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Woes Moor

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Woes Moor Travel Book

The Woes Moor is the second stage of Lords of Shadow Chapter 9.

GalleryEdit

Enemy DataEdit

Enemy Data: Woes Moor
Image Name - Game
Description
Statistics Items Location
Mandragora sm-1- Mandragora  - see also here [ edit ]
Lords of Shadow (Strategy)
Common ingredients in the creation of magic potions, mandrake roots are an important resource for alchemists and mages the world over. (...) Strong: Dagger
Weak: Explosive Dagger x2, Fairy, Holy Water x2, Crystal x3
Size: Small
Difficulty: Low
Maze Gardens (Chapter 6), Woes Moor (Chapter 9)
Scarecrow sm-1- Scarecrow  - see also here [ edit ]
Lords of Shadow
The Scarecrows are magical constructs of the Crow Witch Malphas that attack and kill anything that moves. (...) Strong: Fairy x3
Weak: Dagger, Light Fairy, Holy Water x2, Divine Shield, Crystal x2
Size: Big
Difficulty: High
Drop: Music Box Key
Woes Moor

Item DataEdit

Item Data: Woes Moor
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Life Magic Gem Icon Life Magic Gem x 1 - Lords of Shadow [ edit ]
(Green magical gems that can be inserted into the empty slots of a Life Gem Medallion.) Gabriel  Recovers health.
Find: Chapters 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
First Obtained: Hunting Path
Shadow Magic Gem Icon Shadow Magic Gem x 1 - Lords of Shadow [ edit ]
(Red magical gems that can be inserted into the empty slots of a Shadow Gem Medallion.) Gabriel  Find: Chapters 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Light Magic Gem Icon Light Magic Gem x 2 - Lords of Shadow [ edit ]
(Blue magical gems that can be inserted into the empty slots of a Light Gem Medallion.) Gabriel  Find: Chapters 2, 3, 4, 5, 6, 7, 8, 9, 10, 11


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