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Will O' Wisps are oppressed souls which manifest themselves as floating balls of evil energy. They will attack anyone who comes near them by electrocuting or homing into them, and will also respawn constantly, making these enemies a nuisance.
Also known as ignis fatuus or jack-o'-lantern, the will-o'-the-wisp is an atmospheric ghost light seen by travelers at night, especially over bogs, swamps or marshes. It resembles a flickering lamp and is said to recede if approached, drawing travelers away from the safety of paths.
The term "will-o'-the-wisp" comes from "wisp", a bundle of sticks or paper sometimes used as a torch, and the name "Will": thus, "Will-of-the-torch".
In European folklore, these lights are believed to be spirits of the dead, fairies, or a variety of other supernatural beings which attempt to lead travelers to their demise. A modern Americanized adaptation of this travelers' association frequently places swaying ghost lights along roadsides and railroad tracks. This swaying movement is alleged to be that of 19th- and early 20th-century railway workers supposedly killed on the job. Sometimes the lights are believed to be the spirits of unbaptized or stillborn children, flitting between Heaven and Hell.
|Enemy Data: Will O' Wisp|
|Image||Name - Game|
|Oppressed soul. The abhorrence doesn't disappear eternally.|| Level: 23|
| Drop: Potion, Manna Prism|| Cursed Prison|
|'|| Strong: Fire|
| Drop: Wrist Band (2.5%)|
Common Drop: Mind Restore (0.5%)
| Audience Room, Triumph Hallway, Outer Wall|
|Item Data: Will O' Wisp|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Restores some HP [use]|| Medicine (Health Potion)|
| HP +50|| Buy: $800 Find: Throughout castle ()|
Drop: Bat, Corpseweed, Will O' Wisp (Saturn-only)
First Obtained: ( )
|Restores all MP [use]|| Medicine (Mind Potion)|
| MP + 100%|| Buy: $4,000 (later) Find: Throughout castle ()|
Drop: Ectoplasm, Salome, Specter (Saturn-only), Will O' Wisp (Saturn-only)