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As the name implies, Whip is a damage type inflicted on enemies by using the Castlevania weapon of choice: The Whip.
This special lashing effect is akin to a flail or a single-headed version Meteor Hammer, but is special since it includes some of the most notable and infamous weapons found in any, if not all, Castlevania games.
- Main article: Vampire Killer
The legendary whip wielded by the Belmont clan. The whip is possessed by magical properties which allow it to destroy evil. Special rituals are needed for those who are not of Belmont blood to use it, and they must choose wisely when using the whip after unlocking its power — if they overuse it, death will be their punishment.
- Main article: Alchemy Whip
The Alchemy Whip used to be an ordinary whip before Rinaldo Gandolfi used the mystic, and at the time forbidden, arts of Alchemy to give it extra power. Wielded by Leon Belmont, this gave him the advantage at getting through Walter Bernhard's castle, but wasn't strong enough to do any damage to the powerful vampire. It was later, through a sacrificial ritual, that the Alchemy Whip was transformed into the now famous whip: Vampire Killer.
- Main article: Hunter Whip
The Hunter Whip is passed down through the Baldwin clan. It was used by Nathan Graves in Castlevania: Circle of the Moon. The weapon seems able to be used by anyone with a pure spirit, untainted by evil. It is an interesting weapon of choice — there is a magic linked to the whip known as the Dual Setup System. Using a combination of attribute and action cards, the user can change the form and elements of the whip, grant passive abilities, turn him into a skeleton, absorb an element's damage and convert it into vitality, or even provide a enhancement to movement speed.
- Chain Whip
- Flame Whip
- Jet Black Whip
- Leather Whip
- Morning Star
- Thorn Whip
- Undead Killer
- Combat Cross
- Shadow Whip
|Item Data: Whips|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
| Attrib: 1 Attack|| Find: Starts out with|
|normal power|| Whip|
|'|| Other Attack (Whip)|
| Find: start with|| Effect: Standard Attack|
Special: Brandish Whip; Fire Whip
| Attrib: Fire|| Sequence: Press and Hold [Special] (Triangle for PS) with no sub-weapon equipped|
|In Standard Mode, players start in a normal state with a normal whip.|| Weapon (Whip)|
| Find: Start a life with (Standard Mode)|| Evolve: + Crystal > Power One Whip|
|When you increase one level, the length of the whip increases 1.5 times, doubling your attacking power.|| Weapon (Whip)|
| Create: Normal Whip + Crystal|| Evolve: + Crystal > Power Two Whip|
|By increasing a second level, the whip begins to emit fire balls.|| Weapon (Whip)|
| Find: Start a life with (Light Mode)|
Create: Power One Whip + Crystal
|The whip Rinaldo created with Alchemy.|| Whip|
|Fire elemental added onto the Whip of Alchemy.|| Whip|
| Attrib: Fire|| Drop: Flame Elemental|
|Ice elemental added onto the Whip of Alchemy.|| Whip|
| Attrib: Ice|| Drop: Frost Elemental|
|Lightning elemental added onto the Whip of Alchemy.|| Whip|
| Attrib: Lightning|| Drop: Thunder Elemental|
|The whip that will destroy all who are related to the kindred of the night.|| Whip|
|Legendary Whip and the bane of all vampires.|| Whip|
Jonathan, Julius, Richter, Simon
| ATK +3|
Sell: (cannot be sold)
| Rarity: *|