|Appears in||Lords of Shadow|
|Location|| Chapters 1 (bestiary in Hunting Path), 2, 3, 6|
|Tolerances||Light Fairy, Holy Water x2, Divine Shield|
|Weaknesses||Dagger x2, Fairy, Divine Shield, Crystal x3|
- See also: Warg
Wargs are enemies in Castlevania: Lords of Shadow. Lesser Lycanthropes ride on them, and they can be captured and tamed by Gabriel to ride on. While somewhat like the Wargs of the original series they have a unique mythology within the Lords of Shadow universe tied to the Lycanthropes.
Little is known about these fierce, wolf-like beasts, except that they appeared soon after the coming of the Lycanthrope Dark Lord Cornell. Despite their wild looks, Wargs are fairly intelligent creatures, capable of being tamed by lesser Lycanthropes, who ride them in battle. Wargs are ferocious creatures that attack opponents with razor-sharp claws and sharp, deadly teeth. Wargs can jump further and climb better than humans. Contrary to rumors, Wargs are not horses that have been infected by the bite of a lycanthrope, their origin is unknown.
Wargs are the principle strength of large Lycanthrope raiding parties. Some of them are 'blessed' by the Dark Lord himself which makes them larger and stronger than the average warg, these are known as Great Wargs.
Gabriel first encounters a warg of the larger variety in the Besieged Village. He was later chased by Lycanthrope Riders on the Hunting Path on his journey towards the Land of the Lycan. Wargs were also kept in the Vampire Castle in the Land of the Vampires.
Wargs are often accompanied by Lesser Lycanthropes (who sometimes ride on them) and occasionally Greater Lycanthropes. Wargs have medium speed, and will attack with quick bursts of speed. These can be avoided by rolling. The best bet is to slowly whittle the enemy's health at a distance. When it takes enough damage, it will glow, at which point it can be grabbed and initiate a timed event to capture and tame the warg (with the Spike Chain).
The rider can slash with claws, or charge a bite attack, and release a button to attack. They can run in one direction, and jump over pits, and climb certain vines and pillars.
|Enemy Data: Warg|
|Image||Name - Game|
|Little is known about these fierce, wolf-like beasts. ()|| Strong: Light Fairy, Holy Water x2, Divine Shield|
Weak: Dagger x2, Fairy, Divine Shield, Crystal x3
| Chapters 1 (bestiary in Hunting Path), 2, 3, 6|