Anthropomorphic and/or possessed trees can be found in several Castlevania games. They are large plant monsters that come in diverse forms and attack in a variety of ways.
Appearances[]
The first such creatures to appear in the series were the Dryads, spirits that protrude from the trees they inhabit taking an humanoid form. Dryads also appear in different form in Castlevania: Circle of the Moon as withered trees that create "puff ball" seeds that slowly move toward the player. They later took the form of stationary woman-like trees in Castlevania: Aria of Sorrow.
Kid Dracula features an anthropomorphic Cactus that can move around and shoot needles at Kid Dracula in the deserts of Egypt.
A fruit tree from hell called Human Face Tree (じんめんじゅJinmenju?) appears in the garden stages in the Sega Saturn version of Symphony of the Night. Its fruit will instantly kill anyone who eats it, and the tree will kill anyone who tries to kill it as well.
Wakwak Trees appear in Dawn of Sorrow. Flea Men grow on their branches like fruit and are released once fully grown. The tree will keep on producing them until it is destroyed.
A giant walking tree called Treant first appeared in Dawn of Sorrow in the Garden of Madness stage (perhaps as a replacement for the Wooden Golem and Dryad). They are based on the Dungeons & Dragons Treant monster, which in turn is based on J. R. R. Tolkien's Ents. They behave almost exactly like the Golem, but do not fire anything from their mouth and are a little bit faster. The very first Treant guards the Magic Seal 2.
In Portrait of Ruin, Treants appear in the Forest of Doom stage. Here, they drop the Club card, which is necessary for completing one of Wind's quests. They have the same appearance as their Dawn of Sorrow counterparts, only a bit darker.
Enemy Data[]
Enemy Data: Trees | |||||
---|---|---|---|---|---|
Image | Name - Game Description |
Statistics | Items | Location | Notes |
' | HP: 6 Exp: 200 Atk: 1 |
1. Graveyard |
|||
' | 6. Egypt |
||||
' | HP: 0 Exp: 100 Atk: 2 |
4. The Trick Manor |
|||
' | HP: 12 Exp: 300 |
3. Courtyard |
|||
Always smiling due to its fruitful, human-faced results. | Weak: Holy Level: 21 HP: 250 Exp: 125 |
Drop: Apple, Antivenom |
Underground Garden |
||
' | HP: 5 Atk: 1 |
4. Top Floor, 5. Cathedral |
|||
' | Strong: Plants HP: 120 Exp: 300 Atk: 300 Def: 360 |
Common Drop: Heart High (1%) Rare Drop: Heart Mega (0.2%) |
Underground Warehouse |
||
An evil tree spirit. | Weak: Flame HP: 350 MP: 212 Exp: 200 Atk: 45 Def: 38 |
Common Drop: Mystletain Rare Drop: Persimmon Soul: Drain Seed |
Underground Reservoir, Forbidden Area |
||
An ancient tree animated by a purely malevolent evil. | Strong: Electric Weak: Slashing, Fire HP: 128 MP: 1 Exp: 150 Atk: 40 Timestop: Unaffected |
Soul: Healing Forest (1.56%) |
Garden of Madness |
||
A horrifying tree that can produce pods of men. | Strong: Electric Weak: Slashing, Fire HP: 600 MP: 1 Exp: 190 Atk: 43 Timestop: Affected |
Common Drop: Amanita (8%) Soul: Defender (2.73%) |
Garden of Madness |
||
An ancient tree animated by a malevolent will. | Strong: Electric Weak: Slash, Fire, Holy HP: 340 Exp: 205 Skill Pt: 5 |
Drop: Club |
Forest of Doom |
||
A nasty tree that produces Fleamen. | Strong: Electric Weak: Slash, Fire HP: 550 Exp: 185 Skill Pt: 5 |
Drop: Grapes |
Dark Academy |
||
An ancient tree animated by a purely malevolent will. | Strong: Lightning, Holy Weak: Slash, Pierce, Fire, Darkness |
Soul: Yellow (3.30%) |
Chapter 2, Chapter 9 |