Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|This page is about the stage. For the general environment, see Top Floors.|
The Top Floor is a location in Castlevania: Aria of Sorrow and the uppermost area of the castle. It is the second-to-last area to be explored and serves as the game's Castle Keep. It is connected by the Castle Corridor, Inner Quarters and the Clock Tower.
Some of the lower rooms have fiery backgrounds and are accompanied by red-colored enemies, such as Erinyes, Red Minotaurs, and Succubi disguised as Mina Hakuba. The higher rooms have a more grayish, corridor-like, appearance and are full of gray-colored enemies such as Gargoyles, Lubicants and common Succubi. Some enemies here are from the Arena, although some others, like the Basilisk and the Final Guard, are particular to this area.
Graham Jones is the boss of this stage. If Soma defeats him properly (by equipping the Flame Demon, Giant Bat and Succubus souls while dealing the last hit on his first form), he can obtain the Black Panther's soul and Dracula's Tunic in the next room, and also avoid an abrupt ending.
|Castlevania: Aria of Sorrow|
|Soma Cruz - Mina Hakuba - J./Julius Belmont - Yoko Belnades - Genya Arikado (Alucard) - Hammer|
|Creaking Skull - Manticore - Great Armor - Big Golem - Headhunter - Death - Legion - Balore - Chaos|
|Castle Corridor - Chapel - Study - Dance Hall - Inner Quarters - Floating Garden - Clock Tower|
Underground Reservoir - Underground Cemetery - The Arena - Top Floor - Forbidden Area - Chaotic Realm
|Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack|
|Futabasha Official Guide - NTT Pub Official Guide|
|Bestiary - Inventory - In-Game Formula - Julius Mode - Voice Translations|