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Time Stop

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Time Stop
ChronomageAnimations

Time Stop is the ability to stop time while the caster is still able to move. The Stopwatch sub-weapon has been able to perform this spell since the earliest Castlevania games, but the spell can be cast in other ways, here are a few examples:

Game Specific InformationEdit

Castlevania: Aria of SorrowEdit

This ability is obtained from the Chronomage's soul. Using it stops time, allowing Soma to slow down the Sky Fish and be able to kill it (the Sky Fish is so fast that it won't come to a complete stop). It can be also used to counter the Chronomage's own Time Stop spell if player starts a New Game+ (which carries over almost all souls and items), since if used, the Chronomage's ability will not work on the player (and vice versa, Time Stop won't affect the Chronomage).

Enemy DataEdit

Time Stop ImmunityEdit

This is list of enemies that are known (that means that not all monsters were checked) to be immune to the Time Stop soul.

Enemy Data: Time Stop Immune Monsters
Image Name - Game
Description
Statistics Items Location
Arachne1 24. Arachne  [ edit ]
Aria of Sorrow
This beast appears to be part woman, part spider. Strong: Nothing
Weak: Sword
HP: 100
MP: 200
Exp: 32
Atk: 18
Def: 13
Timestop: Unaffected
Common Drop: Potion
Soul: Ensnaring Net
Study, Dance Hall
Lilith 38. Lilith  [ edit ]
Aria of Sorrow
Sucks away your soul as you dream. Appears as a beautiful woman. Strong: Darkness
Weak: Sword
HP: 220
MP: 999
Exp: 60
Atk: 30
Def: 30
Timestop: Unaffected
Common Drop: Pendant
Soul: Wisdom of Abstinence
Inner Quarters, The Arena
Kyomademon 40. Kyoma Demon  (Mirror Devil, Mirror Demon) [ edit ]
Aria of Sorrow
This demon leaps out from mirrors and attacks his prey. Strong: Darkness
Weak: Holy
HP: 220
MP: 999
Exp: 60
Atk: 30
Def: 10
Timestop: Unaffected
Drop: Nothing
Soul: Mirror World
Inner Quarters
Chronomage 41. Chronomage  [ edit ]
Aria of Sorrow
Rabbit that uses a clock to stop time. Strict in regards to tardiness.Abil: Attack freezes time.
Strong: Darkness
Weak: Holy
HP: 80
MP: 100
Exp: 30
Atk: 30
Def: 0
Timestop: Unaffected
Common Drop: Pudding
Soul: Time Stop
Inner Quarters
Aos golem 54. Golem  [ edit ]
Aria of Sorrow
A man-like figure molded out of soil and animated by magic. Strong: Everything
Weak: Nothing
HP: 200
MP: 1
Exp: 180
Atk: 40
Def: 40
Timestop: Unaffected
Rare Drop: High Potion
Soul: Great General's Power
Floating Garden, Clock Tower
Maneater 65. Man-Eater  [ edit ]
Aria of Sorrow
A worms that subsists on skulls. Strong: Nothing
Weak: Sword
HP: 666
MP: 666
Exp: 444
Atk: 45
Def: 35
Timestop: Unaffected, Ripple laser is affected
Rare Drop: Rahab's Sword
Soul: Ripple Laser
Underground Reservoir
Biggolem 70. Big Golem  [ edit ]
Aria of Sorrow
A man-llike (sic) figure molded out of soil and animated by magic. Strong: Nothing
Weak: Nothing
HP: 1,200
MP: 1,200
Exp: 1,000
Atk: 55
Def: 15
Timestop: Unaffected
Rare Drop: Milican's Sword
Soul: Guardian Golem
Dance Hall (as a boss), Underground Reservoir
Aos arcdemon 73. Arc Demon  [ edit ]
Aria of Sorrow
Uses the powers of darkness to wreak havoc upon the world. Strong: Darkness
Weak: Holy
HP: 500
MP: 2,000
Exp: 400
Atk: 46
Def: 35
Timestop: Unaffected
Rare Drop: High Mind Up
Soul: Magic Back
Inner Quarters (past Chronomage), Underground Reservoir, The Arena
Skyfish 82. Sky Fish  [ edit ]
Aria of Sorrow
A creature that moves at high speed. Invisible to catch with the naked eye.Abil: Insane speed.
Strong: Nothing
Weak: Nothing
HP: 100
MP: 100
Exp: 3,000
Atk: 30
Def: 25
Timestop: Reduces speed to sane (but still high) levels, allowing to kill it.
Drop: Nothing
Soul: Blessing
Underground Reservoir (Big Golem room and the long corridor under Underground Reservoir's teleport)
Aos beamskeleton 90. Beam Skeleton  [ edit ]
Aria of Sorrow
Skeleton wizard whose powers come from the hole drilled into his head. Strong: Darkness
Weak: Light
HP: 400
MP: 1
Exp: 320
Atk: 45
Def: 35
Timestop: Unaffected
Drop: Nothing
Soul: Skeleton Beam
The Arena, Chaotic Realm
AOS-Alastor 91. Alastor  [ edit ]
Aria of Sorrow
His vengeful spirit possesses a floating sword. Strong: Nothing
Weak: Nothing
HP: 1,200
MP: 780
Exp: 1,500
Atk: 80
Def: 45
Timestop: Unaffected
Drop: Nothing
Soul: Alastor Familiar
Chaotic Realm
Giantskeleton 93. Giant Skeleton  [ edit ]
Aria of Sorrow
A huge skeleton with no lower body that crawls along the ground. Strong: Darkness
Weak: Light
HP: 2,000
MP: 81
Exp: 1,200
Atk: 75
Def: 50
Timestop: Unaffected
Rare Drop: Durandal
Soul: Big Skull
The Arena, Chaotic Realm
Gladiator 94. Gladiator  [ edit ]
Aria of Sorrow
Though he's dead, this horseback warrior still seeks out battles. Strong: Darkness
Weak: Light
HP: 600
MP: 999
Exp: 1,000
Atk: 55
Def: 35
Timestop: Partially unaffected (if attacks while time is stopped, it will still continue to attack without moving)
Drop: Nothing
Soul: Crush Wheel
The Arena, Chaotic Realm
Succubusaos 96. Succubus  [ edit ]
Aria of Sorrow
This enticing beauty is really a nightmare in disguise. Strong: Darkness
Weak: Sword
HP: 550
MP: 3,000
Exp: 360
Atk: 54
Def: 40
Timestop: Unaffected
Common Drop: Heart Pendant
Rare Drop: Pudding
Soul: Death Touch
The Arena, Top Floor, Chaotic Realm
Lubicant 100. Lubicant  [ edit ]
Aria of Sorrow
An always angry minion of hell. Not enough calcium in his diet. Strong: Nothing
Weak: Sword, Curse
HP: 500
MP: 300
Exp: 550
Atk: 45
Def: 40
Timestop: Unaffected
Rare Drop: Muramasa
Soul: Berserker
The Arena, Top Floor, Chaotic Realm
AOS-Irongolem 102. Iron Golem  [ edit ]
Aria of Sorrow
A man-llike (sic) figure made of iron and animated by magic. Extremely tough. Strong: Everything
Weak: Nothing
HP: 9,999
MP: 1
Exp: 500
Atk: 70
Def: 255
Timestop: Unaffected
Drop: Nothing
Soul: Tireless Spirit
Top Floor, Chaotic Realm
AOS-Demonlord 103. Demon Lord  [ edit ]
Aria of Sorrow
This dark king rules over most of the demon population. Strong: Darkness
Weak: Light
HP: 1,800
MP: 9,999
Exp: 3,000
Atk: 78
Def: 45
Timestop: Unaffected
Common Drop: Mana Prism
Rare Drop: Demon's Mail
Soul: Dark Inferno
Top Floor, Chaotic Realm
Aos finalguard 104. Final Guard  [ edit ]
Aria of Sorrow
Specially chosen to defend important areas of the castle. Strong: Everything
Weak: Nothing
HP: 1,200
MP: 999
Exp: 2,000
Atk: 75
Def: 50
Timestop: Unaffected
Common Drop: Gold Plate
Rare Drop: Final Sword
Soul: Final Guard
Top Floor, Chaotic Realm
AOS-Flamedemon 105. Flame Demon  [ edit ]
Aria of Sorrow
A fiend born from the hell fires. Strong: Flame, Darkness
Weak: Water, Light
HP: 500
MP: 5,000
Exp: 400
Atk: 55
Def: 35
Timestop: Unaffected
Rare Drop: Laevatain
Soul: Hellfire
Underground Cemetery, Forbidden Area
See more at Time Stop/Enemy Data 2.

Castlevania: Dawn of SorrowEdit

The ability to stop time is called Clockwork in Dawn of Sorrow, and it can be obtained after defeating Zephyr and absorbing his soul. Oddly enough, even if the in-game description for this soul states it that it allows to "stop time", it is only needed to get through the main entrance to the Silenced Ruins. In this room, a silhouette of the Chronomage can be seen carved on a column which is blocking further progress, and upon first entering, a cannon will fire toward it. However, the time stopping spell of the Chronomage will automatically take effect, stopping the cannonball in the air. Soma must then activate Zephyr's soul to counter the spell and allow the flow of time to continue again. This is the only purpose this soul has in the game, and it is totally useless in combat.

Castlevania: Curse of DarknessEdit

Time Stop is the default ability of a Wood Rod Mage-Type Innocent Devil (the first Mage-Type Hector encounters in the game). When activated, time will stop for several seconds, allowing Hector to deal with all surrounding opposition or escape from precarious situations (40 MP). This ability plays a special role in the battle against Saint Germain, as it's the only way to counteract all of his own time manipulation spells. When Hector has depleted his two HP bars, he'll cast a time reversal spell to recover another one. However, if Hector orders his Mage-Type to cast Time Stop at that moment, Saint Germain will only recover half of a bar.

Item DataEdit

Item Data: Time Stop
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Red Soul Chronomage - Time Stop (Time Governing) - Aria of Sorrow [ edit ]
Ability to stop time. Bullet Soul
Soma 
Consume: 96 MP  Rarity: 6
Drop: Chronomage
Zephyr - Clockwork - Dawn of Sorrow
Stop time. Bullet Soul
Soma 
Find: Cursed Clock Tower
Drop: Zephyr
Effect: Paralyzes lesser enemies.
Time Freeze Level 1 - Encore of the Night [ edit ]
Delays next hourglass flip by 5 seconds. Spell
Alucard (Story Mode) 
Attrib: Water
Consume: 15 MP 
Conditions: Water affinity >= 5 
Time Freeze Level 2 - Encore of the Night [ edit ]
Delays next hourglass flip by 10 seconds. Spell
Alucard (Story Mode) 
Attrib: Water
Consume: 35 MP 
Conditions: Water affinity >= 12 


GalleryEdit

ScreenshotsEdit

AnimationsEdit

See alsoEdit

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