The Ancient Ruins stage is made up three distinct parts, a cavern, a large waterfall, and the ruins themselves. Given the fact that the ruins flood all the way up to the boss room at the end it implies that the entire stage is underground or at least in a large sinkhole.
Sub-stages
Stage 3-1: The cavern is is the first leg of the path to the long buried ruins. It features dripping water and several falling stalactites.
Stage 3-2: The waterfall is a large vertical area that leads directly to the ruins.
Stage 3-3: The sunken ruins themselves. The most notable thing about this area, besides the small aqueducts spewing water, are the falling blocks in the first section.
Background music
Limestone Cavern ~ Waterfall ~ Submerged City*
*It should be noted that these are three separate compositions rather than a single song.
Enemy Data
Enemy Data: Super Castlevania IV Stage 3 | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
' | HP: 144 Exp: 100 Atk: 3 |
2. Forest, 3. Underground Passage, 4. The Trick Manor, 5. Castle Court, 8. The Dungeons, 9. The Treasury, A. Clocktower |
Abil: Fireball | ||
' | HP: 10 H Exp: 100 Atk: 3 |
3. Underground Passage |
|||
' | HP: 16 Exp: 100 Atk: 3 |
1. Gateway, 2. Forest, 3. Underground Passage, 5. Castle Court |
|||
' | HP: 5130 Exp: 100 Atk: 3 |
3. Underground Passage |
|||
' | HP: 48 Exp: 100 Atk: 3 |
2. Forest, 3. Underground Passage, 8. The Dungeons |
(Strategy) | ||
' | HP: 48 Exp: 100 Atk: 3 |
3. Underground Passage |
Abil: Splash Needle | ||
' | HP: 48 Exp: 100 Atk: 3 |
3. Underground Passage, 8. The Dungeons |
|||
' | HP: 256 Exp: 500 Atk: 3 |
3. Underground Passage, 8. The Dungeons, A. Clocktower |
Abil: Fireball | ||
' | HP: 48 Exp: 100 Atk: 3 |
1. Gateway, 3. Underground Passage, 4. The Trick Manor, 7. Unliving Quarters |
|||
' | HP: 48 Exp: 100 Atk: 3 |
1. Gateway, 2. Forest, 3. Underground Passage, 4. The Trick Manor, 6. The Halls, 9. The Treasury [Gold], A. Clocktower, B. Castle Keep |
|||
' | HP: 48 Exp: 200 Atk: 3 |
1. Gateway, 2. Forest, 3. Underground Passage, 4. The Trick Manor, 6. The Halls, 9. The Treasury [Gold], A. Clocktower |
Abil: Bone Throw | ||
' | HP: 8 Exp: 50 Atk: 2 |
2. Forest, 3. Underground Passage |
|||
' | HP: 96 Exp: 100 Atk: 3 |
3. Underground Passage, 4. The Trick Manor, 5. Castle Court, 6. The Halls, A. Clocktower |
|||
' | 3. Underground Passage |
Abil: Flame Breath, Triple Water Balls |
Videos
Related locations
- Super Castlevania IV Stage 2 - The previous stage.
- Super Castlevania IV Stage 4 - The next stage.
External links
- Nintendo Power Super Castlevania IV Guide hints: Scans of pages 80 and 81 hosted on the Castlevania Dungeon