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Summon is a special ability capable of calling forth a monster to fight for the player. Thanks to the help of a familiar, an Innocent Devil or various other items as books, a character is able to ask another person or a monster for help. Summons appear in various Castlevania games.

Basically, monsters ranging from zombies, dogs, weapons, birds, large animals, insects, and even bosses can be summoned by the player using a special item. However, Most summons have either a limited duration or a Health bar.

Game specific informationEdit

Castlevania: Symphony of the NightEdit


Main article: Familiar

Alucard is able to summon familiars which can be obtained from Familiar Cards, and must be activated in the Relics menu. These familiars level-up and gain new abilities. However, only one familiar can be active at a time.


Main article: Monster Vial

With the Monster Vial item, Alucard can also summon regular monsters such as bats to serve as an extra manpower or to simply distract enemies.

Castlevania: Curse of DarknessEdit

Main article: Innocent Devil

Hector, being a Devil Forgemaster, is able to call upon Innocent Devils. These creatures are unique in various ways such that they level-up, gain new abilities, evolve, or even breed new Innocent Devils. Their Heart bars serve as their Health and at the same time, cost for casting an Ability.

Castlevania: Order of EcclesiaEdit

Shanoa is able to summon monsters through the use of the Fidelis glyphs.

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