- For the normal version of this ability that doesn't produce an energy wave while dashing, see Sprint.
The Sonic Dash spell allows the protagonist to speed up walking in exchange for MP. It creates an energy shockwave around the character, dealing minimum damage. However, if the player has leveled up enough, the shockwave will be able to defeat stronger enemies in a single hit. MP consumption is usually very low and can be discarded as an impediment to keep the spell activated.
Because the shockwave will also destroy objects and furniture, that means that every time the protagonist touches a candle (or its variants), he or she will instantly pick up its contents, which most commonly will be hearts (the MP bar won't be at 100% because the Sonic Dash will consume some of it, thus making hearts appear constantly), keeping the spell sustained and allowing the MP bar to be almost full all the time.
Game specific information[]
Castlevania: Circle of the Moon[]
In Circle of the Moon, the Jupiter + Griffin DSS combination provides Nathan Graves a Sonic Wave shield while running. The Griffin card can be obtained as a drop from the Skeleton Athletes found in a long corridor of the Audience Room (the one where the Mimic Candle spawns after defeating Death).
Unlike most other incarnations of this ability, the Sonic Wave won't enhance Nathan's running speed, nor can it be used while in midair.
On the other hand, using Pluto instead of Jupiter will provide a speed increase in walking and running, making it convenient during speedruns. This combination does not provide a protective barrier, though.
Castlevania: Aria of Sorrow[]
In Aria of Sorrow, Soma Cruz will find the Black Panther soul –which provides the Sonic Dash ability– contained inside a Soul-Keeper in the next room after defeating Graham Jones, if he equipped the three required souls (Flame Demon, Giant Bat and Succubus) while dealing the last hit on his first form, thus avoiding the bad ending.
Using Sonic Dash in water without equipping the Skula soul will disable its shockwave while maintaining its speed boost. Changing its direction on ground also can disable its shockwave for a short period, so it's advisable to change the direction while jumping if necessary. Since it has 1 hit/second rate, it's impossible to damage an enemy twice during a single dash.
Castlevania: Dawn of Sorrow[]
In Dawn of Sorrow, the soul must be stolen from an actual Black Panther. These can be found in The Abyss, near the end of the game.
Castlevania: Portrait of Ruin[]
Speed Up is one of Charlotte Aulin's magic spell skills in Portrait of Ruin. When cast, it speeds up the player's movements for an extended period of time. Once the effect passes, the spell must be cast again.
This is one of the few spells that can be found on the field (that is, it doesn't need to be dropped by enemies). It is found next to Charlotte's Robe Decollete in a hidden attic accessed by breaking the ceiling of the small room with the entrance to Dracula and Death's boss room in the Master's Keep.
Charlotte can cast both a half and a full charge version of this spell. A fully charged spell enhances her speed about half faster as the regular version and the shockwave deals double damage. In order to apply the same effect to Jonathan, it is required to cast this with both players on the field then toggle to Jonathan to keep the effect.
Castlevania: Order of Ecclesia[]
Rapidus Fio is a back glyph that creates a mystical shock wave around Shanoa, allowing her to move rapidly and damage enemies on contact. It roughly doubles her movement speed. Unlike similar effects in other games, a single use will apply the dashing effect as long as it is not swapped out.
This glyph is also used in Castlevania Judgment as her dodging move.
Item Data[]
Item Data: Sonic Dash | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
While dashing, a sonic wave appears to protect you. | Attrib: Wind Consume: 4 MP/TIME |
Create: Jupiter + Griffin |
Effect: While dashing, Nathan gains a sonic barrier in front of him. | |||||
Generate shock waves while you dash. | Attrib: Sword Consume: 2 MP/sec |
8 ATK |
Find: Top Floor |
|||||
Move at high speed while creating a shockwave. | Attrib: Slashing Consume: 3 MP/sec |
Rarity: * Drop: Black Panther |
||||||
A spell that speeds up your movements. | Attrib: Slash Consume: 20 MP |
ATK +4 (partially charged), ATK +8 (fully charged) |
Find: The Throne Room |
Effect: Move at double speed, causing slight damage to enemies and objects upon contact. Lasts for around 30 seconds. Special: Fully charged: Moves at triple speed with double damage dealt.Lasts for around a minute. | ||||
A glyph of divine motion that enables faster movement. | Attrib: Slash Consume: 80 MP |
ATK +3 |
Find: Underground Labyrinth (Dracula's Castle) |
Effect: Increases movement speed. |
Gallery[]
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Trivia[]
- In Castlevania: Aria of Sorrow, equipping the Iron Golem soul, Tireless Spirit, will allow the player to damage more resilient enemies twice while performing the Sonic Dash, as the player character won't flinch before dealing the second hit.