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Slime

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Slime
Slime
Slime's artwork from Simon's Quest
Japanese name
スライム Suraimu
Alternate name
Amoeba, Tanjelly
Abilities
Moves and jumps on any surface
Inflicts status ailments
Type
Slime


Appearances
Most games (see list below)

Slimes are enemies in the Castlevania series. They are depicted as either small or large blobs made of an unidentified viscous substance, which tend to crawl over floors, walls and ceilings, and usually move, lunge, jump or drop toward their victims when they come near, many times inflicting status ailments.

AppearancesEdit

Vampire KillerEdit

Slimes are one of the only enemies that appear in Vampire Killer that does not appear in the original Castlevania. It is "dropped" when striking a booby-trapped candle, and proceeds to move along the ground trying to attack Simon.

Castlevania II: Simon's QuestEdit

Probably one of the most annoying appearances of this type of enemies in the whole series. There are two types: those who appear in open areas and those who appear inside of mansions. Their movements are characteristic for being erratic and to be able to gang up on Simon if he happens to trigger their spawn points many times.

The mansion type can stick and "jump" on ceilings, defying gravity. They can change the height and distance of their jumps, change their speed at any time, or even bury through the floor (due to poor programming), leaving them out of the reach of Simon's whiplashes.

An effective weapon against these creatures is the Sacred Flame, due to its ability to create a wall of fire which has a high chance to stop the slimes whilst they are jumping.

Castlevania: Symphony of the NightEdit

Small and Large Slimes appear in the Catacombs stage in the regular castle. The smaller, green slimes move toward the player but are very slow; they can crawl along floors, walls and ceilings. The Large Slime is brownish/red in color and resembles an amorphous mass of flesh and blood, with what appear to be ribs or fangs around it. It is significantly bigger than the green slime and possesses a leaping attack. It is immune to Cut damage, but is weak against Fire.

Castlevania: Legacy of DarknessEdit

The first boss of the game, the Sea Monster, will spit blobs of green slime. This time, however, the slime will not harm Cornell but prevent him from moving if he happens to step on it, allowing the Sea Monster to attack him at will.

Castlevania: Circle of the MoonEdit

Slimes in Circle of the Moon crawl on the ground or the ceiling, and rise up when a victim is near.

Castlevania: Harmony of DissonanceEdit

There are more than one type of slimes, despite having only one entry in the game's Encyclopedia.

  • Green - Inflicts Poison status on contact.
  • Orange / Yellow - Inflicts Stone status on contact.
  • Purple - Inflicts Curse status on contact.

Successfully hitting one slime will make it divide into two tiny slimes. These slimes will not be able to inflict any kind of status changes anymore.

The Max Slimer is a boss version of the normal slime and it has the ability to inflict all three status effects (Poison, Curse and Stone) depending on its current color.

Castlevania: Aria of SorrowEdit

The slimes in Aria of Sorrow can be found in the Underground Reservoir and in the Chaotic Realm. They can poison Soma upon contact. There are two variants: blue or purple, although their color does not affect damage in any way.

Castlevania: Portrait of RuinEdit

In Portrait of Ruin, slimes look and move just like their counterparts from Dawn of Sorrow. They slither along surfaces, never leaving a platform unless the player passes near, over or under them. Then they will leap up, down or to the sides in order to hit the hero.

While they do not cause any status effects (also true for Dawn of Sorrow), they do have a nasty new feature: when the player walks up to them, the slime will stretch itself outward and will try to hit them by lunging at them in a whiplash manner. This makes them (and their cousin, the Tanjelly) a bit more dangerous than before.

Enemy DataEdit

Enemy Data: Slime
Image Name - Game
Description
Statistics Items Location
Vkill-slime Vkill-slime-2 Vkill-slime-3 Slime  [ edit ]
Vampire Killer
' Exp: 100
SlimeS4 SlimeS1 SlimeS2 25. Slime  (Amoeba) [ edit ]
Simon's Quest
' HP: 4/8/8
Drop: Small Heart (day), Half Heart (night)
Sadam Woods, Storigoi Graveyard, Camilla Cemetery
SlimeS1 SlimeS3 SlimeS4 26. Slime [Mansion Type]  [ edit ]
Simon's Quest
' HP: 2/4/8
Drop: Small Heart
Berkeley Mansion, Bodley Mansion
Slimeww 3. Slime  [ edit ]
Konami Wai Wai World
' HP: 2
Atk: 1
Castle stage
Cv3-slime 16. Slime  [ edit ]
Dracula's Curse
' 5. Caves, 6'. Basement, 7. Mountains, 8. Entrance
Slime-1- 68. Slime  [ edit ]
Symphony of the Night
Monster made from gel. Strong: Cut (immune)
Weak: Fire
Level: 16
HP: 32
Exp: 50
Catacombs
Largeslime-1- 88. Large Slime  (Slime Large) [ edit ]
Symphony of the Night
Monster created from slimy gel substance. Strong: Cut (immune)
Weak: Fire
Level: 22
HP: 64
Exp: 100
Catacombs
Slime Slime (jpn) [ edit ]
Circle of the Moon (Strategy)
''Abil: Poison
Strong: Poison
HP: 40
Exp: 102
Atk: 18
Def: 11
Common Drop: Antidote (4%)
Rare Drop: Venus Card (2.5%)
Catacomb, Abyss Stairway, Audience Room, Machine Tower
Hod tinyslime 2. Tiny Slime  (Petit Slime) [ edit ]
Harmony of Dissonance
' Level: 1
HP: 3
Exp: 5
Common Drop: $1
Castle A: Aqueduct of Dragons
Castle B: Aqueduct of Dragons, Luminous Cavern
Hod slime 3. Slime  [ edit ]
Harmony of Dissonance
' Level: 3
HP: 32
Exp: 9
Common Drop: Anti-Venom
Rare Drop: Sturdy Turban
Castle A: Aqueduct of Dragons
Castle B: Luminous Cavern
Max Slimer 56. Max Slimer  (Slymaxim) [ edit ]
Harmony of Dissonance
' Level: 32
HP: 3,680
Exp: 1,479
Castle A: Clock Tower
Aos slime 69. Slime  [ edit ]
Aria of Sorrow
A creature whose body is made up of a gelatinous substance.Abil: Physical contact causes poison.
Strong: Sword, Water
Weak: Flame
HP: 200
MP: 1
Exp: 200
Atk: 42
Def: 30
Drop: Nothing
Soul: Bound Slime
Underground Reservoir, Chaotic Realm
Slimepor 16. Slime  [ edit ]
Dawn of Sorrow
A monster composed of a gel-like substance. Strong: Bashing
Weak: Fire, Water, Lightning, Dark, Holy
HP: 20
MP: 1
Exp: 35
Atk: 25
Timestop: Affected
Soul: Bound Slime (22%)
Wizardry Lab
Tanjelly 93. Tanjelly  [ edit ]
Dawn of Sorrow
A jelly-like monster that is resistant to physical attacks. Strong: Bashing
Weak: Fire, Water, Lightning, Dark, Holy
HP: 155
MP: 1
Exp: 255
Atk: 58
Timestop: Unaffected
Soul: Resist-Strike (8%)
Cursed Clock Tower, Mine of Judgment, The Abyss
Slimepor 36. Slime  [ edit ]
Portrait of Ruin
A creature made of a slimy gel. Resistant to physical attacks. Strong: Strike, Whip, Slash
Weak: Fire, Ice, Electric
HP: 20
Exp: 45
Skill Pt: 2
Buried Chamber, Nation of Fools
Tanjelly 95. Tanjelly  [ edit ]
Portrait of Ruin
A poisonous creature made of a slimy gel. Resistant to physical attacks. Strong: Strike
Weak: Fire, Ice, Electric
HP: 155
Exp: 201
Skill Pt: 5
Forgotten City, Burnt Paradise
TAR ST2 GK Stage 2 Mid-Boss  [ edit ]
The Adventure ReBirth
A shapeless blob that is only vulnerable to damage dealt to its orb core.(*) 1. Castle Bridge (cannot be damaged, attacks from bottom of screen), 2. Entrance

GalleryEdit

TriviaEdit

  • This enemy (and its variants) appear to have been inspired by the 1958 American horror/science-fiction film The Blob, in which a growing organism-like alien creature that crashes from outer space in a meteorite, dissolves and eats citizens in a small town.

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