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Slime

From the Castlevania Wiki, the Castlevania wiki

Slime
Japanese Name
Alternate Names
Game Appearances

Abilities
Monster Type
Mythical Lore Origins


Contents

[edit] Overview

[edit] Game-Specific Information


[edit] Vampire Killer


[edit] Castlevania II: Simon's Quest


[edit] Castlevania: Symphony of the Night

Small slime and Large Slime appear in the Catacombs stage in the regular castle. The small slime is rather slow and moves toward the player, and is colored green, it can crawl along floors, walls, & ceilings. The large slime is brownish/red in color and is significantly bigger than the small slime, it seems to have "teeth" of some sort which it does not use for attacking, it also possesses a leaping attack in which it will jump forward a short distance for contact damage. Immune/Tolerance: cut, Weakness: club.


[edit] Castlevania: Circle of the Moon

Slime
Image:Slime.gif
Game Castlevania: Circle of the Moon
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items Antidote
Mercury Card
Steal Items
Location
Soul Details
Skill Points



[edit] Castlevania: Harmony of Dissonance

Slime
Image:Slime.PNG
Game Castlevania: Harmony of Dissonance
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items Anti-Venom
Sturdy Turban
Steal Items
Location
Soul Details
Skill Points



[edit] Aria of Sorrow

Slime
Image:Slime.PNG1
Game Aria of Sorrow
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points


The Slime in Harmony of Dissonance is a force to be reckoned with. It follows the traditional movement method of hopping around, and should a hero run underneath it, the Slime will harden and shape itself as a spiked ball, falling down rapidly in hopes to squash the hero.


[edit] Castlevania: Portrait of Ruin

Slime
Image:Slimepor.gif
Game Castlevania: Portrait of Ruin
Enemy Number 036
Description A creature made of a slimy gel. Resistant to physical attacks.
Level
Experience 45
Hit Points 20
Abilities
Attack Power 26
Tolerance Blunt
Whip
Slashing
Weakness Fire
Ice
Lightning
Timestop affect
Drop Items ---
---
Steal Items
Location Buried Chamber
Nation of Fools
Soul Details
Skill Points 2


In Castlevania: Portrait of Ruin, the slimes look and move just like their counterparts in Castlevania: Dawn of Sorrow. They slither, not hop, along surfaces, never leaving a platform unless a hero passes by over, under, or to the side of them. Then they will leap up, down, or to the sides in order to hit the hero.

While they don't cause any status effects (also true for Dawn of Sorrow), they do have a nasty new feature. When a hero walks up to them, the Slime will stretch itself outwards, and try and hit the hero via a "Whiplash" effect. This makes them, and their cousin the Tanjelly more dangerous than before!


[edit] References