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Slide

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Most modern Castlevania characters can perform a sliding maneuver. In 2D games, it is performed by pressing the Jump button while crouching. If the slide is performed feet first, the move will cause some damage to an opponent. Care must be taken to only slide into enemies with low-enough hit points that can be destroyed while sliding into them, lest they cause damage.

The first character to be able to slide was Maria Renard in Castlevania: Rondo of Blood. It was performed belly-first in comical fashion, however, and could only be used as an evade maneuver. This slide returned in games where her child-sprite set was used and in Castlevania: Judgment.

Richter Belmont was the first character with an attacking feet-first slide, which he could do in Castlevania: Symphony of the Night. In later games, the ability often needed to be earned with an object of some sort, such as the Lizard Tail or Skeleton Blaze soul.

Characters in Castlevania 64 and Castlevania: Legacy of Darkness can slide by getting a running start and then releasing the analog stick.

Some items can enhance the amount of damage taken by an enemy when slid into, such as the Slick Boots or Slide Boots.

GalleryEdit

Item DataEdit

Item Data: Slide
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Slide (Sliding) - Symphony of the Night [ edit ]
' Action
Richter, Maria (Saturn and DXC
Sequence: ↓ + [Jump]
Relic-liztail Lizard Tail - Castlevania: Harmony of Dissonance
'
Silver Souls Skeleton Blaze - Sliding - Aria of Sorrow
Slide by pressing DOWN + A. Silver Soul
Soma 
Find: Dance Hall

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