Skeletons (スケルトン Sukeruton) are a basic enemy seen in many games in the Castlevania series. They make up the greater part of the Dark Lord's army. Risen from their graves, they now serve under the dark rule of Dracula. The basic skeletons may do one of two things:

  1. March back and forth, clogging up platforms.
  2. Jump high, sometimes in erratic patterns, and throw bones.

They're usually easy to kill, however, despite their abilities. The bones they throw are presumably from their own rib cages. They are also known to throw their own heads in some games. In Lament of Innocence, the basic skeletons are armed with a bone that they use for clubbing. In Curse of Darkness, they are armed with a light club.


There are many different types of skeletons throughout the Castlevania series. There are skeletons that carry no weapons and just use their own bones to attack, skeletons carrying a wide range of weaponry, skeletons of various animals, skeletons wielding magic powers, skeletons so widely different from the others that they go in their own category, and the most peculiar: skeletons holding different occupations.

Regular skeletonsEdit

Armed skeletonsEdit

Animal skeletonsEdit

Magic skeletonsEdit

Skeletons with occupationsEdit

Special skeletonsEdit


Castlevania II: Simon's QuestEdit

The skeletons from Simon's Quest behave very similar to those from the original Castlevania. Those which could throw bones, however, were much more agile and their thrown bones consumed into flames for a brief moment when they touched the floor, which was also harmful.

Simon's Quest (LCD watch)Edit

They appear behind you in level one and two. They are destroyed with just one hit and are worth 5 points. Skeletons with shields also appear in this game.

Simon's Quest (LCD handheld)Edit

Only appear at night and they appear behind you. They toss bones at you in an arcing pattern. They are destroyed with four hits and are worth 20 points. In later stages they are equipped with a shield.

Castlevania: The ArcadeEdit

Regular skeletons armed with only their own bones are first found in the dungeons of the Underground stage.

Castlevania: The Adventure ReBirthEdit

There are two types of regular skeletons: White Skeletons, who walk back and forth, and Blue Skeletons, which have the same behavior but also toss bones.

Pachislot Akumajō DraculaEdit

Main article: Skeleton/Pachislot

Trevor battles hoards of Skeletons in several scenes in the first Pachislot Akumajō Dracula. They come from the ground in buildings and in open fields. Trevor is able to dispatch them by energizing his whip and releasing a wave of energy from it. Some skeletons drop items upon destruction. A particularly small Comical Skeleton that can't be taken seriously is also fought occasionally in the first two Pachislot games.

Castlevania: Harmony of DespairEdit

Skeletons are minor enemies and act normally.

The Skeleton is also a playable character in multiplayer only. It has a halo over its head. Unlike the five playable characters, it cannot be selected (and there are no alternate palettes for it). It can only be played by someone when they die, and it is weak.

The Skeleton has infinite lives, but every time it is killed, 3 minutes are lost from the timer. The Skeleton also does get the bonuses from the gold boss chest when the boss is defeated. The player can be restored by someone else with a Water of Life.

Other AppearancesEdit

Captain N: The Game MasterEdit

A skeleton appeared in the episode "The Most Dangerous Game Master", where Simon opens a door then it pops out, trying to attack him, but Simon is faster and closes the door. A skeleton also appeared in the episode "Mr. & Mrs. Mother Brain", where it was called Mr. Bone. In one part, it was shooting fireballs at Kevin, but Kevin tells Duke to "get the bone", and Duke bites its leg which made it disappear.

Enemy DataEdit

Main article: Skeleton/Enemy Data

Soul DataEdit

Item Data: Skeleton
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Red Soul Skeleton - Bone Throw - Aria of Sorrow [ edit ]
Throws bones. Bullet Soul
Consume: 8 MP  75 AP
Rarity: 8
Drop: Skeleton
Bullet Soul DoS Icon Skeleton - Bone Throw - Dawn of Sorrow [ edit ]
Throw bones. Bullet Soul
Consume: 8 MP  Rarity: **
Drop: Skeleton
Skeleton - Harmony of Despair [ edit ]
Throw bones. Bullet Soul
Consume: 12 MP  ATK +6
Rarity: *
Find: Start with
Steal: Skeleton (2.8%)
R. Skeleton - Harmony of Despair [ edit ]
Throw bones. Bullet Soul
Consume: 10 MP  ATK +9
Rarity: ***
Steal: R. Skeleton (5.5%)
First Obtained: Chapter 10

See alsoEdit