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Skeleton
Skeleton
A Skeleton from Castlevania: Circle of the Moon
Japanese Name スケルトン
Alternate Names
Game Appearances

Most games

Abilities
Monster Type Skeleton
Mythical Lore Origins


Skeletons (スケルトン/Sukeruton) are a basic enemy seen in many games from the Castlevania series.

Skeletons make up the greater part of the dark lord's army. Risen from their graves, they now serve under the dark rule of Dracula. The basic skeletons serve do one of two things: (1) They march back and forth, clogging up platforms, or (2) they jump high, sometimes in erratic patterns, and throw bones. They're usually easy to kill, however, despite their abilities. The bones they throw are presumably from their own rib cages. They are also known to throw their own head in some games. In Lament of Innocence, the basic skeletons are armed with a bone that they use for clubbing. In Curse of Darkness, they are armed with a light club.

Contents

TypesEdit

There are many different types of skeleton through out the Castlevania series. There are skeletons that carry no weapons and just use their own bones to attack, skeletons carrying a wide range of weaponry, skeletons of various animals, skeletons wielding magic powers, skeletons so widely different from the others that they go in their own category, and the most peculiar: skeletons holding different occupations.

Regular SkeletonsEdit

Armed SkeletonsEdit

Animal SkeletonsEdit

Magic SkeletonsEdit

Skeletons with JobsEdit

Special SkeletonsEdit


GalleryEdit

Enemy DataEdit

Enemy Data: Skeleton
Image Name - Game
Description
Statistics Items Location
SkeletonC64cv1-skelePccv-skeleton
(NES/C64/PC)
White Skeleton (jpn) [ edit ]
Castlevania (Strategy)
He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) HP: 1
Exp: 300
Atk: 3
3. Castle Ruins, 5. Dungeon, 6. Clock Tower
Vkill-skeleton 8. Skeleton Man  (Skeleton) [ edit ]
Vampire Killer (Strategy)
' Exp: 200
4. Catacombs
5. Torture Laboratory
6. Castle Keep
Hc-skele Skeleton 
Haunted Castle
' HP: 2
Exp: 200
Atk: 1
1. Graveyard
2. Cave
4. Basement
5. Clocktower
SkelS1 SkelS2 SkelS4 SkelS3 SkelS5 SkelS6 28. Skeleton 
Simon's Quest
' HP: 1/2/4/16/16/16
Drop: Small Heart (day),Half Heart (night)
Jova Woods, South Bridge, Veros Woods, Denis Woods, Dabi's Path, Aljiba Woods, Lower Road, Sadam Woods, Storigoi Graveyard, Uta Lower Road, North Bridge, Dora Woods, Joma Marsh, Denis Marsh
Skeletonww 5. Skeleton (Bone Beast Man)
Wai Wai World
' HP: 2
Atk: 2
1. Castlevania
LCD SQ Skeleton 4. Skeleton 
Simon's Quest LCD
' HP: 4 (+4 if with shield)
Exp: 20
1. Forest (night), 2. Graveyard (night), 3. Castle, 4. Castle Vania
SQ Watch Skeleton 2. Skeleton 
Simon's Quest Watch
' HP: 1
Exp: 5
Stages 1-2
Cv3-skele 4. Skeleton/Bone Chukkers 
Dracula's Curse
' 1. Town, 2. Clocktower, 3. Forest, 4A. Haunted Ship, 6'. Basement, 8. Entrance, A. Clocktower 2
BDK Skeleton 39. Skeleton (jpn)
Boku Dracula-Kun
' 6. Egypt
Cv4-skeleCv4-gskele 1. Skeleton [White/Gold]  [ edit ]
Super Castlevania IV
' HP: 48
Exp: 100
Atk: 3
1. Drawbridge/Fortress/Stables, 2. Forest/Lake/River, 3. Cavern/Waterfall/Moat, 4. Outer Keep, 6. The Halls, Super Castlevania IV Stage 9 [Gold], A. Clocktower, B. Castle Keep
Cv4-skeleCv4-gskele 2. Bone Chukker [White/Gold]  (Bone Thrower Skeleton) [ edit ]
Super Castlevania IV
' HP: 48
Exp: 200
Atk: 3
1. Drawbridge/Fortress/Stables, 2. Forest/Lake/River, 3. Cavern/Waterfall/Moat, 4. Outer Keep, 6. The Halls, Super Castlevania IV Stage 9 [Gold], A. Clocktower
X68-skele-1- White Skeleton  [ edit ]
Castlevania Chronicles (Strategy)
' HP: 3
Exp: 300
4. Cathedral, 7. Torture Chamber/Lab
Iceskeleton-1- Blue Skeleton  [ edit ]
Castlevania Chronicles (Strategy)
' HP: 3
Exp: 300
3. Courtyard
Rob-skeleton-1- Skeleton  [ edit ]
Rondo of Blood (Strategy)
' HP: 2
Exp: 200
2. Entrance, 3. Cathedral, 3'. Caves, 4. Torture Chamber, 4. Torture Chamber, 4'. River, 7. Clocktower
Bl-skele-1- Skeleton 
Bloodlines
' 1. Castlevania
Skeleton-helmet-1- Skeleton [Helmet] 
Bloodlines
' 4. Factory
Bl-blueskele-1- Blue Skeleton 
Bloodlines
' 5. Versailles
Dracx-skele-1- Skeleton  [ edit ]
Dracula X (Strategy)
' HP: 1
1. Town, 3. Hall, 4. Dungeon, 4'. Caves
Sotn-skeleton-1- 7. Skeleton  [ edit ]
Symphony of the Night (Strategy)
Magically animated skeleton. Weak: Holy
Level: 2
HP: 9
Exp: 10
Drop: Shield Potion, Monster Vial 3
Alchemy Laboratory, Floating Catacombs, Marble Gallery, Outer Wall
Skeleton Warriors  [ edit ]
Castlevania 64
Skeletons brought to life by the fearsome dark power of Count Dracula. Skeleton Warriors are proficient at attacking with weapons and in groups with other enemy characters. Some have the power to regenerate over and over again after being injured. Forest, Castle Wall, Villa, Underground Waterway, Tower of Execution
64-SWR Skeleton Warrior [Running]  [alt] [ edit ]
Castlevania 64
''Abil: Runs towards you, clubs with bone, can crawl out of ground.
HP: 8
Forest, Castle Wall, Villa, Underground Waterway, Clock Tower (Hard)
Skeleton2 Skeleton Warrior [Bone Throwing]  [alt] [ edit ]
Castlevania 64
''Abil: Stationary, throws bones.
HP: 8
Forest
Skeleton Warriors  [ edit ]
Legacy of Darkness
Skeletons brought to life by the fearsome dark power of Count Dracula. Skeleton Warriors are proficient at attacking with weapons and in groups with other enemy characters. Some have the power to regenerate over and over again after being injured. Foggy Lake, Forest, Castle Wall, Villa, Outer Wall, Underground Waterway, Tower of Ruins, Tower of Execution
64-SWR Skeleton Warrior [Running]  [alt] [ edit ]
Legacy of Darkness
' HP: 10 (day), 12 (night)
Drop: usually Red Jewel, Gold, or Power-Up; frequently Knife
Foggy Lake, Forest, Castle Wall, Villa, Outer Wall, Underground Waterway, Tower of Ruins
Skeleton2 Skeleton Warrior [Bone Throwing]  [alt] [ edit ]
Legacy of Darkness
' HP: 10 (day), 12 (night)
Drop: usually Red Jewel, Gold, or Power-Up
Forest
Cotm skeleton Skeleton (jpn) [ edit ]
Castlevania: Circle of the Moon (Strategy)
' Strong: Darkness
HP: 25/150 (*)
Exp: 5/500
Atk: 65/400
Def: 45/200
Drop: Leather Armor (2.5%)
Common Drop: Potion (1%)
Catacomb, Abyss Stairway, Audience Room, Triumph Hallway, Machine Tower, Battle Arena(*)
Skeleton 6. Skeleton  [ edit ]
Harmony of Dissonance
' Level: 2
HP: 3
Exp: 7
Common Drop: $5
Rare Drop: $25
Castle A: Entrance, Marble Corridor
Castle B: Castle Treasury, Skeleton Cave
Skeleton1 3. Skeleton  [ edit ]
Aria of Sorrow
A magically animated human skeleton Strong: Dark
Weak: Holy
HP: 20
Exp: 3
Drop: Nothing
Soul: Bone Throw
Castle Corridor
Loiskeleton 4. Skeleton  [ edit ]
Lament of Innocence
A human skeleton animated by magic. Strong: Dagger
Weak: Fire, Holy Water, Axe
HP: 56
Drop: Potion
Castle Entrance, Anti-Soul Mysteries Lab, Garden Forgotten by Time, House of Sacred Remains, Dark Palace of Waterfalls
Skeleton2 4. Skeleton  [ edit ]
Dawn of Sorrow (Strategy)
A skeletal corpse controlled by magic. Strong: Piercing, Dark
Weak: Bashing, Fire, Holy
HP: 4
MP: 1
Exp: 4
Atk: 8
Timestop: Affected
Soul: Bone Throw (16%)
The Lost Village, Wizardry Lab, Demon Guest House, Silenced Ruins
COD-001 1. Skeleton Lv.1  [ edit ]
Curse of Darkness (Strategy)
Human bones reanimated as a monster by evil magic. Slow-moving but equipped to kill. Strong: Dark
Weak: Fire
Level: 1
HP: 21
Exp: 0
Common Drop: Bronze
Steal: $10
Abandoned Castle, Baljhet Mountains, Tower of Eternity
COD-019 19. Skeleton Lv.9  [ edit ]
Curse of Darkness (Strategy)
Human bones reanimated as a monster by evil magic. Slow-moving but equipped to kill. Strong: Dark
Weak: Fire
Level: 9
HP: 49
Exp: 3
Common Drop: Bronze
Steal: $10
Garibaldi Temple, Tower of Eternity
COD-100 100. Skeleton Lv.38  [ edit ]
Curse of Darkness (Strategy)
Human bones reanimated as a monster by evil magic. Slow-moving but equipped to kill. Strong: Dark
Weak: Fire
Level: 38
HP: 154
Exp: 64
Common Drop: Bronze
Steal: $10
Dracula's Castle
Skeleton2 3. Skeleton  [ edit ]
Portrait of Ruin (Strategy)
A skeletal corpse controlled by magic. Strong: Dark
Weak: Blunt, Whip, Fire, Holy
HP: 10
Exp: 3
Skill Pt: 1
Drop: Summon Skeleton
Entrance, City of Haze, Sandy Grave
Skeleton3 Skeleton 
Order of Shadows
'
Bonethrow Skeleton [Bone Thrower Type] 
Order of Shadows
'
Skeleton 3. Skeleton  [ edit ]
Order of Ecclesia (Strategy)
A skeletal corpse controlled by magic. One of many. Strong: Ice, Dark
Weak: Striking, Fire, Holy
HP: 12
Exp: 3
Skill Pt: 1
Atk: 5
Ecclesia, Monastery, Ruvas Forest, Giant's Dwelling
Skeleton 
Encore of the Night
''Abil: ???
HP: 50
Exp: ~75
Drop: Apple, Banana; Cloth Cape, Bandana, Three of Crosses
Steal: ~20 copper
Alchemy Laboratory
TAR-SKL Skeleton  [ edit ]
The Adventure ReBirth
A human skeleton animated by dark magic.(*) 1. Castle Bridge, 3. Dungeon
TAR BSK Blue Skeleton  [ edit ]
The Adventure ReBirth
A human skeleton animated by dark magic. Throws bones.(*) 1. Castle Bridge, 3. Dungeon, 4. Chapel, 5. Clock Tower
Skeleton2 3. Skeleton  [ edit ]
Harmony of Despair (Strategy)
A skeletal corpse controlled by magic. Strong: Pierce, Ice, Darkness
Weak: Strike, Fire, Holy
Bind: Summon Skeleton
Soul: Red (2.80%) Throw bones.
Chapter 1, 2, 3,7,9
Skeleton 71. R. Skeleton  (L. Skeleton) [alt] [ edit ]
Harmony of Despair (Strategy)
An ancient skeleton brought to life by mystical forces. Exp: 300
Soul: Red
Chapter 10

Soul DataEdit

Item Data: Skeleton
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Red Soul Skeleton - Bone Throw - Aria of Sorrow
Throws bones. Red Soul
Soma 
Consume: 8 MP  Steal: Skeleton
Skeleton - Harmony of Despair
Throw bones. Red Soul
Soma 
Consume: 12 MP  ATK +6
Rarity: *
Find: Start with
Steal: Skeleton (2.8%)
R. Skeleton - Harmony of Despair
Throw bones. Red Soul
Soma 
Consume: 10 MP  ATK +9
Rarity: ***
Steal: R. Skeleton (5.5%)
First Obtained: Chapter 10


Regular Skeleton AppearancesEdit

Castlevania II: Simon's Quest (LCD Watch)Edit

Appear behind you in level one and two. Take one hit to destroy and worth 5 points.

Skeletons with Shields also appear in this game.

Castlevania II: Simon's Quest (LCD Handheld)Edit

Only appear at night and appear behind you. They toss bones at you in an arcing pattern. They take 4 hits and are worth 20 points. In later stages, they are equipped with a shield.

Castlevania: The ArcadeEdit

Regular Skeletons armed with only their own bones are first found in the dungeons of the Underground stage.

Castlevania: The Adventure ReBirthEdit

There are two types of regular Skeletons: White Skeletons, who walk back and forth, and Blue Skeletons, which have the same behavior but also toss bones.

Castlevania: Harmony of DespairEdit

The Skeleton is a minor enemy, and acts normally.

The Skeleton is also a playable character in multiplayer only. It has a halo over its head. Unlike the 5 playable characters, it cannot be selected (and there are no alternate palettes for it). It can only be played by someone when they die, and it is weak. The Skeleton has infinite lives, but every time it is killed, 3 minutes are lost from the timer. The Skeleton also does get the bonuses from the gold boss chest when the boss is defeated. The player can be restored by someone else with a Water of Life.

Captain N: The Game MasterEdit

A Skeleton appeared in the episode "The Most Dangerous Game Master" where Simon open a door then it pop out and try to attack him but Simon closed the door. A Skeleton also appeared in "Mr. & Mrs. Mother Brain" where it was called Mr. Bone where it was shooting fireball at Kevin but miss then Kevin tells Duke to get the Bone then Duke bite it leg which made it disappear.

ReferencesEdit

See AlsoEdit

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