Skeleton
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| Skeleton | |
| A Skeleton from Castlevania: Circle of the Moon | |
| Japanese Name | スケルトン |
|---|---|
| Alternate Names | |
| Game Appearances | Most games |
| Abilities | |
| Monster Type | Skeleton |
| Mythical Lore Origins | |
Skeletons (スケルトン/Sukeruton) are a basic enemy seen in many games from the Castlevania series.
Skeletons make up the greater part of the dark lord's army. Risen from their graves, they now serve under the dark rule of Dracula. The basic skeletons serve do one of two things: (1) They march back and forth, clogging up platforms, or (2) they jump high, sometimes in erratic patterns, and throw bones. They're usually easy to kill, however, despite their abilities. The bones they throw are presumably from their own rib cages. They are also known to throw their own head in some games. In Lament of Innocence, the basic skeletons are armed with a bone that they use for clubbing. In Curse of Darkness, they are armed with a light club.
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Types
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There are many different types of skeleton through out the Castlevania series. There are skeletons that carry no weapons and just use their own bones to attack, skeletons carrying a wide range of weaponry, skeletons of various animals, skeletons wielding magic powers, skeletons so widely different from the others that they go in their own category, and the most peculiar: skeletons holding different occupations.
Regular Skeletons
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- Gold Skeleton
- Golden Bones
- Jack o' Bones (Bone Thrower)
- Paranthropus (Big Skeleton)
- Skeleton
- Slinger (Skeleton Rib)
- Stone Skull
- Yorick
Armed Skeletons
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- Blade Soldier
- Blaze Master
- Blaze Phantom
- Bomb Skeleton
- Bone Archer
- Bone Halberd (Skeleton Spear)
- Bone Musket
- Dead Crusader
- Dhuron
- Gold Whip-Toting Skeleton
- Mace Skeleton
- Skelerang
- Skeleton Archer
- Skeleton Blaze
- Skeleton Boomerang
- Skeleton Flail (Flail Guard)
- Skeleton Guardian
- Skeleton Gunman
- Skeleton Soldier
- Skeleton Spear
- Skull Archer
- Spear Skeleton
- Undead Lord
- Whip-Toting Skeleton
Animal Skeletons
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- Death Swinger
- Fish Head
- Panther Skeleton
- Skeleton Bat
- Skeleton Ape (Ape Skeleton)
- Skeleton Spider
- Spittle Bone
- Wereskeleton
- Winged Guard (Winged Skeleton) (Flying Bone)
- Wolf Skeleton
Magic Skeletons
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- Astral Fighter
- Astral Knight
- Astral Warrior
- Beam Skeleton
- Blood Skeleton (Red Skeleton)
- Bone Liquid
- Clear Bone
- Electric Skeleton
- Flying Skull
- Hanged Bones
- Mirage Skeleton
- Nova Skeleton
- Phantom
- Skeleton Glass
- Skeleton Mirror
- Storm Skeleton
Skeletons with Jobs
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- Kicker Skeleton
- Ghost Dancer (skeleton)
- Gladiator
- Skeleton Athletes
- Skeleton Breeder
- Skeleton Farmer
- Skeleton Medalist
- Skull Bartender
- Waiter Skeleton
Special Skeletons
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- Anthro Skeleton
- Bone Ark
- Bone Head
- Bone Pillar
- Bone Tower
- Creaking Skull
- Frost Dragon
- Giant Skeleton
- Jp Bone Pillar
- Quezlcoatl
- Simon Wraith
- Skeleton-Claw Combo
- Skeleton Flower
- Skeleton Rider
- Skeleton Tree
- Skeleton Trooper
- Spine
- Three-Eyed Skull
- Thunder Dragon
- White Dragon (Skeledragon)
Gallery
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Enemy Data
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| Enemy Data: Skeleton | ||||
|---|---|---|---|---|
| Image | Name - Game Description | Statistics | Items | Location |
| (NES/C64/PC) | ||||
| He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) | HP: 1 Exp: 300 Atk: 3 | 3. Castle Ruins, 5. Dungeon, 6. Clock Tower | ||
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| ' | Exp: 200 | 4. Catacombs 5. Torture Laboratory 6. Castle Keep | ||
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| ' | HP: 2 Exp: 200 Atk: 1 | 1. Graveyard 2. Cave 4. Basement 5. Clocktower | ||
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| ' | HP: 1/2/4/16/16/16 | Drop: Small Heart (day),Half Heart (night) | Jova Woods, South Bridge, Veros Woods, Denis Woods, Dabi's Path, Aljiba Woods, Lower Road, Sadam Woods, Storigoi Graveyard, Uta Lower Road, North Bridge, Dora Woods, Joma Marsh, Denis Marsh | |
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| ' | HP: 2 Atk: 2 | 1. Castlevania | ||
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| ' | HP: 4 (+4 if with shield) Exp: 20 | 1. Forest (night), 2. Graveyard (night), 3. Castle, 4. Castle Vania | ||
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| ' | HP: 1 Exp: 5 | Stages 1-2 | ||
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| ' | 1. Town, 2. Clocktower, 3. Forest, 4A. Haunted Ship, 6'. Basement, 8. Entrance, A. Clocktower 2 | |||
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| ' | 6. Egypt | |||
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| ' | HP: 48 Exp: 100 Atk: 3 | 1. Drawbridge/Fortress/Stables, 2. Forest/Lake/River, 3. Cavern/Waterfall/Moat, 4. Outer Keep, 6. The Halls, Super Castlevania IV Stage 9 [Gold], A. Clocktower, B. Castle Keep | ||
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| ' | HP: 48 Exp: 200 Atk: 3 | 1. Drawbridge/Fortress/Stables, 2. Forest/Lake/River, 3. Cavern/Waterfall/Moat, 4. Outer Keep, 6. The Halls, Super Castlevania IV Stage 9 [Gold], A. Clocktower | ||
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| ' | HP: 3 Exp: 300 | 4. Cathedral, 7. Torture Chamber/Lab | ||
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| ' | HP: 3 Exp: 300 | 3. Courtyard | ||
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| ' | HP: 2 Exp: 200 | 2. Entrance, 3. Cathedral, 3'. Caves, 4. Torture Chamber, 4. Torture Chamber, 4'. River, 7. Clocktower | ||
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| ' | 1. Castlevania | |||
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| ' | 4. Factory | |||
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| ' | 5. Versailles | |||
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| ' | HP: 1 | 1. Town, 3. Hall, 4. Dungeon, 4'. Caves | ||
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| Magically animated skeleton. | Weak: Holy Level: 2 HP: 9 Exp: 10 | Drop: Shield Potion, Monster Vial 3 | Alchemy Laboratory, Floating Catacombs, Marble Gallery, Outer Wall | |
| Skeletons brought to life by the fearsome dark power of Count Dracula. Skeleton Warriors are proficient at attacking with weapons and in groups with other enemy characters. Some have the power to regenerate over and over again after being injured. | Forest, Castle Wall, Villa, Underground Waterway, Tower of Execution | |||
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| ''Abil: Runs towards you, clubs with bone, can crawl out of ground. | HP: 8 | Forest, Castle Wall, Villa, Underground Waterway, Clock Tower (Hard) | ||
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| ''Abil: Stationary, throws bones. | HP: 8 | Forest | ||
| Skeletons brought to life by the fearsome dark power of Count Dracula. Skeleton Warriors are proficient at attacking with weapons and in groups with other enemy characters. Some have the power to regenerate over and over again after being injured. | Foggy Lake, Forest, Castle Wall, Villa, Outer Wall, Underground Waterway, Tower of Ruins, Tower of Execution | |||
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| ' | HP: 10 (day), 12 (night) | Drop: usually Red Jewel, Gold, or Power-Up; frequently Knife | Foggy Lake, Forest, Castle Wall, Villa, Outer Wall, Underground Waterway, Tower of Ruins | |
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| ' | HP: 10 (day), 12 (night) | Drop: usually Red Jewel, Gold, or Power-Up | Forest | |
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| ' | Strong: Darkness HP: 25/150 (*) Exp: 5/500 Atk: 65/400 Def: 45/200 | Drop: Leather Armor (2.5%) Common Drop: Potion (1%) | Catacomb, Abyss Stairway, Audience Room, Triumph Hallway, Machine Tower, Battle Arena(*) | |
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| ' | Level: 2 HP: 3 Exp: 7 | Common Drop: $5 Rare Drop: $25 | Castle A: Entrance, Marble Corridor Castle B: Castle Treasury, Skeleton Cave | |
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| A magically animated human skeleton | Strong: Dark Weak: Holy HP: 20 Exp: 3 | Drop: Nothing Soul: Bone Throw | Castle Corridor | |
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| A human skeleton animated by magic. | Strong: Dagger Weak: Fire, Holy Water, Axe HP: 56 | Drop: Potion | Castle Entrance, Anti-Soul Mysteries Lab, Garden Forgotten by Time, House of Sacred Remains, Dark Palace of Waterfalls | |
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| A skeletal corpse controlled by magic. | Strong: Piercing, Dark Weak: Bashing, Fire, Holy HP: 4 MP: 1 Exp: 4 Atk: 8 Timestop: Affected | Soul: Bone Throw (16%) | The Lost Village, Wizardry Lab, Demon Guest House, Silenced Ruins | |
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| Human bones reanimated as a monster by evil magic. Slow-moving but equipped to kill. | Strong: Dark Weak: Fire Level: 1 HP: 21 Exp: 0 | Common Drop: Bronze Steal: $10 | Abandoned Castle, Baljhet Mountains, Tower of Eternity | |
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| Human bones reanimated as a monster by evil magic. Slow-moving but equipped to kill. | Strong: Dark Weak: Fire Level: 9 HP: 49 Exp: 3 | Common Drop: Bronze Steal: $10 | Garibaldi Temple, Tower of Eternity | |
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| Human bones reanimated as a monster by evil magic. Slow-moving but equipped to kill. | Strong: Dark Weak: Fire Level: 38 HP: 154 Exp: 64 | Common Drop: Bronze Steal: $10 | Dracula's Castle | |
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| A skeletal corpse controlled by magic. | Strong: Dark Weak: Blunt, Whip, Fire, Holy HP: 10 Exp: 3 Skill Pt: 1 | Drop: Summon Skeleton | Entrance, City of Haze, Sandy Grave | |
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| A skeletal corpse controlled by magic. One of many. | Strong: Ice, Dark Weak: Striking, Fire, Holy HP: 12 Exp: 3 Skill Pt: 1 Atk: 5 | Ecclesia, Monastery, Ruvas Forest, Giant's Dwelling | ||
| ''Abil: ??? | HP: 50 Exp: ~75 | Drop: Apple, Banana; Cloth Cape, Bandana, Three of Crosses Steal: ~20 copper | Alchemy Laboratory | |
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| A human skeleton animated by dark magic.(*) | 1. Castle Bridge, 3. Dungeon | |||
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| A human skeleton animated by dark magic. Throws bones.(*) | 1. Castle Bridge, 3. Dungeon, 4. Chapel, 5. Clock Tower | |||
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| A skeletal corpse controlled by magic. | Strong: Pierce, Ice, Darkness Weak: Strike, Fire, Holy | Bind: Summon Skeleton Soul: Red (2.80%) Throw bones. | Chapter 1, 2, 3,7,9 | |
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| An ancient skeleton brought to life by mystical forces. | Exp: 300 | Soul: Red | Chapter 10 | |
Soul Data
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| Item Data: Skeleton | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Throws bones. | Red Soul Soma | Consume: 8 MP | Steal: Skeleton | |||||
| Throw bones. | Red Soul Soma | Consume: 12 MP | ATK +6 | Rarity: * Find: Start with Steal: Skeleton (2.8%) | ||||
| Throw bones. | Red Soul Soma | Consume: 10 MP | ATK +9 | Rarity: *** Steal: R. Skeleton (5.5%) First Obtained: Chapter 10 | ||||
Regular Skeleton Appearances
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Castlevania II: Simon's Quest (LCD Watch)
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Appear behind you in level one and two. Take one hit to destroy and worth 5 points.
Skeletons with Shields also appear in this game.
Castlevania II: Simon's Quest (LCD Handheld)
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Only appear at night and appear behind you. They toss bones at you in an arcing pattern. They take 4 hits and are worth 20 points. In later stages, they are equipped with a shield.
Castlevania: The Arcade
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Regular Skeletons armed with only their own bones are first found in the dungeons of the Underground stage.
Castlevania: The Adventure ReBirth
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There are two types of regular Skeletons: White Skeletons, who walk back and forth, and Blue Skeletons, which have the same behavior but also toss bones.
Castlevania: Harmony of Despair
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The Skeleton is a minor enemy, and acts normally.
The Skeleton is also a playable character in multiplayer only. It has a halo over its head. Unlike the 5 playable characters, it cannot be selected (and there are no alternate palettes for it). It can only be played by someone when they die, and it is weak. The Skeleton has infinite lives, but every time it is killed, 3 minutes are lost from the timer. The Skeleton also does get the bonuses from the gold boss chest when the boss is defeated. The player can be restored by someone else with a Water of Life.
Captain N: The Game Master
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A Skeleton appeared in the episode "The Most Dangerous Game Master" where Simon open a door then it pop out and try to attack him but Simon closed the door. A Skeleton also appeared in "Mr. & Mrs. Mother Brain" where it was called Mr. Bone where it was shooting fireball at Kevin but miss then Kevin tells Duke to get the Bone then Duke bite it leg which made it disappear.
References
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- Mr. P's Castlevania Realm
- Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com
- Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com
