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The Scout Armor (called Walk Armor in Castlevania: Symphony of the Night), is body armor that grants a higher Defense depending on how much of the map has been covered (A Defense Exploration Boost).

Game specific informationEdit

Castlevania: Symphony of the NightEdit

The Walk Armor has the potential to reach the highest defense stats in the game.

Castlevania: Portrait of RuinEdit

The Scout Armor starts out at +5 Defense, but this can increase to up to 44 as more of the map is covered. Even at its highest, it's still not as strong as the Heavy Armor that Jonathan can wear (DEF 55, STR 5, MND 40, but which also slows down its wearer). It is obtained as a reward for completing Boss Rush 3 in under 5 minutes.

Item DataEdit

Item Data: Scout Armor
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Walk Armor Icon Walk Armor (Walk Master) - Symphony of the Night [ edit ]
DEF increases with map coverage Body (Body Armor)
Alucard 
DEF + #rooms/60, INT -5
Find: Catacombs
Effect: DEF increases by 1 for every 60 rooms visited (not hard-capped, but the highest legitimate value is at +31/32, depending on the port played)
Scout Armor PoR Icon Scout Armor - Portrait of Ruin [ edit ]
Defense improves as more of the map is uncovered. Body Gear (Armor)
Jonathan 
DEF +5 to up to +44 (Maximum)
Sell: $12,500 
Find: Boss Rush Mode
Conditions: Clear Boss Rush Mode in 5 minutes or less 


External linksEdit

  • Game FAQs - Portrait of Ruin Inventory Guide.

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