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Schmoo

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Schmoo from Castlevania: Symphony of the Night

A floating disembodied head with a grotesque appearance, the Schmoo flies erratically, careening around the room to attempt to hit the hero. It does a surprising amount of Dark damage with each hit, and can be hard to target. Very importantly, Schmoos drop the Crissaegrim weapon, although only very rarely. Earning the Crissaegrim essentially makes the entire game easy.

In the original Japanese, this enemy was called Kyuu (Q). It may be a parody of Kyuu from the manga Obake no Q-tarō, which was an Obake from Japanese mythology.

In North America, this creature was called a Schmoo, which is likely a reference to "The Schmoo" from the Li'l Abner comics, created by Al Capp. The original Schmoos are little white creatures shaped like bowling pins with legs, not resembling the bleeding, rotting heads that are Castlevania Schmoos.

The Schmoo is the only enemy in the Forbidden Library based on a literary source other than The Wizard of Oz. Its presence there suggests that Dracula's library includes comic books in addition to literary classics. A similar enemy called an Arabaki later appeared in Castlevania: Harmony of Dissonance.

Enemy DataEdit

Enemy Data: Schmoo
Image Name - Game
Description
Statistics Items Location
Schmoo 99. Schmoo  (Kyuu) [ edit ]
Symphony of the Night
Monster nicknamed "schmoo". Weak: Holy, Fire
Level: 28
HP: 50
Exp: 1000
Drop: Ramen, Crissaegrim
Forbidden Library
Schmoo 
Encore of the Night
' HP: 280
Exp: ~730
Drop: Ice Cream, Hamburger; ???
Steal: ~6 silver, 20 copper
Underground Caverns

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