|Appears in||Lords of Shadow|
|Location|| Woes Moor|
|Weaknesses||Dagger, Light Fairy, Holy Water x2, Divine Shield, Dark Crystal x2|
|Drops||Music Box Key|
The Scarecrow is an enemy in Castlevania: Lords of Shadow. It should not be confused with the Scarecrows of the original series. Three Scarecrows are encountered in the game and encountered as part of a puzzle in the Woes Moor.
The Scarecrows are magical constructs of the Crow Witch Malphas that attack and kill anything that moves. Malphas created the Scarecrows to keep Baba Yaga under her watchful eye and, where possible, to nullify her power by restricting her movement. The Scarecrows are roused by the birds which follow the evil Crow Witch's bidding. The scarecrows are extremely fast and attack with razor-sharp scythes.
The scarewcrows are bonded to their posts and are alive, but do not appear so normally. They only respond the crows if they land on the scarecrows head. If they leave to quickly, the the scarecrow may remain inert and will not respond to a warrior's blows.
When Gabriel Belmont encountered Baba Yaga, she refused to help him, unless he destroyed the Scarecrows and reobtained the keys to her music box that they had stolen from her.
The first challenge is waking the Scarecrows. One must move the crows around the level until they land the Scarecrow waking them. Once combat begins the best strategy is to keep distance, slowly weakening them (and avoiding damage). Once they are stunned, they can be grabbed to start a timed event, and destroy them.
Woes Moor TrialEdit
The trial at Woes Moor is to solve the puzzle, and obtaining the keys from the Scarecrows in under 13 moves.