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Richter Belmont

Richter in Symphony of the Night.

Richter Belmont is played at the beginning of Castlevania: Symphony of the Night during the prologue, which gives a recap of the events of at the end of Castlevania: Rondo of Blood. After defeating Dracula, Alucard's quest begins. After beating the game with Alucard, a new game can be started with Richter by entering the name "RICHTER" in the Name Entry screen. Richter is then able to play through the entire game until he faces Shaft.

In the English version of the game, Richter is voiced by David Vincent (Dracula X Chronicles edition, as a replacement of Scott McCulloch).


DialogueEdit

For dialogue in the PSX dubbed version, see Richter Belmont/Symphony of the Night/Dialogue (PSX).
Dialogue Data: Richter Belmont (edit)
Image / Participants Transcript Information
Richter DialogueRichter

Dracula DialogueDracula

Final Stage: Bloodlines
(Richter rushes to Dracula's Throne Room and points straight at him)

Richter: Dracula. Die now, and leave this world! You'll never belong here!
Dracula: Oh, but this world invited me. Your own kind called me forth with praise and tribute.
Richter: Tribute? You're a thief. You steal men's souls, their freedom...
Dracula: Freedom is always sacrificed to faith, good hunter. Or are you truly here by choice?
Richter: All I'm here for is you. To hell with your heresy! You're nothing but a blight on mankind.
Dracula: Ha! Mankind. (throws the wine glass) A cesspit of hatred and lies. Fight for them, then, and die for their sins!

(Dracula teleports and enters the battle stance)

Video:
Castlevania DXC SOTN Richter & Dracula New Dialog00:50

Castlevania DXC SOTN Richter & Dracula New Dialog

(dialogue at 0:04)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Final Stage: Bloodlines
When: First starting the Game
Alucard DialogueAlucard

Richter Dialogue 2Richter

First Encounter with Richter
(Richter laughs as the door locks)

Alucard: Who are you?!
Richter: Servants, come forth from the gates of Hell!
(Richter summons Werewolf and Minotaur)
Alucard: ...Your blood. The scent of your blood... You're a Belmont!
Richter: Attack! Rid my castle of this pest!
(Richter disappears. Alucard defeats Werewolf and Minotaur that Richter summoned and talks to himself)

Alucard: A Belmont for certain. So he says he's the lord of this castle...

Video:
Castlevania DracX Chronicles PSP SOTN Redub Misc Dialogue01:50

Castlevania DracX Chronicles PSP SOTN Redub Misc Dialogue

(dialogue at 0:57)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Colosseum
When: First Encounter with Richter
Alucard DialogueAlucard

Richter Dialogue 2Richter

Richter Battle
(Alucard enters Richter's room)

Richter: I've been waiting for you.
Alucard: Richter. Why would a Belmont ever plan to resurrect Count Dracula?
Richter: Dracula rises once a century. One chance for each Belmont to shine, and then we're finished, forgotten. If I bring him back now, the battle can last for eternity!

(Richter unleashes his Grand Cross)

Video:
Castlevania DracX Chronicles PSP SOTN Redub Misc Dialogue01:50

Castlevania DracX Chronicles PSP SOTN Redub Misc Dialogue

(dialogue at 1:19)
Game: Castlevania: Symphony of the Night (DXC)
Location: Castle Keep
When: Battle with Richter
Alucard DialogueAlucard

Richter Dialogue 2Richter

Richter Battle
(Alucard enters Richter's room)

Richter: I've been waiting for you.
Alucard: Answer me! Why is a Belmont planning to resurrect Count Dracula?
Richter: Dracula rises once a century. One chance for each Belmont to shine, and then we're finished, forgotten. If I bring him back now, the battle can last for eternity!
Alucard: ........ You have lost your way. So be it, vampire hunter. Let your battle begin with me!

(Richter unleashes his Grand Cross)

Video:
Metroidvania Month - SOTN - Part 1608:25

Metroidvania Month - SOTN - Part 16

(dialogue at 1:33)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Castle Keep
When: Battle with Richter
Alucard DialogueAlucard

Richter Dialogue 2Richter

Richter Battle
(Alucard enters Richter's room)

Richter: I've been waiting for you.
Alucard: Answer me! Why is a Belmont planning to resurrect Count Dracula?
Richter: Dracula rises once a century. One chance for each Belmont to shine, and then we're finished, forgotten. If I bring him back now, the battle can last for eternity!

(Richter unleashes his Grand Cross)

Video:
Castlevania Symphony Of The Night (PSP) - Bad Ending 207:55

Castlevania Symphony Of The Night (PSP) - Bad Ending 2

(dialogue at 0:05)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Castle Keep
When: Battle with Richter
Alucard DialogueAlucard

Richter Dialogue 2Richter

Death of Richter
(Richter falls by Alucard's blade)

Alucard: It's over... Belmont.
Richter: So the war between humans and vampires finally ends here...
Alucard: ........
Richter: "What need for the shepherd when the wolves have all gone," eh? My time... It's over now...

(The entire castle starts to crumble. Alucard makes his escape from the castle)

Video:
Castlevania Symphony Of The Night (PSP) - Bad Ending 207:55

Castlevania Symphony Of The Night (PSP) - Bad Ending 2

(dialogue at 1:08)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Castle Keep
When: After Defeating Richter (without equipping the Holy Glasses)
Alucard DialogueAlucard

Maria DialogueMaria Richter DialogueRichter

Reverse Castle Revived
(Richter recovers his consciousness)

Richter: No... What have I done...?
Maria: You saved him, Alucard. Thank you so much.
Richter: Alucard?! The Alucard? You can't be. That was over 300 years ago!
Alucard: Never mind that. Is the man who controlled you in that castle?
Richter: Yes, I think so...
Alucard: Maria, take Richter and leave here. I'll finish this.
Maria: All right... Good luck.

(Alucard leaves the Keep quickly)

Video:
Let's Play Castlevania Symphony of the Night (PSP) Part 21 Alucard vs Maria?10:49

Let's Play Castlevania Symphony of the Night (PSP) Part 21 Alucard vs Maria?

(dialogue at 8:12)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Castle Keep
When: After defeating Shaft's Illusion
Richter DialogueRichter Dark Priest
(If Alucard has not took his leave)
Richter: The dark priest, Shaft... He's trying to revive Dracula at the center of that other castle. Hurry!

Video:
Castlevania SOTN DXC Part 21 Castle In The Sky15:51

Castlevania SOTN DXC Part 21 Castle In The Sky

(dialogue at 6:44)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Castle Keep
When: Talking with Richter
Alucard DialogueAlucard

Maria DialogueMaria Richter DialogueRichter

Good Ending
(Alucard arrives outside his father's castle)

Alucard: So you made it.
Maria: Alucard! You're all right!
Richter: So you had to fight your own father? It's my fault. If I hadn't been so weak, we wouldn't be here.
Alucard: Not so. I had my own reason to face him.
Richter: Still... It couldn't have been easy.
Alucard: It wasn't... But remember "The only thing necessary for evil to triumph..."
Richter: ...is for good men to do nothing.
Maria: So, what now, Alucard?
Alucard: The blood in my veins is cursed. It's best for the world if I disappear, now and forever.
Maria: ........ ...I see...
Alucard: Farewell, then. We'll not meet again.
(Alucard takes his leave)
Maria: ............ Alucard...
Richter: Well, are you going after him, or not?
Maria: No, he's right. It's best this way. There's no way I could ever ease his pain. Maybe someday, we will meet again. Who knows?
Richter: Maybe...
Maria: Let's go. Everyone's waiting for us.

(The Mournful Serenade plays with ending credits)

Video:
Castlevania Symphony Of The Night Final Ending PSP07:42

Castlevania Symphony Of The Night Final Ending PSP

(dialogue at 6:12)
Game: Castlevania: Symphony of the Night (DXC)
Location: Outside Dracula's Castle
When: Less than 200.6% of completion
Alucard DialogueAlucard

Maria DialogueMaria Richter DialogueRichter

Best Ending
(Alucard arrives outside his father's castle)

Alucard: So you made it.
Maria: Alucard! You're all right!
Richter: So you had to fight your own father? It's my fault. If I hadn't been so weak, we wouldn't be here.
Alucard: Not so. I had my own reason to face him.
Richter: Still... It couldn't have been easy.
Alucard: It wasn't... But remember "The only thing necessary for evil to triumph..."
Richter: ...is for good men to do nothing.
Maria: So, what now, Alucard?
Alucard: The blood in my veins is cursed. It's best for the world if I disappear, now and forever.
Maria: ........ ...I see...
Alucard: Farewell, then. We'll not meet again.
(Alucard takes his leave)
Maria: ............ Alucard...
Richter: Well, are you going after him, or not?
Maria: ........ .... I'm sorry. I have to follow him. I can't just...
Richter: It's all right! Hurry up and catch him. If anyone can save him, you can.
Maria: Thank you, Richter. For everything.
Richter: Thank you... Maria.

(Maria takes her leave to follow Alucard. The Mournful Serenade plays with ending credits)

Video:
Castlevania Symphony of the Night PSX & PSP Dialogue Changes Intro & Best Ending09:58

Castlevania Symphony of the Night PSX & PSP Dialogue Changes Intro & Best Ending

(dialogue at 8:38)

Japanese version:
video - Nico Nico Douga video (registration required)
Game: Castlevania: Symphony of the Night (DXC)
Location: Outside Dracula's Castle
When: 200.6% of completion

Quotes (Dracula X Chronicles version)Edit

  • Hydro Storm!
  • Grand Cross!

Enemy DataEdit

Enemy Data: Richter Belmont (edit)
Image Name - Game
Description
Statistics Items Location
Sotn-richter 140. Richter Belmont  [ edit ]
Symphony of the Night
Master Vampire hunter. Strong: Holy, Stone (both immune)
Weak: Dark
Level: 48
HP: 400
Exp: n/a
Castle Keep (Alucard-only)

Richter ModeEdit

MovementsEdit

Richter is one of the most agile Belmonts. He has a variety of movements, many of which also deal damage to enemies.

Item Data: Maneuvers (edit)
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Forward Movements
Move [alt] - Symphony of the Night [ edit ]
' Action
all 
Sequence: ←/→
Effect: Walk to the left or the right
Dash - Symphony of the Night [ edit ]
' Action
Alucard (requires God Speed Shoes, Saturn-only), Richter, Maria (Saturn and DXC
Sequence: → → (Richter, Alucard, Maria Saturn-only); L/R (Maria DXC only, also in air)
Dash Attack (Tackle) [alt] - Symphony of the Night [ edit ]
' Action
Richter 
Sequence: ↑↓↘→ + [Attack]
Blade Attack - Symphony of the Night [ edit ]
' Action
Richter 
Sequence: →↗↑↖←↙↓↘→ + [Attack]
Jumping Movements
Jump - Symphony of the Night [ edit ]
' Action
all 
Sequence: [Jump] (default PS controls is x button)
Backflip (jpn) [alt] - Symphony of the Night [ edit ]
' Action
Richter 
Sequence: [Jump]x2 quickly
High Jump - Symphony of the Night [ edit ]
' Action
Alucard (requires Gravity Boots), Maria (Saturn and DXC
Sequence: ↓,↑ + [Jump]
Crouching Movements
Crouch - Symphony of the Night [ edit ]
' Action
all 
Sequence: ↓
Slide (Sliding) - Symphony of the Night [ edit ]
' Action
Richter, Maria (Saturn and DXC
Sequence: ↓ + [Jump]
Slide Jump (Drop Kick) [alt] - Symphony of the Night [ edit ]
' Action
Richter 
Sequence: ↓ + [Jump]x2


Vampire KillerEdit

Richter wields the ancestral Vampire Killer as his main weapon. He can only whip straight forward and can then brandish the whip. He can also perform a Flame Whip attack as a Heart-consuming item crash if no sub-weapons are equipped.

Item Data: Vampire Killer
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Vampire Killer [alt] - Symphony of the Night [ edit ]
' Other Attack (Whip)
Richter 
Find: start with
Effect: Standard Attack
Special: Brandish Whip; Fire Whip
Standard Attack - Symphony of the Night [ edit ]
' Action
Alucard, Richter, Maria (DXC only) 
Sequence: [Attack]
Effect: Attack with main weapon (Vampire Killer for Richter, Owls for Maria, and Alucard can assign a different weapon to each hand)
Brandish Whip (jpn) - Symphony of the Night [ edit ]
' Action
Richter 
Sequence: directional buttons while holding [Attack]
Fire Whip - Symphony of the Night [ edit ]
' Action
Richter 
Attrib: Fire
Sequence: Press and Hold [Special] (Triangle for PS) with no sub-weapon equipped


Sub-WeaponsEdit

Richter is able to use the same sub-weapons that Alucard can. Most of these sub-weapons only take one Heart to utilize. He is also able to Item Crash each of these sub-weapons for a large attack that consumes a large amount of Hearts.

Item Data: Sub-Weapons (edit)
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Sub-Weapon Attack (jpn) [alt] - Symphony of the Night [ edit ]
' Action
all 
Sequence: ↑ + [Attack]
Effect: Uses currently equipped Sub- Weapon
Knife Icon Knife [alt] - Symphony of the Night [ edit ]
Weak but quick, it flies in a straight path when thrown. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Cut
Consume: 1 Heart (Alucard / Richter), 4 (Maria) 
ATT +5
Effect: 1 dagger thrown forward (Alucard, Richter); 4 long daggers thrown (Maria).
Special: Item Crash (1,000 Blades, Richter, 10 Hearts).
Axe Icon Axe [alt] - Symphony of the Night [ edit ]
Travels in an arc, ideal for defeating overhead foes. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Cut
Consume: 4 Hearts (Alucard / Maria), 1 (Richter) 
ATT +10
Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria).
Special: Item Crash (Richter, 10 Hearts).
Cross Icon Cross [alt] - Symphony of the Night [ edit ]
The ultimate sub-weapon, the cross damages all enemies on the screen. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Hit
Consume: 100 Hearts (Alucard), 1 Heart (Richter / Maria) 
ATT +100
Effect: Thrown forward and returns (Richter and Maria); Always crashes (Alucard).
Special: Item Crash (Grand Cross, Richter only, 20 Hearts).
Stopwatch Icon Stopwatch [alt] - Symphony of the Night [ edit ]
Freezes time for all on-screen enemies. Some foes are immune. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Consume: 20 Hearts (Alucard), 10 (Richter / Maria)  Effect: Freezes time.
Special: Item Crash for longer duration (Richter only, 20 Hearts).
Holy Water Icon Holy Water [alt] - Symphony of the Night [ edit ]
Spreads a sacred flame when cast to the floor, burning enemies. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Fire
Consume: 3 Hearts (Alucard); 1 (Richter / Maria) 
ATT +5
Find: Containers, Enemy Drop
Effect: Thrown in pillar (Alucard), Thrown in wave (Richter), Thrown in fast wave (Maria).
Special: Item Crash (Hydro Storm, Richter only, 15 Hearts).
Bible Icon Bible [alt] - Symphony of the Night [ edit ]
Assails foes with holy scripture. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy
Consume: 5 Hearts (Alucard / Richter / Maria) 
ATT +8
Effect: Spins about waist (can have 2 out simultaneously).
Special: Item Crash (Richter only, 15 Hearts).
Rebound Stone Icon Rebound Stone [alt] - Symphony of the Night [ edit ]
Ricochets off of the floor and walls, hurting any foes it passes through. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Hit
Consume: 2 Hearts (Alucard), 1 (Richter / Maria) 
ATT +8
Effect: Thrown diagonally downwards and ricochets.
Special: Item Crash (Richter, 10 Hearts).
Agunea Icon Agunea [alt] - Symphony of the Night [ edit ]
Attacks enemies with holy lightning. Hold down the attack button after hitting an enemy to deal sustained damage. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Thunder
Consume: 5 Hearts (Alucard), 10 (Richter / Maria) 
ATT +10
Effect: Thrown at enemy, hold for continuous lightning for greater cost.
Special: Item Crash (Richter, 20 Hearts).
Vibhuti Icon Vibhuti [alt] - Symphony of the Night [ edit ]
Damages enemies with sacred ash. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy
Consume: 3 Hearts (Alucard), 1 (Richter), 2 (Maria) 
ATT +8
Effect: Thrown on ground.
Special: Item Crash (Richter, 10 Hearts).


ItemsEdit

Richter is able to collect Small Heart and Large Heart. Most items that Alucard could collect are replaced with Small Hearts that can be repeatedly collected. Life Vessels restore all life and increase life capacity, although the only way to tell that such has happened, lies in the speed at which the life gauge refills or depletes. Heart Vessels increase Hearts by 30 but do not increase Heart capacity. Gold can be collected but has no effect, as the Master Librarian ignores Richter.

Item Data: Items (edit)
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Small Heart Icon Small Heart - Symphony of the Night [ edit ]
Expended when attacking with a sub-weapon. Small hearts fill the store by 1.(...) Item (standard)
all 
Heart +1
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Various enemies
Large Heart Icon Large Heart - Symphony of the Night [ edit ]
Expended when attacking with a sub-weapon. Large hearts fill the store by 5.(...) Item (standard)
all 
Heart +5
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Various enemies
Money Bag Icon Money Bag [alt] - Symphony of the Night [ edit ]
Add funds to your current total. Different types contain different sums.(...) Item (standard)
all 
Gold + Denomination
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Various enemies
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Life Vessel Icon Life Vessel [alt] - Symphony of the Night [ edit ]
Increases the player's maximum HP (life) capacity. Item (standard)
all 
Maximum HP + 5
Find: Found throughout the Castle, often in containers.
Drop: Most bosses.
Effect: Restore all life and increases Max HP
Heart Vessel Icon Heart Vessel [alt] - Symphony of the Night [ edit ]
Increases the player's maximum heart capacity. Item (standard)
all 
Maximum Heart +5
Find: Found throughout the Castle, often in containers.
Effect: Increases Max Hearts (Alucard-only), Restores 30 Hearts (Richter-only)


TriviaEdit

  • As a boss, Richter's movement is similar to him as a playable character.
    1. He will start the battle with his Grand Cross (Cross 40 ATT, Holy, and Light 30 ATT, Holy). The former portion of the attack covers virtually the entirety of the left side of the screen, while the latter portion covers the whole screen. Only through using a Gold Circlet, the Form of Mist, or entering invincibility frames can Alucard avoid being damaged in some way.
    2. He will attack using the Vampire Killer (35 ATT, Holy). During the second half of battle, the whip is enveloped in flames (60 ATT, Holy + Flame)
    3. He will throw the Cross (35 ATT, Holy) toward Alucard.
    4. He will slide towards Alucard (35 ATT, Hit).
    5. He will do jump slide (35 ATT, Hit) towards Alucard followed by blade attack (55 ATT, Hit).
    6. He will throw his Axe (40 ATT, Cut + Holy) toward Alucard. This happens if Alucard jumps or flies over him.
    7. He will begin the second half of his battle with the Holy water's item crash (35 ATT, Holy + Fire). This attack covers the whole screen. Only through using a Gold Circlet, the Form of Mist, or entering invincibility frames can Alucard surely avoid damage.
    8. He will use Axe crash (40 ATT, Cut + Holy). This will happen if Alucard uses any spell.
    9. He will use Agunea crash (40 ATT, Holy). This happens if he is cornered in the second half.
  • Since the ultimate goal of the boss fight is not to kill Richter, but free him from Shaft's control, it may be worthwhile for Alucard to equip a weapon that has the Holy attack attribute, such as the Holy Sword. The reason for this is because Richter is completely immune to that attribute, and thus, will not suffer any damage from those attacks. By the same token, Alucard may also find it wise to avoid equipping the Mormegil for the battle; any errant strikes made with this weapon can prove very deadly to Richter's health, since he is weak to the Dark attack attribute, an element present on the sword in question.
  • If both Richter and Shaft are defeated at the same time, Alucard will keep going to the Reverse Castle. However, if the fight ends in this manner, the throne room of the normal castle will suffer from a glitch. Should Alucard ever return to the throne room in said castle, he will find himself fighting against Richter again. The battle proceeds as normal, save for the fact that once either Richter or Shaft are defeated, the scripted dialogue doesn't take place. Because of this, Alucard can never be free to leave the room by normal means. This essentially means that without a Library Card, he will be stuck in the throne room, unable to foil Shaft's plans.

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