Giant Bat
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The Giant Bat is a recurring boss monster from the Castlevania games, and is known as being the first boss monster to appear in the first Castlevania game and has become a symbol of the Castlevania series. In almost all games, he is shown to be composed of more than one bat.
In Aria of Sorrow, he was shown that the Giant Bat is one of three integral parts of Dracula's powers, the other two being a Flame Demon and a Succubus and he takes the form of a giant bat on occasion.
There have been several names and identities for the giant bats that have appeared in various games, including Phantom Bat, Zapf Bat (made out of treasure), Darkwing Bat (specializes in wind), Big Bat (splits in two), Bat Company (multitude of bats that move to form the shape of other things), Twin Bats (two giant bat's in tandem).
Myth Behind the Monster
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While it's easy to dismiss the Phantom Bat as a mere creation of the imaginative minds at Konami, there have been a few reports of witnesses seeing Giant Bats in the wild. While no one has ever confirmed the existence of one, it is easy to understand how people might imagine such creatures existing. After all, Vampire Bats have been associated with darkness and evil for centuries (although the connection between vampires and bats is fairly recent, as it was established when Spanish conquistadors discovered a blood-sucking species of bats in the Americas). Not to mention that many people are afraid of bats as is.
It is highly unlikely that Phantom Bats exist as a creature of that size would have difficulty flying. See the External Links for more information.
Gallery
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Enemy Data
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| Enemy Data: Giant Bat | ||||
|---|---|---|---|---|
| Image | Name - Game Description | Statistics | Items | Location |
| (NES/C64/Amiga) | ||||
| Spreading his wings and moving irregularly, he flies close to you and then retreats. An Axe or Boomerang is more effective than hand-to-hand combat.(*) | HP: 12 Exp: 3,000 Atk: 2 | 1. Main Hall, 6. Clock Tower | ||
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| ' | Exp: 2,000 | 1. Entrance Halls 6. Castle Keep | ||
| (NA/JPN) | ||||
| ' | 4. Marsh, 7. Mountains | |||
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| ' | Super Castlevania IV Stage 9 | |||
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| ' | Crystal Castle, Cloud Castle, Plant Castle, Entrance, Chapel | |||
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| ' | HP: 31 (boss) 24 (enemy) Exp: 10000 (boss) 3000 (enemy) | 1. Monastary (boss), 8. Dracula's Tower (enemy) | ||
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| ' | HP: 92 Exp: 1000 | 6. Ceremonial Room | ||
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| ' | 2. Entrance | |||
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| Giant vampire bat. | Level: 35 HP: 600 Exp: 1200 | Guard: Ring of Vlad | Reverse Clock Tower | |
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| ' | Level: 10 HP: 400 Exp: 66 | Castle A: Marble Corridor | ||
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| A group of bats that thinks and acts as one. | Weak: Piercing, Fire HP: 1500 MP: 1500 Exp: 5730 Atk: 70 Timestop: Unaffected | Soul: Bat Form | Silenced Ruins | |
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| ' | Guard: Slide | |||
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| A massive bat with dark powers.(*) | 1. Castle Bridge | |||
| ''Abil: ??? | HP: 2200 Exp: +1 level | Steal: ~88 silver | Demon Corridor | |
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| A giant bat whose symbolic ties to vampires strikes fear in all. | Exp: 1000 | Bind: R. Fireball Soul: Red | Chapter 10 | |
Appearances
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Castlevania
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The original Phantom bat. He flys around the room, swooping down on the hero every now and then. He can also release fireballs from its mouth.
Vampire Hunter
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Similar to the Phantom Bat in the original Castlevania.
Castlevania: The Adventure
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Castlevania: Simon's Quest (LCD)
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They flutter around above and in front of you and are indistinguishable from normal bats until they are right in front of you. Then they will swoop down and attack you when you are on the ground or in the air. They only appear during night, are destroyed in 2 whip hits and are worth 20 points.
Dracula's Curse
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The Phantom Bat that appears in Dracula's Curse does not shoot fireballs or swoop and his main attack is simply fluttering around trying to hit you in close quarters. However, when he is struck, he divides into two smaller bats which continue their attacks. When these are struck, they again divide into two small bats. The bat is destroyed when all pieces are destroyed.
Super Castlevania IV
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Fought at the end of Dracula's treasury in Super Castlevania IV, the Zapf Bat appears to be made entirely out of gold and jewels. He attacks at first like any other Giant Bat, by flying around and swooping at Simon. Whenever he is hit, gold and jewels fall off his body, and can damage Simon if they hit him. After he takes enough damage, the Zapf Bat splits into several smaller bats, each of which must be individually destroyed as they fly around and constantly drip dangerous gold pieces.
The reason for the name is a mystery, although he may be related to Zapf Dingbats, a type of Wingdings font.
External Links
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Castlevania II: Belmont's Revenge
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These are normal enemies in Belmont's Revenge. Like the Giant Bat in Dracula's Curse, the split into two smaller bats when attacked with insufficient power to destory them. These smaller bats are then destroyed in one hit.
Castlevania: Rondo of Blood and Dracula X Chronicles
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Like the original, he flies around the room, swooping down on the hero every now and then. He can also release fireballs from his mouth. His form starts out as a company of bats which coalesce into a large bat, and scatter and become unhittable after being struck, only to re-coalesce and swoop down later. He also turns up his swooping prowess a bit and instead of simply swooping down to hit his enemy, he curls himself up into a drill and drills the ground for a while, hurling debris from the ground.
Castlevania Chronicles
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Like the original, he flies around the room, swooping down on the hero every now and then. He can also release fireballs from his mouth. His form starts out as a company of bats which coalesce into a large bat, and scatter and become unhittable after being struck, only to re-coalesce and swoop down later.
Dracula X
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"Myotia" in the American Manual. A giant bat that breaks into a chain of bats when hit.
Castlevania: Symphony of the Night
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Perhaps one of the most sickeningly simple bosses in the entire game. Found in the Inverted Clock Tower, the Darkwing Bat has wings many times the size of his actual body. He will flap his wings to create a gust of wind, sending you flying against the back wall. The bat also tries to smash into Alucard, and occasionally wraps his wings together and charges like a drill.
Castlevania: Harmony of Dissonance
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Added by Reinhart77Castlevania: Aria of Sorrow
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Added by Reinhart77Castlevania: Dawn of Sorrow
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The company of bats in Dawn of Sorrow form the shape of a giant bat, but still appear as smaller bats fluttering in formation to make up a larger one. He flutters around, scatters when hit, and has other bat forms. He can also assume other shapes, such as a giant hand. As a reference to Gradius, it turns into a maoi head at some points, shooting rings at Soma.
Castlevania: The Adventure ReBirth
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The Giant Bat returns as the mid-boss of the first stage. He will flutter around, only stopping to dash across the screen. This is his only attack, but when he is struck three times, he will scatter into smaller bats and reform somewhere else.
| Characters |
|---|
| Heroes |
| Richter Belmont - Maria Renard |
| Supporting Cast |
| Annette - Tera - Iris - The Ferryman |
| Villains |
| Dracula - Shaft |
| Bosses |
| Wyvern - Serpent - Werewolf - Bone Golem - Minotaur - Dogether - Dullahan - Carmilla - Laura - Hydra Death - Giant Bat - Medusa - Mummy Man - The Creature - Shaft's Ghost - Dead Behemoth - Dead Wyvern |
| Areas |
| Common Areas |
| Prologue - Dinner of Flames - A Nightmare Reborn - Hear Now the Requiem of Blood - Bloodlines |
| Main Path |
| God, Grant Me Strength - An Evil Prayer Summons Darkness - Atop Countless Terrors - The Devil Flies By Night |
| Alternate Path |
| Breaking Through the Front - Release from the Thirst for Blood - Fortress of the Water Demon - Wandering |
| Music |
| Divine Bloodlines - Slash - Akumajo Dracula X |
| Archives |
| Bestiary - Inventory - Akumajyo Dracula Peke |
| Characters |
|---|
| Heroes |
| Soma Cruz - Mina Hakuba - Julius Belmont - Yoko Belnades - Genya Arikado (Alucard) - Hammer |
| Villains |
| Celia Fortner - Dario Bossi - Dmitrii Blinov |
| Bosses |
| Flying Armor - Balore - Malphas - Puppet Master - Rahab - Gergoth - Zephyr - Bat Company Paranoia - Aguni - Abaddon - Death - Menace |
| Areas |
| The Lost Village - Wizardry Lab - Garden of Madness - The Dark Chapel - Demon Guest House - Condemned Tower Cursed Clock Tower - Subterranean Hell - Silenced Ruins - The Pinnacle - Mine of Judgement - The Abyss |
| Music |
| Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
| Guides |
| DoubleJump Books Dawn of Sorrow Official Strategy Guide Konami Akumajo Dracula: Sougetsu no Juujika Official Guide |
| Archives |
| Bestiary - Inventory - Julius Mode - Voice Translations |



