The Peeping Eye is a common eyeball monster from the Castlevania video game series. They are floating eyes that have tails, chains, or a similar strip of material attached to them. It lies with its eye closed, awaiting prey, and when a victim approaches, it will swoop down and attack with either its whip chain tail or, in some games, a beam of energy that is emitted from its single eye.
It is described in various bestiaries as the castle's designated "watch dog" (a pun referencing the fact it's a monster eyeball).
The Peeping Eye is notable for being an enemy with a fairly consistent item drop: it usually drops an item, accessory or soul that allows the player to see hidden or breakable walls. As the Peeping Eye is literally a giant eyeball, this makes perfect sense.
Peeping Eyes can be the bane of some players, as they generally can only be attacked by jumping and then attacking, which given its movement pattern, is usually inefficient and risky.
Depending on the game they appear in, their tails can be either completely harmless or one of their main methods of attack. In some games, the tail is just too short to present any kind of danger; in others, making contact with them may have no effect at all; yet in others, they may unleash a special attack where they lash their tails furiously while homing fast toward the hero.
This enemy makes a minor appearance in Castlevania: Symphony of the Night. Peeking through the archways in the background, a giant Peeping Eye can be seen following Alucard as he moves through the Marble Gallery hallway leading to the Outer Wall. The Peeping Eye is only seen in this room and is not actually an enemy in the game, being little more than part of the background, albeit one that follows the player's movements and gives the game some added depth by including the castle's infamous "watch dog" as a piece of scenery.
In other mediaEdit
|Enemy Data: Peeping Eye|
|Image||Name - Game|
|'|| HP: 8|
| 1. Monastary, 2. Underground Aqueducts, 4. Cathedral, 5. Clock Tower|
|'|| HP: 4|
| 2. Entrance, 4. Torture Chamber, 5'. Piers|
|'|| 1. Ruins of the Castle Dracula, 3. Leaning Tower of Pisa|
|'|| HP: 2|| 2. Entrance|
|'|| Level: 8|
| Common Drop: Potion|
Rare Drop: Shin Guards
| Castle A: Castle Top Floor|
Castle B: Castle Treasury, Clock Tower
|The castle's designated "watch dog".|| Strong: Nothing|
| Drop: Nothing|
Soul: Search Eye
| Castle Corridor|
|An eyeball monster born from a person who once peeped in life.|| Weak: Ice|
| Anti-Soul Mysteries Lab, House of Sacred Remains|
|A creature that keeps watch in the castle.|| Weak: Piercing, Slashing, Stone|
| Soul: Search Eye (2%)|| The Lost Village, Demon Guest House, Silenced Ruins|
|A creature that keeps watch in the castle.|| Weak: Whip, Slash|
Skill Pt: 1
| Drop: Eye for Decay|| City of Haze|
|One of the castle's watchmen.|| Weak: Light|
Skill Pt: 1
| Drop: Eye for Decay (1%)|| Castle Entrance, Library|
|A floating eye-creature, the "watchdog" of the castle.()|| 4. Chapel, 5. Clock Tower|
|A creature that keeps watch in the castle.|| Weak: Slash, Pierce|| Drop: Monocle (5.30%)|
Gambler Glasses (0.80%)
Soul: Yellow Soul (0.80%) Identify breakable walls.
| Chapter 1, 3, Chapter 5|
|Item Data: Peeping Eye|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Identify breakable walls.|| Enchanted Soul|
| Rarity: *****|
Steal: Peeping Eye (0.8%)
- In Aria of Sorrow, there is a Peeping Eye behind the window of the Castle Corridor. Even though it can't be hit, homing type bullet souls, such as the Tiny Devil's and Ghost's souls, will try to target it.