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Peeping Big is a giant eyeball monster boss in the Castlevania series. It has appeared as a stronger version of both, a Peeping Eye and a Big Eye, having different properties and attacking methods between its two manifestations.
In Harmony of Dissonance, the Peeping Big appears as a gigantic boss version of the Peeping Eye and serves as the Castle B's counterpart to the Max Slimer. It attacks mainly by floating around the room and swinging its tail, although it also occasionally tucks its tail in, closes its eye (which brings up a barrier that makes it impervious to any form of attack) and bounces around the room for a determined period of time.
When hit, it bounces back, so it's easy to corner it in one side of the room by hitting it repeatedly, making it bounce back and forth until it dies. Alternatively, a well aimed Axe can hit it twice with a single throw.
A giant form of the Big Eye appears as the end boss of the first stage in Adventure ReBirth. It bounces and rolls around and ejects smaller Big Eyes from its pupil. It can also turn around and fire a large beam.
|Enemy Data: Peeping Big|
|Image||Name - Game|
|'|| Level: 33|
| Castle B: Clock Tower|
|A massive eye that holds magic powers and can spawn smaller duplicates of itself.()|| 1. Castle Bridge|
|Castlevania: Harmony of Dissonance|
|Maxim Kischine - Lydie Erlanger - Merchant|
|Death - Dracula Wraith|
|Talos - Giant Bat - Living Armor - Skull Knight - Golem - Minotaur - Devil - Giant Merman - Max Slimer - Peeping Big - Legion (saint) - Shadow - Pazuzu - Minotaur Lv2 - Legion (corpse) - Cyclops|
|Entrance - Marble Corridor - The Wailing Way - Shrine of the Apostates - Room of Illusion - Castle Treasury - Skeleton Cave - Luminous Cavern - Chapel of Dissonance - Sky Walkway - Aqueduct of Dragons - Clock Tower - Castle Top Floor|
|Successor of Fate - Original Soundtrack CD|
|Bradygames guide - Futabasha guide - NTT Pub guide|
|Inventory - Bestiary - Maxim Mode - Voice Translations|