Fandom

Castlevania Wiki

Origins

5,171pages on
this wiki
Add New Page
Talk7 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Chapter10 Map

Full 8-bit map, copying the whole NES game.

Origins is the fourth DLC stage of Castlevania: Harmony of Despair and the Tenth stage overall. The level is be based on the whole Castlevania map, features Vampire Killer as stage music and Nothing to Lose as the boss theme, both tracks from the NES Castlevania. All enemies and bosses are in 8-bit sprites. Bosses include the Phantom Bat, Medusa, Mummies, The Creature, Death and Dracula. Released on January 26th, 2011. The version of Simon Belmont that is from the same game is also available as a separate DLC playable character. The map is a replica of the entire castle of the original Castlevania, with minor changes to fit the gameplay style (and to correctly connect the areas).

MusicEdit

In addition to the Vampire Killer and Nothing to Lose arrangements, nine original 8-bit tracks were added to the game with this stage. Players must beat the level once before using these songs.

  1. Vampire Killer
  2. Stalker
  3. Wicked Child
  4. Walking on the Edge
  5. Heart of Fire
  6. Out of Time
  7. Nothing to Lose
  8. Poison Mind
  9. Black Night

Enemy DataEdit

Enemy Data: Enemy Data (edit)
Image Name - Game
Description
Statistics Items Location
Origins Enemies
Zombie1 62. R. Zombie  (L. Zombie) [alt] [ edit ]
Harmony of Despair (Strategy)
The remains of some visitor to the castle from long ago. Exp: 50
Soul: Red
Chapter 10
Knight 63. R. Black Knight  (L. Armor Knight) [alt] [ edit ]
Harmony of Despair
An ancient castle guardian. Exp: 400
Drop: Geiborg
Soul: Red
Chapter 10
Axeknigh-1- 64. R. Axe-Man  (L. Axe Armor) [alt] [ edit ]
Harmony of Despair (Strategy)
An ancient castle guardian. Wields axes. Exp: 500
Drop: Axe, Great Axe
Soul: Red
Chapter 10
Panther CV1 65. R. Black Leopard  (L. Black Panther) [alt] [ edit ]
Harmony of Despair (Strategy)
A dark predator that has lived in the castle for ages. Exp: 200
Soul: Red
Chapter 10
Ghost cv1 66. R. Ghost  (L. Ghost) [alt] [ edit ]
Harmony of Despair (Strategy)
A lost soul that has wandered the castle since ancient times. Exp: 300
Soul: Blue
Chapter 10
Vambat cv1 67. R. Vampire Bat  (L. Bat) [alt] [ edit ]
Harmony of Despair (Strategy)
A old-hat bat that has taken up residence in the castle. Exp: 100
Soul: Blue
Chapter 10
Pillarofb 68. R. Dragon Cannon  (L. Bone Pillar) [alt] [ edit ]
Harmony of Despair (Strategy)
The revived skulls of ancient dinosaurs. Exp: 400
Bind: R. Fireball
Soul: Yellow
Chapter 10
Raven 69. R. Raven  (L. Raven) [alt] [ edit ]
Harmony of Despair (Strategy)
An evil raven that enjoys the taste of human flesh. Exp: 200
Soul: Blue
Chapter 10
Redskeleton cv1 70. R. Red Skeleton  (L. Red Skeleton) [alt] [ edit ]
Harmony of Despair (Strategy)
A skeleton warrior that has absorbed blood. It can regenerate. Exp: 0
Soul: (none)
Chapter 10
Skeleton cv1 71. R. Skeleton  (L. Skeleton) [alt] [ edit ]
Harmony of Despair (Strategy)
An ancient skeleton brought to life by mystical forces. Exp: 300
Soul: Red
Chapter 10
Skeledragon 72. R. Skele-Dragon  (L. White Dragon) [alt] [ edit ]
Harmony of Despair (Strategy)
A fossilized dinosaur brought to life through magic. Exp: 500
Bind: R. Fireball
Soul: Blue
Chapter 10
MHead 73. R. Medusa  (L. Medusa Head) [alt] [ edit ]
Harmony of Despair (Strategy)
Monster heads created by Queen Medusa. Exp: 100
Soul: Blue
Chapter 10
Hunchb 74. R. Hunchback  (L. Fleaman) [alt] [ edit ]
Harmony of Despair (Strategy)
A diminutive foe who perfected the art of leaping long ago. Exp: 300
Soul: Red
Chapter 10
Fishman cv1 75. R. Fish Man  (L. Merman) [alt] [ edit ]
Harmony of Despair (Strategy)
A monster that lives in the waters around the old castle. Exp: 300
Bind: R. Fireball
Soul: Red
Chapter 10
Eagle 76. R. Eagle  (L. Giant Eagle) [alt] [ edit ]
Harmony of Despair (Strategy)
First-class travel for hunchbacks in a hurry. Exp: 300
Soul: Red
Chapter 10
Origins Bosses
Vbatcv1 77. R. Phantom Bat  (L. Giant Bat) [alt] [ edit ]
Harmony of Despair
A giant bat whose symbolic ties to vampires strikes fear in all. Exp: 1000
Bind: R. Fireball
Soul: Red
Chapter 10
Castlevaniamedusa 78. R. Queen Medusa  (L. Medusa) [alt] [ edit ]
Harmony of Despair
A legendary monster that petrifies with a single gaze. Exp: 1000
Drop: Melon
Soul: Red
Chapter 10
Mummycv1 79. R. Mummy Man  (L. Mummy Man) [alt] [ edit ]
Harmony of Despair
An ancient king who sought life after death. Exp: 1000
Soul: Red
Chapter 10
Frankcv1 80. R. The Creature  (L. Franken) [alt] [ edit ]
Harmony of Despair
A creature made long ago by a very foolish man. Exp: 1000
Drop: Berserker Mail
Soul: Yellow
Chapter 10
Death4 81. R. Grim Reaper  (L. Death) [alt] [ edit ]
Harmony of Despair
Dracula's servant for as long as any can remember. Exp: 1000
Drop: Death's Robe
Bind: R. Deathscythe
Soul: Blue
Chapter 10
Draccv1Dracsghost 82. R. The Count  (L. Dracula) [alt] [ edit ]
Harmony of Despair
The most legendary of all vampires. Exp: 3000
Soul: Red
Chapter 10

Item DataEdit

Item Data: Item Data
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Crissaegrim Icon Valmanway +1 - Harmony of Despair [ edit ]
Sword whose name means "Blessed Wind." Sword
Alucard/Soma 
#hands: 1
ATK +15
Sell: (cannot be sold) 
Rarity: *****
Find: Chapter 10 (Hard)
Drop: R. The Count (Hard)
Claimhsolais-1- Claimh Solais +1 - Harmony of Despair [ edit ]
An indefatigable sword. Its blade glitters with light. Greatsword
Soma 
#hands: 2
ATK +82, STR +6, INT +6
Rarity: *****
Drop: R. The Count
First Obtained: Chapter 10 (Hard)
R. Axe-Man - Harmony of Despair [ edit ]
Throw axes. Bullet Soul
Soma 
Consume: 12 MP  ATK +10
Rarity: ***
Steal: R. Axe-Man (5.5%)
First Obtained: Chapter 10
R. Black Knight - Harmony of Despair [ edit ]
Throw spears. Bullet Soul
Soma 
Consume: 12 MP  ATK +8
Rarity: ***
Steal: R. Black Knight (5.5%)
First Obtained: Chapter 10
R. Skeleton - Harmony of Despair [ edit ]
Throw bones. Bullet Soul
Soma 
Consume: 10 MP  ATK +9
Rarity: ***
Steal: R. Skeleton (5.5%)
First Obtained: Chapter 10
R. Zombie - Harmony of Despair [ edit ]
Summon an 8-bit zombie. Bullet Soul
Soma 
Consume: 8 MP  ATK +6
Rarity: ***
Steal: R. Zombie (5.5%)
First Obtained: Chapter 10
R. The Count - Harmony of Despair [ edit ]
Summon an 8-bit Dracula. Bullet Soul
Soma 
Consume: 15 MP  ATK +16
Rarity: ***
Steal: R. The Count (0.5 %)
First Obtained: Chapter 10
R. Mummy Man - Harmony of Despair [ edit ]
Summon an 8-bit Mummy Man. Bullet Soul
Soma 
Consume: 12 MP  ATK +10
Rarity: ***
Steal: R. Mummy Man (3.5%)
First Obtained: Chapter 10
R. Queen Medusa - Harmony of Despair [ edit ]
Summon an 8-bit Queen Medusa. Bullet Soul
Soma 
Consume: 12 MP  ATK +10
Steal: R. Queen Medusa (3.5 %)
First Obtained: Chapter 10
R. Fish Man - Harmony of Despair [ edit ]
Summon an 8-bit fish man. Bullet Soul
Soma 
Consume: 12 MP  ATK +6
Rarity: ***
Steal: R. Fish Man (5.5%)
First Obtained: Chapter 10
R. Phantom Bat - Harmony of Despair [ edit ]
Summon an 8-bit Phantom Bat. Bullet Soul
Soma 
Consume: 12 MP  ATK +12
Rarity: ***
Steal: R. Phantom Bat (3.5%)
First Obtained: Chapter 10
R. Eagle - Harmony of Despair [ edit ]
Summon an 8-bit eagle. Bullet Soul
Soma 
Consume: 12 MP  ATK +8
Rarity: ***
Steal: R. Eagle (5.5 %)
First Obtained: Chapter 10
R. Black Leopard - Harmony of Despair [ edit ]
Summon an 8-bit black leopard. Bullet Soul
Soma 
Consume: 8 MP  ATK +12
Steal: R. Black Leopard (5.5 %)
First Obtained: Chapter 10
R. Raven - Harmony of Despair [ edit ]
Summon an 8-bit raven as a familiar. Guardian Soul (Familiar)
Soma 
Attrib: ATK +2
Consume: 6 MP 
Steal: R. Raven (5.5%)
First Obtained: Chapter 10
R. Vampire Bat - Harmony of Despair [ edit ]
Summon an 8-bit bat as a familiar. Guardian Soul (Familiar)
Soma 
ATK +2
Steal: R. Vampire Bat (5.5%)
First Obtained: Chapter 10
Effect: 1 MP
R. Ghost - Harmony of Despair [ edit ]
Summon an 8-bit ghost as a familiar. Guardian Soul (Familiar)
Soma 
Consume: 6 MP  ATK +2
Steal: R. Ghost (5.5%)
First Obtained: Chapter 10
R. Skele-Dragon - Harmony of Despair [ edit ]
Summon an 8-bit skele-dragon as a familiar. Guardian Soul (Familiar)
Soma 
Consume: 8 MP  ATK +2
Steal: R. Skele-Dragon (5.5%)
First Obtained: Chapter 10
R. Medusa - Harmony of Despair [ edit ]
Gain the ability to hover in one location. Guardian Soul
Soma 
Consume: 8 MP  Steal: R. Medusa (5.5%)
First Obtained: Chapter 10
R. Grim Reaper - Harmony of Despair [ edit ]
' Guardian Soul
Soma 
Consume: 3 MP  ATK +7
Steal: R. Grim Reaper (3.5%)
First Obtained: Chapter 10
R. The Creature - Harmony of Despair [ edit ]
Restore HP gradually. Enchanted Soul
Soma 
Steal: R. The Creature (3.5%)
First Obtained: Chapter 10
R. Dragon Cannon - Harmony of Despair [ edit ]
Increase CON Enchanted Soul
Soma 
CON +2
Steal: R. Dragon Cannon (5.5%)
First Obtained: Chapter 10
Rdagger R. Dagger - Harmony of Despair [ edit ]
A dagger used by an ancient vampire hunter. Sub-Weapon
Jonathan, Julius, Richter, Simon 
Consume: 4 MP  Sell: $20,000  Buy: $80,000 
WPRang R. Boomerang - Harmony of Despair [ edit ]
A "boomerang" used by an ancient vampire hunter. Sub-Weapon
Jonathan, Julius, Richter, Simon 
Consume: 12 MP  Find: Purple chests
(Chapter 10 Hard)
Drop: R. The Count
WPHoly R. Fire Bomb - Harmony of Despair [ edit ]
A "fire bomb" used by an ancient vampire hunter. Sub-Weapon
Jonathan, Julius, Richter, Simon 
Consume: 12 MP  Find: Purple chests
(Chapter 10 Hard)
Drop: R. The Count
WPaxe R. Axe - Harmony of Despair [ edit ]
An axe used by an ancient vampire hunter. Sub-Weapon
Jonathan, Julius, Richter, Simon 
Consume: 10 MP  Sell: $30,000  Buy: $120,000 
Retro Helm (Legend Helm) - Harmony of Despair [ edit ]
Helm worn by an ancient vampire hunter. Head (Helmet)
Jonathan, Julius, Richter, Simon 
HP +10, MP +10, STR +6, INT +3, DEF +10, LCK +5
Sell: Cannot be sold 
Rarity: *****
First Obtained: Chapter 10
Effect: Boosts sub-weapon power
Retro Armor (Legend Armor) - Harmony of Despair [ edit ]
Armor worn by an ancient vampire hunter. Chest (body armor)
Jonathan, Julius, Richter, Simon 
HP +30, MP +30, DEF +29, STR +8, INT +4, LUK +5
Sell: Cannot be sold 
Rarity: *****
Drop: R. The Count (Hard)
Effect: Increases damage output of sub-weapons
Retroboots Retro Boots (Legend Boots) - Harmony of Despair [ edit ]
Boots worn by an ancient vampire hunter. Leg (Boots)
Jonathan, Julius, Richter, Simon 
HP +8, MP +8, DEF +8, STR +4, INT +2, LCK +3
Rarity: *****
Drop: R. The Count
First Obtained: Chapter 10 (Hard)
Effect: +40% movement speed
CapeAoS Retro Cloak (Legend Mantle) - Harmony of Despair
Cloak worn by an ancient vampire hunter. Back (Cloak)
Jonathan, Julius, Richter, Simon 
HP +12,

MP +12, DEF +6, STR +3, INT +2, LCK +2

Rarity: *****
First Obtained: Chapter 10 (Normal)
R. Fireball - Harmony of Despair (DLC) [ edit ]
Flames once spat by an ancient creature. Bound Spell
Charlotte 
Consume: 12 MP  ATK +6
Rarity: *
Bind: R. Fish Man, R. Dragon Cannon, R. Skele-Dragon, R. Phantom Bat
First Obtained: Chapter 10
R. Deathscythe - Harmony of Despair (DLC) [ edit ]
A scythe used by the Grim Reaper in ancient times. Bound Spell
Charlotte 
Consume: 20 MP  ATK +9
Rarity: **
Bind: R. Grim Reaper
First Obtained: Chapter 10
R. Summon Skeleton - Harmony of Despair (DLC) [ edit ]
Throw bones of an ancient skeleton. Bound Spell
Charlotte 
Consume: 10 MP  ATK +10
Rarity: *
Bind: R. Skeleton
First Obtained: Chapter 10
Dextro Custos - Harmony of Despair [ edit ]
Attack with the right head of Cerberus. Weapon Glyph
Shanoa 
Attrib: Fire, Slash
ATK +7
Sell: (cannot be sold) 
Rarity: ***
Find: Chapter 10 purple and boss (Hard), boss (Normal).
First Obtained: Chapter 10
Sinestro Custos - Harmony of Despair [ edit ]
Attack with the left head of Cerberus. Weapon Glyph
Shanoa 
Attrib: Ice, Slash
ATK +7
Sell: (cannot be sold) 
Rarity: ***
Find: Chapter 10 purple and boss (Hard), boss (Normal).
First Obtained: Chapter 10


Also on Fandom

Random Wiki