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|Warning! This article contains spoilers. Proceed at your own risk.|
- "Who dares invade my domain?"
- —The Night Watchman to Simon.
The Night Watchman is a boss in Castlevania: Lords of Shadow - Mirror of Fate. He is an undead being, cursed to wander the world of the living.
Although dead for many years, a terrible curse has prevented the night watchman from leaving the world of the living. His only reason to exist is to keep the torches and lanterns lit, keeping intruders away. Accompanied by his scavens, he wanders the castle corridors until the breeze that comes when a new visitor arrives causes his cold and prized light to flicker once again.
The Night Watchman is a cursed reanimated corpse doomed to forever wander the halls of the castle ensuring every torch and lantern is lit, whenever a intruder enters the castle bringing with them a breeze that disturbs his precious light he along with his creations the Scaven seeks them out and eliminates them before cutting off the offending breeze and relighting the precious lanterns and torches.
The Night Watchman appears to Simon, and states that he has "invaded his domain". He attacks Simon, with the aid of his Scaven minions, but he is defeated. He attempts to call another wave of Scavens to aid him, but they turn on him and devour him. The Watchman's remains, infected by the scavens, become the Reaver, a massive scaven beast that within hours devour hundreds of corpses becoming a huge beast.
As the Reaver, the former watchman prowls through the castle, devouring all that comes in its path. It is first seen within the Abandoned Mine, quickly fleeing, and it confronts Alucard in the Terrace. However, it is defeated by Alucard, and the vampire sucks its blood, gaining the power to climb slippery walls. In an unsuccessful attempt to kill Alucard, the Reaver falls into a hole and into the sea below the castle, finally destroyed.
Powers and AbilitiesEdit
The Night Watchman is a powerful undead creature armed with a large spectral lantern using which he can control the Scaven he summons or can use with great efficiency as a blunt instrument. Befitting his status as a creature of the undead he is also a immensely powerful necromancer responsible for the creation of the Scaven that plagues the castle.
As the Reaver he has become a great feral beast, although physically stronger he lacks the intelligence that he once had though he has regained the ability to control the Scaven.
Scavens are a type of undead creature created by the Nightwatchman and commanded by him until they turn against him. Scavenger's by trade they scour the castle in search of those who have died within the walls and eat portions of their flesh, the rest of the body is mutated into more Scaven, and with no shortage of corpses within the castle walls these beasts have the potential to expand without limit.
Flying Scavens are basically a winged version of the common Scaven that also appear in Mirror of Fate, said to be the result of a mutation of the Scaven.
- The Night Watchman and Simon Belmont shares the same voice actor.
- In the HD port of Mirror of Fate, the few lines he has are removed. The reason why they were removed are unknown.
- The Night Watchman is dressed very similiarly to a Plague Doctor.
|Enemy Data: Night Watchman|
|Image||Name - Game|
|Although dead for many years, a terrible curse has prevented the Night Watchman from leaving the world of the living. His only reason to exist is to keep the torches and lanterns lit, keeping intruders away. Accompanied by his scavens, he wanders the castle corridors until the breeze that comes when a new visitor arrives causes his cold and prized light to flicker once again.|| Difficulty: 3/5|
| Castle Hall (+ Bestiary, Simon)|
|These reanimated corpses eat and infect the dead remains of other creatures, with many sections of the castle threatening to become infested with them. The scavens are a sort of living dead, commanded by the Night Watchman whose power has transcended the limits of witchcraft to take on a more tangible and dangerous form.|| Weak: Throwing Axe, Oil Flask, Bat Projectile|
| Drop: 10 Magic|| Castle Hall (+ Bestiary), Terrace|
|Some scavens mutate with violent convulsions to develop wings that they use to rise well above their terrestrial prey. Often pouncing on unsuspecting visitors and feeding on their still living bodies, these creatures suck the very soul out of any unfortunate enough to come across them.|| Weak: Throwing Axe, Oil Flask|
| Drop: 15 Magic|| Castle Hall; Bestiary at Guards Room|
|The remains of the Night Watchman transform into a creature with a voracious appetite and insatiable need to move through the rooms of the castle in search of meat with which to strengthen itself. Its putrid body, covered with a dense mop of hair, hide the true nature of its supernatural origin, formed from hundreds of corpses it has devoured.|| Strong: Bat Projectile|
| Drop: 5 Magic|| Terrace (+ Bestiary)|
|Item Data: Castle Hall|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Text: As I entered the Main Hall, the lights flickered for a moment, distorting the shadows and revealing dozens of eerie skulls before me. From within their empty sockets, eyes seemed to be watching me, waiting for something... The lights flicker again and my fears are realized: The skulls now lie ever closer. A sharp whistle comes from the end of the corridor, the lights go out, is this the end?|| Item|
| + XP|| Find: Castle Hall ( )|