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Mummy

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Mummy
Japanese Name
Alternate Names
Game Appearances
Abilities
Monster Type
Mythical Lore Origins Egyptian

A pair of Mummies were among the bosses in the first Castlevania game. Boss varieties are often called Mummy Man or Akmodan (I or II).

Contents

[edit] Overview

[edit] Game-Specific Information


[edit] Castlevania

The Mummies
Game Castlevania
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points




[edit] Vampire Killer

The Mummies
]
Game Vampire Killer
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points



[edit] Castlevania II: Simon's Quest

The Mummy


[edit] Castlevania III: Dracula's Curse

Mummy boss from Nintendo Power
Mummies (bosses)
Image:Mummy.gifImage:Mummy.gif
Game Castlevania III: Dracula's Curse
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points

Mummies sometimes appear as bosses, being summoned from caskets to fight a round against the hero, before or after a round of also battling against a Cyclops or Fire Demon.

Regular Mummy from Nintendo Power
Mummies (regular)
Image:Mummy.gifImage:Mummy.gif
Game Castlevania III: Dracula's Curse
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points



[edit] Super Castlevania IV

Mummy from the All About Akumajo Dracula guide
Akmodan I
Image:Akmodan.gif
Game Super Castlevania IV
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points


Known as simply "Mummy" in the Japanese verson. Found in the Clock Tower in Super Castlevania IV, Akmodan fights Simon on the actual hands of the clock, giving him little space to maneuver. This embalmbed and wrapped mummy creature releases waving shards and emits many short-ranged fireballs, and can teleport in and out via its wrappings.

[edit] Castlevania: Rondo of Blood and Dracula X Chronicles

The Mummy Man from Dracula X Chronicles
The Mummy
Game Dracula X: Rondo of Blood
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points

One of the four classic bosses that Shaft brought back from the dead was the Mummy Man. In additon to the usual mummy abilities, the Mummy Man can now control stone. When the Mummy Man appeared, he would summon large stone blocks (the kind used to build pyramids out of), and send them towards Richter or Maria to try and crush them.

[edit] Symphony of the Night

Akmodan II
Image:127.png
Game Castlevania: Symphony of the Night
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points



[edit] Castlevania: Portrait of Ruin

Mummy
Image:Mummy.gif1
Game Castlevania: Portrait of Ruin
Enemy Number 037
Description A mummified warrior, buried in a tomb to protect his king.
Level
Experience 24
Hit Points 64
Abilities
Attack Power 25
Tolerance Dark
Weakness Slashing
Fire
Holy
Petrify
Timestop affect
Drop Items ---
Stone Mask ****
Steal Items
Location Sandy Grave
Forgotten City
Soul Details
Skill Points 1


Mummies are constantly-respawning enemies who appear in the desert stage. They are slow-moving, but when they attack, they can stretch their limbs out and enhance their reach several times.

Mummy Man
Game Castlevania: Portrait of Ruin
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points

The Mummy Man boss from Rondo of Blood also makes an appearance in this game. The ablity to control stones from that game returned in this game, but in a different way. Instead of trying to crush the hero, the Mummy Man tries to trap the hero between the wall and the blocks, and then unleash spiked from within the blocks to skewer the hero. On top of that, Mummy Man can also summon the blocks from the background and fling them towards the heroes to do some nasty damage.


[edit] Other Appearances

[edit] References