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Mummy

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Mummy
Japanese Name ミイラ
Alternate Names
Game Appearances Most Games
Abilities
Monster Type
Mythical Lore Origins Egyptian

A pair of Mummies were among the bosses in the first Castlevania game. Boss varieties are often called Mummy Man or Akmodan (I or II).

Contents

GalleryEdit

Enemy DataEdit

Enemy Data: Mummy
Image Name - Game
Description
Statistics Items Location
Mummycv1C64cv1-mummyPccv-mummy
(NES/C64/PC)
Mummy Man (Mummy Man [Boss]) [ edit ]
Castlevania
They are twin Bosses. They attack you by throwing bandages from their bodies. Use a Dagger, Boomerang, or Fire Bomb to stop them.(*) HP: 12
Exp: 3,000
Atk: 3
3. Castle Ruins
Vkill-mummy Mummy Man  (Mummy) [ edit ]
Vampire Killer
' Exp: 2,000
3. Castle Ruins
Hcast-mummy Mummy 
Haunted Castle
' HP: 4
Exp: 1,000
Atk: 1
4. Basement
5. Clocktower
MummyS1 MummyS2 20. The Mummy 
Simon's Quest
' HP: 8/16
Drop: Big Heart
Jam Wasteland, Wicked Ditch, Vlad Graveyard
Lilmum-cv3Jcv3-mummy
(NA/JPN)
20. Mummy 
Dracula's Curse
' 5. Caves, 6'. Basement, 7. Mountains
MummyMummy 34. Mummies [bosses] 
Dracula's Curse
' 4A. Haunted Ship, 7. Mountains, 7A. Lookout
Akmodan 61. Akmodan II  (Mummy) [ edit ]
Super Castlevania IV
' A. Clocktower
Akmodan2-1- Mummy Man  [ edit ]
Rondo of Blood
' HP: 92
Exp: 1500
6. Ceremonial Room
Bl-mummy-1- Mummy 
Bloodlines
' 3. Leaning Tower
Akmodan2-1-a 127. Akmodan II  (Mummy Man) [ edit ]
Symphony of the Night
Ancient Egyptian mummy. Strong: Stone, Poison, Curse (all immune); Dark (absorb)
Weak: Holy, Fire
Level: 40
HP: 1200
Exp: 2500
Guard: Rib of Vlad
Death Wing's Lair
Cotm mummy Mummy (jpn) [ edit ]
Castlevania: Circle of the Moon (Strategy)
' Strong: Earth
HP: 100
Exp: 3
Atk: 100
Def: 35
Common Drop: Cotton Clothes (3%)
Rare Drop: Heart (0.75%)
Catacomb
Mummy 37. Mummy  [ edit ]
Portrait of Ruin
A mummified warrior, buried in a tomb to protect his king. Strong: Dark
Weak: Piercing, Fire, Holy, Petrify
HP: 64
Exp: 24
Skill Pt: 1
Drop: Stone Mask
Great Stairway
Mummyman 152. Mummy Man  [ edit ]
Portrait of Ruin
A member of a royal family who became a mummy in search of everlasting life. Strong: Dark
Weak: Piercing, Fire, Holy
HP: 4500
Exp: 5000
Skill Pt: 60
Forgotten City
Mummy 53. Mummy  [ edit ]
Harmony of Despair (dlc)
A mummified warrior, buried in a tomb to protect his king. Strong: Ice, Darkness
Weak: Slash, Pierce, Fire, Holy
Soul: Red (3.00%)Extend bandaged arms.
Chapter 7
Mummycv1 79. R. Mummy Man  (L. Mummy Man) [alt] [ edit ]
Harmony of Despair
An ancient king who sought life after death. Exp: 1000
Soul: Red
Chapter 10

Soul DataEdit

Item Data: Mummy
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Mummy - Harmony of Despair
Extend bandage arms. Red Soul
Soma 
Consume: 12 MP  ATK +13
Rarity: ***
Steal: Mummy (3.0%)


Game-Specific InformationEdit

CastlevaniaEdit

The original Stage 3 boss, the Mummies come out from coffins on either side of the room, and pace back and forth while throwing bandages in low wave patterns. They share the same life meter, but a Mummy will die if it takes the equivalent of half a meter's damage. The best way to attack them is to remain low and whip at the Mummies' ankles, hitting their thrown bandages as well. The Mummies are the first boss who is immune to the Stopwatch item. Interestingly, the pit that Simon falls into in Level 4 is clearly visible on the left side of the room.

Castlevania III: Dracula's CurseEdit

Mummies sometimes appear as bosses, being summoned from caskets to fight a round against the hero, before or after a round of also battling against a Cyclops or Fire Demon.

Super Castlevania IVEdit

Known as simply "Mummy" in the Japanese verson. Found in the Clock Tower in Super Castlevania IV, Akmodan fights Simon on the actual hands of the clock, giving him little space to maneuver. This embalmbed and wrapped mummy creature releases waving shards and emits many short-ranged fireballs, and can teleport in and out via its wrappings.

Castlevania: Rondo of Blood and Dracula X ChroniclesEdit

One of the four classic bosses that Shaft brought back from the dead was the Mummy Man. In additon to the usual mummy abilities, the Mummy Man can now control stone. When the Mummy Man appeared, he would summon large stone blocks (the kind used to build pyramids out of), and send them towards Richter or Maria to try and crush them.

Castlevania: Portrait of RuinEdit

Mummies are constantly-respawning enemies who appear in the desert stage. They are slow-moving, but when they attack, they can stretch their limbs out and enhance their reach several times.
The Mummy Man boss from Rondo of Blood also makes an appearance in this game. The ablity to control stones from that game returned in this game, but in a different way. Instead of trying to crush the hero, the Mummy Man tries to trap the hero between the wall and the blocks, and then unleash spiked from within the blocks to skewer the hero. On top of that, Mummy Man can also summon the blocks from the background and fling them towards the heroes to do some nasty damage.

ReferencesEdit

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