Mummies, also known as Mummy Men, are reanimated corpses whose skin has been preserved through the ages. They are usually related to Egyptian folklore and first appeared in the Castlevania series as bosses of the third level of the original Castlevania. From there on, they have been common enemies throughout the series, many times appearing as lesser enemies and others as bosses. A particular version, called Akmodan II, appeared as a boss in both Super Castlevania IV and Symphony of the Night.
The original Castle Ruins (Stage 3) bosses of Castlevania. The Mummy Men come from both sides of the room, and pace back and forth while throwing bandages in low wave patterns. They share the same life meter, but a mummy will die if it takes the equivalent of half a meter's damage.
The best way to deal with them is to walk to the center of the room to trigger the start of the fight, then quickly climb up the blocks on the left, where the player came in, and toss Holy Water flasks at both of them from that position, while kneeling and scoring a few hits with the whip if possible. Care must be taken, though, as one of the blocks on the left side is breakable (it drops a Pork Chop) and the player won't be able to climb back to that safe spot again. If the player didn't bring Holy Water, then they can remain low and whip at the mummies' ankles, hitting their thrown bandages as well.
Mummies sometimes appear as bosses, being reanimated when an evil spirit, known as Death Fire, enters their caskets and infuses them with life. They can appear before or after battling against the Cyclops or Leviathan.
Found in the Clock Tower in Super Castlevania IV, Akmodan II fights Simon on the actual hands of the clock, giving him little space to maneuver. This embalmed and wrapped mummy creature releases waving shards and emits many short-ranged fireballs. He can also teleport in and out via his wrappings.
One of the four classic bosses Shaft brings back from the dead is the Mummy Man. In addition to his usual abilities, the Mummy Man can now control stone. When the Mummy Man appears, he can summon large stone blocks (the kind used to build pyramids out of) and send them toward Richter or Maria, trying to crush them while a barrage of wrappings fly through the room.
Mummies are constantly spawning in the desert-themed stages (Sandy Grave and Forgotten City). They move slowly, but when they attack they can stretch their wrappings out and enhance their reach several times. It can also attack diagonally upwards.
The Mummy Man boss from Rondo of Blood also makes an appearance in this game. He retains his ability to control stone blocks, but instead of trying to crush the hero, the Mummy Man tries to trap them between the blocks and the wall, and then commands spikes to come out from within them to skewer the heroes. On top of that, the Mummy Man can also summon the blocks from the background and fling them toward the heroes to inflict some nasty damage.
|Item Data: Mummy|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Extend bandage arms.|| Bullet Soul|
|Consume: 12 MP|| ATK +13|| Rarity: ***|
Steal: Mummy (3.0%)
- It has been left to speculation about who Akmodan II really was. In the Master Librarian's Enemy List from Symphony of the Night, he is referred to as an "ancient Egyptian mummy". The name "Akmodan", however, is not a real Egyptian name, but was made to sound like one.
- Because he is referred to as "Akmodan II", one would guess that maybe he had a title of nobility, maybe being the son and successor to the first Akmodan.
- The inclusion of the Mummy as an enemy in the Castlevania series was most probably inspired by the film The Mummy (1932), starring Boris Karloff, as the first games included many monsters from classic horror films, most of them from the Universal Studios series of monster films.
- Mr. P's Castlevania Realm
- Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com
- Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com
|Castlevania: Portrait of Ruin|
|Jonathan Morris - Charlotte Aulin - Wind - Vincent Dorin|
|Brauner - Stella - Loretta - Death - Dracula|
|Richter Belmont - Maria Renard - Old Axe Armor|
|Main Game Bosses|
|Dullahan - Behemoth - Keremet - Astarte - Legion - Dagon |
The Creature - Mummy Man - Werewolf - Medusa
|Nest of Evil Bosses|
|Balore - Gergoth - Zephyr - Aguni - Abaddon - Doppelganger|
Fake Trevor, Fake Sypha and Fake Grant
|Entrance - Great Stairway - Buried Chamber - Tower of Death - Master's Keep - The Throne Room|
|City of Haze - Nation of Fools - Sandy Grave - Forest of Doom|
13th Street - Burnt Paradise - Forgotten City - Dark Academy - Nest of Evil
|Castlevania: Portrait of Ruin Original Soundtrack|
|BradyGames Portrait of Ruin Official Strategy Guide - Konami Akumajō Dracula: Gallery of Labyrinth Official Guide|
|Bestiary - Inventory - Sisters Mode - Richter Mode - Old Axe Armor Mode|