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The Mummy is an enemy in the Castlevania series. He was a member of a royal family who became a mummy in search of everlasting life.

DescriptionEdit

Mummies, also known as Mummy Men, are reanimated corpses whose skin has been preserved through the ages. They are usually related to Egyptian folklore and first appeared as bosses in the original Castlevania. Since then, they have been common enemies throughout the series, sometimes appearing as lesser enemies and others as bosses.

A named version, called Akmodan II, appeared as a boss in both Super Castlevania IV and Symphony of the Night.

AppearancesEdit

CastlevaniaEdit

First appearance of mummies in the series, the Mummy Men appear as the bosses of the third stage, the Castle Ruins. They come from both sides of the room and pace back and forth while throwing bandages in low wave patterns. Even though they share the same life meter, each mummy will die once it takes the equivalent of half a meter's damage.

The best way to deal with them is to walk to the center of the room to trigger the start of the fight, then quickly climb up the blocks on the left, and toss Holy Water flasks at them from that position while kneeling, and scoring a few hits with the whip if possible. Care must be taken, as one of the blocks on the left is breakable (it drops a Pork Chop), and if destroyed, the player won't be able to climb back to that safe spot again. If the player didn't bring Holy Water, then they can remain at ground level and whip at the mummies' ankles, hitting their thrown bandages at the same time.

The Mummy Men are the first bosses who are immune to the Stopwatch sub-weapon.

Interestingly, the pit that Simon falls into in Stage 4 is clearly visible on the left side of the room.

Castlevania III: Dracula's CurseEdit

Mummies sometimes appear as bosses, being reanimated when an evil spirit, known as the Death Fire[1], enters their caskets and infuses their bodies with life. They can appear before or after fighting the Cyclops or Leviathan.

Super Castlevania IVEdit

Found in the Clock Tower in Super Castlevania IV, Akmodan II fights the player on the actual hands of the clock, giving them little space to maneuver. This embalmed enemy releases waving shards and emits many short-ranged fireballs. He can also teleport in and out via his wrappings.

Castlevania: Rondo of Blood / Castlevania: The Dracula X ChroniclesEdit

One of the four classic bosses Shaft brings back from the dead is the Mummy Man. In addition to his usual abilities, he can now also control stone. When the Mummy Man appears, he can summon large stone blocks (the kind used to build pyramids out of) and send them at the player in an attempt to crush them, while also sending a barrage of flying wrappings through the room.

Castlevania: Portrait of RuinEdit

Mummies are constantly spawning in the desert-themed stages (Sandy Grave and Forgotten City). They move slowly, although they can stretch their wrappings out and extend their reach several times. They can also attack diagonally upward.

The Mummy Man boss from Rondo of Blood also makes an appearance in this game. He retains his ability to control stone blocks, but instead of trying to crush the player, he attempts to trap them between the blocks and the wall, and then commands spikes to come out from within them to skewer the heroes. On top of that, the Mummy Man can also summon the blocks from the background and fling them toward the player to inflict some nasty damage.

Enemy DataEdit

See: Mummy/Enemy Data

Item DataEdit

Item Data: Mummy
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Rib of Vlad Icon Rib of Vlad (Rib) - Symphony of the Night [edit]
1 of 5 Treasures. CON +10 Relic (Dracula's Relic)
Alucard 
CON +10
Find: Death Wing's Lair
Guard: Akmodan II
Castlevania CotM equipment-cotton clothes Cotton Clothes (Clothes of Cloth) - Circle of the Moon [edit]
Clothes made of cotton Body (Clothes)
Nathan 
DEF +20
Drop: Skeleton Athlete, Zombie, Fleaman, Hopper, Mudman, Mummy
Castlevania CotM item-heart Heart (Heart Up) - Circle of the Moon [edit]
Recover 10 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +10
Drop: Gorgon, Spearfish, Bat, Bone Tower, Bone Head, Man Eater, Mummy, Mimic Candle
Stone Mask PoR Icon Stone Mask - Portrait of Ruin [edit]
A creepy mask used in ancient rituals. Head Gear (Mask)
Jonathan 
DEF +3, LCK +1
Sell: $625 
Drop: Mummy
Bullet Soul HD Icon Mummy - Harmony of Despair [edit]
Extend bandage arms. Bullet Soul
Soma 
Consume: 12 MP  ATK +13
Rarity: ***
Steal: Mummy (3.0%)

Non-Castlevania appearancesEdit

A pair of mummies appeared in the trailer announcing Simon Belmont's inclusion in Super Smash Bros. Ultimate, where Luigi made a futile attempt at defending himself from them via his Poltergust 5000's strobe light and even launching a plunger into the face of one of the mummies before he was forced to flee. Mummies will also appear as part of the Dracula's Castle stage.

TriviaEdit

  • It has been left to speculation about who Akmodan II really was. In the Master Librarian's Enemy List from Symphony of the night, he is referred to as an "ancient Egyptian mummy". The name "Akmodan", however, is not a real Egyptian name, but was made-up to sound like one.
  • Because he is referred to as "Akmodan II", one would guess that maybe he had a title of nobility, maybe being the son and successor to the first Akmodan.
  • The inclusion of the Mummy as an enemy in the Castlevania series was most probably inspired by the film The Mummy (1932), starring Boris Karloff, as the first games included many monsters from classic horror films.

ReferencesEdit

  1. Akumajō Densetsu Japanese guide.