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Not to be confused with DoubleJump.
Circle of the Moon - Multiple Jump - 02

Double Jump is the ability to perform a second jump following an earlier jump. Characters who possess a triple jump, can jump again after a double jump. It's also possible for certain characters to obtain an infinite jump.

Character specific information[]

The double jump was first introduced in the 1993 NEC PC Engine game Castlevania: Rondo of Blood and only Maria was able to perform it; since then, it has been an ability which most characters can use in later Castlevania titles. This skill has been used to reach places previously inaccessible or for boss battles where the boss is either too big or too hard to dodge normally. It usually appears in the form of a relic or a soul.

The double jump ability is an innate power of most unlockable characters and several main characters:

In most games, once you find the relic needed for this ability, the user can also perform a jump kick in mid-air after the second jump. An exception to this rule is Soma in Aria of Sorrow, where he needs to obtain the Kicker Skeleton's soul to gain this ability.

Item Data[]

Item Data: Double Jump
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Double Jump (jpn) - Symphony of the Night
  Action - Alucard (requires Leap Stone), Maria (Saturn and DXC)
[edit]
Sequence: [Jump], [Jump]
Leap Stone Icon Leap Stone (Flight Stone) - Symphony of the Night
  Relic (Necklace) - Alucard
[edit]
Wearer can do double jump Find: Castle Keep
Sequence: [Jump], [Jump] for Double Jump, follow with ↓ + [Jump] for Jump Kick
Effect: Enables Double Jump ability
Double Icon Double - Circle of the Moon
  Magic Item - Nathan
[edit]
Another jump can be performed while in mid-air. Find: Catacomb
Guard: Cerberus
Effect: Allows Nathan to perform double jumps.
Sylph Feather Icon Sylph Feather - Harmony of Dissonance
  Relic - Juste Belmont
[edit]
While in midair, user may perform an additional JUMP. Find: Skeleton Cave (Castle B)
Silver Souls Malphas - Double Jump - Aria of Sorrow
  Ability Soul - Soma
[edit]
Jump again in mid-jump. (While in mid-jump, you can jump again.) Find: Study
Ability Soul Malphas - Double Jump - Dawn of Sorrow
  Ability Soul - Soma
[edit]
Execute Double jump. Attrib: Bashing (Jump Kick)
Rarity: Always get the soul.
Drop: Malphas
Double Jump - Curse of Darkness
  Skill - Trevor
[edit]
Trevor jumps while in mid-air. Sequence: jump while in the air. Cannot be performed if a double jump has already been performed in this air combo.
Relic PoR Icon Stone of Flight (jpn) - Portrait of Ruin
  Relic - Jonathan, Charlotte
[edit]
Double-jump in midair. Attrib: Strike (Jump Kick)
ATK +1 (Jump Kick; increases with height)
Find: Great Stairway
Effect: Also allows Jonathan to perform a Jump Kick after a Double Jump.
Double Jump - Order of Shadows
  Ability - Desmond
Ordinary Rock Icon Ordinary Rock (jpn) - Order of Ecclesia
  Relic - Shanoa
[edit]
Jump a second time while in midair. Attrib: Strike (Jump Kick)
Find: Skeleton Cave
Double Jump - Order of Ecclesia
  Move - Albus
[edit]
Find: Initially available
Sequence: B in midair
Leap Stone - Encore of the Night
  Relic (Necklace) - Alucard
[edit]
Allows double jumps. Find: Castle Keep
Special: Allows access to new areas.
Seraph Shoulders - Lords of Shadow
   - Gabriel
[edit]
Carmilla, being one of the founders of the Brotherhood, received these magic shoulders as a gift from the Order for her devotion and purity of spirit. Crafted with the feather of an Archangel, originally the Seraph Shoulders allowed their wearer to fly short distances but now, after centuries of misuse by the corrupted Vampire Dark Lord, only a fraction of their true power remains. Find: The Throne Room
Demonic Wings Icon Demonic Wings - Mirror of Fate
   - Alucard
[edit]
After partaking of the blood of the Daemon Lord, Alucard has acquired the ability to invoke a pair of dark wings with which to make a second jump in the air and glide slowly to the ground. Find: Resurrection Room (...)

Enemy Data[]

Enemy Data: Enemies with Double Jump
Image Name - Game
Description
Statistics Items Location Notes
Aluganger 129. Doppleganger40 (Doppelganger Lv. 40) - Symphony of the Night [ edit ]
Shape-shifting demon. Level: 40
HP: 777
Exp: 2,001
Guard: Life Vessel
Reverse Caverns
Weapons: Short Sword, Terminus Est, Stone Sword, Dagger (Dagger Throw), Rebound Stone
Abil: Bat Form (Wing Smash), Mist Form, Gravity Boots, Leap Stone

Notes[]

Gallery[]

Screenshots[]

Animations[]

Trivia[]

  • In Castlevania: Symphony of the Night (and other titles where these same set of in-game sprites have been used), when Alucard performs a double jump, his cape takes the shape of two angelic wings for a split second.
  • In Castlevania: Aria of Sorrow, if Soma activates Bat Form during a double jump, he will keep that state (that he has performed a double jump) until he lands or does a highjump. During that state, if he deactivates the soul, he can't do another jump but can do a comet kick immediately.
  • Due to Charlotte Aulin being a witch, when she performs a double jump, she'll do so by briefly using a broom to lift herself.

See also[]

External links[]

  • Devilish Top - Getsu Fuma's original Mashō no Koma (魔性のコマ?) ability in Getsu Fūma Den, although in that game it was performed as a single damaging spinning jump instead of a double jump.
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