Enemy Data: Mortvia Aqueduct | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies | |||||
A floating spirit able to pass through walls. Keeps eternal watch, carrying a knife and lantern. | Strong: Dark Weak: Light Level: 11 HP: 88 Exp: 11 |
Steal: $50 |
Garibaldi Temple, Mortvia Aqueduct, Tower of Eternity |
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A more intelligent skeleton, made from the bones of a knight and equipped with a sword and shield. | Strong: Dark Weak: Fire Level: 13 HP: 72 Exp: 18 |
Common Drop: Steel Rare Drop: Knight's Vein Steal: $50 |
Garibaldi Temple, Mortvia Aqueduct |
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A superior skeleton. Along with super fast movement, it can throw exploding knives. | Strong: Dark Weak: Fire, Light Level: 14 HP: 247 Exp: 38 |
Common Drop: Ancient Memory Steal: Ceremonial Tool |
Garibaldi Temple, Mortvia Aqueduct, Tower of Eternity |
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A pig-like monster. Operates in packs and attacks from long distances with burning arrows. | Weak: Earth Level: 14 HP: 95 Exp: 19 |
Common Drop: Aluminum Rare Drop: French Fries Steal: $10 |
Mortvia Aqueduct, Tower of Eternity |
(Strategy) | |
Armor given a mind of its own through evil magic, yet completely empty inside. Slow but extremely powerful. | Strong: Wind Weak: Thunder Level: 15 HP: 308 Exp: 40 |
Common Drop: Aluminum Rare Drop: Gano Steal: Magical Ticket |
Garibaldi Temple, Mortvia Aqueduct, Tower of Eternity |
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A monster that loves to steal. Although weak, it will rob anyone it can get close to. | Weak: Earth Level: 15 HP: 154 Exp: 27 |
Drop: whatever item it steals from the player Steal: $1 |
Garibaldi Temple, Mortvia Aqueduct |
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A pure-blood merman. Attacks by ramming or shooting water from its mouth. Also found on dry land. | Strong: Ice Weak: Fire, Thunder Level: 15 HP: 170 Exp: 36 |
Common Drop: Ancient Memory Steal: $50 |
Mortvia Aqueduct, Tower of Eternity |
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A red merman; attacks by spitting fireballs. Especially dangerous when attacking in groups. | Strong: Fire Weak: Ice, Thunder Level: 16 HP: 189 Exp: 43 |
Common Drop: Ancient Memory Steal: Aquamarine |
Mortvia Aqueduct, Tower of Eternity |
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The manifestation of tormented souls seeking vengeance. Moves slowly and curses all who touch it. | Strong: Dark Weak: Light Level: 16 HP: 78 Exp: 11 |
Common Drop: Uncurse Rare Drop: Curse Sealing Ring Steal: $50 |
Garibaldi Temple, Mortvia Aqueduct |
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A black magic user who spreads corruption. Raises other monsters' attack and defense strengths. | Strong: Fire Weak: Thunder, Earth Level: 17 HP: 145 Exp: 29 |
Common Drop: Steel Rare Drop: Spirit of Fuji Steal: $50 |
Mortvia Aqueduct, Forest of Jigramunt |
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A direct subordinate of Death, his powers of flight give him an advantage over foes on the ground. | Strong: Dark Weak: Wind, Light Level: 17 HP: 220 Exp: 64 |
Rare Drop: Piroshki Steal: $50 |
Mortvia Aqueduct, Tower of Eternity |
(Strategy) | |
The corpse of a Fenrir revived as a zombie. Hides in its own shadow to get close to prey. | Weak: Fire, Light Level: 17 HP: 99 Exp: 42 |
Rare Drop: Potion Steal: $50 |
Mortvia Aqueduct |
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A relative of the White Dragon, capable of ice-based attacks. | Strong: Ice Weak: Fire Level: 19 HP: 158 Exp: 54 |
Steal: $50 |
Mortvia Aqueduct |
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The bleached white bones of a dragon, it will wait patiently for human to pass by. | Strong: Fire Weak: Ice Level: 38 HP: 286 Exp: 218 |
Steal: $50 |
Mortvia Aqueduct, Aiolon Ruins, Infinite Corridor, Dracula's Castle, Tower of Evermore |
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A red merman; attacks by spitting fireballs. Especially dangerous when attacking in groups. | Strong: Fire Weak: Ice, Thunder Level: 45 HP: 495 Exp: 576 |
Common Drop: Ancient Memory Steal: Aquamarine |
Mortvia Aqueduct, Tower of Evermore |
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Boss | |||||
A master of water; works in partnership with a giant fish and has killed countless humans. | Weak: Fire Level: 24 HP: 3422 Exp: 720 |
Drop: Crest Steal: Sushi |
Mortvia Aqueduct |
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Mortvia Aqueduct/Enemy Data
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