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"As the monks fell to the plague and more indulgent lifestyles, this sacred place fell into disrepair. Now, rumors suggest that criminals and strange creatures have taken refuge within its once-holy walls."
— In-game description.

The Monastery is a location in Castlevania: Order of Ecclesia. It is the first known base of operations for Albus after he stole Dominus; the second stage of the game and the first stage with a complete set of enemies.

OverviewEdit

The first full fledged level, the Monastery features a bunch of weak enemies who rely more on numbers than on strength to get at the player. It also has only one point of entry and exit, two save rooms, and two teleport rooms, one at the ground level and one near the boss.

There's one secret area hiding a Heart Max Up, and one breakable platform containing some red drops. The vast majority of enemies here are zombies who constantly raise from the ground in certain rooms, and Ghosts which float around in the air and constantly spawn from either side of the rooms they haunt. They function a bit like slow Medusa Heads, but without the sine wave patterns and with an occasional homing charge.

By far, the most formidable enemy here is the Bone Scimitar. They're not tough on their own but in the last corridor before the second save point room, they are found alongside huge numbers of respawning zombies, which complicates things a bit.

In Hard Mode, the place becomes more dangerous with the addition of axe armors, bone archers and increased numbers of bats and ghosts. At the same time, this means that Shanoa can get access to Ascia and Arcus earlier than on Normal.

Enemy DataEdit

Enemy Data: Monastery
Image Name - Game
Description
Statistics Items Location
Enemies
OOE-Bat 1. Bat  [ edit ]
Order of Ecclesia (Strategy)
A bloodsucking bat that lurks in the dark. Weak: Slash, Flame
HP: 1
Exp: 1
Skill Pt: 1
Atk: 4
Monastery, Ruvas Forest, Tymeo Mountains, Tristis Pass
OOE-Zombie 2. Zombie  [ edit ]
Order of Ecclesia
A lively animated corpse, magically brought to life. Weak: Slash, Flame, Thunder, Stone
HP: 9
Exp: 1
Skill Pt: 1
Atk: 6
Drop: Rotten Meat (5%)
Monastery, Giant's Dwelling
OOE-Skeleton 3. Skeleton  [ edit ]
Order of Ecclesia (Strategy)
A skeletal corpse controlled by magic. One of many. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 12
Exp: 3
Skill Pt: 1
Atk: 5
Ecclesia, Monastery, Ruvas Forest, Giant's Dwelling
OOE-Ghost 4. Ghost  [ edit ]
Order of Ecclesia
The reanimated ghost of a horse killed on the battlefield. Strong: Strike
Weak: Slash, Flame
HP: 5
Exp: 3
Skill Pt: 1
Atk: 5
Monastery
Banshee 5. Banshee  [ edit ]
Order of Ecclesia
An apparition whose chilling wail stops men cold. Strong: Strike, Slash, Darkness
Weak: Light
HP: 3
Exp: 4
Skill Pt: 1
Atk: 7
Monastery
Bonescimitar 6. Bone Scimitar  (Skeleton Soldier) [ edit ]
Order of Ecclesia
A skeleton warrior. Strangely, it fights with genuine courage. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 17
Exp: 5
Skill Pt: 1
Atk: 8
Drop: Secare (15%)
Monastery, Ruvas Forest
Hard Mode Enemies
Bonearcher 13. Bone Archer  (Skeleton Archer) [ edit ]
Order of Ecclesia
An archer who attacks with bone and arrows. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 18
Exp: 5
Skill Pt: 1
Atk: 14
Drop: Arcus (12%)
Minera Prison Island, Monastery (Hard Mode)
Boss
Ooe arthroverta 109. Arthroverta  [ edit ]
Order of Ecclesia
A giant mutant created to guard the stronghold. Strong: Strike
Weak: Slash, Flame
HP: 700
Exp: 300
Skill Pt: 20
Atk: 30
Drop: Arthro Medal (defeat without taking damage)
Guard: Dominus Hatred
Monastery

NotesEdit

  • Tofu can be found in this stage. Once rescued, he will stay at Laura's home in Wygol Village.
  • The Cubus glyph is found in the western room of this map, although obtaining it early in the game is impossible.

GalleryEdit

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