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For the Harmony of Dissonance enemy also called "Mimic", see O.

The Mimic is an enemy in the Castlevania series. It assumes the guise of a treasure chest to lure in unsuspecting victims.

Origins[]

Mimic - 01

Mimic from Dungeons & Dragons.

The mimic is a type of fictional monster in the Dungeons & Dragons fantasy role-playing games. It is portrayed as being able to change its shape to disguise its body as an inanimate object, commonly a chest.

The mimic has a powerful adhesive that holds fast to victims who touch it, allowing it to beat them with its powerful pseudopods. It was introduced in the first edition Advanced Dungeons & Dragons game's original Monster Manual and has appeared in subsequent editions since.

Description[]

Mimics look identical to common treasure chests found in many games through the Castlevania series. They remain stationary, luring any adventurer who is in search of treasure. When approached, they reveal to be monsters with big mouths full of fangs and usually start jumping at the hero. Other types wait until they are opened before becoming hostile.

Appearances[]

Castlevania: Aria of Sorrow[]

First appearance of Mimics in the series. Instead of looking like treasure chests, they assume the form of big, blue money bags. They can be told by the fact that they do not flash like any normal item.

The first one is encountered in a hidden room above the last hallway in the Dance Hall. To get to it, the player will need either an arcing weapon or a projectile that can be thrown upward in order to break the ceiling, as well as the Kicker Skeleton, Giant Bat, or Hippogryph soul to get up there. Inside, the Mimic is found accompanied by a Catoblepas, a White Dragon, and the Sherman Ring.

The next one is located in the farthest room of the Forbidden Area, in a secluded cavern used as a treasury of sorts. A suspiciously-looking blue gold bag can be found lying at the center of the room, with the Joyeuse visible on a higher ledge. Hitting the bag will make it drop its guise and reveal its true form: a giant, demonic skull.

Another Mimic is encountered almost at the end of the game, in the Chaotic Realm. It is found inside an empty room with a candle at its center. Destroying the candle will make it drop what would appear to be another blue gold bag. Hitting it again will make it drop its guise and once again reveal its monstrous nature.

Gaining dominance over the Mimic's soul grants Soma the Cash Back ability, which will make him produce money every time he takes damage.

According to the unused game data, this enemy could have appeared as money bags of other colors.

Aos mimic
No. Name JPN HP MP EXP
97 Mimic 100 259 200
Attack Defense Tolerance Weakness Time Stop
53 25 Darkness Light Unaffected
Location Common Drop Rare Drop Soul
Dance Hall, Forbidden Area, Chaotic Realm (inside of a candle) - - Cash Back
Description "Assumes the form of a treasure and quietly awaits his prey."

Castlevania: Dawn of Sorrow / Castlevania: Portrait of Ruin[]

More akin to their original source, Mimics in Dawn of Sorrow and Portrait of Ruin now pose as exact replicas of normal treasure chests. When approached, they will reveal their hideous nature and start leaping toward the player with the little green legs that protrude from their bottom whilst attempting to bite them with their big, fang-filled mouths.

Since opening a real chest requires the player to hit it first, doing the same with a Mimic could give them enough time to react and fight them more appropriately. They are a bit resilient, though. Also in Portrait of Ruin, as there is no normal treasure chest, it is safe to assume that all chests are Mimics.

Like in Aria of Sorrow, gaining dominance over the Mimic's soul in Dawn of Sorrow grants Soma the Cash Back ability, which will make him produce money every time he takes damage:

  • Getting hit by enemies yields only $1.
  • Getting hit by spikes yields $100.
  • Getting hit by spikes while wearing the Gold Ring yields $500.

Mimic
No. Name JPN HP MP ATK
68 Mimic ミミック Mimikku 108 1 39
Tolerance Weakness
- Piercing, Slashing, Curse, Stone, Timestop (affected)
Location Common Drop Rare Drop Soul EXP
Wizardry Lab, Garden of Madness, Demon Guest House, Subterranean Hell - - Cash Back (8%) 102
Description "It assumes the guise of a treasure chest to lure in unsuspecting victims."

Mimic
No. Name JPN HP
24 Mimic 99
Tolerance Weakness
- Whip, Slash, Fire, Curse, Stone
Location Common Drop Rare Drop EXP SP
Great Stairway, Sandy Grave Abalone Brooch - 38 2
Description "A creature that disguises itself as treasure, then awaits its prey."

Castlevania: Order of Ecclesia/Castlevania: Harmony of Despair[]

In Order of Ecclesia and Harmony of Despair, while still posing as wooden treasure chests, Mimics behave a bit different from their previous incarnations where the player just needed to approach them in order for them to attack; now the Mimic actually needs to be "opened" for it to start attacking. It does so by sliding a long distance along the ground while chomping with its giant fangs. While it's an easy attack pattern to predict, it can take the player off-balance if there are other enemies around. They are quite resilient and many hits may be required in order to put them down.

Ooemimic
No. Name JPN HP ATK
78 Mimic 293 80
Tolerance Weakness
- -
Location Drop Glyph EXP AP
Tristis Pass, Mystery Manor, Library - - 165 6
Description "Poses as treasure to prey on mankind's greed."

Ooemimic
No. Name JPN HP MP
39 Mimic ??? ???
Tolerance Weakness
- Fire, Petrify, Holy, Curse, Poison
Chapter Drop Bind Soul
Chapter 1 - Caught in the Cradle of Decay (Hard)

Chapter 2 - Lord of Unseen Strings
Chapter 3 - The End of Chaos
Chapter 4 - Esquisse of Violence
Chapter 5 - Song of the Unslakable Blade
Chapter 6 - Come, Sweet Hour of Death

- - Cash Back
(Enchanted Soul - 2.80%)
Description "A creature that disguises itself as treasure, then awaits its prey."

Castlevania: Grimoire of Souls[]

Enemy Data: Grimoire of Souls
Image Name - Game
Description
Statistics Items Location Notes
GoS Mimic Mimic  - Grimoire of Souls [ edit ]
A monster that mimics a treasure chest. Upon approach it will awaken and chase the greedy to the ends of the earth. Soul: Enchant Weapon to level 8

Item Data[]

Item Data: Mimic
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Yellow Soul Mimic - Cash Back - Aria of Sorrow
  Enchanted Soul - Soma
[edit]
Increases money as damage is incurred. Drop: Mimic
Enchanted Soul Mimic - Cash Back - Dawn of Sorrow
  Enchanted Soul - Soma
[edit]
Gain money when taking damage. Rarity: ***
Drop: Mimic
Abalone Brooch PoR Icon Abalone Brooch (Cameo Brooch) - Portrait of Ruin
  Accessory (Brooch) - Charlotte
[edit]
A brooch made from shells from the Mediterranean Sea. DEF +3
Sell: $3,200
Drop: Mimic
Enchanted Soul HD Icon Mimic - Harmony of Despair
  Enchanted Soul - Soma
[edit]
Gain money when taking damage. Rarity: ***
Steal: Mimic (2.8%)
Effect: Cash Back

Gallery[]

See also[]

References[]

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