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  • Hello DanteVin, how have you been?

    I'd like to ask if you could please consider joining the wiki's Discord server. We discuss and take many decisions there regarding the wiki's development and maintenance on a daily basis, and I believe it's just proper to have all of our staff members there so they can contribute with their own opinions, and as such reach decisions together.

    Furthermore, there are files and documents we share with each other, as well as frequent fact-huntings we do about the series. I currently have a complete set of all accessory icons from Castlevania Judgment, and since you seem to be quite good in building tables, I was wondering if you'd like to give them a look.

    Let me know what you think and I hope to see you there soon.

    Regards.

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    • Still here. Though I mostly lurk in the SpecialPages / maintenance pages. If not, I just press the Random page button and fix any grammatical issues that I find.

      Will visit the Discord later, thanks for notifying... I'd might as well try to ask others regarding some CSS thingies.

      I actually remember working on several Item Data Template tables. Back then, most of those tables where nearly bare bones and had empty cells, notes, or having no images. I thought I spent a majority of my time in this wiki working on those tables. It generally just boils down to "filling empty spaces" so to speak.

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    • Cool. I'm there right now if you decide to join.

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    • A FANDOM user
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  • Hello Kevz. How have you been?

    I wanted to ask if you're planning on returning to the wiki anytime soon? For the time being, your name has been taken down from the navigation bar. In case you cannot reply to this message, or if you decide you don't want to retake your charge as an administrator, your rights will be removed in the next few days, although we'll consider restoring them if you eventually decide to come back.

    I hope to hear from you soon.

    Regards.

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    • A FANDOM user
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  • Hello KevzMarz:

    Please refrain from doing changes to the MediaWiki. If you want to add something, it's better to start a discussion with the other admins first. Remember that these changes affect all of our visitors and what may sound like an excellent addition to the wiki for you, could upset others.

    Regards.

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  • Hi Kevz.

    Would you like to become an administrator for the wiki?

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  • At the end of LOS, I didn't really get the part when Marie said "I knew I could not tell you or despair would have eroded your resolve and everything would have been lost". What does she mean by that.  The only thing I find that explain this is "she didn't fully trust him or his good heart" but I'm not sure if that's right. Can you help me with this? 

    here's a link were I found that explainsion ( http://castlevaniadungeon.net/forums/index.php?topic=2850.110;wap2 )

    P.S  I know I send you this once but you didn't reply back and I try asking others but they didn't reply back either. if you still won't reply, I'll keep sending this until you or someone else does.

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  • Hi Kevz, glad to make your acquaintance.

    I've recently started a poll regarding a new color scheme theme design for the wiki and I'd love to hear your opinion.

    Please follow this link and make your vote count!

    Best regards. Have a nice day. :)

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  • Hi Kevz.

    I suspect you've already noticed this, but just in case you don't. Jonathan's skills and Richter's sub-weapons which happen to have the same name are conflicting when put in, say, an Item Data table.

    For example, if I try to put the Holy Water skill and the Holy Water sub-weapon templates in the same table, this happens:


    Item Data: Holy Water
    Image Name - Game
    Description
    Type / Users Attributes / Consume Statistics / Sell Found Notes
    Subweapon PoR Icon Holy Water - Portrait of Ruin [edit]
    Blessed water that wards off evil. Sub-Weapon
    Jonathan 
    Attrib: Fire, Holy
    Consume: 25 MP 
    Find: Entrance (reward from Wind)
    Conditions: Complete "The Statue's Tear" quest. 
    Effect: Throws a holy water vial on the ground.
    Special: Mastered - The holy fire travels a distance forward.
    Evolve: 2,000 SP to master.
    Holy Water PoR Icon Holy Water - Portrait of Ruin [edit]
    ' Sub-Weapon
    Richter 
    Attrib: Holy
    Consume: 14 MP 
    Find: Starts with
    Effect: Throws a vial of holy water on the ground, with the flame quickly traveling forward.
    Special: Only available in Richter Mode.

    As you can see, Richter's sub-weapon appears twice, even if both items have a different index_name. Do you know how to fix this?

    I was thinking in changing Richter's index_name version to something like: (Richter Mode) Holy Water, but I don't know if that will work.

    Thanks for reading, bye.

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    • This reply has been removed
    • This reply has been removed
    • Test # 3:

      Item Data: Holy Water
      Image Name - Game
      Description
      Type / Users Attributes / Consume Statistics / Sell Found Notes

      Edit - The "Holy Water" index (of Jonathan) causes the issue.
      Fixed - Renamed Jonathan's Holy Water to JHolyWater and Richter's to RHolyWater. I'm guessing that the spaces caused the problem...

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    • Nice, works like a charm. I just changed the index names a little to:

      • Axe_J and Axe_R
      • Holy_Water_J and Holy_Water_R
      • Boomerang_J and Boomerang_R
      • Left Cross as it is.

      Thanks for everything. Bye.

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    • A FANDOM user
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  • I didn't really get the part when Marie said "I knew I could not tell you or despair would have eroded your resolve and everything would have been lost". What does she mean by that.  The only thing I find that explain this is "she didn't fully trust him or his good heart" but I'm not sure if that's right. Can you help me with this? 

    here's a link were I found that explainsion ( http://castlevaniadungeon.net/forums/index.php?topic=2850.110;wap2 )

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    • A FANDOM user
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  • Hi there, Kevz.

    Something has always bothered me about Portrait of Ruin, and seeing how you're currently so into that game, I though I'd ask you. Is the player restricted to have only five quests maximum at a given time? Isn't there a way to start a new quest which I know should already be available but don't appear because there is not at least one free "quest slot".

    Thanks in advance. Cheers.

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    • Yes, and unlike Order of Ecclesia, you can only have 5 at a given time, as it is the maximum number of quest slots in Portrait of Ruin. Once you have 5, you cannot accept new quests. You must then clear a quest to free the slot, allowing you to take another one.

      In my first playthrough, the "Poison vs. Poison" was stuck in its slot because I already sold the Long Sword, not knowing that it is a requirement for the quest. Therefore I find it impossible to complete until I started a New Game Plus.

      And there is also a Quest Item Duplication Trick from this guide, you might want to check it out.

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    • Thank you. I'm kind of sure I once watched a YouTube video with a guy scrolling through Wind's quests (I mean HIS quests, not the ones from the pause menu), but most likely my mind is playing tricks on me again.

      I'm gonna give the game another run. As you can see, the last two days I've been updating the game's locations pages, but something I really want to know now is when Wind makes available the "The Nest of Evil" quest. I'm quite positive it's immediately after healing the twisted sisters, but I want to be sure.

      Oh, by the way, are you gonna end the PoR Items inventory section soon? I'm refraining from editing it as I'd prefer you finish first, lest I totally screw up your work.

      Thanks for replying, man. Toodles!

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    • The PoR Items are so many, and difficult for me to handle (I have been, and will be busy in school) - it might not be finished soon if I would be the only one filling up the details. So yeah, you can continue adding info to it as I won't be spending much time online in Wikia for this week.

      I obtain the info from Castlevania Crypt, but the shop prices are from Chapel of Resonance

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    • Gotcha. I'll put my sticky hands on it then.

      Thx.

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    • A FANDOM user
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  • Is there a particular reason why you would include Dawn Of Sorrow but not Draculas Curse?

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    • I haven't played Dracula's Curse at all, but seeing that the article mentioned about choosing one of three as additional characters, then it might as well be included in the Game Specific Info.

      The Dawn of Sorrow was included because in Julius Mode, the placement of the Character icon in the HUD are similar to that in Portrait of Ruin. The thing is that the player can only switch control between them, and cannot call an AI-controlled character.

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    • A FANDOM user
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