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This article is about the Harmony of Dissonance character. For other trading characters, see Merchants.

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"Please purchase something from me. You do have money, don't you?"
— Merchant to Juste in Harmony of Dissonance

The Merchant (謎の商人 Nazo no Shōnin?, lit. "Mysterious Merchant") is a mysterious shopkeeper who appears in Castlevania: Harmony of Dissonance.

He mentions that, being a wandering merchant, during one of his travels he suddenly got swallowed by a dense fog and somehow ended inside the castle. After spending some time looking for an exit –and not being able to find one– he decided to open business. He will sell Juste many armor types, as well as consumables and accessories, for varying prices. Unlike other merchants found in other games, he has a variety of shops scattered throughout the castle, selling different wares in each one, which in some cases can be unique. However, most of these shops require that certain conditions are met in order for him to appear.

Shops[]

The Merchant has a variety of shops located throughout the castle, which usually offer a determined stock of items that differ from each other. He isn't always at a given location, though. To ensure he's there, the player should make sure the required conditions for that particular shop are met when applicable.

Note: Shops are listed in the order they are most likely encountered in a normal playthrough.
Castle Treasury (Castle B)
The first shop encountered is trapped behind a mass of rubble in the Castle Treasury of Castle B. Juste can remove it by knocking off the nearby Gate Guarder from the platform above, who will then roll down the hill and crash through the rubble, clearing the path. The Merchant will introduce himself to Juste and sell him some basic goods. The Castle Map 2 can be purchased here, which is the only map the Merchant will sell in the game. A small health boosting Potion is available for 80 G, as well as status remedying potions, such as the Anti-venom and Uncurse Potion, which are each a mere 20 G each. It's possible for Juste to have up to 99 of any of these consumable items, and they are available in any of the later shops. If the player prefers an INT over a DEF boost, the Casual Wear can be purchased here for 98 G. The Rubber Armor is more expensive and will give the player a modest DEF boost of +6 for 250 G. If the player has a lot of money, the Plate Coat will give double the DEF bonus (+12) for 800 G. A Cloth Helmet is available for some modest head protection, while the Shin Guards give token protection for the player's legs.
Luminous Cavern (Castle B)
The Merchant is only found at the shop in the Luminous Cavern when Juste has an odd number Level (that is, the last digit of the player's current Level should end in either 1, 3, 5, 7 or 9). This shop is similar to the Castle Treasury B shop, except it also has a slightly better INT-boosting body armor (a T-Shirt, +5 INT and +3 DEF for 199 G) and a better head protection item (a Sallet, +7 DEF, 340 G).
Clock Tower
The shop in the Clock Tower has a variety of useful items in it, but it's only available if the player're lucky enough to have found the Noon Star, which is dropped by the Specter (which can also be found in the Clock Tower or dropped by the Simon Wraiths in The Wailing Way and Shrine of the Apostates). It's the only shop that sells an item which replenishes MP until the player reaches Level 50 and are able to use the Castle Entrance shop (the Mana Prism for 250 G). A better health recovery item, the High Potion, is also available for 200 G. The exceptional Ramail Coat is first available in this shop, which gives a decent INT boost of +7 in addition to a high DEF boost of +29 for 1,005 G. Pass up on the Cuirass Armor, though, since it's more expensive (1,200 G) than the Ramail Armor and gives a smaller DEF boost (+22) with no other benefits. The defensive quality of headgear increases significantly with this shop, where the Greek Helm (+9 for 750 G), Piros Helm (+11 for 1,050 G) and Armet (+15 for 1,800 G) are all available. DEF boosting goods are now available in this shop, including a Bangle (+3 for 550) and the rip off Velvet Cloak, which gives the same +3 DEF boost for a whopping 1,350 G (it'd be better just to equip two Bangles).
Castle Top Floor (Castle B)
The Top Floor shop requires an even number of Hearts to be open (that is, the last digit of the current Hearts amount should end in either 2, 4, 6, 8 or 0). In case the player doesn't possess a Noon Star, they have a chance to get some of the nicer items that were in the Clock Tower shop as they're are also available here, such as the Ramail Coat, Greek Helm, Piros Helm and Bangle. The exclusive item to this shop is the Nova Ring, which increases the speed of the player's Cross subweapon for 8 Hearts instead of the normal 5.
Castle Top Floor (Castle A)
The Top Floor shop on the other side of the castle also requires an even number of Hearts to be open (that is, the last digit of the current Hearts amount should end in either 2, 4, 6, 8 or 0). It also has an exclusive subweapon altering item, the Aurora Ring, which increases the width and power of the Sacred Fist subweapon for 10 Hearts instead of the normal 5. The High Potion from the Clock Tower shop is also available here and will be in all the later shops. The stronger body armor Heavy Armor (+48 DEF for 2000G), headgear Morion (+19 DEF for 3,000 G) and leg protector Greaves (+12 DEF for 1,700 G) are first available in this shop, in addition to the first available arm guard Bloody Glove (+25 DEF for 2,100 G).
Castle Treasury (Castle A)
The shop in the other Treasury is not blocked by anything like the one in Castle B was. A better headgear item, the Cabacete (+23 DEF for 3,800 G), and better leg guards, the Silver Boots (+20 for 2,800 G), are first available here. A Magic Necklace is also exclusively available here for a modest INT boost of +5 for 5,000 G.
Luminous Cavern (Castle A)
The second Luminous Cavern shop is also found only when Juste has an odd number Level (that is, the last digit of the player's current Level should end in either 1, 3, 5, 7 or 9). It contains the most expensive item and strongest armor in the game, the Ceramic Mail, for 15,000 G for a +90 DEF boost. It also has the Pot Helm, which is only slightly better than the Cabacete at 4,400 G for +24 DEF. The rest of the items are available in earlier accessible shops.
Entrance
The shops at the Entrance are only available if the player is at Level 50 or greater. They are the most accessible shops, being placed next to a Save Room, Warp Zone, and portal. Here, the player can find all of the consumable items, as well as many strong ones not found elsewhere, including an Elixir which replenishes all the player's life (800 G), Big Mana Prism which replenishes a lot of MP (250) and the Medicine Jar from the original Castlevania, which makes the player invisible (and invincible) to enemies for a short period of time (10,000 G). The strongest headgear (Platinum Crown, +30 DEF, 9,999 G) and the strongest leggings (Platinum Shoes, +25 DEF, 5,000 G) in the game can only be found in this shop. The Red Silk Hat is perhaps even better than the Platinum Crown in that it gives an INT boost of 5 in addition to its +25 DEF for 9,800 G. The Infinite Boots allow Juste to jump as many times as he'd like in the air for 12,000 G.

Wares[]

Items sold by the Merchant
Location/Castle Area Use Items Body Armor Head Gear Leg Protection Arm Protection Goods
Castle Treasury (B) Potion - 80
Anti-venom - 20
Uncurse Potion - 20
Castle Map 2 - 105
Casual Wear - 98
Rubber Armor - 250
Plate Coat - 800
Cloth Helmet - 160 Shin Guards - 140 None None
Luminous Cavern (B) Potion - 80
Anti-venom - 20
Uncurse Potion - 20
Casual Wear - 98
T-Shirt - 199
Rubber Armor - 250
Plate Coat - 800
Cloth Helmet - 160
Sallet - 340
Shin Guards - 140 None None
Clock Tower (A & B) Potion - 80
High Potion - 200
Anti-venom - 20
Uncurse Potion - 20
Mana Prism - 250
Plate Coat - 800
T-Shirt - 199
Cuirass Armor - 1,200
Ramail Coat - 1,005
Sallet - 340
Greek Helm - 750
Piros Helm - 1,050
Armet - 1,800
None None Bangle - 550
Velvet Cloak - 1350
Top Floor (B) Potion - 80
Anti-venom - 20
Uncurse Potion - 20
T-Shirt - 199
Rubber Armor - 250
Plate Coat - 800
Cuirass Armor - 1,200
Ramail Coat - 1,005
Cloth Helmet - 160
Sallet - 340
Greek Helm - 750
Piros Helm - 1,050
Shin Guards - 140 None Bangle - 550
Nova Ring - 5,000
Top Floor (A) Potion - 80
High Potion - 200
Anti-venom - 20
Uncurse Potion - 20
Ramail Coat - 1,005
Heavy Armor - 2,000
Piros Helm - 1,050
Armet - 1,800
Barrel Helmet - 2,300
Morion - 3,000
Greaves - 1,700 Bloody Glove - 2,100 Velvet Cloak - 1,350
Aurora Ring - 5,000
Castle Treasury (A) Potion - 80
High Potion - 200
Anti-venom - 20
Uncurse Potion - 20
Heavy Armor - 2,000 Armet - 1,800
Barrel Helmet - 2,300
Morion - 3,000
Cabacete - 3,800
Greaves - 1,700
Silver Boots - 2,800
Bloody Glove - 2,100 Velvet Cloak - 1,350
Bangle - 550
Magic Necklace - 5,000
Luminous Cavern (A) Potion - 80
High Potion - 200
Anti-venom - 20
Uncurse Potion - 20
Heavy Armor - 2,000
Battle Armor - 6,000
Ceramic Mail - 15,000
Barrel Helmet - 2,300
Morion - 3,000
Cabacete - 3,800
Pot Helm - 4,400
Greaves - 1,700
Silver Boots - 2,800
Bloody Glove - 2,100 Velvet Cloak - 1,350
Entrance (A & B) Potion - 80
High Potion - 200
Elixir - 800
Mana Prism - 250
Big Mana Prism - 1,000
Anti-venom - 20
Uncurse Potion - 20
Medicine Jar - 10,000
None Red Silk Hat - 9,800
Platinum Crown - 9,999
Platinum Shoes - 5,000
Infinite Boots - 12,000
None None

Jewels[]

Like with the Master Librarian from Symphony of the Night, jewels are the only items salable to the Merchant, which he will trade for Gold. The jewels are worth the following:

Quotes[]

  • When pointing to the "Buy" menu option, the merchant says: "Please purchase something from me. You do have money, don't you?"
  • When pointing to the "Sell" menu option, the merchant says: "If you show me something of value, I may trade a bit of coin for it."
  • When pointing to the "Exit" menu option, the merchant says: "So, you are done with your business with me?"
  • If the player exits the Merchant's menu screen and then returns to talk to him, he says: "Oh? Did you forget something?"
  • Every time the player first enters the Merchant's room (after the first time), he will say: "So we meet again. I'm glad to see you're all right. What can I do for you?", and then the Merchant menu will appear.

Gallery[]

Trivia[]

  • His fate after the destruction of the castle is unknown.
  • He is the only merchant in the Castlevania series who appears in more than one place, rather than having a stationary shop the player needs to go every time.
  • The last digit numbers of Hearts and Level the player needs, as well as the Noon Star conditions to unlock the shops, are graphically hinted in the background of each shop room, on the lower right. The only exception is the "Level 50 or greater" condition, which is instead displayed only as a series of question marks.

See also[]

Castlevania: Harmony of Dissonance
Characters
Protagonist
Juste Belmont
Supporting cast
Maxim KischineLydie ErlangerMerchant
Antagonists
DeathDracula Wraith
Cameo
Simon Belmont
Bosses
TalosGiant BatLiving ArmorSkull KnightGolemMinotaurDevilGiant MermanMax SlimerPeeping BigLegion (saint)ShadowPazuzuMinotaur Lv2Legion (corpse)Cyclops
Areas
EntranceMarble CorridorThe Wailing WayShrine of the ApostatesRoom of IllusionCastle TreasurySkeleton CaveLuminous CavernChapel of DissonanceSky WalkwayAqueduct of DragonsClock TowerCastle Top Floor
Music
Successor of FateOriginal Soundtrack CD
Guides
Bradygames guideFutabasha guideNTT Pub guide
Archives
InventoryBestiaryMaxim ModeVoice Translations
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