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Malphas (also called Karasuman or Feather Demon) is a crow demon. He tends to flap his wings and ascend in the air, gathering energy as he does so. He then releases an attack which can consist of razor-sharp feathers, a barrage of crows, or dark energy being emitted from its body.

Origins

Malphas is described in the Ars Goetia as a "Prince of Hell", commanding forty legions of demons. He appears as a crow, but if requested, will instead resemble a man with a hoarse voice. Malphas specializes in the construction of houses and towers, knowledge of enemies' thoughts, and bestowing familiars. He will attempt to deceive his conjurer, however, and must be treated carefully.

Game Specific Information

Castlevania: Symphony of the Night

In the Castlevania series, Malphas first appeared in Symphony of the Night, and was called Karasuman (crow man) in the American version, likely to avoid religious controversy (note that Biphron, Ukoback and Legion also had different names, although Beelzebub remained unchanged). He is the boss of the Clock Tower and fights in the same room where Richter faced Shaft Ghost in Rondo of Blood. Several Malphai appear as regular enemies later on in Death Wing's Lair.

Malphas fights in three ways. After unfolding his wings on the ground, he will draw the essences of many demon crows inside him and unleash them in a massive wave. His second attack is to fly into the air and fire spreading, directed feathers. Malphas can also fire energy spheres, although this attack is not seen as often. However, Malphas is slow to attack, and easy to knock off balance, and thus he is one of the easier bosses of the game.

Castlevania: Harmony of Dissonance

In Harmony of Dissonance, there is a remarkably similar enemy called the Feather Demon. It does not use Malphas' raven attack, but it is obviously the same type of creature, only redone for the sake of the Game Boy Advance's lower technology.

Castlevania: Aria of Sorrow

Malphas makes a cameo in Aria of Sorrow, as his soul is the one that gives Soma the ability to double jump. However, Malphas himself does not actually appear in the game.

Castlevania: Dawn of Sorrow

Malphas makes a proper return as a boss in Dawn of Sorrow in the Dark Chapel, in which he guards the double jump ability. Oddly enough, Malphas is the only boss aside from Menace that doesn't appear in Boss Rush Mode.

Castlevania: Portrait of Ruin

Several Malphai appear as ordinary enemies later in the game in Portrait of Ruin.

Castlevania: Lords of Shadow

Main article: Crow Witch Malphas.

Enemy Data

Enemy Data: Malphas
Image Name - Game
Description
Statistics Items Location Notes
Karasuman 87. Karasuman (Malphas) - Symphony of the Night [ edit ]
Demon Lord of Ravens. Strong: Dark
Level: 22
HP: 500
Exp: 1,000
Drop: Resist Dark, Ring of Feanor
Guard: Life Vessel
Clock Tower, Death Wing's Lair
Featherdemon 52. Feather Demon (jpn) - Harmony of Dissonance [ edit ]
' Strong: Wind
Level: 23
HP: 272
Exp: 150
Common Drop: Barbuta
Rare Drop: Ramail Coat
Castle A: Clock Tower
Castle B: Castle Treasury, Entrance
Malphas 104. Malphas (jpn) - Dawn of Sorrow [ edit ]
A black demon that is accompanied by crows. Weak: Holy
HP: 1,200
MP: 800
Exp: 1,500
Atk: 52
Timestop: Unaffected
Soul: Double Jump
The Dark Chapel
Malphas 82. Malphas (jpn) - Portrait of Ruin [ edit ]
A black demon that is accompanied by crows. Weak: Fire, Holy
HP: 666
Exp: 573
Skill Pt: 12
Dark Academy, 13th Street, Nest of Evil
Karasuman  - Encore of the Night [ edit ]
' HP: 950
Exp: +1 level
Steal: ~32S
Clock Tower
CrowWitchMalphas Crow Witch Malphas  - see also Malphas - Lords of Shadow [ edit ]
It is said that this monster was once a beautiful woman, a Witch who inhabited the mountains that surrounded the fortress. (...) Strong: Dagger ×3, Fairy ×3, Holy Water ×3
Weak: Crystal
Size: Giant
Difficulty: High
The Crow Witch (Chapter 4)

Soul Data

Item Data: Malphas
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Silver Souls Malphas - Double Jump - Aria of Sorrow
  Ability Soul - Soma
[edit]
Jump again in mid-jump. (While in mid-jump, you can jump again.) Find: Study

Trivia

  • Malphas can perform an attack similar to the Holy Lightning spell performed by members of the Belnades Clan. At some point while confronting him, he may hover in the air and slowly build up energy. After enough energy has been gathered, he will unleash four giant electrical spheres which will travel in an arcing pattern, and which also have homing properties (although very slightly).

References

Template:SOTN

Castlevania: Dawn of Sorrow
Characters
Protagonists
Soma CruzMina HakubaJulius BelmontYoko BelnadesGenya Arikado (Alucard) • Hammer
Antagonists
Celia FortnerDario BossiDmitrii BlinovSoma Cruz (Julius Mode)
Bosses
Flying ArmorBaloreMalphasPuppet MasterRahabGergothZephyrBat Company
ParanoiaAguniAbaddonDeathMenace
Areas
The Lost VillageWizardry LabGarden of MadnessThe Dark ChapelDemon Guest HouseCondemned Tower
Cursed Clock TowerSubterranean HellSilenced RuinsThe PinnacleMine of JudgmentThe Abyss
Music
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Guides
Castlevania: Dawn of Sorrow - The Official Strategy Guide
Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide
Archives
BestiaryInventoryJulius ModeVoice Translations
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