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Magic Book
Redirected from Magic Tome
Magic books are books containing the secrets of magic, weaponry, or literature. They can be used by a hero to summon some kind of magical effect, weapon, or creature out of its pages. They can also be enemies that move on their own, which can summon those things as well.
The first spellbooks found in Castlevania were those used by the Belnades family and their relatives. Sypha Belnades could use a different spell book to perform a fire, ice, or lightning spell as a subweapon. Juste Belmont could use them to power up his subweapons and give them an elemental effect. Charlotte Aulin used them to summon different kinds of weapons or creatures as her primary weapon. Little Witch used them as a blunt object that she could swing around as her primary weapon.
Self propelled floating enemy books first appeared in Super Castlevania IV, which could "flap" their pages to hover over the ground, and then make swooping attacks to Simon. The spellbooks in Castlevania: Symphony of the Night moved slowly off of the shelf and would open to reveal a skull. The Magic Tome would instead summon weapons. A Super Castlevania IV-like spellbook can also be found on the Ouija Table that makes up the Poltergeist enemy in Castlevania: Circle of the Moon.
Castlevania: Bloodlines
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Spell books are hidden items in Castlevania: Bloodlines. They are found in breakable walls.
Collecting a spell book will cause one of two different effects which happen at random; either the player will get thirty jewels in one sitting or a third Coat of Arms power-up effect, powering up his main weapon to its fourth degree. The Bloodlines booklet claims that the spell book could be either a "help or hindrance", but both effects seem to benefit the player regardless, so it is unknown what the manual writers had in mind when they described it as such.
Gallery
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Enemy Data
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| Enemy Data: Magic Books | |||||
|---|---|---|---|---|---|
| Image | Name (JPN Name) /Game | Description | Statistics | Items | Location |
| | 45. Spellbook Super Castlevania IV | ' | HP: 16 Exp: 100 Atk: 3 | 7. Unliving Quarters | |
| | 40. Spellbook (Curse Code) Symphony of the Night | Book of beginner's spells. | Strong: Hit Weak: Fire Level: 10 HP: 26 Exp: 30 | Drop: $1000, Pentagram | Long Library |
| 50. Magic Tome (Weapons Dictionary) Symphony of the Night | Book of ancient weapons. | Strong: Hit Weak: Fire Level: 12 HP: 22 Exp: 35 | Drop: $2000, Saber | Long Library |
| Poltergeist Castlevania: Circle of the Moon | ' | |||

