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Magic Book

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Reaperx68-1- The name or term "Magic Book" refers to more than one character or idea. For a list of other meanings, see Magic Book (disambiguation).

Magic Book
CV IV Spellbook
Spellbook's artwork from the All About Akumajō Dracula guide
Japanese Name
Curse Code
Weapons Dictionary
Alternate Names
Magic Tome, Spellbook
Swoops at enemies
Spawns weapons or skulls from its pages
Common folklore

Magic Books are tomes containing the secrets of magic, weaponry or literature. They can be used by a hero to summon some kind of magical effect, weapon or creature out of its pages. They can also be enemies that move on their own and which can summon those objects as well.

General InformationEdit

The first spellbooks found in Castlevania were those used by the Belnades family and their relatives. Sypha Belnades can use different spellbooks to perform either Fire, Ice or Lightning spells as sub-weapons in Dracula's Curse. Juste Belmont can use them to power up his sub-weaponry and give them an elemental effect. Charlotte Aulin can use them to summon different kinds of weapons or creatures as her primary means of attack. Little Witch uses them as a blunt object which she can swing around as her primary weapon.

Self-propelled floating enemy books first appeared in Super Castlevania IV, which could "flap" their pages to hover over the ground and then make swooping attacks on Simon. The Spellbooks from Symphony of the Night move slowly off of their shelves and open their pages to reveal a skull. Magic Tomes will summon weapons instead.

A Super Castlevania IV-like spellbook can also be found on the Ouija Table that makes up the Poltergeist enemy in Circle of the Moon.

Game Specific InformationEdit

Castlevania III: Dracula's CurseEdit

Main article: Magic Book (Dracula's Curse)

Castlevania: BloodlinesEdit

Main article: Spell Book (Bloodlines)

Castlevania: Portrait of RuinEdit

Main article: Tome

Enemy DataEdit

Enemy Data: Magic Book
Image Name - Game
Statistics Items Location
Pbook 45. Spellbook  [ edit ]
Super Castlevania IV
' HP: 16
Exp: 100
Atk: 3
7. Unliving Quarters
Spellbook-sotn 40. Spellbook  (Curse Code) [ edit ]
Symphony of the Night
Book of beginner's spells. Strong: Hit
Weak: Fire
Level: 10
HP: 26
Exp: 30
Drop: $1,000, Pentagram
Long Library
Magictome-1- 50. Magic Tome  (Weapons Dictionary) [ edit ]
Symphony of the Night
Book of ancient weapons. Strong: Hit
Weak: Fire
Level: 12
HP: 22
Exp: 35
Drop: $2000, Saber
Long Library
Poltergeist Poltergeist (jpn) [ edit ]
Circle of the Moon (Strategy)
' Strong: Darkness
HP: 105
Exp: 510
Atk: 360
Def: 380
Common Drop: Cursed Ring (2%)
Rare Drop: Mind High (0.6%)
Underground Warehouse

Item DataEdit

Item Data: Magic Book
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Spell Book (Mystery Book) - Bloodlines
Either a help or a hindrance, only the Spirits know for sure. John Morris, Eric Lecarde  Effect: Coat of Arms or Red Jewel +30


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