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|The name or term "Magic Book" refers to more than one character or idea. For a list of other meanings, see Magic Book (disambiguation).|
Magic Books are tomes containing the secrets of magic, weaponry or literature. They can be used by a hero to summon some kind of magical effect, weapon or creature out of its pages. They can also be enemies that move on their own and which can summon those objects as well.
The first spellbooks found in Castlevania were those used by the Belnades family and their relatives. Sypha Belnades can use different spellbooks to perform either Fire, Ice or Lightning spells as sub-weapons in Dracula's Curse. Juste Belmont can use them to power up his sub-weaponry and give them an elemental effect. Charlotte Aulin can use them to summon different kinds of weapons or creatures as her primary means of attack. Little Witch uses them as a blunt object which she can swing around as her primary weapon.
Self-propelled floating enemy books first appeared in Super Castlevania IV, which could "flap" their pages to hover over the ground and then make swooping attacks on Simon. The Spellbooks from Symphony of the Night move slowly off of their shelves and open their pages to reveal a skull. Magic Tomes will summon weapons instead.
Game Specific InformationEdit
- Main article: Magic Book (Dracula's Curse)
- Main article: Spell Book (Bloodlines)
- Main article: Tome
|Enemy Data: Magic Book|
|Image||Name - Game|
|'|| HP: 16|
| 7. Unliving Quarters|
|Book of beginner's spells.|| Strong: Hit|
| Drop: $1,000, Pentagram|| Long Library|
|Book of ancient weapons.|| Strong: Hit|
| Drop: $2000, Saber|| Long Library|
|'|| Strong: Darkness|
| Common Drop: Cursed Ring (2%)|
Rare Drop: Mind High (0.6%)
| Underground Warehouse|
|Item Data: Magic Book|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Either a help or a hindrance, only the Spirits know for sure.||John Morris, Eric Lecarde|| Effect: Coat of Arms or Red Jewel +30|