Fandom

Castlevania Wiki

Luck

5,171pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Luck is a statistic found in the Castlevania series. The higher the luck, the more likely an enemy will drop certain items. It also may effect the frequency of critical hits, which deal much higher damage to an enemy than normal. There also may be some items that activate more frequently depending on your luck.

Luck Related ItemsEdit

The following is a list of items and powers that affect luck in different Castlevania games. Please note that for the purpose of this list, an "armor" is considered any equipment that is not a weapon that you can only equip one of at a time. An "accessory" is considered any equipment that is not a weapon which you can equip two of at the same time if you had two of it.

Increase Only LuckEdit

When Equipped (Accessory)Edit

When Equipped (Armor)Edit

When Equipped (Power)Edit

While Activated (Consumes Resources)Edit

When Charged (Consumes Resources, temporary)Edit

  • LUCK Boost (PoR) - Boost LUCK temporarily - LCK +30 (half charged) or +60 (fully charged), consumes 10 MP.

When Used (Consumes Resources, temporary)Edit

  • Felicem Fio (OoE) - Increases LUCK .uses 80 MP, LCK + #of hours of gameplay. lasts for a while.

When Used (One time only)Edit

  • Luck Potion (SotN) - Temporarily raises LCK [use]. LCK +20.

When Multiple Items are EquippedEdit

When Turned OnEdit

When PossessEdit

  • Vic Viper (PoR) - LCK +50 (to obtain, beat hard mode level 50 cap or lower).

Increase Luck and Chances Something Will HappenEdit

When Equipped (Accessory)Edit

  • Heart Pendant (AoS, DoS) - A heart shaped pendant. Increases chances and size of randomly dropped hearts. LCK +1.
  • Rare Ring (AoS, DoS) - A ring that raises the appearance of rare items. LCK +5.
  • Thief Ring (OoE) - Increases the drop rate of rare items. LCK +7.
  • Soul Eater Ring (AoS, DoS) - A ring that increases the appearance of souls. LCK +5.

Increase Luck at Expense of Other StatisticsEdit

When Equipped (Accessory)Edit

  • Luck Ring (CotM) - Luck increases while equipped. DEF -10, INT -10, LCK +50.
  • Gambler Armband (CotM) - Luck increases greatly while equipped. STR -25, DEF -25, INT -25, LCK +100.
  • Fool Ring (OoE)- Ring of "The Fool". LCK +7, STR -3, CON -3, INT -3, MND -3.

Increase Luck With Other Stats Roughly EvenlyEdit

When Equipped (Armor)Edit

  • Three 7s (DoS) - Clothes that summon luck. CON +7, INT +7, LCK +7.
  • Royal Crown (PoR) - A crown encrusted with precious jewels from all over the world. DEF +2, INT +2, MND +2, LCK +2.
  • Royal Crown (OoE) - A jewel-encrusted tiara. DEF +5, STR +5, CON +5, INT +5, MND +5, LCK +5.

When Equipped (Accessory)Edit

When Equipped and Conditions MetEdit

  • Moonstone (SotN) - Improves status after sunset - ATK +5, STR +5, DEF +2, CON +5, INT +5, LCK +5.
  • Sunstone (SotN) - Improves status after sunrise - ATK +5, STR +5, DEF +2, CON +5, INT +5, LCK +5.
  • Star Bracelet (CotM) - Its dark power depends on which arm it is on. STR +25 (left), DEF +25 (right), INT +25 (left), LCK +25 (right).
  • Double Grips (CotM) - Their power is released when both are equipped. STR +75, DEF +75, INT +75, LCK +75.

When Activated (Consumes Resources)Edit

  • Blessed Wings (Flying Humanoid Soul) (DoS) - Increases luck and intelligence greatly, but consumes MP very quickly (15 MP/Sec) and cannot be deactivated without switching soul set.

When Charged (Consumes Resources, temporary)Edit

  • Sky Fish Soul (AoS) - While praying, both STR and LCK increase for a moment. (60 MP/Sec) The longer you pray (use MP), the higher your STR and LCK are afterward (up to 150 STR boost and 300 LCK boost).
  • ALL Boost (PoR) - Boost all status attributes temporarily. STR/CON/INT/MND/LCK +7 (half charged) or +15 (fully charged), consumes 30 MP.

Increase Luck With Other Stats UnevenlyEdit

When Equipped (Accessory)Edit

  • Moon Brooch (PoR) - An elegant brooch that shines with the light of the moon. DEF +3, LCK +5.

Defensive Equipment with Luck BoostEdit

When Equipped (Accessory)Edit

When Equipped (Armor)Edit

Defensive Equipment with Even Multiple Stat BoostEdit

When Equipped (Armor)Edit

  • Shinning Armor (CotM) - STR +10, DEF +500, INT +10, LCK +10.
  • Kaiser Mail (HoD) - DEF +75, STR +5, INT +5, LCK +5.
  • Europa's Dress - A beautiful one-piece dress blessed by a goddess. STR +3, DEF +23, CON +3, INT +3, MND +3, LCK +3.
  • Robe Decollete - An elegant dress for the most formal of events. DEF +30, INT +5, MND +5, LCK +5.
  • Dracula's Tunic (AoS, DoS) - A tunic imbued with Dracula's powers. ATK +6 (AoS), DEF +41(AoS)/+44(DoS), STR +6, DEF +6, CON +6, INT +6, LCK +6.
  • Arachne Hennin (PoR) - A beautiful hat created by Arachne the weaver. DEF +7, INT +3, MND +3, LCK +3.
  • Artemis Shoes (PoR) - Shoes bless by a goddess. DEF +4, INT +2, MND +2, LCK +2.

Defensive Equipment with Uneven Multiple Stat BoostEdit

When Equipped (Armor)Edit

  • Soldier Fatigues (CotM) - STR +50, DEF +120, LCK +10.
  • Rainbow Robe (CotM) - DEF +140, INT +250, LCK +15.
  • Death's Robe (AoS) - Robe once worn by Death himself. ATK +3, DEF +44, STR +4, CON +4, INT +13, LCK +13.
  • Garbo Hat (OoE) - An elegant hat, in a style actresses will wear one day. DEF +5, INT +2, MND +2, LCK +3.
  • Sequined Dress (OoE) - A dress embroidered with dazzling sequins. DEF +12, INT +3, MND +7, LCK +2.
  • Robe Decollete (OoE) - This luxurious formal dress will have everyone talking. DEF +32, INT +6, MND +30, LCK +5.

Offensive Equipment with Small Luck BoostEdit

When Equipped (Weapon)Edit

  • Joyeuse (DoS)- An extravagantly beautiful sword. ATK +43, LCK +5.
  • Death's Sickle (AoS)- Soul-hunting scythe of Death. ATK +130, LCK +13.

Multiple Stat Increases with Small Luck BoostEdit

When Equipped (Accessory)Edit

  • Ancient Belt (AoS) - ATK +1, DEF +7, STR +1, CON +5, LCK +1.
  • Ring of Feanor (SotN) - Increases overall strength. ATK +8, STR +7, DEF +3, CONT +7, LCK +2.
  • Ring of Varda (SotN) - Golden ring to rule over all! ATK +40, STR +30, DEF +14, CON +10, LCK +5.

Increase Luck A Little But With Another Primary EffectEdit

When Equipped (Accessory)Edit

  • Night Goggles (HoD) - Used to see further in dark rooms. INT +2, LCK +1.
  • Chaos Ring (AoS)- Contains the power of chaos. Infinite MP. ATK +1, DEF +2, STR +1, CON +1, INT +1, LCK +1.
  • Gambler Glasses (DoS) - Enable the wearer to see enemy drop percentages. LCK +2.
  • Queen of Hearts (OoE) - This unique helmet reduces heart consumption by half. ATK +10, DEF +12, STR +7, INT +7, LCK +7.

Reduce Luck Greatly But Gain Other Stats EvenlyEdit

When Equipped (Accessory)Edit

  • Cursed Ring (CotM) - Luck decreases greatly while equipped. STR +30, DEF +30, LCK -100.
  • Skull Ring (PoR) - A ring that curses the wearer. STR +6, CON +6, INT +6, MND +6, LCK -13.

Reduce Luck But Gain Other Stats UnevenlyEdit

When Equipped (Accessory)Edit

When Equipped (Armor)Edit

Gain High Stat But Reduce Others EvenlyEdit

When Equipped (Armor)Edit

When Equipped (Accessory)Edit

  • Strength Ring (CotM) - Strength increases while equipped. STR +50, DEF -10, LCK -10.
  • Hard Ring (CotM) - Defense increases while equipped. STR -10, DEF +50, LCK -10.
  • Intelligence Ring (CotM) - Intelligence increases while equipped. STR -10, INT +50, LCK -10.
  • Strength Armband (CotM) - Strength increases greatly while equipped. STR +100, DEF -25, INT -25, LCK -25.
  • Defense Armband (CotM) - Defense increases greatly while equipped. STR -25, DEF +100, INT -25, LCK -25.
  • Sage Armband (CotM) - Intelligence increases greatly while equipped. STR -25, DEF -25, INT +100, LCK -25.
  • Stone Mask (PoR) - DEF +13, INT -3, MND -3, LCK -3.

Reduce Luck in Exchange for Another BenefitEdit

When Equipped (Accessory)Edit

  • Blood Cloak (SotN) - Converts damage to hearts. DEF +1, CON +4, LCK -1.
  • Duplicator (SotN) - Duplicates [use] items. CON -10, INT -10, LCK -10, DEF -28.
  • Tower Ring (OoE) - Ring of "The Tower". Less likely to be blown away. STR -10, CON -10, INT -10, MND -10, LCK -10.
  • Bear Ring (CotM) - Ring with the curse of the bear. STR -100, DEF -100, INT -100, LCK -100. Turn into a bear with the Pluto Card + Black Dog Card combo.

Items that Depend on LuckEdit

  • Talisman (SotN) - May absorb damage taken (Talisman destroyed when it absorbs damage).

Modes of Play Affecting LuckEdit

  • Luck Mode (SotN) - Start new game with the name " X-X!V''Q ". Start with HP=25, MaxHearts=5, STR=1, CON=0, INT=0, LCK=99 and a Lapis Lazuli.
  • Thief Mode (CotM) - Start a new game after beating Shooter Mode and enter the password "DAGGER". Luck is much higher, but everything else is lower.

Also on Fandom

Random Wiki