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Statistics in Curse of DarknessEdit
(On submenus, description from Castlevania Curse of Darkness English Manual)
- Level (LV) - Current experience level.
- Hit Points (HP) - Hector's health. If this reaches 0, the game is over.
- Attack Power (ATK) - Total attack power. Combines Hector's innate attack and I.D. enhancement
- Defense Power (DEF) - Total defense power. Combines Hector's innate defense and I.D. enhancement
- Strength (STR) - Strength
- Constitution (CON) - Constitution. Determines recovery time when poisoned or cursed. The higher the number, the faster the recovery time.
- Luck (LCK) - Luck. Determines your chance of finding rare items.
- Experience (EXP) - Current experience points.
- Next (NEXT) - EXP required to reach the next level.
- Gold (GOLD) - The amount of gold on hand.
- Time (TIME) - The time played.
- Resistance to Poison (Poison) - Resistance to poison attacks.
- Resistance to Curse (Curse) - Resistance to curse attacks.
- Resistance to Stone (Stone) - Resistance to stone attacks.
- Resistance to Paralyze (Paralyze) - Resistance to paralyze attacks.
- Resistance to Fire (Fire) - Resistance to fire attacks.
- Resistance to Ice (Ice) - Resistance to ice attacks.
- Resistance to Thunder (Thunder) - Resistance to thunder attacks.
- Resistance to Wind (Wind) - Resistance to wind attacks.
- Resistance to Earth (Earth) - Resistance to earth attacks.
- Resistance to Light (Light) - Resistance to light attacks.
- Resistance to Dark (Dark) - Resistance to dark attacks.
Innocent Devil StatisticsEdit
- Level (LV) - Current level of Innocent Devil
- Heart Total (Heart Symbol) - Current heart total. Hearts decrease as the I.D. takes damage or uses a special ability. The I.D. will no longer be able to do anything if its heart total reaches 0. Collect a certain amount of hearts to restore the I.D. to its material form.
- Attack Power (ATK) - I.D. attack power
- Defense Power (DEF) - I.D. defense power
- Magical Attack Power (MAG) - I.D. magical attack power
- Agility (AGL) - I.D. agility
- Strength Boost (+ STR) - Strength boost added to Hector
- Constitution Boost (+ CON) - Constitution boost added to Hector
- Luck Boost (+ LCK) - Luck boost added to Hector
- Eat (EAT) - The number of evolution crystals given to the Innocent Devil, broken down by Sword/Axe/Spear/Knuckle/Special. The evolution route will be determined by the most accumulated evolution crystal type.
- Experience (EXP) - Accumulated experience points
Statistics in Portrait of RuinEdit
(On submenus, name from Castlevania Portrait of Ruin English Manual)
- Attack Power (ATK)
- Defense (DEF)
- Strength (STR)
- Constitution (CON)
- Intelligence (INT)
- Mind (MND)
- Luck (LCK)
Those parameters are shared by both characters.
- Play Time (TIME) - Current play time
- Game Completion Rate (RATE) - Game completion rate
- Experience (EXP) - Experience earned
- Experience Needed (NEXT) - Experience needed to level up
- Gold (GOLD) - Current money
- Level (LV) - Characters' current level
- Hit Points / Maximum Hit Points (HIT) - Current and maximum hit points
- Magic Points / Maximum Magic Points (MP) - Current and maximum magic points
- Total Kills (TOTAL KILLS) - Total number of enemies defeated