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Legion
| Legion | |
| | |
| Japanese Name | レギオン |
|---|---|
| Alternate Names | Granfaloon |
| Game Appearances |
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| Abilities | |
| Monster Type | |
| Mythical Lore Origins | |
Legion is a recurring boss prevalent among newer Castlevania games. The general design is a floating sphere composed of numerous featureless humanoid bodies that acts as a shell concealing a center core of varying identity.
The boss has appeared in the following games:
- Symphony of the Night
- Harmony of Dissonance
- Aria of Sorrow
- Curse of Darkness
- Portrait of Ruin
- Harmony of Despair (dlc)
Additionally, Legion appears as an enemy in Circle of the Moon.
The origin of Legion's design is a biblical account of a large number of demons who possessed a man. Thus, from the concept of being "composed of many" came the design of the shell composed of some large number of human bodies.
Generally speaking, the shell has to be defeated by repeated strikes before the core is exposed, and only by damaging the core can the boss be defeated.
Contents |
Castlevania: Symphony of the Night
Edit
In Symphony of the Night, the shell has nine parts (arranged like spaces on a tic-tac-toe board), and destroying the center part (which covers the core) is sufficient to allow the player to damage the core. The shell "attacks" by dropping bodies which fall to the ground and then walk toward Alucard like zombies, and occasionally, if Alucard is closest to an undestroyed portion of the shell, lets out a growl and then scream followed by a shower of bodies that do not form zombies raining upon Alucard. If the portion of the shell Alucard is closest to is destroyed, then the one of the eight tentacles of the core fires off a powerful laser instead. Legion can be destroyed without first destroying all nine shell parts (eight 2D directions and one directly covering the core), but if all shell parts are destroyed, then in between single laser shots, Legion's tentacles fire off sets of homing laser shots that are extremely difficult to avoid. Legion is found as the boss of the Catacombs.
Castlevania: Harmony of Dissonance
Edit
In Harmony of Dissonance, there are two Legions:
- Legion (Saint)
- Legion (Corpse)
The first, "Legion (Saint)", is found in the Sky Walkway in Castle B, and is similar to the Symphony Legion, but only has four parts, and destroying any one of them will expose the core. It apparently floats in mid-air using a pair of angelic wings (only a graphical feature, not gameplay-relevant). Also, Legion (Saint) does not drop bodies, but only occasionally produces a smaller version of itself which flies over to the player for contact damage and inflicting curse status. Destroying the shells reveals a small core with three tentacles (that looks like a enemy in the final level of Gradius III) which can periodically shoot dashed laser beams.
The second, "Legion (Corpse)", is found in the Skeleton Cave (a Catacombs-like area) in Castle A (it's the Skeleton Cave you hit later). Instead of a shell of bodies, this Legion is protected by a shell of bones, mostly human skulls--a shell that is actually indestructible. However, hitting this shell sufficiently causes it to open, and reveal a bobbing-head skeleton at the bottom of it (along with a graphical touch of flies escaping), and this skeleton is its actual weakness. The skeleton must be hit repeatedly quickly enough or the creature will attempt to re-close itself. If the shell is to any degree open, it will also drop strange-looking maggots that crawl slowly along the ground toward the player-character. Also, notably, even well-into its death animation, it stays on-screen, damaging the player-character if it touches (contact confers curse status as well as damage to Juste Belmont and Maxim Kischine; Simon Belmont cannot be cursed).
Aria of Sorrow
Edit
In Aria of Sorrow, Legion returns to being a ball of bodies, and is located in the Catacombs. The chain of featureless humanoid bodies walking toward the center room leads to Legion, which occupies a large, square room with a smaller square box in its center. Legion first floats out of the box, then slowly chases Soma around the square "ring" between the walls of the room and the center box, occasionally dropping a few bodies when in horizontal passages. It has four shell parts and a center core, but notably, the center core can be damaged even before any shell part has been destroyed. While Soma isn't required to destroy the shell before the core, it is the only way to earn the Legion soul. If all the shell parts are destroyed, the core is revealed--a golden cage containing a fetus, with three tentacles. The tentacles act like those in Harmony's Legion (Saint), and the core continues to chase the player around the ring, but it can also retract its tentacles and bounce between the walls, moving much faster than when floating. Its death animation is most notable; the cage breaks, revealing what appears to look like a human infant, but it disappears shortly afterwards. Some players see this as foreshadowing of Curse of Darkness's Legion.
Curse of Darkness
Edit
In Curse of Darkness, Legion, when defeated, releases a creature known as "Nuculais". The Legion is fought in a tall room, seemingly composed of flesh under Garibaldi Temple. The Legion hovers in the middle and is reached by climbing a walkway protruding from the wall. The Legion itself doesn't attack, but zombies will rise from the floor and walkway and explode if they come into contact with Hector, for around 200 damage at level 50.
When the Legion is defeated it releases the Nuculais, which is a giant translucent white humanoid with no organs (except for a heart) that seems to have been corrupted by its early release from the Legion. The Nuculais is one of the hardest bosses in the game and has many attacks, including turning into a mobile pool of lava, throwing the aforementioned explosive zombies at Hector, and a powerful charge attack.
Portrait of Ruin
Edit
Graphically ported from Symphony, in Portrait of Ruin it appears as a boss enemy in the Nation of Fools portrait level of the game. Like its counterparts in previous games, it has a core with many naked men (possibly Homunculus or Zombie enemies) that fall from it and attack the player. Another theory is that Legion is composed of the former inhabitants of the Nation of Fools. This time, Legion has nine parts of body, excluding the core.
In Portrait of Ruin, Legion cannot be defeated without destroying its "body armor". Even if the player concentrates his attack on core, all the bodies will fall anyway, revealing the bare core. In this form, Legion will not only fire the blue lasers well known from other games, but it will also spin slowly and launch some kind of yellow gas under pressure from the tentacles, which is especially hard to avoid.
Enemy Data
Edit
| Enemy Data: Legion | |||||
|---|---|---|---|---|---|
| Image | Name (JPN Name) /Game | Description | Statistics | Items | Location |
| | 98. Granfaloon (Legion) Symphony of the Night | Nightmarish creature. Composed of many. | Strong: Dark Weak: Holy Level: 28 HP: 400 Exp: 3000 | Guard: Life Vessel, Mormegil | Catacombs |
| Legion Circle of the Moon | ' | |||
| 68. Legion (Saint) Harmony of Dissonance | ' | Level: 35 HP: 1920 Exp: 2230 | Castle B: Sky Walkway | |
| | 85. Legion (Corpse) (jpn) Harmony of Dissonance | ' | Level: 43 HP: 4620 Exp: 3388 | Guard: Cipher's Charm | Castle A: Skeleton Cave |
![]() ![]() | 109. Legion Aria of Sorrow | He is many, he is one. | Strong: Dark Weak: Light HP: 5000 Exp: 12000 Timestop: Unaffected | Drop: Nothing Soul: Legion Laser (you need to destroy all 4 parts of shell before killing him) | Underground Cemetery (as a boss) |
| | 148. Legion Lv.52 Curse of Darkness | A seething lump of flesh made from innumerable human sacrifices. Crushes foes with its massive weight. | Strong: Dark Weak: Light Level: 52 HP: 6900 Exp: 0 | Steal: Pizza | Garibaldi Temple |
| | 143. Legion Portrait of Ruin | The one who is many. | HP: 2000 Exp: 4000 Skill Pt: 50 | Nation of Fools | |
| Legion Encore of the Night | ''Abil: Corpse Toss - Turns (unknown formula) of the player's blocks inactive. | HP: 3600 Exp: +1 level | Drop: Twilight Cloak Steal: ~2 gold, 70 silver | Marble Gallery | |
| | 57. Legion Harmony of Despair (dlc) | The one who is many. | Strong: Darkness Weak: Strike, Lightning, Holy | Drop: Globus (Normal and hard Shanoa only) Soul: Red (0.50%) Fire a beam at enemies. | Chapter 8 |
Soul Data
Edit
| Item Data: Legion | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Image | Name (Japanese Name) / Game | Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Legion Harmony of Despair | Fire a beam at enemies. | Red Soul Soma | Attrib: Holy Consume: 20 MP | ATK +13 | Rarity: *** Steal: Legion (0.5%) First Obtained: Chapter 8 | ||||
Trivia
Edit
Legion is considered by many players as one of the more disturbing bosses in the Castlevania series, along with Beezelbub and the Forgotten One.
External Links
Edit
| Characters |
|---|
| Heroes |
| Jonathan Morris - Charlotte Aulin - Wind - Vincent Dorin |
| Villains |
| Brauner - Stella - Loretta - Death - Dracula |
| Lesser Roles |
| Richter Belmont - Maria Renard - Old Axe Armor |
| Bosses |
| Main Game Bosses |
| Dullahan - Behemoth - Keremet - Astarte - Legion - Dagon The Creature - Mummy Man - Werewolf - Medusa |
| Nest of Evil Bosses |
| Balore - Gergoth - Zephyr - Aguni - Abaddon - Doppelganger Fake Trevor, Fake Sypha and Fake Grant |
| Areas |
| Castle Areas |
| Entrance - Great Stairway - Buried Chamber - Tower of Death - Master's Keep - Throne Room |
| Paintings |
| City of Haze - Nation of Fools - Sandy Grave - Forest of Doom 13th Street - Burnt Paradise - Forgotten City - Dark Academy - Nest of Evil |
| Music |
| Castlevania: Portrait of Ruin Original Soundtrack |
| Guides |
| BradyGames Portrait of Ruin Official Strategy Guide - Konami Akumajo Dracula: Gallery of Labyrinth Official Guide |
| Archives |
| Bestiary - Inventory - Sisters Mode - Richter Mode - Old Axe Armor Mode |
| Characters |
|---|
| Heroes |
| Soma Cruz - Mina Hakuba - J./Julius Belmont - Yoko Belnades - Genya Arikado (Alucard) - Hammer |
| Villains |
| Graham Jones |
| Bosses |
| Creaking Skull - Manticore - Great Armor - Big Golem - Headhunter - Death - Legion - Balore - Chaos |
| Areas |
| Castle Corridor - Chapel - Study - Dance Hall - Inner Quarters - Floating Garden - Clock Tower - Underground Reservoir - Underground Cemetery - The Arena - Top Floor - Forbidden Area - Chaotic Realm |
| Music |
| Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
| Guides |
| Futabasha Castlevania: Akatsuki no Minuet Official Guide NTT Pub Castlevania: Akatsuki no Minuet Official Guide |
| Archives |
| Bestiary - Inventory - Julius Mode |
| Playable Characters |
|---|
| Soma Cruz - Alucard - Jonathan Morris - Shanoa - Charlotte Aulin Julius Belmont - Yoko Belnades - Richter Belmont - Maria Renard - Simon Belmont - Getsu Fuma |
| Bosses |
| Starting Bosses |
| Gergoth - Puppet Master - Menace - Brauner - Death - Dracula |
| DLC Bosses |
| Astarte - Legion - Beelzebub - R. The Count - Ryukotsuki |
| Chapters |
| Starting Chapters |
| Ch1. Caught in the Cradle of Decay - Ch2. Lord of Unseen Strings - Ch3. The End of Chaos Ch4. Esquisse of Violence - Ch5. Song of the Unslakable Blade - Ch6. Come, Sweet Hour of Death |
| DLC Chapters |
| Ch7. Beauty, Desire, Situation Dire - Ch8. The One Who Is Many - Ch9. Lord of Flies Ch10. Origins - Ch11. The Legend of Fuma |
| Music |
| Drone - Hymnus - Corpse's Gate - Purple Eyes - Phantom of Fear - Tanz mit einem Clown - Crimson Blood - Ein Weltherrscher - Tractus - Castlevania: Harmony of Despair Original Soundtrack |
| Archives |
| Bestiary - Inventory - Achievements/Trophies |



