In Castlevania: Dawn of Sorrow, Julius Belmont comes to the reflection of Dracula's castle along with Genya Arikado and Yoko Belnades in order to stop Celia Fortner, the leader of a shadow cult, from reviving the Dark Lord. Soma's first encounter with Julius is at The Lost Village, as Julius and Yoko are standing at the edge of a chasm. Julius encourages Soma to leave the castle, due to the fact that he may succumb to his dark nature. Soma refuses, and Julius accepts his determination. He then makes a massive leap across the chasm and continues down the bridge on the other side.
Dialogue[]
Dialogue Data: Julius Belmont | ||
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Image / Participants | Game / Location / Title Details Transcript(s) (click Expand to view when necessary) | |
Story Mode (edit) | ||
Soma Cruz
Yoko Belnades Julius Belmont |
Castlevania: Dawn of Sorrow / The Lost Village / Old Friends Reunited Background Music: Pitch Black Intrusion When: Encounter with Yoko and Julius (At the drawbridge of castle’s entrance) Soma Cruz: Huh? Those two... | |
Soma Cruz |
Castlevania: Dawn of Sorrow / Condemned Tower / The Sealed Floor Background Music: Condemned Tower (In a room below the Condemned Tower) Julius Belmont: ... | |
Soma Cruz
Celia Fortner Genya Arikado Julius Belmont |
Castlevania: Dawn of Sorrow / Cursed Clock Tower / Fourth Encounter with Celia Background Music: Cursed Clock Tower When: Fourth Encounter with Celia (Celia suddenly appears in front of Soma) Soma Cruz: ?! | |
Soma Cruz
Julius Belmont Dario Bossi |
Castlevania: Dawn of Sorrow / Silenced Ruins / A Battle Between Julius and Dario Background Music: Vampire Killer (Julius is on his knees after a battle with Dario) Julius Belmont: Ungh! | |
Genya Arikado |
Castlevania: Dawn of Sorrow / The Lost Village / Bad Ending (Outside the Lost Village) Julius Belmont: So... Soma has become the dark lord. I have no other choice... The battles of the past are to be waged once again... | |
Soma Cruz
Genya Arikado Julius Belmont |
Castlevania: Dawn of Sorrow / Condemned Tower / The Problem of Aging Background Music: Condemned Tower (In a room below the Condemned Tower) Julius Belmont: Break this barrier? It's definitely possible. But there's no guarantee that I'll have energy left to fight. | |
Soma Cruz
Mina Hakuba Genya Arikado Hammer Yoko Belnades Julius Belmont |
Castlevania: Dawn of Sorrow / Outside the Castle / Good Ending Background Music: After Battle ~Blue Memories~ (Soma and Arikado watch the castle crumbling down) Genya Arikado: It's finally over. We're finished here. Let's go. | |
Julius Mode (edit) | ||
Julius Belmont |
Castlevania: Dawn of Sorrow / The Lost Village / Yoko Joins Background Music: Beginning Julius Belmont: Yoko? Yoko Belnades: Julius! How rude of you to just run off without saying a word to me! | |
Julius Belmont |
Castlevania: Dawn of Sorrow / Demon Guest House / Alucard Joins Background Music: Demon Guest House Genya Arikado: You're late, Julius. Julius Belmont: Arikado? Or should it be Alucard? | |
Julius Belmont |
Castlevania: Dawn of Sorrow / The Abyss / Julius vs. Soma Julius Belmont: Soma... It's time I fulfilled my promise to you. Video: |
Julius Mode[]
In Castlevania: Dawn of Sorrow, Julius Mode is unlocked if the player does not equip Mina's Talisman when Celia slays a fake Mina in the Garden of Madness. This causes Soma to succumb to his dark nature and he becomes the new Dark Lord. It will also unlock if the player does wear Mina's Talisman and proceeds to earn the "best" ending. This mode can be selected at the start menu, and the player starts the game as Julius. He is armed with the Belmont heirloom whip, as well as a variety of sub-weapons, which include an Axe, a Holy Water assault that goes along the ground, a Cross Boomerang, and a devastating, multi-hit attack known as Grand Cross.
But unlike Julius Mode in Castlevania: Aria of Sorrow, that version has its own storyline, continuing on after the bad ending, in which Julius aims to keep his promise to Soma to kill him if his dark power ever overcomes him. Also unlike the previous game, Julius can level up and increase his power. Furthermore, he can find two other characters that join his party :
- Yoko Belnades, who uses magical spells similar to those of her ancestor Sypha Belnades.
- Alucard, who handles very similarly to the way he did in Castlevania: Symphony of the Night.
A text dump of Castlevania: Dawn of Sorrow indicates that Hammer was also meant to join Julius in his quest to stop Soma, but this was removed from the final game. Players speculate that Hammer would have controlled similarly to Grant Danasty, to complete the comparison with Castlevania III: Dracula's Curse.
In order to promote team mechanics in Dawn of Sorrow, Julius loses the High Jump ability to Alucard, replacing it with a regular aerial uppercut attack that the player can use as a third jump, and his Omnia Vanitas from Castlevania: Aria of Sorrow is also replaced for the traditional Back Dash move.
Equipment[]
Item Data: Equipment | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Main Weapon | ||||||||
Holy whip | Attrib: Bashing; Slashing (Limp Whip) |
ATK +60 |
Find: Starts with |
Effect: Hold Y for Limp Whip | ||||
Sub-Weapons | ||||||||
Throw an axe upwards. | Attrib: Slashing Consume: 25 MP |
Find: Starts with |
Effect: Arc Throw | |||||
Attrib: Holy Consume: 20 MP |
Find: Starts with |
Effect: Throws a vial of holy water on the ground, with the flame quickly traveling forward. | ||||||
Attrib: Holy Consume: 25 MP |
Find: Starts with |
Effect: Throws a cross boomerang which returns to Julius afterward. | ||||||
Attrib: Holy Consume: 80 MP |
Find: Starts with |
Effect: A flaming holy cross hits enemies near Julius. |
Castlevania: Dawn of Sorrow |
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Characters |
Protagonists |
Soma Cruz • Mina Hakuba • Julius Belmont • Yoko Belnades • Genya Arikado (Alucard) • Hammer |
Antagonists |
Celia Fortner • Dario Bossi • Dmitrii Blinov • Soma Cruz (Julius Mode) |
Bosses |
Flying Armor • Balore • Malphas • Puppet Master • Rahab • Gergoth • Zephyr • Bat Company Paranoia • Aguni • Abaddon • Death • Menace |
Areas |
The Lost Village • Wizardry Lab • Garden of Madness • The Dark Chapel • Demon Guest House • Condemned Tower Cursed Clock Tower • Subterranean Hell • Silenced Ruins • The Pinnacle • Mine of Judgment • The Abyss |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Castlevania: Dawn of Sorrow - The Official Strategy Guide Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide |
Archives |
Bestiary • Inventory • Julius Mode • Voice Translations |