Item Data
Template:Legacy of Darkness Item DataTemplate:Legacy of Darkness Item DataTemplate:Legacy of Darkness Item DataTemplate:Portrait of Ruin Item Data/Alternate ModesItem Data: Holy Water | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Power: Splits the earth under target creature; Comment: Incinerates everything on path | Consume: 1 Heart |
Evolve: Can be powered up with a Double or Triple Shot | ||||||
Inflicts considerable damage | Consume: 5 Hearts |
Buy: 30 Hearts Find: Treasure Chests, Old Crone |
Sequence: Jump + (Left or Right) | |||||
Holy Water disintegrates walls and floors which conceal weapons and items. | Consume: None |
Attack equal to Leather Whip |
Buy: 50 Hearts Find: Jova |
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The Sacred Water flies along an arc until it crashes into the floor, where it spills out and begins to burn, baby burn. | Consume: 1 Heart |
Find: Candle Drop: Any enemy |
Evolve: Can be powered up with a Double or Triple Shot | |||||
Burns everything in its path | Consume: 1 Heart |
Find: Candle Drop: Any enemy |
Evolve: Can be powered up with a Double or Triple Shot | |||||
Throw vials at Creatures of the Night and watch them burn! | Consume: 1 Heart |
Find: Candles |
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Strong, but slow. Explodes into flames when thrown onto the floor. | Find: Candles Drop: Any enemy |
Evolve: Can be powered up with a Double or Triple Shot | ||||||
Though weak, it spreads a broad swath of fire along the ground. | Consume: 1 Heart, 20 Hearts for Item Crash |
Find: Candles |
Effect: Can item crash (Hydro Storm) | |||||
Consume: 1 Jewel, 4 Jewels for special attack, more for super attack |
Find: Candles |
Effect: Has special attack and super attack | ||||||
Has a wide scope of application, but is not deadly. | Consume: 3 Hearts, 20 Hearts for Item Crash |
Find: Candles |
Effect: Can Item Crash (Hydro Storm) | |||||
Spreads a sacred flame when cast to the floor, burning enemies. (...) | Attrib: Holy, Fire (flame); Hit (bottle) Consume: 3 Hearts (Alucard), 1 (Richter/Maria) |
ATT +5 (flame), ATT +1 (bottle) (Alucard); ATT +8 (flame), ATT +5 (bottle) (Richter/Maria) |
Find: Containers (requires Cube of Zoe for Alucard) |
Effect: Thrown in pillar (Alucard); thrown in wave (Richter); thrown in fast wave (Maria) Special: Item Crash (Hydro Storm, Richter only; Cost: 15 Hearts; ATT +80, Attrib: Holy/Hit) | ||||
Find: Stage 4 |
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Flames burn up and injure your enemy. | Consume: 3 Jewel Points |
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Holy water bursts into flames when it lands. | Consume: 4 Hearts / 2 Hearts (Shooter Mode) |
63% STR/ 100% STR (Shooter Mode) |
Find: Catacomb (2), Abyss Stairway (1), Audience Room (3), Outer Wall (1), Machine Tower (2), Eternal Corridor (1), Chapel Tower (3), Underground Gallery (2), Underground Warehouse (2), Observation Tower (2), Battle Arena (1) |
Special: Hydro Storm item crush with Pluto + Salamander DSS Combo (20 Hearts) | ||||
Effect: Has an alternative, more powerful attack | ||||||||
Consume: 3 Hearts (Juste), 1 Heart (Simon); 30 MP (with Fire Book), 40 MP (with Ice Book), 50 MP (with Wind Book), 40 MP (with Bolt Book), 100 MP (with Summoning Tome). |
Find: Candles |
Effect: Can combine with Spellbooks for different spells | ||||||
Attrib: Holy Consume: 10 MP |
80 ATK |
Find: Starts with |
Effect: Throws a vial of Holy Water on the ground, with the flame quickly traveling forward. Special: Only available in Julius Mode. | |||||
Water purified at a church. Bursts into flames near evil power. | Consume: 4 Hearts (varies depending on the equipped orb) |
Find: House of Sacred Remains, Garden Forgotten by Time, Ghostly Theatre, Pagoda of the Misty Moon |
Effect: Holy water is scattered across the ground, bursting into a half-ring of flames in front of Leon. Special: Can combine with different colored Orbs for more powerful attacks. | |||||
Consume: 4 MP |
Find: Starts out with |
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Consume: 3 Hearts, 8 Hearts (for alternate) |
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Blessed water that wards off evil. | Attrib: Fire, Holy Consume: 25 MP |
ATK +5 (0 SP), ATK +16 (Mastered) |
Find: Entrance (reward from Wind) Conditions: Complete "The Statue's Tear" quest. |
Effect: Throws a holy water vial on the ground. Special: Mastered - The holy fire travels a distance forward. Evolve: 2,000 SP to master. | ||||
Consume: Hearts |
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Blessed water that wards off evil. | Attrib: Holy Consume: 15 MP |
ATK +10 |
Rarity: *** Find: Purple Chest (Chapter 4/6) |
Evolve: Stronger with each Lv.; Longer distance with up to five hits at Lv. 5, longer distance with up to six hits at Lv. 9 | ||||
At first glance, these flasks appear to be empty. However, when opened, there will always be a few drops of blessed water at the bottom. These are the endless tears of the fourteen holy helpers. They can be used to sanctify water, which, in turn, serves as an excellent weapon against creatures of the night. The bottle explodes with holy flame upon impact, which are devastating to Vampires! | First Obtained: Abbey Tower |
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With the Holy Water Flask selected, press [Secondary Weapon Attack] to throw one at the nearest enemy. Using this weapon while airborne will throw it directly downwards. Holy Water is particularly devestating against Vampires and the Undead. | First Obtained: When Holy Water Flask obtained |
Sequence: [Secondary Weapon Attack] (when Holy Water Flask selected) | ||||||
With Light Magic active, throwing a Holy Water Flask will create a magical barrier around you, which can deflect many enemy attacks, while still allowing you to move and fight normally. | First Obtained: When Holy Water Flash obtained |
Sequence: [Secondary Weapon Attack] (with Holy Water Flask selected and Light Magic active) |