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"Heed my words. I will hunt you down like the beast you are. I will have my revenge!"
— Hector to Isaac

Hector is the protagonist of Castlevania: Curse of Darkness. He is a former general of Dracula who had decided he had enough of killing and fled. A woman Hector had later found contentment with was killed by his old comrade Isaac and he enters Dracula's domain in the game with the intent of avenging himself upon Isaac.

Official background: The game's protagonist. A former Devil Forgemaster who betrayed Dracula three years ago, allowing his fall by the hand of Trevor Belmont. After renouncing his powers, Hector had been leading a normal life when his beloved was executed as a witch. He has vowed to exact vengeance upon Isaac, who cleverly manipulated the witch trial.

Character's history

Events of Castlevania: Curse of Darkness comic

Childhood

Hector had a difficult childhood. He was born as the son of an alchemist. At an early age, he found that animals gravitated towards him, both animals of the day and animals of the night. Other children and adults thought that this was unnatural and did not accept him. This caused his mother grief and she exclaimed to him that she wished he was never born. The only things his father was interested in was wealth, honor, control, and protection by those in power and barely noticed that Hector existed. One day, the animals that had witnessed the cruelty of his fellow humans and decided to help him "escape" his predicament. They caused the church to catch on fire and perhaps cost the lives of his family and neighbors. They told him that he was free now and should be happy that they got what they deserved. They told him to go to the one place in the world where he would be allowed to live and led him to Dracula's Castle.

At Dracula's Castle

Hector entered into the care of Dracula's Castle two years after another aspiring Devil Forgemaster had entered there, Isaac. There he was recognized as perhaps the most promising human resident there. Hector believed that power was what mattered in the world and that it did not matter if the power was "evil", for power was truly neither evil nor good. He mastered the arts of devil alchemy that enabled him to create living creatures using base materials. Isaac respected him but became jealous of his position of Dracula's favorite. Hector and Isaac's power grew and they soon became Dracula's generals and were considered equals to Death himself. Dracula sent them to ravage the countryside and turned his domain of Wallachia, which he had once protected, into a wasteland for betraying him. Hector did not wish to use his power to do this and did not want to kill humans even though they had never loved him because he himself was one. He obeyed his master though for many months. He pleaded his lord to not make him kill them anymore, but his concerns were brushed aside.

Defection

When Dracula received word that a Belmont was on his way to destroy him, he sent Hector to kill him. However, Hector took this opportunity to flee the Castle for good. He likely killed the demons Dracula had sent with him to help him in his task and was wounded in the process. He sought refuge in a church, which was a place he could hide his dark powers from the forces of Dracula. There he met Rosaly, who was the sister in charge of the church while the father was away, and she let him stay there and recover from his injuries. When Dracula sensed his power disappear he was concerned at the possible loss of his most powerful general. Since the Belmont had not entered Valachia yet at this point, it could not have been him who killed him. He decided to send Isaac to find out what happened to him. If he was dead, then that was fine, though a regrettable loss. But if he was alive and had betrayed him, he was to bring him back to Dracula for punishment. He sent Isaac with several of his human compatriots and a werewolf. Though they could not track him by his power, the werewolf was able to find him by his scent. After pleading from a village boy named Ted, Hector decided to save Rosaly from the werewolf (an act he was unaccustomed to), which had decided to snack on some humans while on his mission. Since he was found already, he unmasked his power, destroyed the werewolf, and Isaac was alerted to his general whereabouts. Isaac later found him and decided to kill him rather than bring him back to Dracula as he was ordered. This was so that Dracula would stop thinking about Hector and avail himself to Isaac's services alone. During their battle, they sensed that Dracula's Castle had been destroyed and Dracula had perished. Trevor Belmont had breached Dracula's defenses much sooner than Dracula had anticipated and had the help of powerful allies, including Dracula's son Alucard. Isaac was enraged and blamed Hector's defection for Dracula's death. He was defeated however, and left for dead.

Village life

Rosaly insisted that Hector remain with them until his wounds had healed. He was reluctant to do so because there may be others after him and he would put them in danger. She insisted that the Castle and all the demons had faded away. The most dangerous threats now were from humans (who were slowly behaving more wicked due to a curse Dracula had placed on the land upon his death). The children had apparently taken a liking to Hector as well. Rosaly made it clear that she liked him and he decided to stay and enjoyed three years of acceptance, though he did not venture into largely populated areas due to prejudice. Isaac however, had not died and spied on Hector's progress. Driven mad by the curse seeping into his being, he decided to allow Hector a time of happiness and contentment so that it would be all that more painful for him when it was taken away from him.

One day, three years later, Rosaly headed into town in order to sell apples. This was the moment Isaac decided to strike at Hector's heart. He spread rumors that the apples that she was selling were poisonous and that she was a witch. Hector, who had went into town to pick her up in case there was any trouble from the townsfolk, found her burned on a stake.

Events of Curse of Darkness (game)

Enraged, Hector followed Isaac's trail to an abandoned castle. There, Isaac challenged him to follow if he wished to regain his Devil Forgemaster powers. Hector follows Isaac into the castle and shortly finds a strange tomb, which is a site for forging innocent devils. Against his better judgment, Hector gives in and regains his old powers in devil forgery. He then meets Zead, a mysterious priest who informs him of Isaac's whereabouts.

As he chases Isaac through the Baljhet Mountains to a temple, Hector comes across Julia, a witch who offers her assistance by selling various items to him. He comments that she is the very image of Rosaly. Arriving at the temple, Hector encounters St. Germain, a mysterious man who requests that he pursues Issac no further. Inside, Hector battles a man who wields a whip and is searching for the Devil Forgemaster that is causing chaos throughout Wallachia. Because Hector's powers are still weak, he is easily defeated, leading his opponent to question who he is because the one he is seeking has power rivaling those of Death. Hector realizes that he is pursuing Isaac and confirms that he is Trevor Belmont, the man who defeated Dracula three years ago. After Hector tells Trevor his name, the two part ways.

Making his way through an aqueduct, Hectors encounters Zead again, who tells him that Isaac is heading for a nearby village on the other side of the forest. Suddenly, Zead leaves in a hurry and St. Germain appears. The man tells Hector not to listen to anything the priest tells him, but Hector angrily declares that he will have his revenge no matter what. St. Germain then leaves to pursue Zead. Arriving at the forest, Hector spies on Zead and St. Germain, watching as they fight for a small time. As they leave, Hector concludes that they are enemies.

In the nearby town of Cordova, Hector finds Isaac again and battles him. But their battle is stopped by Julia, and Hector learns that she and Isaac are siblings. After Isaac escapes, Hector angrily confronts Julia, who pleads with him to save her brother from the insanity brought upon him by the curse. Calming down, Hector complies with her request. At the clock tower, Hector fights St. Germain, who has walked into a trap set by Zead. Realizing that the Devil Forgemaster was able to pass through the barrier, the man draws his sword, wishing to test Hector. As Hector is victorious, St. Germain promises not to interfere again and encourages him to continue on his journey. The man then leaves, telling Hector to give his regard to Zead.

In the Aiolon Ruins, Hector comes across Isaac and Trevor battling each other. As Isaac flees at the site of Hector, Trevor realizes that they are enemies but declares that he will be the one to slay Isaac. As the hunter leaves, Zead appears and tells Hector that Isaac is heading back to the abandoned castle where there is a secret chamber. Hector gives Zead St. Germain's regards, causing the priest to panic and leave in a hurry. Back at the abandoned castle, Hector encounters Trevor again, who fights him to test his strength. Seeing that the Devil Forgemaster is stronger than before, Trevor helps Hector in his pursuit of Isaac by opening a gate to the hidden chamber below. Eventually, Hector battles and defeats the guardian Dullahan, but the battle created enough black magic to undo the seal and Dracula's castle is risen.

Arriving at the castle, Hector is met by Julia, who tells him that Dracula might have risen again. Hector suggests that they call on Trevor for help, but Julia informs him that the hunter was severely wounded by Isaac and she barely saved his life. Hector resolves to defeat Dracula and put an end to the curse that plagues the land, and Julia tells him not to let the curse take control of him. Hector enters the castle and battles Isaac for the final time. Emerging victorious and killing Isaac, Hector prepares to deliver another blow but stops himself when he remembers Julia's advice, and he realizes that his desire for vengeance was the work of the curse. Zead then appears and reveals that he was behind everything. He originally had planned on using Hector as a vessel for his lord when he succumbs to the curse, but he is forced to settle with Isaac, taking his corpse to be the host. As the priest draws a scythe, Hector realizes that he is Death, Dracula's right-hand man. After defeating Death, Hector confronts the resurrected Dracula, resolving not to flee as he did before. He defeats the vampire because the resurrection was incomplete, and brushes aside his former lord's notion that the curse will not be lifted. After Dracula's death, Hector contemplates that both Rosaly's death and Isaac's descent into madness was the work of the curse, and he successfully uses his power to nullify it. As the castle starts to crumble and fall, Hector decides to die in peace. But he is rescued by Julia, who urges for him to live out his life, and they escape together. When he contemplates on where to go to protect his innocent devils, Julia offers to let Hector stay at her home, which he gladly accepts.

Battle

Devil Forging

Main article: Innocent Devil

Since Devil Forgemasters are imbued with Dracula's magic, Hector is able to create and command beings known as Innocent Devils to aid him. They play a major role in the game, by helping Hector fighting enemies and help him past obstacles, as well as boosting Hector's stats.

Innocent Devils level up alongside Hector and eventually gain new skills. Enemies drop items called Evolution Shards when an Innocent Devil is active. When enough of these Shards are collected, an Innocent Devil involves into a new form. This results in new abilities coming available, and better stat increases.The form that the Innocent Devil will evolve into is determined by the weapon type that Hector uses while collecting Evolution Shards.

There are six types of Innocent Devils that are obtainable in the game: Fairy-Type, Battle-Type, Bird-Type, Mage-Type, Devil-Type, and the hidden Pumpkin-Type. Each Type has their own unique abilities.

Fairy-Type

The first Innocent Devil is summoned in the Abandoned Castle. Fairy Devils don't attack (except for a few Evolutions that possess attacks, but quite harmless). They can cast spells that can heal Hector or cure him from poison or curse. They can also open chests, and certain higher levels of fairy-types can translate messages. Enemies can't attack Fairy Innocent Devils.

Battle-Type

The second Innocent Devil is summoned in the Baljhet Mountains. As the name suggests, Battle Devils are pure killing machines, with great melee abilities, created to attack enemies and protect Hector. They can open metal doors that bar Hector's passage (for example, the one blocking the Mortvia Aqueduct in the mountains). Hector can perform Chain Attacks with them. They are one of three types also seen used by Isaac, who uses an Iytei and a Rasetz.

Bird-Type

The third Innocent Devil is summoned in the Mortvia Aqueduct. Bird Devils are good in air battle and can help Hector for jumping over large holes that cannot ordinarily be passed by lifting Hector and flying for a short amount of time, the ability of which can be upgraded to access the Tower of Evermore. They can juggle light enemies, allowing Hector to air combo easily. This is one of three types also seen used by Isaac, who uses a Crimson.

Mage-Type

The fourth Innocent Devil is summoned in Cordova Town. Mage Devils are physically weak, being not very good at fighting enemies physically, but can cast powerful spells which inflict heavy area damage. They can also help Hector by using a "stop time" spell, which, for a limited time, freezes time for everything but Hector and bosses, who can immediately break the spell.

Devil-Type

The final mandatory Innocent Devil is summoned in the Eneomaos Machine Tower. Devil-Type Devils are considered a balance between Battle and Bird-Types: they're good at melee and air battle, with high mobility and attack power, being very aggressive whenever a enemy is spotted. They can also take Hector underground, with a spell that converts both Hector and the Devil into a magic circle. There is only one evolutionary path for this ID, and its final form can only be created by collecting Evo crystals using the Chauve-souris spear. Hector can perform Chain Attacks with them. This is one of three types seen used by Isaac, who uses a The End, named Abel.

Pumpkin-Type

An optional Innocent Devil Hector can summon in Dracula's Castle. In order to actually unlock it, it's necessary to forge a weapon called Pumpkin Mace. Pumpkin Devils are really bad at fighting enemies and have a low heart gauge. They however give high stat boosts to Hector, increasing his strength, constitution and luck. They're often considered as the Joke Innocent Devil, or just as a challenge to players who like to solo as Hector while retaining stat bonuses.

Weapon Combining

There are a limited amount of weapons available for purchase in the game, making it necessary for Hector to create them himself. He can accomplish this by collecting materials that can be found in certain places or are dropped by enemies. By combining these materials, Hector can create armor and several types of weapons. As more equipment is created more recipes become available. Recipes are unlocked when all necessary materials where at one point in Hector's inventory.

Stealing

At a certain point in the game, Hector gains the ability to steal items from enemies. Each item has a window during which Hector is able to steal from that enemy. Usually a certain requirement should be met for this window to be opened, such as an enemy performing a special attack, or performing a perfect guard when attacked.

Equipment list

Weapons

Item Data: Weapons
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Swords (edit)
Short Sword Short Sword - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
A simple, functional sword. Sturdy, good for taking on groups, and easy to keep under control. ATK +10
Sell: $50
Buy: $100
Find: Julia's Shop
Rare Drop: Great Armor Lv.25/35/46
Create: 2 Bronzes
Evolve: Broad Sword, Ada, Sword Breaker, Bastard Sword, 7 Bladed Sword, Zweihander, Foil, Gano, Ring, Pata, Laser Blade
Broadsword Broad Sword - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
A two-handed blade with great power in each swing. Thick and very heavy, but potentially devastating. ATK +20
Sell: $150
Create: Short Sword + Jet Black
Evolve: Schiavona, Laser Blade
Ada Ada - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
A sword used mainly in ceremonies. Said to bestow its owner with holy power. Good in a real fight, too. ATK +23
Sell: $250
Create: Short Sword + Gano + Ceremonial Tool + Ancient Memory
Evolve: Laser Blade
Sword Breaker Sword Breaker - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
A sword designed to halt and then snap the sword of the attacking enemy. ATK +23, DEF +5
Sell: $300
Create: Short Sword + Main Gauche + Carbon Steel
Evolve: Laser Blade
Schiavona Schiavona - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
A derivative of the broad sword; has a unique basket hilt which protects the user's hand. ATK +25
Sell: $400
Create: Broad Sword + Indigo Steel
Evolve: Laser Blade
Kris Naga Kris Naga - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
The sword gets its name from its snake's head motif, with the blade representing the Naga's tail. ATK +28
Sell: $500
Create: Ada + Dragon Scale + Ether + Ancient Memory
Evolve: Damascus Sword, Laser Blade
Damascus Sword Damascus Sword - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
Takes its name from the Damascus steel from which it is made. Amazingly tough, almost impossible to notch. ATK +33
Sell: $750
Create: Kris Naga + Damascus Steel
Evolve: 7 Bladed Sword, Laser Blade
Bastard Sword Bastard Sword - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
An extremely well-balanced weapon that can both cut and thrust. Large, but can be used with one hand. ATK +35
Sell: $750
Create: Short Sword + Ceramics
Evolve: Laser Blade
7 Bladed Sword 7 Bladed Sword - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
A sword with six blades branching off the main one. Rarely used in combat, but has awesome potential. Attrib: Dark
ATK +50
Sell: $1,500
Create: Damascus Sword + 6 Short Swords + Beelzebub's Seal + Dark Crystal
Effect: Each time it hits, a small orb recover Hector's HP by 1 point.
Special: Grand Wave (final attack after five chained attacks)
Evolve: Laser Blade, Death's Scythe
Laser Blade Laser Blade - Curse of Darkness
  Sword (One-Handed) - Hector
[edit]
Shrouded in mystery and with varying reports of its weight and length, many say it does not even exist. ATK +55
Sell: $4,000
Create: Short Sword + Broad Sword + Ada + Schiavona + Sword Breaker + Kris Naga + Damascus Sword + Bastard Sword + 7 Bladed Sword + Purple Glitter
Special: Grand Wave (final attack after five chained attacks)
Bamboo Sword Bamboo Sword - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
A simple sword made from bamboo bound together. Not very strong, but still has potential. ATK +5
Sell: $10
Create: Ancient Memory + Wild Memory
Evolve: Nodachi, Nyoi-Bo
Zweihander Zweihander - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
Wielded with two hands, it cuts a massive arc in the air. Heavy and long; requires great skill to use. ATK +35
Sell: $100
Create: Short Sword + Knight's Vein
Evolve: Claymore, Feather Sword
Nodachi Nodachi - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
A long blade that really shows off the skills of the user. Its delicate curve is beautiful yet deadly. ATK +40
Sell: $400
Create: Bamboo Sword + Steel + Spirit of Fuji
Evolve: Dragon Killer, Muramasa
Claymore Claymore - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
Has a number of rings on its tip. A name that means "great sword", and heavy to boot. ATK +45
Sell: $600
Create: Zweihander + White Steel
Evolve: Dragon Killer
Dragon Killer Dragon Killer - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
A massive dual-handed sword. Great for taking out big monsters... so long as you can swing it. ATK +55
Sell: $1,000
Create: Nodachi + Claymore + Ceramics
Evolve: Battle Axe
Muramasa Muramasa - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
A blade of Eastern origin with a deadly sharp edge. Requires clarity of will to bring it under control. ATK +60
Sell: $2,000
Create: Nodachi + Ether + Lightning Stone + Dark Crystal
Special: Lightning Strike (final attack after five chained attacks) (Attrib: Thunder)
Feather Sword Feather Sword - Curse of Darkness
  Sword (Two-Handed) - Hector
[edit]
Far easier to handle than its apperance suggests, its name comes from it being light as a feather. ATK +70
Sell: $3,000
Create: Zweihander + Adamantine, Frenzy of Wind, Orichalcum + Angel Halo
Foil Foil - Curse of Darkness
  Sword (Piercing) - Hector
[edit]
A rapier used when learning fencing. Light, easy to grip, and serviceable in real combat. ATK +10
Sell: $200
Create: Short Sword + Aluminum
Evolve: Main Gauche, Rapier
Main Gauche Main Gauche - Curse of Darkness
  Sword (Piercing) - Hector
[edit]
A rapier that can be used to both thrust and turn aside enemy attacks, depending on user preference. ATK +20, DEF +10
Sell: $450
Create: Foil + Carbon Steel
Rapier Rapier - Curse of Darkness
  Sword (Piercing) - Hector
[edit]
A thin sword best used for drawn-out fights. Light and easy to use; great for fighting groups. ATK +28
Sell: $600
Create: Foil + White Steel
Evolve: Colichemarde
Colichemarde Colichemarde - Curse of Darkness
  Sword (Piercing) - Hector
[edit]
A sword created from highly detailed plans. Fine and very sharp; can easily be used with just one hand. ATK +35
Sell: $700
Create: Rapier + Damascus Steel + Ether
Evolve: Estoc
Estoc Estoc - Curse of Darkness
  Sword (Piercing) - Hector
[edit]
A rapier with a diamond-sectioned edge. So thin, it can slide between the plates of any armor. ATK +38
Sell: $1,000
Create: Colichemarde + Aluminum + Forgotten Memory + Angel Halo
Special: Draws an energy symbol before shattering it and releasing homing energy balls (final attack after six chained attacks)
Axes (edit)
Gano Gano - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
A simple, one-handed axe comprising a triangular head on a pole. Easy to use, but not that effective. ATK +15
Sell: $50
Buy: $100
Find: Julia's Shop
Rare Drop: Armor Knight Lv.7/15
Create: Short Sword + Wild Memory
Evolve: Bullova, Club, Mace, Zaghnol
Piko Piko Hammer Piko Piko Hammer - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
A strange hammer that makes an odd noise when it hits. Created by mistake during a failed combination. ATK +1
Sell: $75
Create: Mace + Miracle Egg
Evolve: Pumpkin Mace
Frying Pan Frying Pan - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
Intended for cookery and hot from the kitchen, causes first degree burns to all who are hit with it. ATK +17
Sell: $100
Create: Phlogiston + Ether + Steel
Special: Flames rise from the pan (final attack after three chained attacks) (Attrib: Fire)
Club Club - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
Humanity's first weapon -- a brutal masher. At least this one has thorny metal spikes. ATK +20
Sell: $15
Create: Gano + Ancient Memory + Wild Memory
Mace Mace - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
A brutal but very short club. Its large, wide head creates a distinctive sound when swung. ATK +25
Sell: $350
Create: Gano + Steel
Evolve: Morgenstern, Piko Piko Hammer
Pumpkin Mace Pumpkin Mace - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
A very rare weapon said to have the power to resurrect a legendary hero. ATK +27
Sell: $1,500
Create: Piko Piko Hammer + Pumpkin Head
Morgenstern Morgenstern - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
An extension of the mace, the spiked ball its most striking feature. Heavy, but packs a massive impact. ATK +40
Sell: $400
Create: Mace + Carbon Steel + Holy Man's Vein
Zaghnol Zaghnol - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
A type of war pick, its sharp edge can be used to dispose of foes in a variety of ways. ATK +45
Sell: $450
Create: Gano + Indigo Steel + Red Steel
Bullova Bullova - Curse of Darkness
  Axe (Two-Handed) - Hector
[edit]
A wide, crescent-moon bladed axe for use with both hands. Causes massive damage if you can swing it. ATK +40
Sell: $100
Create: Gano + Ancient Memory
Special: Upward swing hurling debris forward (final attack after two chained attacks) (Attrib: Earth)
Evolve: Bardiche, Halberd, Tabar
Bardiche Bardiche - Curse of Darkness
  Axe (Two-Handed) - Hector
[edit]
A dual-handed war axe with a long blade. Great for both swinging and chopping. ATK +50
Sell: $400
Create: Bullova + Morgenstern
Special: Upward swing hurling debris forward (final attack after two chained attacks) (Attrib: Earth)
Evolve: Battle Axe
Tabar Tabar - Curse of Darkness
  Axe (Two-Handed) - Hector
[edit]
A battle axe with a half-moon head and covered in ornate carvings. Double-edged as well. ATK +55
Sell: $600
Buy: $1,200
Find: Julia's Shop (...)
Create: Bullova + White Steel
Special: Upward swing hurling debris forward (final attack after two chained attacks) (Attrib: Earth)
Evolve: War Hammer
Battle Axe Battle Axe - Curse of Darkness
  Axe (Two-Handed) - Hector
[edit]
A large war axe developed for versatility. Requires skill to wield well, but deadly if used correctly. ATK +70
Sell: $1,000
Create: Bardiche + Dragon Killer + Forgotten Memory
Special: Upward swing hurling debris forward (final attack after two chained attacks) (Attrib: Earth)
Evolve: Death's Scythe
War Hammer War Hammer - Curse of Darkness
  Axe (Two-Handed) - Hector
[edit]
A brutal mallet, like the kind used for construction, that can beat and smash. Batters through all armor. ATK +80
Sell: $1,500
Create: Tabar + Adamantine
Special: Upward swing hurling debris forward (final attack after two chained attacks) (Attrib: Earth)
Death's Scythe Death's Scythe - Curse of Darkness
  Axe (Two-Handed) - Hector
[edit]
The ultimate dark weapon, shrouded in mystery. Many have lost their lives trying to duplicate it. Attrib: Dark
ATK +120
Sell: $666
Create: 7 Bladed Sword + Battle Axe + Chauve-souris + Death's Pulse
Special: Upward swing hurling debris forward (final attack after two chained attacks) (Attrib: Earth); spin summoning homing sickles (final attack after four chained attacks)
Knuckle (edit)
Champion Glove Champion Glove - Curse of Darkness
  Knuckle - Hector
[edit]
The rage of an undefeated champion who died in an accident is infused in these blood-soaked gloves. ATK +2
Sell: $350
Create: Knuckle Duster + Sports Jersey
Punch Rings Punch Rings - Curse of Darkness
  Knuckle - Hector
[edit]
A metal weapon that strengthens punches. Easy to use but simply made, and thus not too strong. ATK +7
Sell: $50
Buy: $100
Find: Julia's Shop
Rare Drop: Blaze Phantom Lv.39/44
Create: Aluminum + Bronze
Baghnakhs Baghnakhs - Curse of Darkness
  Knuckle - Hector
[edit]
A set of punch rings with claws attached. These tear up an opponent like a tiger's claw. ATK +10
Sell: $100
Create: Punch Rings + Ancient Memory
Claws Claws - Curse of Darkness
  Knuckle - Hector
[edit]
Massive claws that almost totally obscure the wearer's hands. Can shred metal and flesh. ATK +13
Sell: $120
Create: Pata + Ada + Miracle Egg
Jur Jur - Curse of Darkness
  Knuckle - Hector
[edit]
Used for assassinations. With practice, this bullhorn of a weapon can pierce enemy hearts in one blow. ATK +15
Sell: $150
Create: Baghnakhs + Steel
Evolve: Knuckle Duster
Knuckle Duster Knuckle Duster - Curse of Darkness
  Knuckle - Hector
[edit]
Steel bands attached across the knuckles by a leather belt. Turns a punch into a knock out. ATK +15
Sell: $250
Create: Jur + Indigo Steel
Evolve: Champion Glove, Force Glove, Hien, Metal Glove
Metal Glove Metal Glove - Curse of Darkness
  Knuckle - Hector
[edit]
Gloves covered with hard metal chunks. Powerful, but very heavy. ATK +20
Sell: $300
Create: Knuckle Duster + White Steel
Iron Shell Fists Iron Shell Fists - Curse of Darkness
  Knuckle - Hector
[edit]
Only the best materials are used to make these tough hand-to-hand weapons. Love by ninjas. ATK +25
Sell: $400
Create: Metal Glove + Red Steel
Ring Ring - Curse of Darkness
  Knuckle - Hector
[edit]
Although only a metal ring, using the best materials can massively strengthen its attack power. ATK +25
Sell: $600
Create: Punch Rings + Short Sword + Ceramics
Hora Hora - Curse of Darkness
  Knuckle - Hector
[edit]
A precious weapon made from the bone of a long dead beast. Harder than steel after many centuries. ATK +30
Sell: $800
Create: Ring + Forgotten Memory
Special: Jumping ground punch releasing energy shockwave (final attack after six chained attacks)
Pata Pata - Curse of Darkness
  Knuckle - Hector
[edit]
A unique close-combat weapon with blades on the end of gauntlets. Can cut and thrust, but hard to use. ATK +35
Sell: $1,000
Create: Hora + Short Sword
Special: Jumping ground punch releasing energy shockwave (final attack after six chained attacks)
Force Glove Force Glove - Curse of Darkness
  Knuckle - Hector
[edit]
Gauntlets created from an unknown metal and dark powers; so strong they may damage the user's arms. ATK +45
Sell: $1,200
Create: Knuckle Duster + Metal Glove + Dark Matter + Galtite
Special: Jumping ground punch releasing massive energy beam (final attack after six chained attacks)
Spears (edit)
Deck Brush Deck Brush (jpn) - Curse of Darkness
  Spear - Hector
[edit]
Although originally used for cleaning, sailors have also been know to ably defend themselves with it. ATK +6
Sell: $4
Create: Bamboo Lance + Aquamarine
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Bamboo Lance Bamboo Lance (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A rough lance that looks like nothing more than a stick of bamboo. It might work in battle. Possibly. ATK +10
Sell: $2
Create: Wild Memory + Jet Black
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Evolve: Deck Brush, Nyoi-Bo
Dung Dung (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A long, thin, double-bladed spear. The hilt is wound with metallic cloth. ATK +15
Sell: $75
Buy: $150
Find: Julia's Shop
Create: Aluminum + Jet Black
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Sasumata Sasumata (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A long weapon used more to threaten or capture than kill. Can be used in combat, but not very deadly. ATK +19
Sell: $100
Create: Ceremonial Tool + Spirit of Fuji
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Lance Lance (jpn) - Curse of Darkness
  Spear - Hector
[edit]
The weapon of mounted knights, with a bulb tip. Many refineries have made it easy to use. ATK +23
Sell: $150
Create: Dung + Holy Man's Vein + Knight's Vein
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Naginata Naginata (jpn) - Curse of Darkness
  Spear - Hector
[edit]
Slice up enemies with its wickedly curved blade set on a long pole. Developed on an island in the East. ATK +27
Sell: $250
Create: Sasumata + Steel
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Long Spear Long Spear (jpn) - Curse of Darkness
  Spear - Hector
[edit]
Born from a fairly simple concept -- keep the enemy as far away as possible. What's more, it works. ATK +27
Sell: $350
Create: Dung + Indigo Steel
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Trident Trident (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A long, three-pronged fork, created with the intent of increasing accuracy. ATK +30
Sell: $450
Create: Sasumata + Ether + Aquamarine
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Versatile Spear Versatile Spear (jpn) - Curse of Darkness
  Spear - Hector
[edit]
An all-around weapon with many uses. Can thrust, cut and parry attacks. Attrib: Fire (final attacks)
ATK +30
Sell: $600
Create: Trident + Naginata + Ether + Phlogiston
Special: Tip is engulfed in flames during final attacks
Halberd Halberd (jpn) - Curse of Darkness
  Spear - Hector
[edit]
The combination of a long shaft and wicked axe head make for a fearsome weapon. ATK +32
Sell: $700
Create: Lance + Bullova + Ceramics
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Nyoi-Bo Nyoi-Bo (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A mythical pole that can extend or shrink at will. Extremely rare, few have actually seen it. ATK +15
Sell: $2,000
Create: 5 Bamboo Swords + 5 Bamboo Lances + Orichalcum
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Do Sanga Do Sanga (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A long spear with a second head made from a special alloy. Often brightly decorated. ATK +38
Sell: $750
Create: Long Spear + Adamantine
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Chauve-souris Chauve-souris (jpn) - Curse of Darkness
  Spear - Hector
[edit]
A weapon said to be forged in the blood of countless humans. Isaac's favorite weapon. Use it a lot and...? ATK +50
Sell: $1,200
Create: Trident + Versatile Spear + Devil's Vein + Dark Crystal
Special: Overhead tornado spin (final attack after three chained attacks) (Attrib: Wind)
Evolve: Death's Scythe
Special (edit)
Gatling Gun Gatling Gun (jpn) - Curse of Darkness
  Special (Gun) - Hector
[edit]
A super long-distance weapon that does not need reloading for its fearsomely rapid fire. Consume: (no cost, unlimited)
Sell: $10,000
Create: Hien + Bomb + Fire Flask + Phlogiston + Immortal Fragment
Bomb Bomb - Curse of Darkness
  Special - Hector
[edit]
Floats in the air and explodes upon contact with an enemy, or after a brief period. Unlimited. Attrib: Fire
Consume: (no cost, unlimited)
Sell: $200
Create: Phlogiston + Ether
Evolve: Gatling Gun
Boomerang Boomerang - Curse of Darkness
  Special (Throwing Weapon) - Hector
[edit]
Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch. Consume: (no cost, unlimited)
Sell: $800
Create: Shuriken + Ada
Fire Flask Fire Flask - Curse of Darkness
  Special (Throwing Weapon) - Hector
[edit]
A potent explosive. Designed to burn for long periods. Attrib: Fire
Consume: (no cost, unlimited)
Sell: $250
Create: Shuriken + Bomb
Evolve: Gatling Gun
Shuriken Shuriken - Curse of Darkness
  Special (Throwing Weapon) - Hector
[edit]
A lethal projectile used by ninja. Very effective if used precisely. Consume: (no cost, unlimited)
Sell: $400
Create: Adamantine + Frenzy of Wind + Red Steel + Spirit of Fuji
Hien Hien - Curse of Darkness
  Special - Hector
[edit]
Special weapon similar to tonfa. Transforms the user's life-force into energy and attacks with it. Attrib: Light
ATK +55
Sell: $300
Create: Knuckle Duster + Colichemarde + Dark Matter + Devil Iron + Galtite
Evolve: Gatling Gun
Spike Shield Spike Shield - Curse of Darkness
  Special - Hector
[edit]
Originally for defense, it's so hard that it has also come to be loved as a weapon. ATK +40
Sell: $200
Create: Soft Leather Armor + Leather Helm + 9 Bronze + 9 Steel
Bat CoD Bat - Curse of Darkness
  Special - Hector
[edit]
Supposedly the result of research into the ultimate weapon... but absolutely zero class and style. ATK +20
Sell: $56
Create: Club + Steel
Electric Guitar Electric Guitar - Curse of Darkness
  Special - Hector
[edit]
A ceremonial artifact with real soul. Some people can't play it, and some just pretend to. ATK +25
Sell: $800
Create: Tabar + Lightning Stone + Dark Crystal

Helmets and Armor

Item Data: Helmets and Armor
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Helmets (edit)
School Cap School Cap - Curse of Darkness
  Helmet - Hector
[edit]
It's going too far when a school uniform includes a cap. DEF +1
Sell: $10
Create: Bamboo Sword + Sports Kit
Topknot Topknot - Curse of Darkness
  Helmet - Hector
[edit]
Invented by a comedian in the East, perhaps the joke doesn't translate very well. DEF +1
Sell: $5
Create: Nodachi + Tengu Mask
Ten-Gallon Hat Ten-Gallon Hat - Curse of Darkness
  Helmet - Hector
[edit]
A type of cowboy hat. Although all bear the same name, weather, wind conditions and job affect style. DEF +1, CON +10
Sell: $10
Create: Leather Helm + Ether
Leather Helm Leather Helm - Curse of Darkness
  Helmet - Hector
[edit]
Light and easy to wear, cheap and easy to find. Just don't expect it to protect your head that well. DEF +2
Sell: $50
Buy: $100
Find: Julia's Shop
Rare Drop: Lizardman Lv.6/23
Create: Bronze + Wild Memory
Stone Mask Stone Mask - Curse of Darkness
  Helmet - Hector
[edit]
A shaman's stone mask, used in rituals where the heart of the victim is offered to a dark god. DEF +2, STR +5, CON +5, LCK -5
Sell: $250
Create: Jade + Sun Tears
Evolve: Face Guard
Face Guard Face Guard - Curse of Darkness
  Helmet - Hector
[edit]
Exactly who this is, no one knows. But their latent power can still be strongly felt. DEF +3
Sell: $1
Create: Stone Mask + Gano
Evolve: Iron Mask
Corinthian Helmet Corinthian Helmet - Curse of Darkness
  Helmet - Hector
[edit]
A beautiful piece, but its total coverage of the ears may make hearing orders a little tricky. DEF +4
Sell: $100
Create: Leather Helm + Aluminum
Iron Mask Iron Mask - Curse of Darkness
  Helmet - Hector
[edit]
Used by a certain country to train elite secret agents by using sensory deprivation on children. DEF +5
Sell: $50
Create: Face Guard + Red Steel
Pumpkin Head Pumpkin Head - Curse of Darkness
  Helmet - Hector
[edit]
Pumpkin is so popular, he became a mask! What fun! Trick or Treat? DEF +5
Sell: $15
Create: Iron Mask + Miracle Egg
Tengu Mask Tengu Mask - Curse of Darkness
  Helmet - Hector
[edit]
The mask of a spirit native to a Far East island. Often appears in traditional Noh plays. DEF +5
Sell: $25
Create: Face Guard + Spirit of Fuji
Thracian Helmet Thracian Helmet - Curse of Darkness
  Helmet - Hector
[edit]
A helmet from centuries ago, with moustache and beard modeled onto it. Makes anyone look manly. DEF +8
Sell: $110
Create: Corinthian Helmet + Sun Tears
Gallic Helmet Gallic Helmet - Curse of Darkness
  Helmet - Hector
[edit]
An iron helmet created by an ancient empire. Also protects neck and cheeks, offering solid defense. DEF +10
Sell: $125
Create: Knight's Vein + Leather Helm
Frog Mouth Helm Frog Mouth Helm - Curse of Darkness
  Helmet - Hector
[edit]
A lancer's helmet, its opening is angled up rather than forward so one can lean forward. DEF +12
Sell: $200
Create: Gallic Helmet + Aquamarine
Sallet Sallet - Curse of Darkness
  Helmet - Hector
[edit]
A helmet with slits to see out of. Decorated beautifully, also used for formal occasions. DEF +14
Sell: $250
Create: Gallic Helmet + Indigo Steel
Masakado's Helm Masakado's Helm - Curse of Darkness
  Helmet - Hector
[edit]
Said to belong to a general whose neck was twisted. Still infused with his rage. DEF +15, STR +10, CON +10, LCK -10
Sell: $1,000
Create: Adamantine + Topknot
Barrel Helm Barrel Helm - Curse of Darkness
  Helmet - Hector
[edit]
A barrel-shaped basket helm, mainly used by cavalry. High defense but very hard to see out of. DEF +16
Sell: $300
Create: Thracian Helmet + Carbon Steel + Knight's Vein
Lobster Tail Pod Lobster Tail Pod - Curse of Darkness
  Helmet - Hector
[edit]
This helmet takes its name from the movable neck guard attached to it. DEF +18
Sell: $350
Create: Frog Mouth Helm + White Steel
Armet Armet - Curse of Darkness
  Helmet - Hector
[edit]
An incredibly heavy helmet supported by the shoulders. Opens out when not in battle. DEF +20
Sell: $375
Create: Sallet + Red Steel
Evolve: Cross Helmet
Burgonet Burgonet - Curse of Darkness
  Helmet - Hector
[edit]
Its large visor deflects the sun during long battles. The large cheek guards offer extra protection. DEF +22
Sell: $400
Create: Sallet + Damascus Steel + Red Steel
Crest Helm Crest Helm - Curse of Darkness
  Helmet - Hector
[edit]
Created for use in jousting tournaments. Heavily decorated, with a space for the wearer's crest. DEF +24
Sell: $450
Create: Burgonet + Ceramics
Cross Helmet Cross Helmet - Curse of Darkness
  Helmet - Hector
[edit]
A helmet with a crest and visor. Best to leave it open when not in combat. DEF +26
Sell: $500
Create: Armet + Angel Halo
Armor (edit)
Alucart Mail Alucart Mail - Curse of Darkness
  Armor - Hector
[edit]
Look carefully, one letter is different! It's not who you think! Also offers terrible defense. DEF +1
Sell: $1
Create: Half Plate + Midas' Gold
Special Ops Special Ops (jpn) - Curse of Darkness
  Armor - Hector
[edit]
Worn by operatives on special missions; proof of the top brass's implicit trust. DEF +2
Sell: $46
Create: School Cap + Bat
Sports Kit Sports Kit - Curse of Darkness
  Armor - Hector
[edit]
How many times have I told you?! Take this home and get it washed every once in a while! It stinks! DEF +2, STR +5
Sell: $10
Create: Hide Armor + Ceremonial Tool
Hide Armour Hide Armor - Curse of Darkness
  Armor - Hector
[edit]
Clothing covered in animal furs. Mainly used by hunters; popular because of its warmth. DEF +3, CON +5
Sell: $4
Create: Soft Leather Armor + Sun Tears
Sports Jersey Sports Jersey - Curse of Darkness
  Armor - Hector
[edit]
Girls may wear this to avoid the looks from boys brought on by a sports kit...or so I'm told. DEF +3, CON +5
Sell: $12
Create: Sports Kit + Bat
Clown Suit Clown Suit - Curse of Darkness
  Armor - Hector
[edit]
Worn by the heroic Vampire Hunter Comesafter C. Filled with the rage of those he killed. DEF +3, LCK +5
Sell: $450
Create: Sports Jersey + Piko Piko Hammer
Evolve: Prince's Clothes
Prince's Clothes Prince's Clothes - Curse of Darkness
  Armor - Hector
[edit]
Oh, my prince! All the girls dream of a shining prince coming to whisk them away...or so I've heard. DEF +3, LCK +10
Sell: $500
Create: Clown Suit + Midas' Gold
Evolve: Dracula's Clothes
Soft Leather Armour Soft Leather Armor - Curse of Darkness
  Armor - Hector
[edit]
Cheap and easy to find, great armor for the beginner. Crafted with love and care. DEF +5
Sell: $50
Buy: $100
Find: Julia's Shop
Rare Drop: Iron Gladiator Lv.31/47
Create: Wild Memory
Evolve: Hard Leather Armor, Hide Armor
Black Belt Suit Black Belt Suit - Curse of Darkness
  Armor - Hector
[edit]
The color of the belt indicates rank, with black being the highest. Proof of a lethal fighter. DEF +5, STR +5, CON +5
Sell: $46
Create: Sports Jersey + Spirit of Fuji
Hard Leather Armour Hard Leather Armor - Curse of Darkness
  Armor - Hector
[edit]
Layer upon layer of leather built up to make tough armor, yet still allows free movement. Very popular. DEF +8
Sell: $150
Create: Soft Leather Armor + Jet Black
Kendo Suit Kendo Suit - Curse of Darkness
  Armor - Hector
[edit]
A traditional sword-play uniform from a small, far Eastern island. Boiling hot in the summer. DEF +10
Sell: $93
Create: Barbarian Armor + Bamboo Sword
Lorica Lorica - Curse of Darkness
  Armor - Hector
[edit]
Old but sturdy armor detailed with beautiful relief, a symbol of the metallurgic quality at the time. DEF +10
Sell: $100
Create: Bronze + Ancient Memory
Hanzou's Clothes Hanzou's Clothes - Curse of Darkness
  Armor - Hector
[edit]
Said to have been worn by a famous assassin from the Far East with much tension and suspense. DEF +10, STR +10, CON +10
Sell: $250
Create: Black Belt Suit + Shuriken
Lamellar Lamellar - Curse of Darkness
  Armor - Hector
[edit]
Beautiful armor made of leather scales. A historical piece from a once mighty empire. DEF +12
Sell: $300
Create: 2 Steels
Eastern Armour Eastern Armor - Curse of Darkness
  Armor - Hector
[edit]
From a small country in the Far East, comprised of many small metal disks. A collector's item. DEF +15, CON +5
Sell: $140
Create: Lamellar + Ancient Memory + Spirit of Fuji
Evolve: Barbarian Armor
Brigandine Brigandine - Curse of Darkness
  Armor - Hector
[edit]
The tightly fitted golden plates comprising this armor could be dragon scales. A snug fit. DEF +16
Sell: $160
Create: Eastern Armor + Knight's Vein
Chain Mail Chain Mail - Curse of Darkness
  Armor - Hector
[edit]
Countless metal rings linked to form armor. Takes a long, long time to make. DEF +20
Sell: $375
Create: 2 Indigo Steels
Evolve: Banded Mail
Half Plate Half Plate - Curse of Darkness
  Armor - Hector
[edit]
Safe, sturdy armor that also allows freedom of movement. Highly decorated and attractive. DEF +24
Sell: $200
Create: Brigandine + Carbon Steel
Evolve: Alucart Mail, Banded Mail
Barbarian Armour Barbarian Armor - Curse of Darkness
  Armor - Hector
[edit]
Created by an empire in the West, but taken and improved by an island in the orient. DEF +28, CON +5
Sell: $240
Create: Eastern Armor + Half Plate
Banded Mail Banded Mail - Curse of Darkness
  Armor - Hector
[edit]
Additional metal plates added to chain mail to create very tough armor. However, also very heavy. DEF +30
Sell: $250
Create: Chain Mail + Half Plate + White Steel
Dracula's Clothes Dracula's Clothes - Curse of Darkness
  Armor - Hector
[edit]
Created over thousands of years by the denizens of the dark, they absorb human blood. All powerful. DEF +30, STR +10, CON +10, LCK -5
Sell: $333
Create: Prince's Clothes + Vampire Blood
Plate Mail Plate Mail - Curse of Darkness
  Armor - Hector
[edit]
Armor created with the requests of wearers in mind. Perfect in battle; standard garb for many soldiers. DEF +32
Sell: $280
Create: 2 White Steels
Field Armour Field Armor - Curse of Darkness
  Armor - Hector
[edit]
Armored focused on high defense for heavy infantry. So heavy that few wear it by choice. DEF +35
Sell: $400
Create: 2 Red Steels
Evolve: Cuirassair Armor
Cuirassier Armour Cuirassair Armor - Curse of Darkness
  Armor - Hector
[edit]
Designed to cover the weak points of field armor; very easy to use and wear. DEF +40
Sell: $500
Create: Field Armor + Adamantine
Parade Armour Parade Armor - Curse of Darkness
  Armor - Hector
[edit]
Armor designed for formal occasions, but offers such high defense that it is now also used in battle. DEF +45
Sell: $550
Create: Field Armor + 2 Orichalcums + 3 Ceramics
Evolve: Maximillian Armor
Maximilian Armour Maximillian Armor - Curse of Darkness
  Armor - Hector
[edit]
High level techniques are required to created this aerodynamic armor. So smooth that it's very light. DEF +50
Sell: $600
Create: Parade Armor + Angel Halo + 2 Holy Man's Veins

Accessories

Item Data: Accessories (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Purity Ring Purity Ring (Poison Sealing Ring) - Curse of Darkness
  Accessory - Hector
[edit]
Affords its wearer protection against poison. Find: Eneomaos Machine Tower
Curse Sealing Ring Curse Sealing Ring (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Affords its wearer protection against curses. Sell: $1,000
Rare Drop: Ectoplasm Lv.16/22/37
Medusa Ring Medusa Ring (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Affords its wearer protection against being turned to stone. Find: Dracula's Castle
Stun Resist Ring Stun Resist Ring (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Affords its wearer protection against paralysis. Sell: $1,000
Rare Drop: Armored Sprinter Lv.33/44
Boiling Ring Boiling Ring (Ring of Scorching Heat) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against fire. Find: Baljhet Mountains
Absolute Zero Ring Absolute Zero Ring (Ring of Extreme Cold) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against ice. Find: Forest of Jigramunt
Storm Ring Storm Ring (Ring of Depth Charge) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against thunder. Sell: $500
Rare Drop: Thunder Demon Lv.27/38/43
Wind Ring Wind Ring (Ring of the Wind God) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against wind. Find: Cordova Town
Earth Ring Earth Ring (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against Earth. Find: Eneomaos Machine Tower
Light Ring Light Ring (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against light. Sell: $500
Common Drop: Duke Mirage
Void Ring Void Ring (Dark Ring) - Curse of Darkness
  Accessory - Hector
[edit]
Infused with magic to protect against dark. Find: Infinite Corridor
Sixth Sense Brooch Sixth Sense Brooch (Mind Eye Brooch) - Curse of Darkness
  Accessory - Hector
[edit]
Sensing the will to kill in the instant of an enemy attack, a "!" will appear above the wearer's head. Find: Garibaldi Temple
Brooch of Bonds Brooch of Bonds (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Wearing this, all experience earned will go to your Innocent Devil. Find: Mortvia Aqueduct
Rare Ring Rare Ring (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Wearing this, enemies become more likely to drop items. LCK +15
Find: Forest of Jigramunt
Sacrifice Brooch Sacrifice Brooch (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Wearing this, all damage suffered will be borne by your Innocent Devil. Find: Eneomaos Machine Tower
Innocent Supporter Innocent Supporter (Brisingamen) - Curse of Darkness
  Accessory - Hector
[edit]
Reduces the number of hearts consumed when an Innocent Devil uses a special move. Find: Aiolon Ruins
Megingelos Megingelos (Megingjord) - Curse of Darkness
  Accessory - Hector
[edit]
The lower the bearer's HP becomes, the more damage they will cause to their foes. Find: Aiolon Ruins
Death Doll Death Doll (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
This doll will crumple and die instead of you, if your HP falls to 0 with it equipped. Sell: $1,500
Buy: $3,000
Find: Julia's shop
Notes: can only have one in possession
Mobius's Brooch Moebius Brooch (jpn) - Curse of Darkness
  Accessory - Hector
[edit]
Allows an Innocent Devil to use a special move without depleting any hearts. Find: Julia's shop
Notes: Available only after defeating the game on Crazy Mode

Items

Main article: Hector/Items

Trivia

  • Hector's appearance resembles Alucard. Both of them possess attributes alike, like having familiars fight alongside them, skills with multiples weapons and magic and the attitude of defection from Dracula's grasp.
  • Hector's name is most famously known for being that of one noble but unfortunate Trojan general, whom Achilles dispatches. Fortunately, this Hector is much luckier than his classical counterpart. The name itself is Greek in origin, and means "holding fast" - appropriate for the steadfast forgemaster. It is Hector's strength, will and perseverance that save him from becoming Dracula's next host.
  • His blue eyes, like Isaac's red hair, are a trait associated with vampirism in Balkan mythology, and in folklore from some parts of Greece. These stories held that a blue-eyed person would become a vampire after death, or that he or she was already vampiric in nature. It seems Hector and Isaac are no longer mortal men - though Dracula considers them still to be human, and thus lesser.
  • The contrast between Isaac and Hector is interesting to see. Their dress style is very different, as is the color of their hair. Isaac's fiery red hair may be taken as a symbol of hatred and anger, while Hector's white hair may be thought of as a symbol of purity, wisdom and nobility. In short, Hector is the opposite of everything Isaac has become.
  • In the game's cinematics, Hector does not even wield any weapon but simply fights with his bare fists instead. The only cinematic where he is seen holding a weapon is the introductory trailer, where he uses the Laser Blade against Isaac.
  • Hector is one the only Castlevania protagonists without a known last name.

References

  1. Konami Akumajo Dracula: Yami no Juin Official Guide. Konami. 2005. p.4.

External links

Castlevania: Curse of Darkness
Characters
Protagonists
HectorTrevor C. Belmont
Antagonists
IsaacZead (Death) • Dracula
Supporting cast
Julia LaforezeSaint GermainRosaly
Innocent Devils
Fairy-TypeBattle-TypeBird-TypeMage-TypeDevil-TypePumpkin-Type
Bosses
Main bosses
Crazy ArmorWyvernTrevorSkeleton DiverMinotaurusIsaac Lv.34Trevor Lv.40DullahanLegionNuculais
Isaac Lv.50DeathDracula
Trevor Mode bosses
Trevor Doppelganger Lv.16Trevor Doppelganger Lv.40
Areas
Abandoned CastleBaljhet MountainsGaribaldi TempleMortvia AqueductForest of Jigramunt
Cordova TownEneomaos Machine TowerAiolon RuinsInfinite CorridorDracula's Castle
Tower of EternityTower of Evermore
Music
Castlevania: Curse of Darkness Original SoundtrackCastlevania: Curse of Darkness Promo Soundtrack
Guides
BradyGames Curse of Darkness Official Strategy GuideKonami Akumajō Dracula: Yami no Juin Official Guide
Archives
BestiaryInventoryTrevor ModeCrazy ModePrelude to RevengeComics
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