Hearts
From the Castlevania Wiki, the Castlevania wiki
Throughout Castlevania, hearts have often served as ammunition for the various sub-weapons. In games without hearts or subweapons, they can replenish the player's magic meter instead.
Throughout the series, there have been many heart-based items, such as the regular heart, which restores 1 Heart Point, large hearts which restore 5, and in some cases, even the Heart Refresh, an item which restores all hearts, akin to Mana Prism. However, hearts are not the only way to increase a players heart points.
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[edit] Standard Heart Restoration
Hearts are usually restored in one of the following ways;
[edit] Small Hearts
Small hearts are the most common restorative item in the Castlevania series, found in a myriad of places ranging from enemies to candles. A single heart isn't much, however, some weapons only require a single heart in order to activate, such as the dagger.
[edit] Large Hearts
Large hearts restore 5 hearts for a player, and are most often found in candles. They are usually kept around the middle of an area, however some instances, they are right next to an entry, making them easy to collect before a boss fight.
[edit] Heart Refresh
Heart Refresh in Symphony of the Night takes the appearance of an Angel holding onto a heart, and restores all a players heart point. This is particularly useful during longer boss fights.
[edit] Heart Container
Increases the maximum Heart Points, and is also worth about 5 hearts. Usually found after bosses or in areas which require a special means to access.
[edit] Alternate Methods
Collecting Hearts isn't the only way in which to restore them. in Symphony of the Night there also includes special equipment with heart restoration effects;
[edit] Blood Cloak
Restores hearts equal to the damage taken. This is an easy way to quickly increase Hearts if you plan to defeat a boss with only a sub weapon
[edit] Alucard Shield Spell
When the Shield Rod is combined with the Alucard Shield, the resulting spell can inflict 255 damage repeatedly, as well as restoring 8 HP and 1 Heart per hit. Can be used on Iron Skulls until MP is completely drained.
