Harmony of Despair Inventory
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A list of items known to appear in Castlevania: Harmony of Despair.
Contents |
Offensive Gear
Edit
Attack
Edit
Daggers
Edit
| Item Data: Daggers (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Cheap pocket knife | Dagger Soma Cruz | #hands: 1 | ATK +3 Sell: 250 | Rarity: * Buy: 3800 | ||||
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| Dagger with an I-shaped shaft. | Dagger Alucard/Soma | #hands: 1 | ATK +5 Sell: 650 | Rarity: * | Effect: Stab | |||
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| Flat combat dagger. | Dagger Alucard/Soma | #hands: 1 | ATK +8 Sell: 950 | Rarity: ** | Effect: Stab; Second Attack (Alucard) - Slash; Special - Slash (Alucard) | |||
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| Short sword of East Indian origins. | Dagger Soma | #hands: 1 | ATK +9 Sell: 2450 | Rarity: ** | ||||
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| Enables a swift slashing attack. | Dagger Alucard | #hands: 1 | ATK +8 Sell: 2500 | Rarity: *** Drop: chp 2 normal boss chest | Effect: Rising swipe | |||
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| Strong against werebeasts. | Dagger Alucard | #hands: 1 | ATK +21 Sell: 5500 | Rarity: *** | Effect: Thrust; Special - Flurry of thrusts | |||
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| Elaborate dagger encrusted with jewels. | Dagger Soma | #hands: 1 | ATK +31 Sell: 6750 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Abyssinian curved sword. | Dagger Alucard | #hands: 1 | ATK +35 Sell: 8000 | Rarity: **** | Effect: Swing; Special - Spinning throw | |||
Swords
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| Item Data: Swords (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Dark, cursed sword. | Sword Alucard | #hands: 1 | ATK +6 Sell: 200 | Rarity: * Find: Chapter 2, 3, 4 | ||||
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| Resembles a certain family heirloom... | Sword Alucard | #hands: 1 | ATK +3 Sell: 250 | Rarity: * Find: (starts with) | ||||
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| Standard sword with a short blade. | Sword Alucard / Soma | #hands: 1 | ATK +4 Sell: 300 | Rarity: * Find: Chapter 1, 2, 3 | ||||
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| A common type of sword. | Sword Soma | #hands: 1 | ATK +5 Sell: 450 | Rarity: * Buy: 1800 | ||||
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| Light sword used by cavalry riders. | Sword Alucard/Soma | #hands: 1 | ATK +6 Sell: 550 | Rarity: * Find: Chapter 2, 3, 4 | ||||
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| Curved, single-edged sword. | Sword Alucard | #hands: 1 | ATK +7 Sell: 700 | Rarity: * Buy: 2800 Find: Chapter 2, 3, 4, 5 | ||||
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| Plain, easy-to-wield war sword. | Sword Alucard | #hands: 1 | ATK +8 Sell: 850 | Rarity: ** Find: Chapter 6 | ||||
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| A simple sword, often used by mercenaries. | Sword Alucard | #hands: 1 | ATK +9 Sell: 1075 | Rarity: ** Buy: 4300 Find: Chapter 3, 4, 5, 6 | ||||
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| Standard cavalry sword. | Sword Alucard/Soma | #hands: 1 | ATK +10 Sell: 1250 | Rarity: ** Find: Chapter 4, 5, 6 | ||||
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| Elegant yet deadly sword. | Sword Alucard | #hands: 1 | ATK +11 Sell: 1400 | Rarity: ** Buy: 5600 | ||||
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| A standard blade. | Sword Alucard/Soma | #hands: 1 | ATK +12 Sell: 1500 | Rarity: ** Find: Chapter 3, 5, 6 | ||||
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| Superior sword that never loses its razor-sharp edge. | Sword Alucard/Soma | #hands: 1 | ATK +13 Sell: 1525 | Rarity: ** Buy: 6300 | ||||
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| Curved Indian sword. | Sword Alucard | #hands: 1 | ATK +14 Sell: 1625 | Rarity: ** Find: Chapter 5 | ||||
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| Sword used in ancient Rome | Sword Alucard/Soma | #hands: 1 | ATK +16 Sell: 1925 | Rarity: ** Buy: 7700 | ||||
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| Lightning sword of the storm god Indra. | Sword Alucard | Attrib: Lightning #hands: 1 | ATK +5 Sell: 2000 | Rarity: ** Drop: Thunder Demon | ||||
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| Flaming blade of the fire god Agni. | Sword Alucard | Attrib: Fire #hands: 1 | ATK +15 Sell: 2000 | Rarity: ** Drop: Fire Demon | ||||
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| Icy blade made from the fang of the water-dragon Rahab. | Sword Alucard | Attrib: Ice #hands: 1 | ATK +7 Sell: 2000 | Rarity: ** Drop: Sea Demon | ||||
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| Sword with a hilt crafted to resemble a red serpent. | Sword Alucard | #hands: 1 | ATK +17 Sell: 2250 | Rarity: ** Find: Chapter 6 | ||||
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| Weapon legends say was used to killed Medusa. | Sword Alucard | #hands: 1 | ATK +18 Sell: 2300 | Rarity: ** Find: Chapter 6, 2 (Hard) | ||||
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| Frightening sword that contains venom in its blade. | Sword Alucard/Soma | Attrib: Poison #hands: 1 | ATK +18 Sell: 2500 | Rarity: ** Buy: 10000 Find: Chapter 6 | Effect: May inflict Poison | |||
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| Blessed cross hilt, strong against undead creatures. | Sword Alucard | #hands: 1 | ATK +18 Sell: 2500 | Rarity: ** Find: Chapter 6 | ||||
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| Dark blade, strong against holy foes. | Sword Alucard | #hands: 1 | ATK +18 Sell: 2500 | Rarity: ** Find: Chapter 2 (Hard) Drop: Dracula (Gold Chest) | ||||
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| Sword that sometimes turns those it strikes into stone. | Sword Alucard/Soma | #hands: 1 | ATK +10 Sell: 3000 | Rarity: *** Find: Chapter 5 Drop: Death | ||||
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| Slices cleanly through enemies. | Sword Alucard | #hands: 1 | ATK +10 Sell: 3250 | Rarity: *** Find: Chapter 6, 10 Drop: Dracula, R. The Count | ||||
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| Demonic sword that freezes all that it touches. | Sword Soma | Attrib: Ice #hands: 1 | ATK +21 Sell: 3750 | Rarity: *** Find: Chapter 3 (Hard) | ||||
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| A deadly aura surrounds this infamous blade. | Sword Alucard | #hands: 1 | ATK +22 Sell: 4500 | Rarity: *** Buy: 18000 | ||||
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| Demonic sword in the shape of a cross. | Sword Soma | #hands: 1 | ATK +25 Sell: 5000 | Rarity: *** Find: Chapter 4 (Hard) | ||||
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| Extravagantly beautiful sword. Quite valuable. | Sword Soma | #hands: 1 | ATK +20 Sell: 5000 | Rarity: *** Buy: 20000 | ||||
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| Intensely hot sword that scorches everything it touches. | Sword Alucard/Soma | Attrib: Fire #hands: 1 | ATK +15 Sell: 6250 | Rarity: *** Buy: 25000 | Effect: Summons large stream of fire, deals approx. two hits per "swing" | |||
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| Sword blessed by divinity, designed primarily for defense. | Sword Soma | #hands: 1 | ATK +30, DEF +7, CON +5 Sell: 7500 | Rarity: *** Find: Chapter 4, 6 (both hard) | ||||
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| Sword hewn from the wood cut of a divine tree. | Sword Soma | #hands: 1 | ATK +33 Sell: 8750 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Demonic sword tempered by faeries. | Sword Soma | #hands: 1 | ATK +39 Sell: 10000 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Sword whose power increases based on your total play time. | Sword Alucard | #hands: 1 | ATK +30 Sell: 12500 | Rarity: ***** Find: Chapter 7 (Hard) Drop: Astarte (Hard) | Evolve: ATK +1 every 2 hours of game play. | |||
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| Alucard's favorite sword. | Sword Alucard | #hands: 1 | ATK +40 Sell: (cannot sell) | Rarity: ***** Find: Chapter 4 (Hard) Drop: Brauner | ||||
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| Sword whose name means "Blessed Wind." | Sword Alucard/Soma | #hands: 1 | ATK +10 Sell: (cannot sell) | Rarity: ***** Find: Chapter 6, 7, 8 (Hard) Drop: Dracula(Hard), Astarte (Hard), Legion (Hard) | ||||
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| Alucard's favorite sword. | Sword Alucard | #hands: 1 | ATK +60 Sell: (cannot sell) | Rarity: ***** Find: Chapter 9 (Hard) Drop: Beelzebub (Hard) | ||||
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| Sword whose name means "Blessed Wind." | Sword Alucard/Soma | #hands: 1 | ATK +15 Sell: (cannot sell) | Rarity: ***** Find: Chapter 10 (Hard) Drop: R. The Count (Hard) | ||||
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| A prized sword passed down through the Getsu clan. | Sword Getsu Fuma | #hands: 1 | ATK +8 | Rarity: * Find: (starts with) | Evolve: 3 to 6 to 12 to 18 Fireballs. No MP used. | |||
Rapiers
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| Item Data: Rapiers (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Thrusting sword with a tapered blade. | Rapier Alucard//Soma | #hands: 1 | ATK +5 Sell: 700 | Rarity: * | Effect: Swing (for Alucard) Special: ↓↘→ + [Attack] for repeated attack (Alucard) | |||
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| Light and easy-to-handle sword. | Rapier Soma | #hands: 1 | ATK +10 Sell: 1500 | Rarity: ** | ||||
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| Sword designed for superior defense. | Rapier Soma | #hands: 1 | ATK +19 DEF +3 Sell: 2200 | Rarity: ** | ||||
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| Light and easy-to-handle sword. | Rapier Soma | #hands: 1 | ATK +29 Sell: 4500 | Rarity: *** | ||||
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| Blade primarily designed as a stabbing weapon. | Rapier Alucard/Soma | #hands: 1 | ATK +38 Sell: 8250 | Rarity: **** Buy: 33000 | ||||
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| Beautifully adorned stiletto knife. | Rapier Soma | #hands: 1 | ATK +45 Sell: (cannot be sold) | Rarity: **** | ||||
Greatswords
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| Item Data: Greatswords (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Norman sword with a wide, crescent-shaped blade. | Greatsword Alucard/Soma | #hands: 2 | ATK +6 Sell: 250 | Rarity: * | Effect: Special (Soma) - Quick hit (15 MP) | |||
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| Flame-edged sword. | Greatsword Alucard | #hands: 2 | ATK +12 Sell: 1000 | Rarity: ** | ||||
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| Insidious stuffed toy filled with iron and sand. | Greatsword Soma | #hands: 2 | ATK +6 Sell: 1000 | Rarity: ** Find: Chapter 5 | Effect: Special - Quick hit (15 MP) | |||
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| German two-handed sword. | Greatsword Alucard | #hands: 2 | ATK +16 Sell: 1500 | Rarity: ** | ||||
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| Large Scottish blade. | Greatsword Alucard/Soma | #hands: 2 | ATK +20 Sell: 2000 | Rarity: ** Buy: 8000 | Effect: Slow Swing Special: ↓↘→ + [Attack] for Thrust | |||
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| Two-handed blade, forged of volcanic glass. | Greatsword Alucard | #hands: 2 | ATK +22 Sell: 2500 | Rarity: ** | ||||
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| Enchanted sword with the power to summon an undead army. | Greatsword Alucard | #hands: 2 | ATK +44 Sell: 4500 | Rarity: *** Find: Chapter 4 (Normal) | Special: ↓↘→ + [Attack] To Summon Undead. Occasionally summons Undead Army. | |||
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| Massive sword designed to smash through its targets. | Greatsword Alucard//Soma | #hands: 2 | ATK +27 Sell: 5000 | Rarity: *** Buy: 20000 | ||||
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| Demonic sword of finality. | Greatsword Alucard/Soma | #hands: 2 | ATK +31 Sell: 6000 | Rarity: *** Buy: 24000 Find: Chapter 9 (Normal) | ||||
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| Sword of giants that was tempered by fairies. | Greatsword Soma | #hands: 2 | ATK +35, INT +5, HP +3 Sell: 7000 | Rarity: *** | Effect: Special - Quick hit (15 MP) | |||
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| Dragon-slaying sword. | Greatsword Soma | #hands: 2 | ATK +42 Sell: 10500 | Rarity: **** | Effect: Special - Quick hit (15 MP) | |||
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| Demonic dragon-slaying sword. | Greatsword Soma | #hands: 2 | ATK +48 Sell: 12500 | Rarity: **** | ||||
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| Blade favored by the Final Guards. | Greatsword Soma | #hands: 2 | ATK +38 Sell: (cannot be sold) | Rarity: **** | Effect: Special - Quick hit (15 MP) | |||
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| An indefatigable sword. Its blade glitters with light. | Greatsword Soma | #hands: 2 | ATK +70, INT +3 Sell: (cannot be sold) | Rarity: ***** Drop: Dracula First Obtained: Chapter 6 (Hard) | ||||
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| An indefatigable sword. Its blade glitters with light. | Greatsword Soma | #hands: 2 | ATK +82, STR +6, INT +6 | Rarity: ***** Drop: R. The Count First Obtained: Chapter 10 (Hard) | ||||
Katanas
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| Item Data: Katanas (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Bamboo sword. | Katana Alucard | #hands: 1 | ATK +3 Sell: 150 | Rarity: * | ||||
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| Sword with a dull cutting edge. | Katana Soma/Alucard | #hands: 1 | ATK +5 Sell: 450 | Rarity: * Buy: 1800 | ||||
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| Traditional sword used by samurai. | Katana Soma/Alucard | #hands: 1 | ATK +10 Sell: 1125 | Rarity: ** Buy: 4500 | ||||
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| Sword named after the legendary swordsmith, Nagasone Kotetsu. | Katana Soma | #hands: 1 | ATK +15 Sell: 2250 | Rarity: ** | ||||
| Famed Japanese samurai sword. | Katana Soma/Alucard | #hands: 1 | ATK +20 Sell: 3000 | Rarity: *** Drop: Death (Chapter 5 Normal) | ||||
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| Onimaru Kunitsuna, a sword said to have slain Oni demons. | Katana Soma | #hands: 1 | ATK +25 Sell: 5750 | Rarity: *** Buy: 23000 | ||||
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| Japanese sword with the full name of Bizen Osafune Nagamitsu. | Katana Alucard/Soma | #hands: 1 | ATK +30 Sell: 8500 | Rarity: *** | ||||
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| Doujikiri Yasuksuna, a sword said to have cut off a demon's arm. | Katana Alucard/Soma | #hands: 1 | ATK +36 Sell: 11500 | Rarity: **** Find: Purple Chest (Chapter 5 Hard) Drop: Death (Hard), Dracula (Hard), Pejora's Mask | ||||
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| Doujikiri Yasuksuna, a sword said to have cut off a demon's arm. | Katana Alucard/Soma | #hands: 1 | Rarity: ***** Drop: Ryukotsuki (Hard) | |||||
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| Sword with a macabre reputation. | Katana Alucard/Soma | #hands: 1 | ATK +52 Sell: (cannot be sold) | Rarity: ***** Drop: Puppet Master (Hard), Ryukotsuki (Normal) | Effect: Curse | |||
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| Sword with a macabre reputation. | Katana Alucard/Soma | #hands: 1 | ATK +69 | Rarity: ***** Drop: Ryukotsuki (Hard) | Effect: Curse | |||
Axes
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| Item Data: Axes (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Heavy single-edged axe. | Axe Soma | #hands: 2 | ATK +8 Sell: 300 | Rarity: * Buy: 1200 Find: Starts with Drop: Axe Knight | ||||
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| Double-edged axe designed for combat. | Axe Soma | #hands: 2 | ATK +16 Sell: 1050 | Rarity: ** Buy: 4200 Drop: Minotaur | Effect: Special - Warp Smash (15 MP) | |||
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| Heavy war axe. | Axe Soma | #hands: 2 | ATK +27 Sell: 1950 | Rarity: ** | Effect: Special - Warp Smash (15 MP) | |||
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| Huge war axe. It is exceptionally heavy. | Axe Soma | #hands: 2 | ATK +35 Sell: 4950 | Rarity: *** Buy: 19800 | Effect: Special - Warp Smash (15 MP) | |||
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| Axe, crafted from gold, with astounding destructive power. | Axe Soma | #hands: 2 | ATK +55 Sell: 7000 | Rarity: *** | ||||
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| Scythe used by Death to gather souls. | Axe Soma | #hands: 2 | ATK +80 Sell: (cannot be sold) | Rarity: ***** Drop: Death (Hard) | Effect: Special - Summons skull spirit to attack enemy | |||
Cestuses
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| Item Data: Cestuses (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Iron-studded brass knuckles. | Cestus Alucard | #hands: 1 | ATK +3 Sell: 195 | Rarity: * | ||||
| Metal weapon that adds sting to your punches. | Cestus Soma | #hands: 1 | ATK +7 Sell: 870 | Rarity: * | ||||
| Hard knuckle guards worn by ancient boxers. | Cestus Soma | #hands: 1 | ATK +11 Sell: 1320 | Rarity: ** Buy: 5280 | ||||
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| Jewel reinforced knuckles. | Cestus Alucard | #hands: 1 | ATK +14 Sell: 1820 | Rarity: ** Drop: chp 6 normal | ||||
| Specially designed for devastating uppercuts. | Cestus Alucard | #hands: 1 | ATK +11 Sell: 2450 | Rarity: *** Drop: chp 1 normal boss chest | ||||
| Enables punches to be thrown at the speed of sound. | Cestus Soma | #hands: 1 | ATK +10 Sell: 3450 | Rarity: *** | Effect: Three-hit punch | |||
| Imbues knuckles with divine rage. | Cestus Alucard,Soma | #hands: 1 | ATK +25, HP+3 Sell: 4200 | Rarity: *** Drop: chp 2 hard | Effect: Two-hit punch (Soma); Punch (Alucard); Special - Mighty Strikes (15 MP) (Alucard) | |||
| Enables quick, whip-like punches. | Cestus Soma | #hands: 1 | ATK +30 Sell: 7450 | Rarity: *** | ||||
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| Blessed by Tulkas the Valar. | Cestus Alucard | #hands: 1 | ATK +40, HP +5 Sell: 9200 | Rarity: **** Drop: chp 9 hard | Effect: Special - Fires a ball of energy | |||
| Imbues knuckles with divine rage. | Cestus Alucard,Soma | #hands: 1 | ATK +49, HP +3 | Rarity: ***** First Obtained: Chapter 9 | Effect: Special - Mighty Strikes (15 MP) | |||
Cudgels
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| Item Data: Cudgels (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| A large club. | Cudgel Alucard/Soma | #hands: 1 | ATK +5 Sell: 450 | Rarity: * | ||||
| Club with a vicious, spike-studded head. | Cudgel Alucard/Soma | #hands: 1 | ATK +15 Sell: 1950 | Rarity: ** | ||||
| Flail topped with spiked balls. | Cudgel Alucard | #hands: 1 | ATK +19 Sell: 2450 | Rarity: ** | ||||
| Scepter anointed with divine power. | Cudgel Alucard | #hands: 1 | ATK +25, INT +2 Sell: 4500 | Rarity: *** | ||||
| Scepter adorned with lunar markings. | Cudgel Alucard | #hands: 1 | ATK +40, INT +2 Sell: 8250 | Rarity: ***** Drop: Lvl 5 (Hard) - Purple chest, Lvl 10 (Hard) - Purple Chest just before R. The Count | Effect: Shoots Moon Blades (4) with QCF | |||
| Mighty hammer of the thunder god. | Cudgel Soma | #hands: 1 | ATK +28 Sell: (cannot be sold) | Rarity: **** Drop: Gergoth Hard | ||||
Lances
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| Item Data: Lances (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| A standard spear. | Lance Soma | #hands: 2 | ATK +8 Sell: 500 | Rarity: * | Effect: Special - Quick hit (15 MP) | |||
| A polearm fitted with a broad blade. | Lance Soma | #hands: 2 | ATK +12 Sell: 1000 | Rarity: ** | Effect: Special - Quick hit (15 MP) | |||
| Polearm ending in a wide axe blade. | Lance Soma | #hands: 2 | ATK +18 Sell: 1500 | Rarity: ** | Effect: Special - Quick hit (15 MP) | |||
| Spear used by cavalry knights. | Lance Soma | #hands: 2 | ATK +24 Sell: 200 | Rarity: ** Buy: 8000 | Effect: Special - Quick hit (15 MP) | |||
| Three-pronged spear. | Lance Soma | #hands: 2 | ATK +30, MP +3 Sell: 2500 | Rarity: *** Buy: 10000 | Effect: Special - Quick hit (15 MP) | |||
| Demonic five-pronged spear. | Lance Soma | #hands: 2 | ATK +35, HP +5 Sell: 3750 | Rarity: *** Drop: slogra | Effect: Special - Quick hit (15 MP) | |||
| Spear tempered by witches. | Lance Soma | #hands: 1 | ATK +42, MP +10 Sell: 6250 | Rarity: *** | Effect: Special - Quick hit (15 MP) | |||
| Spear of divinity. | Lance Soma | Attrib: Holy #hands: 1 | ATK +52, HP +7, MP +7 Sell: 8750 | Rarity: **** Drop: chp 7 hard | Effect: Special - Quick hit (15 MP) | |||
| Divine thunderbolt that pierces everything it touches. | Lance Soma | #hands: 1 | ATK +22 Sell: (cannot be sold) | Rarity: ***** Drop: Brauner (Hard) | Effect: Special - Shoots a beam of lightning | |||
Firearms
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| Item Data: Firearms (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Throwing weapon with a sharp, circular blade. | Firearm Soma | #hands: 1 | ATK +4 Sell: 400 | Drop: Amalaric Sniper | ||||
| Fires 9mm rounds. | Firearm (Gun) Soma | #hands: 1 | ATK +5 Sell: 3000 | Find: 12000 | ||||
| Battle axe designed for throwing. | Firearm Soma | #hands: 1 | ATK +12 Sell: 2000 | |||||
| Shoots silver bullets that have been ritually blessed. | Firearm (Gun) Soma | #hands: 1 | ATK +16 Sell: 8000 | Buy: 32000 | ||||
| Small throwing sickle used by ninjas. | Firearm Soma | #hands: 1 | ATK +24 Sell: 3250 | |||||
| Rocket-propelled grenade. | Firearm Soma | #hands: 1 | ATK +35 Sell: 37500 | Buy: 150000 | ||||
Shields
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| Item Data: Shields (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Resembles a certain family shield... | Shield Alucard | DEF +0 Sell: 125 | Rarity: * Buy: 500 | |||||
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| Leather shield with low DEF. | Shield Alucard | DEF +1 Sell: 250 | Rarity: * Drop: chp 2 normal | Effect: Does not block fire projectiles | ||||
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| Shield of hard metal. | Shield Alucard | DEF +2 Sell: 375 | Rarity: * Drop: chp 2 normal | |||||
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| Favorite shield of axe-wielding terrors. | Shield Alucard | DEF +3 Sell: 500 | Rarity: * Drop: axe knight | |||||
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| Armored knight's shield. | Shield Alucard | DEF +4 Sell: 750 | Rarity: ** Drop: chp 5 normal | |||||
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| Unholy dark shield. | Shield Alucard | DEF +3, ATK +9 Sell: 1250 | Rarity: ** Drop: chp 5, 6 hard | |||||
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| Shield used in magic rituals. | Shield Alucard | DEF +5 Sell: 2000 | Rarity: ** | |||||
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| Shield adorned with a skull and crossbones. | Shield Alucard | DEF +6 Sell: 3000 | Rarity: *** | |||||
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| Gorgon-headed shield. | Shield Alucard | DEF +3, ATK +1 Sell: 3750 | Rarity: *** Drop: medusa head | |||||
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| Flame-imbued shield. | Shield Alucard | DEF +7 Sell: 4000 | Rarity: *** Drop: chp 7 hard | |||||
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| Engraved with a divine image. | Shield Alucard | DEF +8 Sell: 6000 | Rarity: **** | |||||
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| Shield with heart crest. | Shield Alucard | DEF +9 Sell: 7500 | Rarity: **** | |||||
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| Strong against all attacks. | Shield Alucard | DEF +10 Sell: 10000 | Rarity: **** Drop: chp 9 hard, chp 10 hard purple chest | |||||
Snake Swords
Edit
| Item Data: Snake Swords (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | ||||||||
| Weapon with a whip-like blade. | Snake Sword Soma | ATK +8 Sell: 1200 | ||||||
| | ||||||||
| Flexible, articulated sword made for executions. | Snake Sword Soma | ATK +18 Sell: 2950 | Rarity: ** Find: Chapter 1 (Hard) | |||||
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| A chain that binds and destroys evil. | Snake Sword Soma | ATK +48 Sell: (cannot be sold) | Rarity: ***** Drop: Menace (Hard) and Ryukotsuki (Hard) | |||||
Weapon Glyphs
Edit
| Item Data: Weapon Glyphs (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Rapier glyph. | Weapon Glyph Shanoa | ATK +2 Sell: (cannot be sold) | Rarity: * Find: (starts with) | |||||
| Pulverize enemies with giant fists of stone. | Weapon Glyph Shanoa | ATK +6 Sell: (cannot be sold) | Rarity: ** Drop: Menace, Brauner, Death, Dracula, Astarte | |||||
| Create squalls to sweep enemies away | Weapon Glyph Shanoa | ATK +3 Sell: (cannot be sold) | Rarity: ** Drop: Brauner,Death, Dracula, Astarte | |||||
| Attack with the right head of Cerberus. | Weapon Glyph Shanoa | Attrib: Fire, Slash | ATK +7 Sell: (cannot be sold) | Rarity: *** Find: Purple (hard) and Gold (normal) Chest First Obtained: Chapter 10 | ||||
| Attack with the left head of Cerberus. | Weapon Glyph Shanoa | Attrib: Ice, Slash | ATK +7 Sell: (cannot be sold) | Rarity: *** Find: Purple (hard) and Gold (normal) Chest First Obtained: Chapter 10 | ||||
Other Weapons
Edit
| Item Data: Other Weapons (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| A demon-slaying sword once wielded by an Angel | Throwing Sword Alucard | #hands: 1 | ATK +30 Sell: 1925 | Rarity: *** Find: Chapter 3 Drop: Menace (Normal) | Effect: Special - Multiple swords appear behind and thrust forward (Must have in both hands) | |||
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| Strike your enemies twice. | Miscellaneous Alucard | #hands: 2 | Sell: 750 | Rarity: * Find: Chapter 4 (Normal) | ||||
| | ||||||||
| Only a true master can wield a weapon this deadly. | Miscellaneous Soma | #hands: 2 | Sell: 750 | Rarity: * Find: Chapter 1 (Normal) | ||||
| | ||||||||
| Legendary Whip and the bane of all vampires. | Whip Jonathan, Julius, Richter, Simon | ATK +3 Sell: (cannot be sold) | Rarity: * | |||||
| A Belnades clan treasure. | Staff Yoko | ATK +1 Sell: (cannot be sold) | Rarity: * | Evolve: ATK +64 | ||||
| Book that gains strength as it captures new spells. | Tome Charlotte | ATK +3 Sell: (cannot be sold) | Rarity: * | Evolve: ATK +64 | ||||
| Lovely white birds that answer their master's call. | Miscellaneous Maria | ATK +1 Sell: (cannot be sold) | Rarity: * | Evolve: ATK +42 | ||||
Hunter Skills
Edit
Sub-Weapons
Edit
| Item Data: Sub-Weapons (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | ||||||||
| Throwing weapon used by Hunters. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 6 MP | ATK +4 | Rarity: * Find: (starts with) | ||||
| Throwing weapon that is especially effective against overhead targets. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 12 MP | ATK +8 | Rarity: * Drop: Axe Knight (8.3%) | ||||
| Blessed water that wards off evil. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 15 MP | ATK +10 | Rarity: *** Find: Purple Chest (Chapter 4/6) | ||||
| Holy cross that dispels evil. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 15 MP | ATK +10 | Rarity: *** Find: Purple Chest (Chapter 5/6) Drop: Death, Dracula | ||||
| Weapon that bounces back after hitting walls. | Sub-Weapon Jonathan, Julius, Richter | Consume: 12 MP | ATK +6 | Rarity: ** Drop: Lerajie (6.3%) | ||||
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| Book containing words that exorcise evil. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 15 MP | ATK +8 | Rarity: *** Find: Purple Chest (Chapter 2) Drop: Puppet Master | ||||
| | ||||||||
| ' | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 4 MP | Sell: 20000 | Buy: 80000 | ||||
| | ||||||||
| ' | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 12 MP | Find: Purple chests (Chapter 10 Hard) Drop: R. The Count | |||||
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| ' | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 12 MP | Find: Purple chests (Chapter 10 Hard) Drop: R. The Count | |||||
| | ||||||||
| ' | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 10 MP | Sell: 30000 | Buy: 120000 | ||||
| Throwing weapon that returns to the thrower in an arc. | Sub-Weapon Jonathan | Consume: 10 MP | ATK +6 | Rarity: * Find: Green Chest (Chapter 2/3/4) Drop: Gurkha Master (6.3%) | ||||
| | ||||||||
| Throwing weapon uses by ninjas. | Sub-Weapon Jonathan | Consume: 10 MP | ATK +5 | Rarity: ** Find: Green & Purple Chests (Chapter 5 and 8) | ||||
| A ninja's knife: it is also a deadly throwing weapon. | Sub-Weapon Jonathan | Consume: 10 MP | ATK +5 | Rarity: ** Find: Green & Purple Chests (Chapter 4) | ||||
| Not terribly intimidating, but just might put someone's eye out. | Sub-Weapon Jonathan | Consume: 5 MP | ATK +4 | Rarity: * Drop: Flea Man (5.3%) | ||||
| A steel ball with devastating destructive power. | Sub-Weapon Jonathan | Consume: 12 MP | ATK +9 | Rarity: ** Find: Purple Chest (Chapter 3) and any chest in Chapter 8 | ||||
| Explodes for fire damage one second after the pin is pulled. | Sub-Weapon Jonathan | Consume: 12 MP | ATK +10 | Rarity: ** Find: Green Chest (Chapter 2/3/4) Drop: The Creature (4.3%) | ||||
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| Throw spears. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 10 MP | ATK +12 | Rarity: *** Find: First obtained in Chapter 8. | ||||
| Sing a sacred melody that wards off evil. | Sub-Weapon Maria | Consume: 10 MP | ATK +8 | Find: (starts with) | ||||
| Summon the Vermilion Bird and launch it upward. | Sub-Weapon (Sacred Beast) Maria | Attrib: Fire Consume: 10 MP | ATK +11 | Find: (starts with) | ||||
| Summon the Azure Dragon and launch it toward foes. | Sub-Weapon (Sacred Beast) Maria | Attrib: Ice Consume: 10 MP | ATK +10 | Find: (starts with) | ||||
| Summon the White Tiger and let it run free. | Sub-Weapon (Sacred Beast) Maria | Attrib: Lightning Consume: 10 MP | ATK +9 | Find: (starts with) | ||||
| | ||||||||
| Launch explosives along the ground. | Sub-Weapon Fuma | Attrib: Fire Consume: 10 MP | ATK +12 | Rarity: * Find: (starts with) | Effect: Curse | |||
| | ||||||||
| Attack enemies from afar. | Sub-Weapon Fuma | Consume: 10 MP | ATK +8 | Rarity: * Find: (starts with) | ||||
| | ||||||||
| Attack enemies from afar. | Sub-Weapon Fuma | Attrib: Holy Consume: 10 MP | ATK +11 | Rarity: * Find: (starts with) | ||||
Bullet Souls
Edit
| Item Data: Bullet Souls (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Create a triangular field of destruction. | Red Soul Soma | Attrib: Lightning Consume: 15 MP | ATK +9 | Rarity: ***** Steal: Astarte (0.5%) | ||||
| Fire devastating laser beams | Red Soul Soma | Attrib: Holy | ATK +7 | Rarity: *** Steal: Gergoth (0.3%) | ||||
| Launch a torrent of magical power. | Red Soul Soma | Consume: 15 MP | ATK +12 | Rarity: **** Steal: Dracula (0.3%) | ||||
| Throw a puppet and switch places with it. | Red Soul Soma | Consume: 10 MP | Rarity: ** Steal: Puppet Master (0.3%) | |||||
| Fire a beam at enemies. | Red Soul Soma | Attrib: Holy Consume: 20 MP | ATK +13 | Rarity: *** Steal: Legion (0.5%) First Obtained: Chapter 8 | ||||
| Produce columns of Ice. | Red Soul Soma | Attrib: Ice Consume: 12 MP | ATK +16 | Rarity: ** Steal: Sea Demon (2.8%) | ||||
| Throw an axe. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: * Steal: Axe Knight (2.8%) | ||||
| Summon an archer to support you. | Red Soul Soma | Consume: 12 MP | ATK +14 | Rarity: * Steal: Amalaric Sniper (2.8%) | ||||
| Spew fire while spinning around. | Red Soul Soma | Attrib: Fire Consume: 12 MP | ATK +5 | Rarity: * Steal: Spittle Bone (2.8%) | ||||
| Plant an Une in the ground | Red Soul Soma | Consume: 5 MP | ATK +4 | Rarity: * Steal: Une (4.3%) | ||||
| Summon a dark sphere that spews magical energy | Red Soul Soma | Consume: 20 MP | ATK +12 | Rarity: ** Steal: Malachi (2.3%) | ||||
| Generate poisonous bubbles. | Red Soul Soma | Attrib: Poison Consume: 15 MP | ATK +4 | Rarity: * Steal: Glasya Labolas (2.8%) | ||||
| Throw Gurkha knives. | Red Soul Soma | Consume: 15 MP | ATK +9 | Rarity: ** Steal: Gurkha Master (2.8%) | ||||
| Kick a skull like a ball. | Red Soul Soma | Consume: 10 MP | ATK +4 | Rarity: ** Steal: Yorick (2.8%) | ||||
| Generate orbs of lightning. | Red Soul Soma | Attrib: Lightning Consume: 15 MP | ATK +8 | Rarity: ** Steal: Thunder Demon (2.8%) | ||||
| Send pollen flying. | Red Soul Soma | Consume: 15 MP | ATK +5 | Rarity: * Steal: Man-eating Plant (3.3%) | ||||
| Throw bones. | Red Soul Soma | Consume: 12 MP | ATK +6 | Rarity: * Find: Start with Steal: Skeleton (2.8%) | ||||
| Fire bullets from your finger. | Red Soul Soma | Consume: 8 MP | ATK +9 | Rarity: ** Steal: Skeleton Gunman (2.8%) | ||||
| Fire a beam at enemies. | Red Soul Soma | Consume: 15 MP | ATK +8 | Rarity: *** Steal: Nova Skeleton (2.8%) | ||||
| Throw lanterns. | Red Soul Soma | Attrib: Fire Consume: 10 MP | ATK +11 | Rarity: ** Steal: Specter (2.8%) | ||||
| Attack with a tongue lashing. | Red Soul Soma | Consume: 10 MP | ATK +9 | Rarity: * Steal: Cave Troll (2.8%) | ||||
| Hurl a sharp-edged circular blade. | Red Soul Soma | Consume: 15 MP | ATK +7 | Rarity: *** Steal: Disc Armor (2.8%) | ||||
| Summon a Fleaman | Red Soul Soma | Consume: 12 MP | ATK +4 | Rarity: * Steal: Fleaman (2.3%) | ||||
| Shoot razer-sharp feathers. | Red Soul Soma | Consume: 10 MP | ATK +9 | Rarity: ** Steal: Harpy (2.8%) | ||||
| Shoot a stream of water. | Red Soul Soma | Consume: 15 MP | ATK +4 | Rarity: * Steal: Merman (2.8%) | ||||
| Shoot devastating fireballs. | Red Soul Soma | Attrib: Fire Consume: 15 MP | ATK +16 | Rarity: ** Steal: Fire Demon (2.8%) | ||||
| Shoot pillars of ice. | Red Soul Soma | Attrib: Ice Consume: 15 MP | ATK +6 | Rarity: ** Steal: Frozen Shade (2.8%) | ||||
| Extend bandage arms. | Red Soul Soma | Consume: 12 MP | ATK +13 | Rarity: *** Steal: Mummy (3.0%) | ||||
| Fling poisonous spores. | Red Soul Soma | Attrib: Poison Consume: 12 MP | ATK +7 | Rarity: * Steal: Moldy Corpse (2.8%) | ||||
| Fire magical bullets that ricochet. | Red Soul Soma | Consume: 15 MP | ATK +6 | Rarity: *** Steal: Lerajie (2.8%) | ||||
| Manipulate magical energy and launch it at enemies. | Red Soul Soma | Consume: 12 MP | ATK +12 | Rarity: *** Steal: Witch (2.8%) | ||||
| Unleash a vengeful spirit. | Red Soul Soma | Consume: 15 MP | ATK +12 | Rarity: *** Steal: Dullahan (2.8%) | ||||
| Set fires. | Red Soul Soma | Attrib: Fire Consume: 5 MP | ATK +6 | Rarity: *** Steal: Ukoback (3.0%) First Obtained: Chapter 8 | ||||
| Throw Fish Head's head. | Red Soul Soma | Consume: 10 MP | ATK +11 | Rarity: *** Steal: Fish Head (2.5%) First Obtained: Chapter 8 | ||||
| Launch torpedoes in water. | Red Soul Soma | Consume: 5 MP | ATK +20 | Rarity: *** Steal: Killer Fish (4.5%) First Obtained: Chapter 8 | ||||
| Summon flies from hell | Red Soul Soma | Consume: 15 MP | ATK +8 | Steal: Beelzebub (0.5%) First Obtained: Chapter 9 | ||||
| Throw spears. | Red Soul Soma | Consume: 10 MP | ATK +11 | Rarity: *** Steal: Slogra (3.5 %) First Obtained: Chapter 9 | ||||
| Use fangs to tear at foes. | Red Soul Soma | Consume: 12 MP | ATK +17 | Rarity: *** Steal: Warg (4.5%) First Obtained: Chapter 9 | ||||
| Throw axes. | Red Soul Soma | Consume: 12 MP | ATK +10 | Rarity: *** Steal: R. Axe-Man (5.5%) First Obtained: Chapter 10 | ||||
| Throw spears. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: *** Steal: R. Black Knight (5.5%) First Obtained: Chapter 10 | ||||
| Throw bones. | Red Soul Soma | Consume: 10 MP | ATK +9 | Rarity: *** Steal: R. Skeleton (5.5%) First Obtained: Chapter 10 | ||||
| Summon an 8-bit zombie. | Red Soul Soma | Consume: 8 MP | ATK +6 | Rarity: *** Steal: R. Zombie (5.5%) First Obtained: Chapter 10 | ||||
| Summon an 8-bit Dracula. | Red Soul Soma | Consume: 15 MP | ATK +16 | Rarity: *** Steal: R. The Count (0.5 %) First Obtained: Chapter 10 | ||||
| Summon an 8-bit Mummy Man. | Red Soul Soma | Consume: 12 MP | ATK +10 | Rarity: *** Steal: R. Mummy Man (3.5%) First Obtained: Chapter 10 | ||||
| Summon an 8-bit Queen Medusa. | Red Soul Soma | Consume: 12 MP | ATK +10 | Steal: R. Queen Medusa (3.5 %) First Obtained: Chapter 10 | ||||
| Summon an 8-bit fish man. | Red Soul Soma | Consume: 12 MP | ATK +6 | Rarity: *** Steal: R. Fish Man (5.5%) First Obtained: Chapter 10 | ||||
| Summon an 8-bit Phantom Bat. | Red Soul Soma | Consume: 12 MP | ATK +12 | Rarity: *** Steal: R. Phantom Bat (3.5%) First Obtained: Chapter 10 | ||||
| Summon an 8-bit eagle. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: *** Steal: R. Eagle (5.5 %) First Obtained: Chapter 10 | ||||
| Summon an 8-bit black leopard. | Red Soul Soma | Attrib: 8 MP | ATK +12 | Steal: R. Black Leopard (5.5 %) First Obtained: Chapter 10 | ||||
| Summon an 8-bit hunchback. | Red Soul Soma | Consume: 10 MP | ATK +6 | Rarity: *** Steal: R. Hunchback (5.5%) First Obtained: Chapter 10 | ||||
| Fire a Kung Fugu's energy balls. | Red Soul Soma | Consume: 6 MP | ATK +9 | Rarity: *** Steal: Kung Fugu (2.5%) First Obtained: Chapter 11 | ||||
| Summon a Flying Flower. | Red Soul Soma | Consume: 10 MP | ATK +8 | Rarity: *** Steal: Flying Flower (2.5%) First Obtained: Chapter 11 | ||||
| Summon a Hellmont. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: *** Steal: Hellmont (2.5%) First Obtained: Chapter 11 | ||||
| Summon a Pejora's Mask. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: *** Steal: Pejora's Mask (2.5%) First Obtained: Chapter 11 | ||||
| Summon a Peepilliary. | Red Soul Soma | Consume: 12 MP | ATK +9 | Rarity: *** Steal: Peepilliary (2.5%) First Obtained: Chapter 11 | ||||
| Summon a Gyropyre. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: *** Steal: Gyropyre (2.5%) First Obtained: Chapter 11 | ||||
| Summon a Decapiclops. | Red Soul Soma | Consume: 12 MP | ATK +12 | Rarity: *** Steal: Decapiclops (3.5%) First Obtained: Chapter 11 | ||||
| Wield a Oxocutioner's swords. | Red Soul Soma | Consume: 12 MP | ATK +7 | Rarity: *** Steal: Oxocutioner (3.5%) First Obtained: Chapter 11 | ||||
| Summon a Chimyriad. | Red Soul Soma | Consume: 12 MP | ATK +12 | Rarity: *** Steal: Chimyriad (3.5%) First Obtained: Chapter 11 | ||||
| Strike with the arm of Ryukotsuki. | Red Soul Soma | Consume: 15 MP | ATK +23 | Rarity: *** Steal: Ryukotsuki (0.5%) First Obtained: Chapter 11 | ||||
Dark Magic
Edit
| Item Data: Dark Magic (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Recover HP when you come in contact with blood. | Dark Magic Alucard | Rarity: ** Find: Found in Purple and Gold Chest on Ch.2 and Ch.4 Drop: Cave Troll (3.3%) | ||||||
| Call forth a fierce spirit. | Dark Magic Alucard | ATK +5 | Rarity: ** Find: Found in Purple Chest on (Normal) or (Hard) Drop: Ectoplasm (4.3%) | |||||
| Perform fire attacks. | Dark Magic Alucard | ATK +8 | Rarity: ** Find: Found on Ch.6 and Ch.3 Drop: Dracula (Hard) Menace Purple chests Ch. 3 | Effect: Dark Inferno variation using rolling attack. Hold Down during attack. | ||||
| Call forth four spirits at once. | Dark Magic Alucard | Consume: 30 MP | ATK +5 | Rarity: *** Find: Found on Ch.4 Purple Chests (Hard) Drop: Brauner (Normal) | ||||
| Steal HP from nearby foes. | Dark Magic Alucard | ATK +9 | Rarity: *** Find: Ch. 5 (Normal) Ch. 6 Purple Chest (Hard) | |||||
Bound Spells
Edit
| Item Data: Spells (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Summon a Skeleton to use in Battle. | Bound Spell Charlotte | Consume: 12 MP | ATK +8 | Rarity: * Bind: Skeleton First Obtained: Chapter 1 | Evolve: Higher levels summon more skeletons | |||
| Launch fireballs. | Bound Spell Charlotte | Consume: 10 MP | ATK +7 | Rarity: ** Bind: Bone Pillar First Obtained: Chapter 1 | ||||
| Fire a burst of flames. | Bound Spell Charlotte | Consume: 10 MP | ATK +6 | Rarity: *** Bind: Spittle Bone, Minotaur, White Dragon First Obtained: Chapter 1 | ||||
| Shoots streams of compressed water. | Bound Spell Charlotte | Consume: 15 MP | ATK +4 | Rarity: *** Bind: Merman First Obtained: Chapter 1 | ||||
| Launch a vacuum blade at foes. | Bound Spell Charlotte | Consume: 10 MP | ATK +11 | Rarity: * Bind: Imp First Obtained: Chapter 2 | ||||
| Scatter poisonous Spores. | Bound Spell Charlotte | Consume: 12 MP | ATK +7 | Rarity: ** Bind: Moldy Corpse First Obtained: Chapter 2 | Effect: Poisons enemies | |||
| Create poisonous bubbles. | Bound Spell Charlotte | Consume: 15 MP | ATK +4 | Rarity: **** Bind: Glasya Labolas First Obtained: Chapter 2 | ||||
| Summon forth malignant pollen. | Bound Spell Charlotte | Consume: 15 MP | ATK +5 | Rarity: **** Bind: Maneating Plant First Obtained: Chapter 2 | ||||
| Launch cutting shards of ice. | Bound Spell Charlotte | Consume: 15 MP | ATK +6 | Rarity: **** Bind: Frozen Shade First Obtained: Chapter 2 | ||||
| Attack with the fire of hell. | Bound Spell Charlotte | Consume: 15 MP | ATK +16 | Rarity: *** Bind: Fire Demon First Obtained: Chapter 3 | ||||
| Recovery magic that restores HP | Bound Spell Charlotte | Consume: 50 MP | ATK +30 | Rarity: * Bind: Witch First Obtained: Chapter 4 | Effect: Capable of healing allies | |||
| Manipulate magical energy and launch it at enemies. | Bound Spell Charlotte | Consume: 12 MP | ATK +12 | Rarity: *** Bind: Witch First Obtained: Chapter 4 | ||||
| Unleash a vengeful spirit. | Bound Spell Charlotte | Consume: 15 MP | ATK +12 | Rarity: *** Bind: Dullahan, Dracula (2nd form) First Obtained: Chapter 4 | Effect: Curses enemies | |||
| Shoot razor-sharp feathers. | Bound Spell Charlotte | Consume: 10 MP | ATK +9 | Rarity: * Bind: Harpy First Obtained: Chapter 5 | ||||
| Summon a sharp, fang-like pillar of ice. | Bound Spell Charlotte | Consume: 12 MP | ATK +16 | Rarity: *** Bind: Sea Demon First Obtained: Chapter 5 | ||||
| A concentrated mass of fear and agony born from the darkness. | Bound Spell Charlotte | Consume: 20 MP | ATK +12 | Rarity: *** Bind: Malachi First Obtained: Chapter 4 | ||||
| Summon a Skeleton Gunman to use in Battle. | Bound Spell Charlotte | Consume: 12 MP | ATK +9 | Rarity: *** Bind: Skeleton Gunman First Obtained: Chapter 5 | Evolve: Higher levels summon more gunmen | |||
| Fire a beam at enemies. | Bound Spell Charlotte | Consume: 15 MP | ATK +8 | Rarity: **** Bind: Nova Skeleton First Obtained: Chapter 5 | ||||
| Summon the Grim Reaper's scythe. | Bound Spell Charlotte | Consume: 25 MP | ATK +6 | Rarity: ***** Bind: Death First Obtained: Chapter 5 | ||||
| Generate orbs of lightning. | Bound Spell Charlotte | Consume: 15 MP | ATK +8 | Rarity: *** Bind: Thunder Demon First Obtained: Chapter 6 | ||||
| Shoot three flames at once. | Bound Spell Charlotte | Consume: 12 MP | ATK +8 | Rarity: **** Bind: Dracula (1st form) First Obtained: Chapter 6 | ||||
| Launch a torrent of magical power. | Bound Spell Charlotte | Consume: 15 MP | ATK +12 | Rarity: **** Bind: Dracula (first form) First Obtained: Chapter 6 | ||||
| Create a triangular field of destruction. | Bound Spell Charlotte | Consume: 15 MP | ATK +9 | Rarity: *** Bind: Astarte First Obtained: Chapter 7 | ||||
| Flames once spat by an ancient creature. | Bound Spell Charlotte | Consume: 12 MP | ATK +6 | Rarity: * Bind: R. Fish Man, R. Dragon Cannon, R. Skele-Dragon, R. Phantom Bat First Obtained: Chapter 10 | ||||
| A scythe used by the Grim Reaper in ancient times. | Bound Spell Charlotte | Consume: 20 MP | ATK +9 | Rarity: ** Bind: R. Grim Reaper First Obtained: Chapter 10 | ||||
| Throw bones of an ancient skeleton. | Bound Spell Charlotte | Consume: 10 MP | ATK +10 | Rarity: * Bind: R. Skeleton First Obtained: Chapter 10 | ||||
Yoko's Spells
Edit
| Item Data: Spells (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Generate blades of ice. | Spell Yoko Belnades | Attrib: Ice Consume: 12 MP | ATK +9 | Rarity: *** First Obtained: (start with) | ||||
| Blast enemies with fire. | Spell Yoko Belnades | Attrib: Fire, Holy Consume: 8 MP | ATK +10 | Rarity: *** First Obtained: (start with) | ||||
| Create orbs of lightning that pursue foes. | Spell Yoko Belnades | Attrib: Lightning, Holy Consume: 15 MP | ATK +8 | Rarity: *** First Obtained: (start with) | ||||
Glyph Spells
Edit
| Item Data: Glyph Spells (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Call forth raging flames. | Hunter Skill Glyph Shanoa | Attrib: Fire | ATK +6 | Rarity: * Steal: Aliorumnas First Obtained: (start with) | ||||
| Call forth freezing ice. | Hunter Skill Glyph Shanoa | Attrib: Ice | ATK +12 | Rarity: * Steal: Aliorumnas First Obtained: Stage 4 | ||||
| Call forth shocking electricity. | Hunter Skill Glyph Shanoa | Attrib: Thunder Consume: 15 MP | ATK +5 | Rarity: ** Steal: Aliorumnas First Obtained: (start with) | Evolve: Level 5 (normal) and 9 (hard) | |||
| Concentrate magic into a destructive beam. | Hunter Skill Glyph Shanoa | Attrib: Holy | ATK +8 | Rarity: *** Steal: Nova Skeleton | ||||
| Unleash an energy sphere. | Hunter Skill Glyph Shanoa | Attrib: Strike | Find: Purple chests (Chapter 8 Hard) Drop: Legion First Obtained: Chapter 8 | |||||
| Calls forth the power of spite. | Hunter Skill Glyph Shanoa | Attrib: Thunder, Dark | Find: Purple chests (Chapter 9 Hard) Drop: Beelzebub | Effect: Curse | ||||
| Creates a ball of light that tracks enemies | Hunter Skill Glyph Shanoa | Attrib: Holy | Rarity: **** Drop: Ryukotsuki First Obtained: Chapter 11 | |||||
Personal Skills
Edit
| Item Data: Other Personal Skills (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Once you have a Guardian Soul equipped, you may use it with a press of the Personal Skill button. | Personal Skill Soma | Find: (starts with) | Sequence: [Personal Skill] (default RB) | |||||
| ' | Personal Skill Alucard | Rarity: * Find: (starts with) | Sequence: [Personal Skill] (default RB) Effect: Turns into mist to avoid an attack. | |||||
| Magic acquired by locking projectiles and other enemy spells within the pages of the Book of Binding. If you succeed, the magic becomes your own. | Personal Skill Charlotte | Consume: 10 MP, continual MP over time to maintain | Rarity: * Find: (starts with) | Sequence: [Personal Skill] (default RB) Effect: Creates an energy field which can block projectiles and capture magical attacks | ||||
| Create an attractive magnetic field. | Personal Skill Glyph Shanoa | Rarity: * Find: (starts with) | Sequence: [Personal Skill] (default RB) | |||||
| Summon the Black Tortoise to protect you. | Personal Skill (Sacred Beast) Maria | Rarity: * Find: (starts with) | Sequence: [Personal Skill] (default RB) Effect: Defense boosted when used, much like Jonathan's Guard | |||||
| Julius's whip can also be used to latch onto and hang from magnets; just keep the button held down. | Personal Skill Julius | Rarity: * Find: (starts with) | Sequence: [Personal Skill] (default RB) | |||||
| Assume a stance that boosts your defense. (Note: Can be used similarly to backdash canceling when used in the air by alternating hunter skill and guard or pressing simultaneously.) | Martial Arts/Personal Skill Jonathan | Rarity: * Find: (starts with) | Sequence: [Personal Skill] (default is RB) | |||||
Guardian Souls
Edit
| Item Data: Guardian Souls (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Summon the Grim Reaper's scythe to attack enemies. | Blue Soul Soma | Consume: 3 MP | ATK +6 | Rarity: **** Steal: Death (0.3%) | ||||
| Draw swaths in the air with cursed paint. | Blue Soul Soma | Consume: 2 MP | ATK +5 | Rarity: *** Steal: Brauner (0.3%) | ||||
| Summon a Ghost as a familiar. | Blue Soul (Familiar) Soma | Consume: 2 MP | ATK +4 | Rarity: ** Steal: Ghost (2.8%) | ||||
| Summon a Bat as a familiar. | Blue Soul (Familiar) Soma | Consume: 2 MP | ATK +4 | Rarity: ** Steal: Bat (2.8%) | ||||
| Gain iron-clad defense. | Blue Soul Soma | Consume: 20 MP | Rarity: **** Steal: Final Guard (1.3%) | |||||
| Wear a cloak of tumbling fire. | Blue Soul Soma | Consume: 2 MP | ATK +4 | Rarity: *** Steal: Buer (2.8%) | ||||
| Enable "Magic Vacuum" to consume enemy HP. | Blue Soul Soma | Consume: 3 MP | ATK +3 | Rarity: ** Steal: Persephone (2.8%) | ||||
| Summon a White Dragon. | Blue Soul Soma | Consume: 2 MP | ATK +6 | Rarity: *** Steal: White Dragon (2.8%) | ||||
| Gain the ability to hover in one location | Blue Soul Soma | Rarity: *** Steal: Medusa Head (0.6%) | ||||||
| Summon Gaibon as a familiar. | Blue Soul (Familiar) Soma | Consume: 2 MP | ATK +8 | Steal: Gaibon (3.5%) First Obtained: Chapter 9 | ||||
| Summon an 8-bit raven as a familiar. | Blue Soul (Familiar) Soma | Attrib: ATK +2 Consume: 6 MP | Steal: R. Raven (5.5%) First Obtained: Chapter 10 | |||||
| Summon an 8-bit bat as a familiar. | Blue Soul (Familiar) Soma | ATK +2 | Steal: R. Vampire Bat (5.5%) First Obtained: Chapter 10 | Effect: 1 MP | ||||
| Summon an 8-bit ghost as a familiar. | Blue Soul (Familiar) Soma | Consume: 6 MP | ATK +2 | Steal: R. Ghost (5.5%) First Obtained: Chapter 10 | ||||
| Summon an 8-bit skele-dragon as a familiar. | Blue Soul (Familiar) Soma | Consume: 8 MP | ATK +2 | Steal: R. Skele-Dragon (5.5%) First Obtained: Chapter 10 | ||||
| Gain the ability to hover in one location | Blue Soul Soma | Consume: 8 MP | Steal: R. Medusa (5.5%) First Obtained: Chapter 10 | |||||
| ' | Blue Soul Soma | Consume: 3 MP | ATK +7 | Steal: R. Grim Reaper (3.5%) First Obtained: Chapter 10 | ||||
Enchantment Souls
Edit
| Item Data: Enchantment Souls (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Increase MND | Yellow Soul Soma | MND +1 | Rarity: ** Steal: Aliorumnas (2.3%) | |||||
| Increase INT | Yellow Soul Soma | INT +1 | Rarity: ** Steal: Imp (2.3%) | |||||
| Increase resistance to curses. | Yellow Soul Soma | Attrib: Curse +5 | Rarity: *** Steal: Ectoplasm (2.3%) | |||||
| Absorb HP when attacking | Yellow Soul Soma | Rarity: **** Steal: Succubus (0.8%) | ||||||
| Gain resistance to poison. | Yellow Soul Soma | Attrib: Poison +5 | Rarity: *** Steal: Zombie (2.3%) | |||||
| Increase MP Recovery speed. | Yellow Soul Soma | Rarity: **** Steal: Treant (3.3%) | ||||||
| Identify breakable walls. | Yellow Soul Soma | Rarity: ***** Steal: Peeping Eye (0.8%) | ||||||
| Restore HP gradually. | Yellow Soul Soma | Rarity: **** Steal: The Creature (0.8%) | ||||||
| Increase CON | Yellow Soul Soma | CON +1 | Rarity: ** Steal: Bone Pillar (1.3%) | |||||
| Increase STR | Yellow Soul Soma | STR +1 | Rarity: ** Steal: Minotaur (2.3%) | |||||
| Gain money when taking damage. | Yellow Soul Soma | Rarity: *** Steal: Mimic (2.8%) | ||||||
| Raise LCK | Yellow Soul Soma | LCK +1 | Rarity: *** Steal: Dead Warrior (2.3%) | |||||
| Restore HP gradually. | Yellow Soul Soma | Steal: R. The Creature (3.5%) First Obtained: Chapter 10 | ||||||
| Increase CON | Yellow Soul Soma | CON +2 | Steal: R. Dragon Cannon (5.5%) First Obtained: Chapter 10 | |||||
Defensive Gear
Edit
Head
Edit
| Item Data: Head (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | ||||||||
| Make you look older and wiser. | Head (Eyewear) any | DEF +1 Sell: 125 | Rarity: * Buy: 500 | |||||
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| Pair of glasses with very thick lenses. | Head (Eyewear) any | MP +1, DEF +2, INT +1 Sell: 275 | Rarity: * Buy: 1500 | |||||
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| A lens for one eye. Favorite among distinguished gentlemen. | Head (Eyewear) Soma, Alucard, Jonathan, Julius, Richter | DEF +2, CON +1, MND +1 Sell: 400 | Rarity: ** Find: Chapter 3, 4, 5, 6 Drop: Peeping Eye | |||||
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| Protective eyewear that provides safety. | Head (Eyewear) any | DEF +3 Sell: 500 | Rarity: ** Find: Chapter 5, 6 | |||||
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| Stylish frames that protect the eyes from ultraviolet rays. | Head (Eyewear) any | Attrib: Holy +10 | DEF +2 Sell: 700 | Rarity: ** Buy: 2800 | ||||
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| Enables the wearer to see enemy item drop percentages. | Head (Eyewear) any | Sell: 2500 | Rarity: **** Drop: Peeping Eye | |||||
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| Creepy mask used in ancient rituals. | Head (Mask) any | Attrib: Earth +15 | DEF +2, LCK +1 Sell: 500 | Rarity: ** Find: Chapter 3, 4, 5, 6 | ||||
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| Mask worn by nobles at formal dances. | Head (Mask) any | DEF +3, CON +1 Sell: 600 | Rarity: ** Buy: 2400 Find: Chapter 3, 4, 5, 6, 1 (Hard) | |||||
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| Frightening mask designed to resemble a human skull. | Head (Mask) any | Attrib: Curse -10 | DEF +6, CON -3, MND -3, LCK -3 Sell: 750 | Rarity: ** Find: Chapter 5, 6, 1 (Hard) | ||||
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| A translucent crimson mask. | Head (Mask) Shanoa | Attrib: Fire +10 | HP +3, MP +3, DEF +6, STR +2 Sell: 1700 | Rarity: *** Find: Chapter 3 (Hard) Drop: Menace | ||||
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| Mask that was blessed by a war maiden. | Head (Mask) Shanoa | Attrib: Poison +15 | HP +5, MP +5, DEF +8, STR +1, ATK +1, MND +5 | Find: Chapter 6 (Normal and Hard) Drop: Dracula | ||||
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| Mask that was blessed by a war goddess. | Head (Mask) Shanoa | Attrib: Curse +15 | MP +5, DEF +7, CON +10 Sell: 1700 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Piece of cloth to protect forehead. | Head (Bandana) Soma, Alucard, Jonathan, Julius, Richter | HP +2, DEF +1, CON +1 Sell: 250 | Rarity: * Buy: 1000 Find: Chapter 1, 2, 4 | |||||
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| Bandana passed down through generations of Belmonts | Head (Bandana) Jonathan, Julius, Richter, Simon | Attrib: Curse +10, Poison +10 | HP +10, DEF +11, MND +3, Sell: 8750 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Tanned leather hat. | Head (Hat) any | HP +2, DEF +2 Sell: 200 | Rarity: * Find: Chapter 1, 2, 3 | |||||
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| Stylish hat that is soft to the touch. | Head (Hat) any | HP +2, DEF +3 Sell: 250 | Rarity: * Find: Chapter 1, 2, 3, 4, 5 | |||||
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| Fashionable hat that just feels right with a whip. | Head (Hat) any | HP +2, DEF +2 Sell: 250 | Rarity: * Find: Chapter 1, 3, 4, 5 | |||||
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| Felt hat with a small brim. | Head (Hat) any | DEF +4 Sell: 650 | Rarity: ** Find: Chapter 5, 6, 1 (Hard) | |||||
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| Traditional pointed hat of the dark sisterhood. | Head (Hat) Shanoa, Charlotte, Yoko, Maria | MP +5, DEF +3, CON +2, INT +2 Sell: 1050 | Rarity: *** | |||||
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| Standard-issue military beret. | Head (Hat) any | DEF +2, STR +2 Sell: 1300 | Rarity: *** Buy: 5200 | |||||
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| Hat of a true aristocrat. | Head (Hat) Soma, Alucard, Jonathan, Julius, Richter | DEF +4, INT +3 Sell: 1600 | Rarity: *** Find: Chapter 3, 4 (Both Hard) | |||||
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| Wide-brimmed hat, perfect for the well-traveled man. | Head (Hat) any | DEF +6, CON +2, MND +3 Sell: 2000 | Rarity: **** Buy: 8000 | |||||
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| Beautiful hat created by Arachne the weaver. | Head (Hat) Shanoa, Charlotte, Yoko, Maria | MP +10, DEF +7, CON +2, MND +2, LCK +2 Sell: 5000 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| A fine ribbon, soft to the touch. | Head (Ribbon) Shanoa, Charlotte, Yoko, Maria | DEF +1, MND +1 Sell: 250 | Rarity: * Find: Chapter 1 Drop: Gergoth | |||||
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| Standard adventurer's helm. | Head (Helmet) any | HP +1, DEF +1 Sell: 125 | Rarity: * Find: Chapter 1, 2, 3, 4 | |||||
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| Protects the head from sudden impact. | Head (Helmet) Soma, Alucard, Jonathan, Julius, Richter | Attrib: Blunt +5 | DEF +4, CON +2 Sell: 800 | Rarity: ** Find: Chapter 6 | ||||
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| Simple helm made of the tough metal. | Head (Helmet) Soma, Alucard, Jonathan, Shanoa, Julius, Richter | Attrib: Lightning -5 | DEF +5 Sell: 1000 | Rarity: ** Find: Chapter 6 | ||||
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| Distinct two-horned helm worn by Viking warriors. | Head (Helmet) Soma, Alucard, Jonathan, Julius, Richter | HP +5, DEF +4, STR +2 Sell: 1375 | Rarity: *** Find: Chapter 3, 6 (Both Hard) | |||||
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| Helmet worn by the tyrant shogun Nobunaga. | Head (Helmet) Soma, Alucard, Jonathan, Julius, Richter | DEF +5, STR +3, CON -5, INT -5 Sell: 2000 | Rarity: *** Find: Chapter 4 (Hard) Drop: Brauner | |||||
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| Helmet with a feathered crest. | Head (Helmet) Soma, Alucard, Jonathan, Julius, Richter | Attrib: Blunt +5 | HP +8, DEF +7, STR +3 | Rarity: **** Find: Chapter 5 (Hard) | ||||
| The traditional helmet of samurai warriors. | Head (Helmet) Soma, Alucard, Jonathan, Julius, Richter | HP +3, DEF +8, STR +3, CON +3 Sell: 2800 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| Frightens enemies, lowers DEF. | Head (Helmet) Soma, Alucard, Fuma | Attrib: Holy -6 | HP +6, DEF +6 | Rarity: **** Find: Chapter 5, 6 (Both Hard) Drop: Death, Dracula | Effect: Reduces an enemy's DEF. | |||
| Occasionally blocks attacks. | Head (Helmet) | DEF +5 Sell: Cannot be sold | Find: Purple Chest (Hard) First Obtained: Chapter 8 | |||||
| Helm worn by an ancient vampire hunter. | Head (Helmet) Jonathan, Julius, Richter, Simon | HP+10, MP+10, STR+6, INT+3, DEF+10, LCK+5 Sell: Cannot be sold | Rarity: ***** First Obtained: Chapter 10 | |||||
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| Add some style to your brow with a simple metal hoop. | Head (Crown / Circlet) any | MP +1, DEF +2, MND +1 Sell: 450 | Rarity: ** Find: Chapter 4, 6 | |||||
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| Tiara made of flowers. | Head (Crown / Tiara) Shanoa, Charlotte, Yoko, Maria | MP +2, DEF +3, MND +2 Sell: 550 | Rarity: ** Find: Chapter 2, 5 | |||||
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| Tiara adorned with pearls. | Head (Crown / Tiara) Charlotte, Yoko, Maria | MP +3, DEF +4 Sell: 825 | Rarity: ** Find: Chapter 2 (Hard) Drop: Puppet Master | |||||
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| Boosts INT. | Head (Crown / Tiara) Charlotte, Yoko, Maria | MP +5, DEF +3, CON +1, INT +3 Sell: 1100 | Rarity: *** Find: Chapter 1, 3 (Both Hard) Drop: Gergoth | |||||
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| Tiara encrusted with hard diamonds. | Head (Crown / Tiara) Charlotte Yoko Maria | MP +8, DEF +8 Sell: 2500 | Rarity: *** Find: Chapter 4, 6 (Hard) | |||||
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| Tiara with sparkling jewels set against a black material. | Head (Crown / Tiara) Charlotte, Yoko, Maria | MP +5, DEF +7, CON +10 | Rarity: **** Find: Chapter 5, 6 Drop: Dracula | |||||
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| Tiara blessed by a goddess. | Head (Crown / Tiara) Charlotte, Yoko, Maria | MP +15, DEF +9, INT +7 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| Tiara covered with brilliant gems. | Head (Crown / Tiara) Charlotte, Yoko, Maria | MP +7, DEF +5, LCK +7 Sell: 3000 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| Egyptian royal crown adorned with a golden cobra. | Head (Crown / Royal Crown) any | Attrib: Curse +10 | DEF +5, LCK +5 Sell: 3000 | Rarity: **** Find: Purple Chest First Obtained: Chapter 7 | ||||
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| Crown encrusted with precious jewels from all over the world. | Head (Crown / Royal Crown) any | HP +15, MP +15, DEF +10, INT +5, MND +5, LCK +5 Sell: 12500 | Rarity: ***** First Obtained: Chapter 7 | |||||
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| Head covering worn by devout sisters. | Head (Veil) Shanoa, Charlotte, Yoko, Maria | MP +3, DEF +3, MND +3 Sell: 950 | Rarity: ** Find: Chapter 6 Drop: Dracula | |||||
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| A black veil of sadness. | Head (Veil) Shanoa, Charlotte, Yoko, Maria | Attrib: Dark +5 | DEF +3, CON +2, MND +2 Sell: 1275 | Rarity: *** Find: Chapter 3, 5 (Both Hard) | ||||
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| Head covering that frames the face. | Head (Veil) Shanoa, Charlotte, Yoko, Maria | MP +3, DEF +4, STR +3, CON +3 Sell: 2000 | Rarity: *** Find: Chapter 4, 5 (Both Hard) | |||||
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| Veil imbued with hidden power. | Head (Veil) Shanoa, Charlotte, Yoko, Maria | MP +3, DEF +5, INT +10 | Rarity: **** Find: Chapter 5 (normal only) Drop: Death | |||||
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| ' | Head (Helmet) Jonathan, Julius, Richter, Simon, Fuma | Attrib: Blunt +5, Lightning +10, Earth +15, Dark +5, Curse +15, Poison +15 | STR +6, INT +6, DEF +10 | Find: Purple Chest (Hard) First Obtained: Chapter 11 | Effect: also regenerates MP | |||
Chest
Edit
| Item Data: Chest (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Ragged, worn clothes. Your mother would be ashamed. | Chest (Clothes) any | DEF +2 Sell: 75 | Rarity: * Drop: Zombie | |||||
| Simple garment made of cloth. | Chest (Clothes) any | DEF +1 Sell: 100 | Rarity: * Find: Chapter 1, 2, 3, 4 | |||||
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| Clothes worn regularly. | Chest (Clothes) any | DEF +1 Sell: 100 | Rarity: * Find: Start with (Alucard) | |||||
| Athletic training suit. | Chest (Clothes) any | HP +1, DEF +3, STR +1 Sell: 600 | Rarity: * Find: Chapter 1, 3, 4 | |||||
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| Simple piece of clothing: A blanket with a hole on top. | Chest (Clothes) any | DEF +6, CON +1 Sell: 950 | Rarity: ** Find: Chapter 3, 6, 1 (Hard) | |||||
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| Light blouse favored by dancers. | Chest (Clothes) Shanoa, Charlotte, Yoko, Charlotte | DEF +8, LCK +1 Sell: 1325 | Rarity: ** Find: Chapter 5 Drop: Death | |||||
| Ninja's combat outfit. | Chest (Clothes) Soma, Alucard | HP +2, DEF +10, CON +1, MND +1 Sell: 1625 | Rarity: ** Find: Chapter 6 | |||||
| Suit the color of inky darkness. | Chest (Clothes) Soma, Alucard | Attrib: Dark +10 | HP +1, MP +1, DEF +6 Sell: 1650 | Rarity: ** Find: Chapter 5, 6 | ||||
| Sturdy clothes made for military use. | Chest (Clothes) any | HP +3, DEF +10, INT +2 Sell: 2075 | Rarity: ** Find: Chapter 6, 1 (Hard) | |||||
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| Silk garment designed for comfortable sleeping. | Chest (Clothes) Shanoa, Charlotte, Yoko, Charlotte | DEF +11, INT +3, MND +3 Sell: 2750 | Rarity: *** Find: Chapter 3, 4, 6 (All Hard) | |||||
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| Looks like it can make you stronger. | Chest (Clothes) Jonathan, Julius, Richter | Attrib: Blunt +8 | HP +5, DEF +12, STR +1 Sell: 2950 | Rarity: *** Find: Chapter 3 (Hard) | ||||
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| Camisole with cute frills. | Chest (Clothes) Shanoa, Charlotte, Yoko, Charlotte | DEF +14, MND +5 Sell: 3250 | Rarity: *** Find: Chapter 2, 3, 4 (All Hard) Drop: Puppet Master, Menace | |||||
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| Cheerful-yet-horrifying shirt. | Chest (Clothes) Shanoa, Charlotte, Yoko, Charlotte | DEF +14, LCK +3 Sell: 3325 | Rarity: *** Find: Chapter 3, 4, 5 (All Hard) | |||||
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| Suit favored by Count Olrox. | Chest (Clothes) Soma, Alucard | Attrib: Dark +6 | DEF +11, CON +4, MND +4 Sell: Cannot be Sold | Rarity: *** Find: Chapter 4 Drop: Brauner | ||||
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| Garment with wide sleeves, worn by religious orders. | Chest (Clothes) Shanoa, Charlotte, Yoko, Charlotte | MP +8, DEF +15, CON +5 Sell: 4000 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| Boosts all resistances. | Chest (Clothes) any | Attrib: Blunt +8, Slash +8, Pierce +8, Fire +8, Ice +8, Lightning +8, Stone +8, Holy +8, Dark +8, Curse +8, Poison +8 | HP +10, MP +10, DEF +23, CON +5, MND +5 Sell: 8750 | Rarity: **** Find: Chapter 6, 7, 8, 9, 10, 11 (All Hard) | ||||
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| Clothes that bring good luck. | Chest (Clothes) any | DEF +7, LCK +7 Sell: Cannot be Sold | Rarity: **** Find: Chapter 3 (Hard) | |||||
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| Magical clothes that extend the distance you fall back when hit. | Chest (Clothes) any | Attrib: Blunt +15, Slash +15, Pierce +15, Fire +15, Ice +15, Lightning +15, Holy +15, Dark +15 | DEF +23 Sell: 10500 | Rarity: ***** Find: Chapter 4 (Hard) Drop: Brauner | ||||
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| Garment imbued with Dracula's dark power. | Chest (Clothes) Soma, Alucard | Attrib: Fire +13, Ice +13, Lightning +13, Holy -13, Dark +13 | DEF +26, STR +6, CON +6, INT +6, MND +6 Sell: Cannot be Sold | Rarity: ***** Find: Chapter 6 (Hard) Drop: Dracula | ||||
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| Just an everyday coat. Stylish, but offers little protection. | Chest (Coat) Soma | DEF +1 Sell: 125 | Rarity: * | |||||
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| The maid who owned this obviously quit a long time ago. | Chest (Coat) Shanoa, Charlotte, Yoko, Charlotte | MP +1, DEF +3 Sell: 200 | Rarity: * Find: Chapter 4, 5 | |||||
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| Extravagantly decorated 17th century coat. | Chest (Coat) any | HP +2, DEF +6, MND +1 Sell: 1000 | Rarity: ** Find: Start with (Soma); Chapter 3, 5, 6 | |||||
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| Woven with a special fabric that resists cuts. | Chest (Coat) Soma, Alucard, Jonathan, Julius,Richter, Shanoa | Attrib: Slash +15 | DEF +8 Sell: 1500 | Rarity: ** Find: Chapter 5, 6 | ||||
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| A garment bearing a noble family crest. | Chest (Coat) any | HP +3, MP +2, DEF +9 Sell: 1550 | Rarity: ** Find: Chapter 5, 6 | |||||
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| Jacket with protective padding. | Chest (Coat) any | Attrib: Blunt +10 | HP +3, DEF +11, STR +2, INT +2 Sell: 2300 | Rarity: ** Find: Chapter 6, 1 (Hard) | ||||
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| The finest of formalwear in classic black (of course). | Chest (Coat) Soma, Alucard, Jonathan, Julius, Richter | DEF +13, LCK +2 Sell: 3100 | Rarity: *** Find: Chapter 2 (Hard) Drop: Puppet Master | |||||
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| Coat with an ornate, feminine cut. | Chest (Coat) Shanoa, Charlotte, Maria, Yoko | MP +5, DEF +18, LCK +10 Sell: 5500 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| Roomy robe with large, hanging sleeves. | Chest (Robe) any | DEF +5 Sell: 575 | Rarity: * Find: Chapter 1, 2, 3, 4, 5 | |||||
| Robe made of woven silk. | Chest (Robe) Shanoa, Charlotte, Yoko, Charlotte | MP +1, DEF +8, CON +2 Sell: 1250 | Rarity: ** Find: Chapter 6 | |||||
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| Outfit worn by women of the cloth. | Chest (Robe) Shanoa, Charlotte, Yoko, Charlotte | Attrib: Dark +5, Curse +5 | MP +2, DEF +10, MND +3 Sell: 1950 | Rarity: ** | ||||
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| A soft, Luxurious terrycloth robe. | Chest (Robe) Shanoa, Charlotte, Yoko, Charlotte | Attrib: Ice +5 | DEF +10, LCK +2 Sell: 2250 | Rarity: *** Find: Chapter 6 (Hard) | ||||
| Robe worn by mages. | Chest (Robe) Shanoa, Charlotte, Yoko, Charlotte | MP +3, DEF +9, INT +2, MND +2 Sell: 2450 | Rarity: *** Find: Chapter 4, 1 (Hard) Drop: Puppet Master | |||||
| Garment woven by elves. | Chest (Robe) Shanoa, Charlotte, Yoko, Charlotte | Attrib: Fire +5, Ice +5 | MP +2, DEF +10, CON +2, INT +2, MND +2 Sell: 2775 | Rarity: *** Find: Chapter 6 (Hard) | ||||
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| Translucent robe worm by ancient Egyptian nobility. | Chest (Robe) any | DEF +14, INT +1, MND +1, LCK +1 Sell: 3650 | Rarity: **** First Obtained: Chapter 7 | |||||
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| Water-resistant robe imbued with elemental power. | Chest (Robe) Soma | Attrib: Ice +30 | MP +5, DEF +17 Sell: 5000 | Rarity: **** Find: 6, Chapter 4 (Hard) Drop: Brauner | ||||
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| Fire-resistant robes made from the hide of a wyrm. | Chest (Robe) Shanoa, Charlotte, Yoko, Charlotte | Attrib: Fire +30 | MP +5, DEF +17 Sell: 5000 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Blessed frock that calms the spirit. | Chest (Robe) Soma, Shanoa, Charlotte, Yoko, Maria | Attrib: Fire +8, Ice +8, Lightning +8 | MP +7, DEF +18, CON +5, LCK +5 Sell: 5000 | Rarity: **** Find: Chapter 5, 6 (Both Hard) Drop: Dracula | ||||
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| Raiment once worn by Death. | Chest (Robe) any | Attrib: Stone +13, Holy -13, Dark +13, Curse +13, Poison +13 | MP +44, DEF +26, STR +4, CON +4, INT +4, MND +4, LCK +4 Sell: 11000 | Rarity: ***** Find: Chapter 5 (Hard) Drop: Death, R. Grim Reaper | ||||
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| Tight, form-fitting dress for the well-dressed lady. | Chest (Dress) Shanoa, Charlotte, Maria, Yoko | MP +1, DEF +2, MND +1 Sell: 200 | Rarity: * Find: Chapter 1 | |||||
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| A plain, long dress. | Chest (Dress) any | DEF +2, CON +1 Sell: 375 | Rarity: * Find: Chapter 1, 2, 4 | |||||
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| Dress covered with glittering sequins. | Chest (Dress) Shanoa, Charlotte, Yoko, Charlotte | HP +5, DEF +13 Sell: 3050 | Rarity: *** Find: Chapter 6 (Hard) Drop: Dracula | |||||
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| The Perfect dress for an elegant night on the town. | Chest (Dress) Shanoa, Charlotte, Yoko, Charlotte | HP +3, DEF +14, CON +5 Sell: 3500 | Rarity: *** Find: Chapter 3 (Hard) | |||||
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| A pure-white bridal dress. | Chest (Dress) Shanoa, Charlotte, Yoko, Maria | HP +10, DEF +15, STR +3 Sell: 4000 | Rarity: *** Find: Chapter 3, 4, 6 (All Hard) | |||||
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| Clothes worn by Shinto priestesses. | Chest (Dress) Shanoa, Charlotte, Yoko, Maria | MP +6, DEF +15, MND +10 Sell: 4000 | Rarity: **** Find: Chapter 6 (Hard) | |||||
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| A beautiful one-piece dress blessed by a goddess. | Chest (Dress) Charlotte, Maria, Yoko | HP +10, MP +10, DEF +21, STR +3, CON +3, INT +3, MND +3, LCK +3 Sell: 8950 | Rarity: **** Find: Chapter 6 (Hard) Drop: Dracula | |||||
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| Elegant dress for the most formal of events. | Chest (Dress) Shanoa, Charlotte, Maria, Yoko | Attrib: Fire +10, Ice +10, Lightning +10, Stone +15, Holy +10, Dark +10, Curse +15, Poison +15 | HP +20, MP +20, DEF +25, CON +8, MND +8, STR +3, INT +4 Sell: 12500 | Rarity: ***** Find: Chapter 7 (Hard) Drop: Astarte | Effect: MP Recovery Rate Increased | |||
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| Elaborate corset decorated with Sapphires. | Chest (Corset) Charlotte, Yoko, Charlotte | DEF +10 Sell: 2125 | Rarity: ** | |||||
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| Corset worn by the enchanting demon. | Chest (Corset) Charlotte, Yoko, Charlotte | Attrib: Stone +5, Curse +5, Poison +5 | MP +2, DEF +13, INT +3 Sell: 2825 | Rarity: *** | ||||
| Breastplate made of tanned leather. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +3 Sell: 250 | Rarity: * | |||||
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| Breastplate made of burnished copper. | Chest (body armor) Soma, Alucard, Jonathan, Shanoa Julius,Richter | DEF +4 Sell: 500 | Rarity: * | |||||
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| Standard breastplate made of iron. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter | Attrib: Lightning -25 | DEF +6 Sell: 750 | Rarity: ** | ||||
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| Mail suit with scale-like plates sewn on. | Chest (body armor) Jonathan, Julius,Richter | DEF +7 Sell: 1075 | Rarity: ** | |||||
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| Breastplate made of quality steel. | Chest (body armor) Soma, Alucard, Jonathan, Julius,Richter | Attrib: Blunt +5, Lightning -20 | DEF +12 Sell: 1700 | Rarity: ** | ||||
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| Mail made up of mesh of metal links. | Chest (body armor) Jonathan, Julius,Richter | Attrib: Slash +10, Pierce -10 | DEF +10 Sell: 2000 | Rarity: ** | ||||
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| An apron fashioned from Iron. | Chest (body armor) Jonathan, Julius,Richter | Attrib: Pierce +10 | DEF +11 Sell: 2100 | Rarity: ** | ||||
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| Boosts DEF when you take damage. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +8 Sell: 2250 | Rarity: ** | |||||
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| Suit with metal rings sewn on. | Chest (body armor) Jonathan, Julius, Richter, Shanoa | Attrib: Blunt +5, Slash +5, Pierce -10 | DEF +13 Sell: 2500 | Rarity: *** Drop: Final Guard | ||||
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| Chain mail made for easy movement. | Chest (body armor) Jonathan, Julius, Richter | Attrib: Slash +5, Pierce -5 | HP +5, DEF +14 Sell: 3000 | Rarity: *** | ||||
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| Torso armor with a rounded profile. | Chest (body armor) Jonathan, Julius, Richter | Attrib: Pierce +10 | HP +8, DEF +16 Sell: 3450 | Rarity: *** | ||||
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| Increases subweapon strength. | Chest (body armor) Jonathan, Julius, Richter | DEF +15, INT +4 Sell: 3450 | Rarity: *** | |||||
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| Breastplate made of sterling sliver. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter | DEF +10 Sell: 3550 | Rarity: *** | |||||
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| Strong against lightning attacks. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Lightning +30 | DEF +16 Sell: 3950 | Rarity: *** | ||||
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| Strong against fire attacks. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Fire +30 | DEF +16 Sell: 3950 | Rarity: *** | ||||
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| Strong against holy attacks. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Holy +30 | DEF +16 Sell: 3950 | Rarity: *** | ||||
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| Strong against Ice Attacks | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Ice +30 | DEF +16 Sell: 3950 | Rarity: *** | ||||
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| Beautiful suit of armor in translucent red. | Chest (body armor) Shanoa | Attrib: Fire +10 | HP +10, MP +5, DEF +15, STR +4, MND +2 Sell: 4050 | Rarity: *** | ||||
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| Traditional body armor worn by samurai warriors. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter | HP +12, DEF +16, INT +3, MND +3 Sell: 4250 | Rarity: **** | |||||
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| Breastplate covered in real gold. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter | DEF +17 Sell: 4325 | Rarity: **** | |||||
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| Mirrored armor that protects the wearer from petrification. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Stone +30 | HP +8, DEF +17 Sell: 5000 | Rarity: **** | ||||
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| Increases magic attack power. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Dark +30 | DEF +18, CON +3, INT +3 Sell: 5000 | Rarity: **** | ||||
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| Platinum breastplate. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +22 Sell: 5000 | Rarity: **** | |||||
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| Armor with a muscular design. Worn by roman officers. | Chest (body armor) Jonathan, Julius, Richter | Attrib: Pierce +10 | HP +10, DEF +20, STR +3, MND +5 Sell: 5250 | Rarity: **** | ||||
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| Armor blessed by a war maiden. It prevents poison effects. | Chest (body armor) Shanoa | Attrib: Poison +30 | HP +5, MP +10, DEF +18, STR +3, MND +4 Sell: 5750 | Rarity: **** | ||||
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| Diamond breastplate. | Chest (body armor) Soma, Alucard, Jonathan, Shanoa, Julius, Richter | DEF +30 Sell: 6000 | Rarity: **** | |||||
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| Suit of mail imbued with dark powers. | Chest (body armor) Soma, Alucard, Shanoa | Attrib: Fire -13, Ice -13, Lightning -13, Holy -13, Dark +13 | HP +13, DEF +29, STR +4, CON +4 Sell: 6250 | Rarity: **** Find: Purple Chest (Chapter 6 Hard) | ||||
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| Cumbersome armor. High defense, but slows down the wearer. | Chest (body armor) Soma, Alucard, Jonathan, Shanoa, Julius, Richter | Attrib: Blunt +10, Slash +10, Pierce +10 | HP +20, DEF +33, CON +5, MND +5 Sell: 6250 | Rarity: **** | ||||
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| Strong against fire, lightning, and ice attacks. | Chest (body armor) Alucard | Attrib: Fire +10, Ice +10, Lightning +10 | HP +12, MP +12, DEF +24, MND +8 Sell: 8750 | Rarity: **** | ||||
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| Armor tempered by a waterfall over many millennia. | Chest (body armor) Soma | Attrib: Blunt +15, Ice +15 | DEF +27, MND +10 Sell: Cannot be Sold | Rarity: **** | ||||
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| Armor studded with sharp spikes. Wear with Caution. | Chest (body armor) Jonathan, Julius, Richter | DEF +15 Sell: 8750 | Rarity: ***** Drop: Gergoth (Hard) | |||||
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| Armor that heals HP as the wearer walks. | Chest (body armor) Jonathan, Julius, Richter, Shanoa | DEF +12 Sell: 9750 | Rarity: ***** Drop: Puppet Master (Hard), Ryukotsuki (Normal) | |||||
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| Armor that increases damage, both dealt and received. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Blunt -50, Slash -50, Pierce -50, Fire -50, Ice -50, Lightning -50, Holy -50, Dark -50 | HP -20, STR +10, CON -20, MND -20 Sell: 11250 | Rarity: ***** Drop: Death (Hard), R. The Creature | ||||
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| Breastplate passed down through generations of Belmonts. | Chest (body armor) Jonathan, Julius, Richter, Simon | Attrib: Blunt +10, Slash +10, Pierce +10, Stone +10, Curse +10, Poison +10 | HP +30, DEF +28, STR +5, MND +5 Sell: 12500 | Rarity: ***** Drop: Dracula (Hard), Hellmont | ||||
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| Armor blessed by a war goddess. Prevents the effects of Curse. | Chest (body armor) Shanoa | Attrib: Curse +30 | HP +15, MP +15, DEF +26, STR +4, MND +12 Sell: 12500 | Rarity: ***** Drop: Dracula (Hard) | ||||
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| Armor that can completely block some attacks. | Chest (body armor) Soma, Alucard, Jonathan, Julius, Richter | DEF +15 Sell: 16650 | Rarity: ***** Drop: Dracula (Hard) | |||||
| Any damage taken reduces HP by 20% of the Maximum HP. | Chest (body armor) Soma, Alucard, Jonathan, Julius,Richter, Shanoa | Sell: Cannot be Sold | Rarity: ***** Drop: Death (Hard) | |||||
| ' | Chest (body armor) Jonathan, Julius, Richter, Simon | HP +30, MP +30, DEF +29, STR +8, INT +4, LUK +5 Sell: Cannot be sold | Rarity: ***** Drop: R. The Count (Hard) | Effect: Increases damage output of sub-weapons | ||||
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| ' | Chest (body armor) Jonathan, Julius, Richter, Simon, Fuma | MP +30, STR +8, INT +8, DEF +25 | Find: Purple Chest (Hard) First Obtained: Chapter 11 | Effect: also regenerates MP | ||||
Legs
Edit
| Item Data: Legs (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Comfy-looking sandals made of leather. | Leg (Sandals) any | DEF +1 Sell: 125 | Rarity: * Buy: 500 Find: Chapter 1, 2, 4 | |||||
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| Sandals decorated with precious gems. | Leg (Sandals) any | Attrib: Earth +10, Curse +10 | MP +2, DEF +5 Sell: 1700 | Rarity: *** Find: Chapter 5 (Hard) | ||||
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| Sandals passed down through generations of Belmonts. | Leg (Sandals) Jonathan, Julius, Richter, Simon | Attrib: Holy +10, Dark +10 | HP +8, DEF +9, STR +3, MND +3 Sell: 5000 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| For the fashionably-dressed vampire hunter. | Leg (Shoes) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Slash +5 | DEF +2 Sell: 200 | Rarity: * Find: Chapter 3, 4, 5 | ||||
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| Flats with no heel. | Leg (Shoes) Shanoa, Charlotte | DEF +2 Sell: 250 | Rarity: * Find: Chapter 3 | |||||
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| Shoes with unusual soles that let the wearer walk silently. | Leg (Shoes) Shanoa, Charlotte | MP +1, DEF +2 Sell: 300 | Rarity: * Find: Chapter 1 | |||||
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| Absolutely fabulous high-heeled shoes. | Leg (Shoes) Shanoa, Charlotte | DEF +3 Sell: 450 | Rarity: ** Find: Chapter 3 | |||||
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| The ultimate to shoes, reserved for prima ballerinas. | Leg (Shoes) Shanoa, Charlotte | DEF +3, CON +1, MND +1 Sell: 575 | Rarity: ** Find: Chapter 6 | |||||
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| An impractically fragile pair of shoes. | Leg (Shoes) Shanoa, Charlotte | DEF +3, LCK +3 Sell: 645 | Rarity: ** Find: Chapter 1 (Hard) | |||||
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| Thick-soled leather shoes. | Leg (Shoes) any | Attrib: Blunt +10, Lightning +20 | DEF +3 Sell: 700 | Rarity: *** Find: Chapter 1, 2, 3, 4 (All Hard) Drop: Gergoth | ||||
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| Shoes designed for a woman of the cloth. | Leg (Shoes) Shanoa, Charlotte | MP +2, DEF +3, MND +2 Sell: 900 | Rarity: *** Find: Chapter 2, 3, 4 (All Hard) | |||||
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| A pair of sparkling, diamond-encrusted shoes. | Leg (Shoes) Shanoa, Charlotte | DEF +9 Sell: 2000 | Rarity: *** Find: Chapter 5 (Hard) | |||||
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| Shoe blessed by a goddess. | Leg (Shoes) Shanoa, Charlotte | MP +5, DEF +9, CON +2, INT +5, MND +2, LCK +5 Sell: 7500 | Rarity: **** Buy: 30000 | |||||
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| Heavy, think-treaded boots. | Leg (Boots) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | HP +1, DEF +1 Sell: 200 | Rarity: * Find: Chapter 1, 2, 3 | |||||
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| Boots with a knife pocket designed for combat. | Leg (Boots) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +2, STR +1 Sell: 325 | Rarity: * Find: Chapter 2, 3, 4, 5 | |||||
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| Sturdy boots with steel plating in the toes. | Leg (Boots) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | Attrib: Lightning -5 | HP +1, DEF +2, CON +1 Sell: 275 | Rarity: ** Buy: 1100 | ||||
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| Boots made of seal fur. | Leg (Boots) any | Attrib: Ice +10 | DEF +2 Sell: 375 | Rarity: ** Find: Chapter 4, 5, 6, 1 (Hard) | ||||
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| Shiny enamel pinheels. | Leg (Boots) Shanoa, Charlotte | Attrib: Pierce +5 | MP +1, DEF +3 Sell: 420 | Rarity: ** Buy: 1680 | ||||
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| Boots that deal extra damage when kicking. | Leg (Boots) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +3 Sell: Cannot be Sold | Rarity: *** Find: Chapter 1 Drop: Gergoth | |||||
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| Boots that enhance sliding ability. | Leg (Boots) Soma, Jonathan, Shanoa, Charlotte | DEF +3 Sell: Cannot be Sold | Rarity: *** Find: Chapter 3 Drop: Menace | |||||
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| Boots that enhance the back-dash ability. | Leg (Boots) any | DEF +3 Sell: Cannot be Sold | Rarity: *** Find: Chapter 5 Drop: Death | |||||
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| Boots that allow their wearer to move faster. | Leg (Boots) any | DEF +3 Sell: Cannot be Sold | Rarity: *** Find: Chapter 6, 7, 8, 10 Drop: Dracula, Astarte, Legion, R. The Count | |||||
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| Boots once worn by a vile temptress. | Leg (Boots) Shanoa, Charlotte | Attrib: Dark +20 | MP +3, DEF +4, CON +2, INT +4, MND +2 Sell: 1975 | Rarity: **** | ||||
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| Gain strength by continous kicks without touching the ground. | Leg (Boots) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +4 Sell: Cannot be Sold | Rarity: **** Find: Chapter 1 (Hard) Drop: Gergoth | |||||
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| Boots that increase running speed. | Leg (Boots) any | Sell: Cannot be Sold | Rarity: ***** Find: Chapter 6, 7, 8 (All Hard) Drop: Dracula, Astarte, Legion | |||||
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| ' | Leg (Boots) any | DEF +5 | Rarity: **** Find: Chapter 8 Drop: Legion | |||||
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| Boots that increase running speed | Leg (Boots) any | HP +5, MP +5, ATK +1, DEF +1, STR +1, INT +1 | Rarity: ***** Drop: Beelzebub First Obtained: Chapter 9 (Hard) | |||||
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| ' | Leg (Boots) Jonathan, Julius, Richter, Simon | HP +8, MP +8, DEF +8, STR +4, INT +2, LCK +3 | Rarity: ***** Drop: R. The Count First Obtained: Chapter 10 (Hard) | Effect: speed of mercury boots | ||||
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| Boots that enhance the back-dash ability. | Leg (Boots) any | Rarity: ***** Drop: R. The Count First Obtained: Chapter 10 (Hard) | ||||||
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| Iron-clad shin protection. | Leg (Greaves) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +4 Sell: 400 | Rarity: ** Buy: 1600 Find: Chapter 6, 1 (Hard) | |||||
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| Steel armor for the legs. | Leg (Greaves) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +5 Sell: 750 | Rarity: ** Find: Chapter 6, 1 (Hard) | |||||
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| Leggings crafted of lustrous metal. | Leg (Greaves) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +6 Sell: 950 | Rarity: *** Find: Chapter 4 (Hard) | |||||
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| Full leg protection cast in a deep red material. | Leg (Greaves) Shanoa | Attrib: Fire +10 | HP +1, MP +1, DEF +6, STR +2 Sell: 1250 | Rarity: *** Find: Chapter 3 (Hard) | ||||
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| Leggings crafted of the precious metal. | Leg (Greaves) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +8 Sell: 1500 | Rarity: *** Find: Chapter 6 (Hard) | |||||
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| Leggings worn by the ancient warriors of the East. | Leg (Greaves) Soma, Alucard, Jonathan | HP +5, DEF +8, STR +3 Sell: 1700 | Rarity: **** Find: Chapter 4, 6 (Both Hard) Drop: Brauner | |||||
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| Leggings crafted of gray-white metal. | Leg (Greaves) Soma, Alucard, Jonathan, Julius, Richter, Shanoa | DEF +9 Sell: 2250 | Rarity: **** Find: Chapter 6 (Hard) Drop: Dracula | |||||
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| Full leg protection blessed by a war maiden. | Leg (Greaves) Shanoa | Attrib: Poison +15 | HP +3, MP +3, DEF +7, STR +1, MND +2 Sell: 3000 | Rarity: **** Find: Chapter 5 (Hard) | ||||
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| Full leg protection blessed by a war goddess. | Leg (Greaves) Shanoa | Attrib: Curse +15 | HP +5, MP +5, DEF +8, STR +2, MND +3 Sell: 3750 | Rarity: **** Find: Chapter 6 (Hard) | ||||
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| Greaves passed down though the Getsu clan. Increase run speed. | Leg (Greaves) Jonathan, Julius, Richter, Simon, Fuma | Attrib: Pierce +10, Petrification +15, Curse +15, Poison +15, Unholy +10 | ATK +4, INT +4, DEF +8, STR +4, MP +10 | Find: Purple Chest (Hard) Chapter 11 (Hard) Drop: Ryukotsuki | Effect: Increase run speed | |||
Back
Edit
| Item Data: Back (edit) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Simple but sturdy cape. | Back (Cloak) any | Attrib: Fire +5, Ice +5 | DEF +1 Sell: 75 | Rarity: * Buy: 300 | ||||
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| Flashy velvet cape. | Back (Cloak) any | Attrib: Fire +5, Ice +5 | HP +2,
MP +2,
DEF +2 | Rarity: * Buy: 800 | ||||
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| Well-made but shappy looking cape. | Back (Cloak) any | Attrib: Fire +5, Ice +5 | HP +1,
MP +1,
DEF +2,
CON +1 | Rarity: ** Buy: 1000 | ||||
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| Beautiful blue cape. | Back (Cloak) any | Attrib: Fire +5, Ice +5 | HP +3,
MP +3,
DEF +3,
INT +1 | Rarity: ** | ||||
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| Sturdy cape popular with travelers. | Back (Cloak) any | Attrib: Slash +5, Fire +5, Ice +5 | HP +5,
MP +3,
DEF +4 | Rarity: ** Buy: 2000 | ||||
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| Magic cape that renders the wearer invisible. | Back (Cloak) any | Attrib: Fire +5, Ice +5 | HP +5,
MP +5,
DEF +4,
LCK +2 | Rarity: *** | ||||
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| Stealthy cape favored by assassins. | Back (Cloak) any | Attrib: Blunt +5, Fire +5, Ice +5 | HP +4,
MP +4,
DEF +4,
STR +1 | Rarity: *** Buy: 4000 | ||||
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| Converts damage taken into hearts. | Back (Cloak) any | HP +3,
MP +3,
DEF +3 | Rarity: *** | |||||
| | ||||||||
| Long cape worn by high-ranking clergy. | Back (Cloak) any | Attrib: Fire +5, Ice +5 | HP +3,
MP +8,
DEF +3,
CON +2,
MND +2 | Rarity: *** | ||||
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| Cape that provides special protection against magic. | Back (Cloak) any | Attrib: Pierce +5, Fire +5, Ice +5, Lightning +5 | HP +4,
MP +6,
DEF +5,
MND +5 | Rarity: **** Buy: 10000 | ||||
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| Cloak that has a vivid red hue. | Back (Cloak) Soma, Alucard | Attrib: Fire +10, Ice +10 | HP +8,
MP +8,
DEF +5,
STR +2,
MND +2 | Rarity: **** Drop: chp 9 hard | ||||
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| Roman general's cloak | Back (Cloak) any | Attrib: Fire +8, Ice +8, Lightning +10 | HP +10, MP +15, DEF +5, MND +5 Sell: 5000 | Rarity: **** | ||||
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| Cloak the color of inky darkness | Back (Cloak) Soma, Alucard | Attrib: Fire +15, Ice +15, Dark +10 | HP +13, MP +13, DEF +6, CON +2 Sell: 5000 | Rarity: **** | ||||
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| Cloak passed down through generations of Belmonts | Back (Cloak) Jonathan, Julius, Richter, Simon | Attrib: Fire +15, Ice +15, Lightning +15 | HP +50, DEF +8, ATK +2, STR +3, MND +3 | Rarity: ***** First Obtained: Chapter 8 hard | ||||
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| Cloak worn by an ancient vampire hunter. | Back (Cloak) Jonathan, Julius, Richter, Simon | HP +12,
MP +12,
DEF +6,
STR +3,
INT +2,
LCK +2 | Rarity: ***** First Obtained: Chapter 10 normal | |||||
| A Japanese coat that increases the effect of hearts | Back (Raiment) any | Attrib: Blunt +10, | MP +15, DEF +5, LCK +5 | Rarity: *** First Obtained: Chapter 9 hard | Effect: Hearts give 7 MP (default is 5) | |||
| A Japanese coat that increases your luck | Back (Raiment) any | Attrib: Blunt +10, | HP +15, DEF +5, LCK +5 | Rarity: **** First Obtained: Chapter 9 normal boss chest | Effect: Increases money dropped | |||
| Increases MP recovery speed. | Back (Raiment) any | Attrib: Petrify +10, | DEF +1, LCK +5 | Rarity: ***** First Obtained: Chapter 11 hard | ||||
| Increases your chances of finding rare items. | Back (Raiment) any | Attrib: Petrify +10, | DEF +1, LCK +5 | Rarity: **** Drop: Ryukotsuki First Obtained: Chapter 11-Normal | ||||
Accessories
Edit
| Item Data: Accessories (edit) | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Ring set with a single pearl. | Accessory (Ring) any | Attrib: Holy +5 | MP +2, DEF +1 Sell: 375 | Rarity: ** Buy: 1500 | ||||
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| Curses its wearer. | Accessory (Ring) any | Attrib: Curse -100 | DEF +6, STR +3, CON +3, INT +3, MND +3 Sell: 825 | Rarity: ** | ||||
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| lets you ignore blows like a mighty god. | Accessory any | CON +3 Sell: 1250 | Rarity: *** | |||||
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| Ring that neutralizes curses. | Accessory (Ring) any | Attrib: Curse +25 | Sell: 1500 | Rarity: *** Buy: 6000 | ||||
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| Ring that neutralizes poison attacks. | Accessory (Ring) any | Attrib: Poison +25 | Sell: 1500 | Rarity: *** Buy: 6000 | ||||
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| Increases MP Recovery speed. | Accessory (Ring) any | Sell: Cannot be Sold | Rarity: *** | |||||
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| Ring once worn by the dark lord. | Accessory (Ring) Soma | Attrib: Earth +6, Holy -6, Dark +6, Curse +6, Poison +6 | DEF +4, STR +3, CON +3, INT +3, MND +3 Sell: Cannot be Sold | Rarity: *** | ||||
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| Ring that increases your luck with money. | Accessory any | Sell: Cannot be Sold | Rarity: *** | |||||
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| ' | Accessory (Ring) any | Day: DEF +1; Night: STR +6, DEF +5, CON +4, INT +4, MND +4 | Rarity: *** First Obtained: Chapter 8 | |||||
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| ' | Accessory (Ring) any | Night: DEF +1; Day: STR +6, DEF +5, CON +4, INT +4, MND +4 | Rarity: *** First Obtained: Chapter 8 | |||||
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| Consume HP instead of MP when using Magic. | Accessory (Ring) any | Sell: 2500 | Rarity: **** | |||||
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| Shortens the time you spend stunned after taking damage. | Accessory (Ring) any | CON +3 Sell: 2500 | Rarity: **** | |||||
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| Ring that increases the mastery received. | Accessory (Ring) Jonathan, Shanoa, Julius Belmont | Sell: 50000 | Rarity: **** Buy: 200000 | |||||
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| Ring that Improves the odds a defeated foe will leave a soul behind. | Accessory (Ring) Soma | Sell: 50000 | Rarity: **** Buy: 200000 Find: Shop | |||||
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| Strengthens power of the Cross subweapon. | Accessory (Ring) Jonathan, Julius, Richter, Simon, Getsu Fuma | Sell: (cannot be sold) | Rarity: **** | |||||
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| Ring that increases your chance of finding rare items. | Accessory (Ring) any | LCK +10 Sell: (cannot be sold) | Rarity: **** Drop: Puppet Master (Hard) and Ryukotsuki (Normal) | |||||
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| Increases MP Recovery speed. | Accessory (Ring) any | Sell: (cannot be sold) | Rarity: **** Drop: Menace (hard) First Obtained: Chapter 3 (hard) | |||||
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| Ring that boosts your attack damage based on your current wealth. | Accessory (Ring) any | Sell: (cannot be sold) | Rarity: ***** First Obtained: Chapter 7 | |||||
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| A plain pendant. | Accessory (Necklace) any | HP +1, MP +1, DEF +1 Sell: 125 | Rarity: * Buy: 500 | |||||
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| Good-luck charm for prosperity. | Accessory (Necklace) any | LCK +1 Sell: 250 | Rarity: * Buy: 1000 | |||||
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| A macabre piece of jewelry. | Accessory (Necklace) any | Attrib: Holy -5, Dark +5, Curse +5 | HP +2, MP +2, DEF +3, LCK -1 Sell: 600 | Rarity: ** | ||||
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| Choker with metal studs, for the rebals out there. | Accessory (Necklace) any | HP +3, MP +3, DEF +2 Sell: 625 | Rarity: ** | |||||
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| Necklace patterned after a beautiful flower. | Accessory (Necklace) Shanoa, Charlotte | HP +2, MP +2, DEF +1, INT +2 Sell: 700 | Rarity: ** Drop: Persephone (5.30%) | |||||
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| Necklace containing pure, crisp winter air. | Accessory (Necklace) any | Attrib: Fire +10 | HP +3, MP +3, DEF +2, INT +2 Sell: 950 | Rarity: ** Buy: 3800 | ||||
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| Necklace that resists curses. | Accessory (Necklace) any | Attrib: Curse +15 | HP +4, MP +4 Sell: 1050 | Rarity: *** | ||||
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| Platinum necklace with a Victorian design. | Accessory (Necklace) any | HP +5, MP +5, DEF +3 Sell: 2000 | Rarity: *** | |||||
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| Necklace that symbolizes fire. | Accessory (Necklace) any | Attrib: Fire +20 | HP +5, MP +5, DEF +2 Sell: 1350 | Rarity: *** Buy: 5400 | ||||
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| Improves status from sunset to sunrise. | Accessory (Necklace) any | STR +2, CON +2, INT +2, MND +2, LCK +2 Sell: Cannot be Sold | Rarity: *** | |||||
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| Improves status from sunrise until sunset. | Accessory (Necklace) any | STR +2, CON +2, INT +2, MND +2, LCK +2 Sell: Cannot be Sold | Rarity: *** | |||||
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| Increases the effectiveness of recovery items. | Accessory (Necklace) any | Sell: Cannot be Sold | Rarity: *** | |||||
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| Improves blood-healing ability. | Accessory (Necklace) Alucard | Sell: 2800 | Rarity: **** | |||||
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| Beads with a cross made of silver. | Accessory (Necklace) Jonathan, Shanoa, Charlotte | Attrib: Dark +10, Curse +10 | DEF +1, CON +5 Sell: 3750 | Rarity: **** | ||||
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| Large, circular earring. | Accessory (Earring) any | HP +1, DEF +1 Sell: 75 | Rarity: * | |||||
| Stud earring embedded with a blue-green gem. | Accessory (Earring) any | Attrib: Ice +5 | HP +1, DEF +1 Sell: 325 | Rarity: ** | ||||
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| Earring made of shining silver. | Accessory (Earring) any | Attrib: Dark +3 | HP +2, DEF +1 Sell: 400 | Rarity: ** | ||||
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| Stud earring made of solid gold. | Accessory (Earring) any | HP +3, DEF +3 Sell: 850 | Rarity: ** | |||||
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| Ruby earring of the deepest red. | Accessory (Earring) any | Attrib: Fire +5 | HP +3, DEF +1 Sell: 900 | Rarity: ** | ||||
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| Expensive stud earring made of platinum. | Accessory (Earring) any | HP +5, DEF +3, CON +1 Sell: 1000 | Rarity: *** | |||||
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| Belt that provides support to muscles. | Accessory (Belt) any | HP +5, DEF +3, STR +1 Sell: 1200 | Rarity: *** Buy: 4800 | |||||
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| Worn by skilled fighters. | Accessory (Belt) any | DEF +3, STR +2 Sell: 5000 | Rarity: **** Buy: 20000 | |||||
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| Belt worn by a deity of war. It amplifies power. | Accessory (Belt) any | DEF +3, STR +4 Sell: 7500 | Rarity: **** | |||||
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| Valuable antique brooch. | Accessory (Brooch) Shanoa, Charlotte | HP +2, MP +2, DEF +1, MND +1 Sell: 250 | Rarity: * | |||||
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| Brooch made from shells from the Mediterranean Sea. | Accessory (Brooch) Shanoa, Charlotte | Attrib: Ice +3 | HP +2, MP +2, DEF +1, MND +1 Sell: 450 | Rarity: ** Buy: 1800 | ||||
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| Increases your chance of finding hearts. | Accessory (Brooch) any | Sell: 1250 | Rarity: *** Drop: Persephone (5.30%) | |||||
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| Converts damage taken in to MP boost. | Accessory (Brooch) any | Sell: Cannot be Sold | Rarity: *** | |||||
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| Brooch with the blinding glare of a 100-carat diamond. | Accessory (Brooch) Shanoa, Charlotte | HP +6, MP +6, DEF +5 Sell: 3000 | Rarity: **** | |||||
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| Elegant brooch that twinkles with the light of the moon. | Accessory (Brooch) Shanoa, Charlotte | HP +5, MP +5, DEF +4, CON +3, MND +3, LCK +1 Sell: 2750 | Rarity: **** | |||||
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| Jewelry blessed by Venus, goddess of love and beauty. | Accessory (Brooch) Shanoa, Charlotte | HP +7, MP +7, DEF +3, CON +3, MND +3, LCK +3 Sell: 8750 | Rarity: **** | |||||
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| Keeps out the cold. Made of a new synthetic material. | Accessory (Neck Gear) any | Attrib: Ice +20 | DEF +1 Sell: 250 | Rarity: * | ||||
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| Scarf made of knitted wool. | Accessory (Neck Gear) any | HP +3, DEF +1, CON +1, MND +1 Sell: 450 | Rarity: * | |||||
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| Crimson scarf with an air of melancholy about it. | Accessory (Neck Gear) any | Attrib: Ice +15 | HP +4, MP +4, DEF +3, INT +2, MND +2 Sell: 1300 | Rarity: *** | ||||
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| Made up of small, snowy white flowers. | Accessory (Corsage) Shanoa, Charlotte | MP +1, DEF +1, INT +1 Sell: 125 | Rarity: * | |||||
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| Corsage fashioned from high-quality, delicate materials. | Accessory (Corsage) Shanoa, Charlotte | MP +2, DEF +1, INT +1 Sell: 300 | Rarity: * | |||||
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| Corsage fashioned from the finest materials. | Accessory (Corsage) Shanoa, Charlotte | MP +4, DEF +2, INT +1 Sell: 800 | Rarity: ** Buy: 3200 | |||||
| Jewel the color of blood. | Accessory (Jewel) Soma | HP +4, MP +4, DEF +4, STR +1, CON +1, INT +1 Sell: 4500 | Rarity: **** | |||||
| Poisons anyone who equips it | Accessory any | Attrib: Stone +25, Curse +25, Dark +25, Poison -100 | STR +6, INT +6 | Rarity: *** First Obtained: Chapter 9 | ||||
Items
Edit
| Item Data: Items | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Medicine (edit) | ||||||||
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| Brings dead comrade back to life. | Item (Medicine) any | Sell: (cannot be sold) | Rarity: * | |||||
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| Restores a little HP. | Item (Medicine) any | HP +25 Sell: 50 | Rarity: * Buy: 200 | |||||
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| Restores a lot of HP. | Item (Medicine) any | HP +60 Sell: 125 | Rarity: *** Buy: 500 | |||||
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| Restores all HP. | Item (Medicine) any | Attrib: Dark +10, Curse +10 | HP +9999 Sell: 1250 | Rarity: *** Buy: 5000 | ||||
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| Heals you in exchange for 50MP. Can be used repeatedly. | Item (Medicine) Yoko, Maria | Consume: 50 MP | First Obtained: Chapter 9 | |||||
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| Restores a little MP. | Item (Medicine) any | MP +20 Sell: 75 | Rarity: * Buy: 300 | |||||
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| Restores a lot of MP. | Item (Medicine) any | MP +50 Sell: 250 | Rarity: ** Buy: 1000 | |||||
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| Restores all MP. | Item (Medicine) any | MP +9999 Sell: 1250 | Rarity: *** Buy: 5000 | |||||
| Cures all negative status ailments. | Item (Medicine) any | Sell: 50 | Rarity: ** Buy: 200 | |||||
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| Nullifies the effects of Curses. | Item (Medicine) any | Sell: 12 | Rarity: * Buy: 50 Drop: Uncurse Potion (5.30%) | |||||
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| Cures posion. | Item (Medicine) any | Sell: 12 | Rarity: * Buy: 50 | |||||
| Food (edit) | ||||||||
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| Are you brave enough to open it? | Item (Food - Bad Food) any | HP -100 Sell: 25 | Rarity: * Drop: The Creature (5.30 %) | |||||
| White wine brings out this mussel's sweet flavor. | Item (Food) any | HP +50, CON +5, MND +5 Sell: 152 | Rarity: ** Find: Chapter 5, 6 | |||||
| Fresh out of the fryer and juicy as can be. | Item (Food) any | HP +70, CON +10 Sell: 170 | Rarity: ** Find: Chapter 3 (Hard) | |||||
| A snail cooked in butter sauce. | Item (Food) any | HP +80, MND +10 Sell: 195 | Rarity: ** Find: Chapter 3 (Hard) | |||||
| A French pasty first devised long ago in a convent. | Item (Food) any | HP +15, CON +2 Sell: 40 | Rarity: * Find: Chapter 1 | |||||
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| A classic burger, topped with lettuce and tomato. | Item (Food) any | HP +15, CON +2 Sell: 25 | Rarity: * Find: Chapter 3 | |||||
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| Crispy fried chicken thigh. | Item (Food) any | HP +18, CON +5 Sell: 31 | Rarity: * Find: Chapter 2 | |||||
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| Delicious! Just don't ask what's in it. | Item (Food) any | HP +18, CON +3 Sell: 30 | Rarity: * Find: Chapter 3 | |||||
| The Perfect size and fluffiness for throwing | Item (Food) any | HP +40, CON +1 Sell: 100 | Rarity: * Find: Chapter 4 | |||||
| A megaton bagel that's several sizes too big for your mouth | Item (Food) any | HP +80, CON +5 Sell: 225 | Rarity: ** Find: Chapter 4 (Hard) | |||||
| A chewy teat with a one-of-a-kind aroma that can't be beat. | Item (Food - Sweet) any | HP +10, MP +10, INT +3, LCK -3 Sell: 25 | Rarity: * Find: Chapter 1 | |||||
| Kid and adults love this straw-berry treat's singular smell. | Item (Food - Sweet) any | HP +15, MP +15, INT +5, LCK -5 Sell: 37 | Rarity: * Find: Chapter 4, 6 | |||||
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| Soft, fluffy, and sweet. | Item (Food - Sweet) any | HP +15, MP +15, LCK +1 Sell: 45 | Rarity: * Find: Chapter 2, 4, 6 Drop: Witch (5.30%) | |||||
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| It wiggles and jiggles. | Item (Food - Sweet) any | HP +15, MP +15, INT +5, LCK +5 Sell: 50 | Rarity: * Drop: Frozen Shade | |||||
| A choux pastry with a nice, light texture. | Item (Food - Sweet) any | HP +20, MP +20, INT +1 Sell: 75 | Rarity: * Find: Chapter 4, 6 | |||||
| Lovingly embellished with just the right amount of chocolate. | Item (Food - Sweet) any | HP +25, MP +25, CON +1, INT +1 Sell: 75 | Rarity: * Find: Chapter 5 | |||||
| The suace's tart flavor makes for a perfect match. | Item (Food - Sweet) any | HP +25, MP +25, INT +1, LCK +1 Sell: 87 | Rarity: * Drop: Lerajie (3.30%) | |||||
| Accented with fragrant, green tea-flavored chocolate. | Item (Food - Sweet) any | HP +25, MP +25, INT +1, MND +1 Sell: 87 | Rarity: * Find: Chapter 5, 6 | |||||
| A crisp donut | Item (Food - Sweet) any | HP +30, MP +30, INT +2 Sell: 95 | Rarity: * Find: Chapter 4 | |||||
| Packed with chunks of berry and splashed with chocolate. | Item (Food - Sweet) any | HP +35, MP +35, INT +2, LCK +2 Sell: 87 | Rarity: * Find: Chapter 4, 6 | |||||
| Made with real Belgian chocolate! | Item (Food - Sweet) any | HP +35, MP +35, CON +2, INT +2 Sell: 87 | Rarity: * Find: Chapter 4, 6 | |||||
| Italian cheesecake one might describe as "stupidly delicious." | Item (Food - Sweet) any | HP +50, MP +50, INT +4, LCK +4 Sell: 120 | Rarity: ** Drop: Succubus (5.30%) | |||||
| Gold-ribbion winner in countless cake-baking contests. | Item (Food - Sweet) any | HP +80, MP +80, INT +4, LCK +8 Sell: 250 | Rarity: *** Find: Chapter 3 (Hard) | |||||
| So tropical, you'll want a little umbrella for your drink. | Item (Food - Sweet) any | HP +80, MP +80, INT +4, MND +8 Sell: 250 | Rarity: *** Find: Chapter 4 (Hard) | |||||
| Delectable proof that some patissiers were born for baking. | Item (Food - Sweet) any | HP +80, MP +80, INT +4, MND +4, LCK +4 Sell: 250 | Rarity: *** Find: Chapter 3 | |||||
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| Its expiration date is from three years ago. | Item (Food - Beverage/Bad Food) any | HP -300 Sell: 25 | Rarity: * Find: Chapter 7 | |||||
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| Sip slowly and relax. | Item (Food - Beverage) any | MP +1/TIME Sell: 95 | Rarity: * Find: Chapter 2, 3 | |||||
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| Decaffeinated coffee. | Item (Food - Beverage) any | MP +1/TIME Sell: 95 | Rarity: * Find: Chapter 2 | |||||
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| Topped with a Cerry. | Item (Food - Beverage) any | MP +3/TIME Sell: 137 | Rarity: * Find: Chapter 1, 2, 3 | |||||
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| Low-fat milk, good for your bones. | Item (Food - Beverage) any | MP +2/TIME Sell: 37 | Rarity: * Find: Chapter 2 | |||||
| A slab of rotting beef. | Item (Food - Meat/Bad Food) any | HP -29 Sell: 7 | Rarity: * | |||||
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| Restores 29 HP. | Item (Food - Meat) any | HP +29, STR +3 Sell: 75 | Rarity: * Find: Chapter 3 Drop: Minotaur (5.30%) | |||||
| A real ham for a real hungry person. It weighs a ton. | Item (Food - Meat) any | HP +129, CON +5 Sell: 320 | Rarity: *** Find: Chapter 5, 6 (all hard) | |||||
| Cooked with Incredible precision; only a hint of pink remains. | Item (Food - Meat) any | HP +129, STR +3, CON +3 Sell: 320 | Rarity: *** Find: Chapter 6 (Hard) | |||||
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| Restores 129 HP. | Item (Food - Meat) any | HP +129, STR +5 Sell: 360 | Rarity: *** Find: Chapter 6 (Hard) | |||||
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| A plumb, sweet strawberry | Item (Food - Fruit) any | MP +30, MND +3, LCK +1 Sell: 62 | Rarity: * Find: Chapter 3 | |||||
| Full of vitamins that are great for the skin. | Item (Food - Fruit) any | MP +40, MND +3 Sell: 100 | Rarity: * Find: Chapter 4, 6 Drop: Aliorumnas (5.30%) | |||||
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| Bursting with flavorful juice. | Item (Food - Fruit) any | MP +60, MND +5 Sell: 145 | Rarity: ** Find: Chapter 4 | |||||
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| A melon of the finest quality. | Item (Food - Fruit) any | MP +120, MND +5 Sell: 250 | Rarity: *** Find: Chapter 6 (Hard) Drop: R. Queen Medusa | |||||
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| A toxic mushroom that induces hallucinations. | Item (Food - Bad Food) any | MP -20 Sell: 12 | Rarity: * Drop: Amanita (5.30%) | |||||
| Make these the center of your favorite salad or hors d'oeuvre. | Item (Food) any | MP +20 Sell: 50 | Rarity: * Find: Chapter 2, 3 | |||||
| A salad made mainly with lettuce and topped with cheese aplenty. | Item (Food) any | MP +50 Sell: 125 | Rarity: ** Find: Chapter 4, 6 | |||||
| A sushi roll garnished with tobiko. | Item (Food) any | HP +20 Sell: 50 | Rarity: * Find: Chapter 2, 3 | |||||
| A harmonious marriage of egg and fragrant crust. | Item (Food) any | HP +50 Sell: 125 | Rarity: ** Find: Chapter 5, 1 (Hard) | |||||
| A cold soup made from the ripest of tomatoes. | Item (Food) any | HP +60 Sell: 145 | Rarity: ** Find: Chapter 5, 6 | |||||
| The ultimate pizza, made with buffalo mozzarella. Who knew? | Item (Food) any | HP +70, STR +2 Sell: 250 | Rarity: ** Find: Chapter 3 (Hard) | |||||
| So perfectly cooked, you won't be able to control yourself. | Item (Food) any | HP +100 Sell: 300 | Rarity: *** Find: Chapter 6 (Hard) | |||||
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| Mouth-wateringly delicious. | Item (Food) any | HP +100, STR +15 Sell: 320 | Rarity: *** Find: Chapter 6 (Normal and Hard) Drop: Dracula | |||||
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| Noodles floating in a broth made using pork bones. | Item (Food) any | HP +100, STR +10, CON +10 Sell: 275 | Rarity: *** Find: Chapter 6 (Hard) | |||||
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