There are three types of Hand enemies in the Castlevania series. All of them will attempt to grasp onto the hero from a different angle of attack, either it is from the ground, from the side while floating, or from the background.

Zombie Hands are found in front of graves and thrust themselves out from the ground to try to grab onto their preys. They cause damage in Castlevania II: Simon's Quest and its LCD version. A similar variant of the Rondo of Blood version was also used in Death's special attack from Judgment.


Castlevania II: Simon's QuestEdit

Appearing only in graveyards or nearby areas. The hands of the reanimated corpses buried there will pull out from the ground and wait for an unfortunate victim to grab a hold onto. They can be specially dangerous as they require many whiplashes to destroy (specially at night) and can deal medium to heavy damage. If Simon decides to jump over instead of destroying them, he can be suddenly overwhelmed by other enemies, like Slimes or Freddies.

Simon's Quest (LCD handheld)Edit

Hands start appearing in the Simon's Quest (LCD Handheld) game at the graveyard stage at night, and keep appearing on each subsequent stage. They pull out from the ground and wave around, causing damage. They cannot be destroyed and they impede the player's movement forward, so they must be jumped over.

Super Castlevania IVEdit

These types of enemies made their most prominent appearance in Super Castlevania IV, where three variants of them are present:

  1. The Hand is reminiscent from its Simon's Quest counterpart. It just pulls out from the ground, waiting for a victim to grab onto.
  2. The Claw is a severed arm that flies in a pattern similar to the Medusa Head enemy. This enemy will grab onto Simon and attempt to squeeze all his Hearts out of him if not dealt off immediately.
  3. Wall Hands come out from the background, grab Simon and hold him in place while a Skeletal Knight comes to strike him with its sword.

Castlevania: Rondo of BloodEdit

A group of damned souls' arms, called Dead Man's Hands, flail around on the ground as a trap in Rondo of Blood. If the hero is unfortunate enough to be grabbed by these, they will drag him or her deep underground resulting in an instant death.

Castlevania: Circle of the MoonEdit

The Evil Hands from Circle of the Moon are floating, grasping severed hands. They appear in several areas, including the Eternal Corridor and the Underground Waterway. They inflict only minor damage but they will latch onto Nathan and cause damage over time, in addition to restricting his movements, leaving him open for further damage from surrounding enemies.

Enemy DataEdit

Enemy Data: Hand
Image Name - Game
Statistics Items Location
HandS2 HandS1 22. The Zombie Hand  [ edit ]
Simon's Quest
' HP: 4/8
Drop: Small Heart (day), Half Heart (night)
Camilla Cemetery, Storigoi Graveyard
LCD SQ The Hand 8. The Hand 
Simon's Quest LCD
' HP: n/a
2. Graveyard (night), 3. Castle, 4. The Castlevania
Combo-cv4 19. Wall Hands  [ edit ]
Super Castlevania IV
' HP: 48
Exp: 100
Atk: 2
6. The Halls
Graband 20. The Claw  (Ghost Hand) [ edit ]
Super Castlevania IV
' HP: 48
Exp: 100
Atk: 3
2. Forest/Lake/River, 5. Castle Court
Cv4-zhand 22. Hand  (Pull Hand) [ edit ]
Super Castlevania IV
' HP: 32
Exp: 50
Atk: 0
2. Forest/Lake/River
Rob-zombhands Dead Man's Hand  [ edit ]
Rondo of Blood
' 3'. Caves
Evilhand Evil Hand (jpn) [ edit ]
Circle of the Moon
' Strong: Poison
HP: 52
Exp: 63
Atk: 150
Def: 120
Common Drop: Prison Garb
Rare Drop: Intelligence Ring
Eternal Corridor, Underground Gallery, Underground Waterway
Naiad Naiad  [ edit ]
Lords of Shadow (Strategy)
A large part of the danger in the swamps lies in the hands of creatures known as Naiads. (...) Size: Small
Difficulty: Medium
The Dead Bog (Chapter 1)