Great Armor
From the Castlevania Wiki, the Castlevania wiki
| Great Armor | |
| Japanese Name | |
|---|---|
| Alternate Names | |
| Game Appearances |
|
| Abilities | |
| Monster Type | Armor |
| Mythical Lore Origins | |
A Great Armor is a giant suit of armor that weilds a massive sword and shield. It boasts high defense and attack.
Contents |
[edit] Overview
[edit] Castlevania: Aria of Sorrow
Great Armor is found in this game as the game's 3rd boss in the Study Area, and later as a common enemy in the Clock Tower area. These guys, much like the Golem enemies, are really slow, but pack a punch. They only have two attacks, which can easily be avoided. The first is a thrust to the area below the sword, which you can duck under on the spot and still damage him. The second attack is trying to smash the sword down upon you, and in order to avoid this one, you have to get really close to him and avoid it. While not considered an attack, he can also raise up his shield to block all attacks for a few seconds.
The later versions of this enemy, Final Guard and Shadow Knight, add one more attack to the repertoire of Great Armor attacks. They charge their swords up with energy, and stab the ground, sending a shockwave of energy towards you. However, it can be easily jumped over.
You can acquire two souls from defeating Great Armor. After the official boss battle, you get the Malphas Ability Soul, allowing you to do a double jump, which helps to unlock the Dance Hall area. The soul that Great Armor drops later in the game is the Great Armor Guardian Soul, which increases your strength by 120% as long as it's active.
[edit] Castlevania: Dawn of Sorrow
In this game, Great Armor has been given an increase in size, and a changed color design, but the tactics are the same. These enemies can be found in the Dark Chapel area of the castle. While not a particularly strong enemy, they have somewhat bulky defense, allowing for resisted attacks.
Because they are normal enemies, however, they can be fought as many times as possible. Their soul is also one of the most useful souls in the entire game. They drop the Great Armor Guardian Soul, but instead of increasing your strength like in the last game, the soul of a Great Armor fights alongside you as a Familiar, much like Alucard's Imp Familiar.
[edit] Game-Specific Information
[edit] Castlevania: Curse of Darkness
[edit] Castlevania: Portrait of Ruin
| Great Armor | |
| |
| Game | Castlevania: Portrait of Ruin |
|---|---|
| Enemy Number | 034 |
| Description | A heavily-armored knight who commands other armored warriors. |
| Level | |
| Experience | 120 |
| Hit Points | 240 |
| Abilities | |
| Attack Power | 42 |
| Tolerance | Ice |
| Weakness | Blunt Whip Lightning |
| Timestop affect | |
| Drop Items | Iron Plate ** Great Sword *** |
| Steal Items | |
| Location | Entrance Great Stairway |
| Soul Details | |
| Skill Points | 4 |
While they retain their size and design from Dawn of Sorrow, their color scheme is changed to red for Portrait of Ruin. They use the same tactics that they use in Dawn of Sorrow, but are considerably weaker this time around. You can fight them if you want, but they don't yield anything worthwile.
[edit] References
- Mr. P's Castlevania Realm
- Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com
- Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com


