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Giant Skeleton

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Paranthropus

Giant Skeleton or Paranthropus are the skeletons of otherwise enormous human beings, they carry around their equally gigantic bones. A paranthropus has a predictable pattern of attack:

  1. It chucks a bone forward in an arcing motion
  2. It'll gather itself and swing a bone overhead, crashing it into the ground
  3. It'll jump into the air, trying to land on your head, and then slide along the ground

Contents

GalleryEdit

Game Specific InformationEdit

Castlevania 64Edit

A gigantic skeleton wielding a bone, this is one of the first enemies you'll face in Castlevania 64. Attack it enough and eventually it'll begin falling apart and crawling after you.

Symphony of the NightEdit

Called Paranthropus, a giant skeleton that throws bones at you. If at least one clear save file is present on the current memory card, it is able to drop the Ring of Varda.

Aria of SorrowEdit

The first boss in Castlevania: Aria of Sorrow, the Creaking Skull is a massive skeleton that is too large to properly support its own weight. Instead, it slowly drags itself forward, periodically pausing to swing its femur at Soma, or spit a ball of fire toward him. A second one can be found in the basement section of the Dance Hall, and its soul can be gathered there. A later enemy, the Giant Skeleton, is a palette swap.

The soul it drops is the Creaking Skull Guardian Soul. With it, Soma grows Creaking Skull's skeletal club arm to fight any enemies behind him. It also attacks in the same fashion as well. While not technically useful, it can help defeat those enemies that gang up on you, specifically Fleaman and Ripper. This soul can be replaced with other more powerful rear-guard souls later in the game, such as Big Golem and Cagnazzo.

The Creaking Skull is also the only boss found in the mobile version of Castlevania: Aria of Sorrow, with the exception of the end boss, Graham Jones.

The Giant Skeleton is an enemy version palette swap of the similar Creaking Skull boss, and appears close to the end of the game. It is now colored yellow, reminiscent of the Paranthropus. It attacks in the same way as the Creaking Skull, by slowly advancing forward, swinging its femur bone, and spitting fireballs. Its soul is a short-range projectile - Soma throws giant skulls.

Interestingly, when comparing the two enemies, Creaking Skull seems to have what looks like a heart shielded inside his ribcage, while Giant Skeleton does not have one.

Castlevania: Order of EcclesiaEdit

The Giant Skeleton appears in Minera Prison Island as the game's 2nd boss. He is not like all the other giant skeletons, as his fighting style made him really hard. What makes this fight really hard is the fact that he will bend over backwards if you end up behind him. He is harder to defeat if he is bending over backwards, so try to avoid this. He is also the only boss character that you can encounter as a regular enemy later in the game, appearing twice in the same room in Tristis Pass.

Even with his difficulties, if you take full advantage of the Magnes Glyph and constantly shoot over him when he looms close to you, it is an easy battle.

When you approach him later in the game, he can be defeated as quickly as a normal enemy. Ignis deals lots of damage a hit, and with multiple hits will lead to a quick KO.

He shares his appearance with two other enemies in the game, known as Skeleton Beast and King Skeleton. However, the difference between the three is their color schemes, and the fact that the other two carry weapons and can't bend over backwards.

Enemy DataEdit

Enemy Data: Giant Skeleton
Image Name - Game
Description
Statistics Items Location
Rob-paranthrop-1- Giant Skeleton  [alt] [ edit ]
Rondo of Blood (Strategy)
' HP: 48
Exp: 1000
3. Cathedral
Bonehal-1- Giant Skeleton  [alt] [ edit ]
Dracula X (Strategy)
' 4'. Caves
Sotn-bhalberd-1- 67. Paranthropus  (Big Skeleton) [ edit ]
Symphony of the Night (Strategy)
Giant skeleton. Weak: Holy
Level: 16
HP: 100
Exp: 50
Drop: Gauntlet, Ring of Varda (if one or more complete game saves), Turquoise (if no complete saves, drops instead of Ring of Varda)
Colosseum, Reverse Outer Wall
64-KSK King Skeleton  [alt] [ edit ]
Castlevania 64
' HP: 80 (1st encounter), 180 (2nd)
Forest
64-KSK Giant Skeleton  (King Skeleton) [ edit ]
Legacy of Darkness
' HP: 150 (1st Encounter), 315 (2nd)
Forest
Bigskeleton 21. Big Skeleton  [ edit ]
Harmony of Dissonance
' Weak: Fire
Level: 9
HP: 128
Exp: 22
Common Drop: $25
Rare Drop: Opal
Castle A: Clock Tower
Castle B: Skeleton Cave, Castle Top Floor
Aria-creakingskull 34. Creaking Skull  (Gasyadokuro) [ edit ]
Aria of Sorrow
A giant corpse whose body has collapsed under its own weight. Strong: Dark
Weak: Holy
HP: 240
Exp: 110
Drop: Nothing
Soul: Guardian Big Bone
Castle Corridor (as a boss), Dance Hall
Giantskeleton 93. Giant Skeleton  [ edit ]
Aria of Sorrow
A huge skeleton with no lower body that crawls along the ground. Strong: Dark
Weak: Light
HP: 2000
Exp: 1200
Timestop: Unaffected
Rare Drop: Durandal
Soul: Big Skull
The Arena, Chaotic Realm
AoS Glu Creaking Skull Creaking Skull 
Castlevania: Aria of Sorrow (mobile)
'
Ooe skeletonbeast 54. Skeleton Beast  (Barbarian Skeleton) [ edit ]
Order of Ecclesia
A skeletal brute armed with a huge club. Strong: Ice, Dark
Weak: Striking, Fire, Holy
HP: 400
Exp: 190
Skill Pt: 3
Atk: 50
Drop: Barbarian Helm (2%)
Giant's Dwelling, Oblivion Ridge
Kingskeleton 101. King Skeleton  [ edit ]
Order of Ecclesia
A skeleton armed with a huge battle ax. Strong: Ice, Dark
Weak: Striking, Fire, Holy
HP: 700
Exp: 460
Skill Pt: 7
Atk: 90
Drop: Barbarian Shoes (4%), Barbarian Belt (2%)
Arms Depot
Bigskeleton 108. Giant Skeleton  (Big Skeleton) [ edit ]
Order of Ecclesia
A giant condemned in ages past. Strong: Ice, Dark
Weak: Striking, Fire, Holy
HP: 800
Exp: 350
Skill Pt: 10
Atk: 36
Drop: Skeleton Medal (defeat Boss version without taking damage)
Minera Prison Island, Tristis Pass

TriviaEdit

  • Paranthropus is an extinct member of the genus Hominidae. It was a more robust descendant of a direct human ancestor, the gracile australapithocene.

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