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Gergoth as he appears in Dawn of Sorrow
Japanese Name
ゲーゴス Gēgosu
Air suctioning bite
Expels a poisonous, petrifying or cursing cloud
Gergoth Laser
Jumps and smashes on the ground
Original Castlevania lore

Gergoth is a boss monster first appearing in Castlevania: Dawn of Sorrow. In the English localizations, he's described as supposedly being a once gentle beast who grew deformed and was driven mad by imprisonment. The reason for his imprisonment is yet unknown. In the Japanese versions, however, Gergoth's description says he was once a criminal imprisoned in ancient times, who grew deformed and twisted by cursing all of creation.

General informationEdit

Gergoth resembles a gray bipedal dinosaur with much of his flesh rotting off. He has no arms, empty eye-sockets and visible ribs. When he opens his mouth to fire a laser beam, the gray skin on his head is peeled off, revealing tender pink flesh underneath. His feet are protected by armor (probably some elaborated shackles) which can be destroyed if attacked enough.

He attacks by biting, jumping onto the player, expelling a poisonous, cursing or petrifying gas from his exposed torso, and by firing a large and powerful laser beam from his mouth.


Castlevania: Dawn of SorrowEdit

Gergoth awaits Soma at the top of the Condemned Tower. He paces back and forth and attacks either by opening his rib cage and expelling a cloud with Poison, Stone or Curse properties, or by biting forward, which pulls Soma toward him while building up. After his initial attack, he'll most likely follow with a high jump, attempting to crush Soma. The fumes he expels can be pushed away by hitting them (a weapon with a wide arcing pattern, like a great sword, is recommended). After he has sustained enough damage, he'll let out a loud shriek and perform another high jump, this time powerful enough to break through all floors in the tower. Soma can take this opportunity to score some free hits while both are falling.

Gergoth has yet another attack, a very powerful laser beam he shoots from his mouth. This attack covers almost the entire room, so the best strategy is to get near and crouch just before him. This safe spot also provides an opportunity to attack him repeatedly on his legs. After enough damage has been dealt, his shackles will break, which signals getting near the end of the battle.

Once his health has been depleted, Soma must draw the Magic Seal 3 to send the creature back to his world.

Gergoth's soul is required for one of the the two-handed sword upgrades, which leads to the extremely powerful Claimh Solais.

109 Gergoth ゲーゴス Gēgosu 3,800 9,999 69
Tolerance Weakness
Time Stop (unaffected) Slashing, Piercing
Location Common Drop Rare Drop Soul EXP
Condemned Tower - - Gergoth Laser 4,290
Description "Imprisoned in solitude long ago, it gradually grew evil and demented."

Castlevania: Portrait of RuinEdit

Gergoth appears as the second optional boss in the Nest of Evil. This time, however, he can be defeated with little to no effort by casting a couple of 1,000 Blades. If the player talks to Wind after he's been defeated, he will offer a new quest: "Kill Gergoth". To complete this quest, the player must engage Gergoth in battle once more, but this time Charlotte must deal the finishing blow by using the Blank Book. This changes the whole panorama, as the Blank Book has extremely low reach and deals minimal damage. However, Gergoth can be weakened by casting 1,000 Blades once, then let Jonathan attack him a few times, and then let Charlotte finish the monster. STR boosting assets, like the Wedding Dress, Open Veil, Combat Boots, Assassin's Cape, and a fully charged STR Boost, will help her in dealing more damage.

No. Name JPN HP
131 Gergoth ゲーゴス Gēgosu 3,800
Tolerance Weakness
- Whip, Piercing, Fire
Location Common Drop Rare Drop EXP SP
Nest of Evil - - 2,500 50
Description "A once-gentle beast, warped by magic and driven mad by imprisonment."

Castlevania: Harmony of DespairEdit

Gergoth appears in Harmony of Despair as the boss of the first chapter. He's located at the top room of the level, sleeping for 30 seconds and then waking up. He shoots beams from that point on until he's confronted by a player. He has an additional attack in this game: a slide/belly flop attack. It's recommended to take the lower route and beat all the enemies going up the stairs to Gergoth's room; otherwise, the player will have to deal with all of them after he uses his belly flop attack. His poisonous gas attack was changed into his entrails being rapidly shot out. Into the Dark Night is the default boss theme used for Gergoth.

No. Name JPN HP MP
46 Gergoth ゲーゴス Gēgosu ??? ???
Tolerance Weakness
- Slashing, Piercing, Ice
Chapter Drop Soul
Chapter 1: Caught in the Cradle of Decay Hercules Ring (Normal only), Spiked Boots (Normal only), Blue Knuckles (Normal - Alucard only), Daybreak (Alucard only), Tough Ring (Hard only), Combo Boots (Hard only), Mjollnjr (Hard - Soma only), Spiked Armor (Hard - Jonathan, Julius, Richter only) Gergoth Laser (0.30%)
Description "A once-gentle beast, warped by magic and driven mad by imprisonment."


Being the first boss, Gergoth shouldn't prove too difficult, although his tendency to use his massive size to corner the player can be annoying. Unlike in Dawn of Sorrow or Portrait of Ruin however there is much more room to maneuver and one can get behind Gergoth easily with a double jump and downward kicks, ensuring evasion and scoring some hits on his back (although he will turn to face the player soon).

Gergoth has a weakness on his legs, however one must break the shackles on them that take half the damage his body would take otherwise, but his unprotected legs take twice the normal damage and since they player is likely to crouch to avoid some of his attacks, it makes an ideal place to hit. Characters like Shanoa, and Charlotte or Jonathan that can hit multiple times (depending on their Hunting Skills) can be ideal to quickly destroy the shackles. However doing so is not mandatory and one can simply hit the main body, since he is large enough for attacks to hit easily.

Gergoth's attacks tend to be slow and predictable, but his preference to trap the player with his massive body can end in damage if one attacks recklessly. One should always stay at a moderate distance to hit him and retreat, so the battle won't drag out for longer than required. In Hard Mode Gergoth does not change much except his attacks are much more damaging. However the player is likely to have better equips and potions to compensate for this. The battle should just be taken with just a bit more of patience than in Normal Mode. Overall Gergoth is mostly a battle of patience and securing the chances of attack as quickly as possible. The beast will fall in a matter of time.

Soul DataEdit

Item Data: Gergoth
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Gergoth - Harmony of Despair [ edit ]
Fire devastating laser beams Bullet Soul
Attrib: Holy
ATK +7
Rarity: ***
Steal: Gergoth (0.3%)


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