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Forest of Silence

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The Forest of Silence is a forest that is located on an island in the region of Transylvania. It is also Stage 01 in Castlevania (Nintendo 64) and Stage 02 in Castlevania: Legacy of Darkness.

The forest is another area that has become an evil place thanks to Dracula's minions. The outlook suggests that it used to be a peaceful place like any other forest, full of nature. In this level, players can easily get lost, which is why routes are set up to make sure an adventurer doesn't sway too far from their path. There are also a few White Jewels that were set up just in-case players die in the forest. In the Forest of Silence, there is a gate that leads to a creepy cemetery within the forest itself, which players need to pass through if they hope to reach the Villa.

Since Dracula's revival, the forest in general had become too dangerous for players to pass through. The river water had become poisonous and acidic, displaying a purple-like glow to it rather than clear. Gravestones had been vandalized or completely wiped out and cemetery bridges had fallen apart. Worst of all, the area had been completely swarmed by the deceased, which is what makes this area a really spooky place. They'll attack any breathing thing who dares to step foot on their soil.

During gameplay, it will rain from 6pm to 5am (in-game time). If the player goes anywhere near a tree at that time, lightning will strike it, and then it will collapse and then catch on fire. Strangely enough, only fire on the tree can damage the player, not the tree falling down on them (10 Dpts).

In Henry's storyline, he rescues Anthony in this forest.

Visited ByEdit

Ignored byEdit

None. All playable characters in Castlevania 64 and Castlevania: Legacy of Darkness will inevitably pass through here.

Enemy Data (Castlevania 64)Edit

Enemy Data: Castlevania 64
Image Name - Game
Description
Statistics Items Location
Skeleton Warriors  [ edit ]
Castlevania 64
Skeletons brought to life by the fearsome dark power of Count Dracula. Skeleton Warriors are proficient at attacking with weapons and in groups with other enemy characters. Some have the power to regenerate over and over again after being injured. Forest, Castle Wall, Villa, Underground Waterway, Tower of Execution
64-SWR Skeleton Warrior [Running]  [alt] [ edit ]
Castlevania 64
''Abil: Runs towards you, clubs with bone, can crawl out of ground.
HP: 8
Forest, Castle Wall, Villa, Underground Waterway, Clock Tower (Hard)
Skeleton2 Skeleton Warrior [Bone Throwing]  [alt] [ edit ]
Castlevania 64
''Abil: Stationary, throws bones.
HP: 8
Forest
64-BST Bomb Skeleton  (Blue Skeleton) [alt] [ edit ]
Castlevania 64
''Abil: Crawls out of the ground, chases relentlessly, explodes when nearby or timer runs out. Often appears in response to discovering a secret.
HP: 0
Forest, Castle Wall, Underground Waterway
64-BAT Vampire Bat  (Bat) [ edit ]
Castlevania 64
' HP: 1
Forest, Castle Wall, Villa, Underground Waterway
64-WTF Weretiger  [ edit ]
Castlevania 64
' HP: 60
Forest
64-WWF Werewolf  [ edit ]
Castlevania 64
' HP: 70
Forest
64-SBK Skeleton Biker  (Bike Skeleton) [ edit ]
Castlevania 64
' HP: 21
Forest, Castle Center
64-KSK King Skeleton  [alt] [ edit ]
Castlevania 64
' HP: 80 (1st encounter), 180 (2nd)
Forest

Enemy Data (Legacy of Darkness)Edit

Enemy Data: Legacy of Darkness
Image Name - Game
Description
Statistics Items Location
LOD-FLM Ghoul  (Flea Man) [ edit ]
Legacy of Darkness
' HP: 5
Forest, Castle Center, Tower of Ruins, Tower of Science, Clock Tower
Skeleton Warriors  [ edit ]
Legacy of Darkness
Skeletons brought to life by the fearsome dark power of Count Dracula. Skeleton Warriors are proficient at attacking with weapons and in groups with other enemy characters. Some have the power to regenerate over and over again after being injured. Foggy Lake, Forest, Castle Wall, Villa, Outer Wall, Underground Waterway, Tower of Ruins, Tower of Execution
64-SWR Skeleton Warrior [Running]  [alt] [ edit ]
Legacy of Darkness
' HP: 10 (day), 12 (night)
Drop: usually Red Jewel, Gold, or Power-Up; frequently Knife
Foggy Lake, Forest, Castle Wall, Villa, Outer Wall, Underground Waterway, Tower of Ruins
Skeleton2 Skeleton Warrior [Bone Throwing]  [alt] [ edit ]
Legacy of Darkness
' HP: 10 (day), 12 (night)
Drop: usually Red Jewel, Gold, or Power-Up
Forest
64-BST Exploding Skeleton [Running]  (Blue Skeleton) [ edit ]
Legacy of Darkness
' HP: 0
Drop: x3, usually 100 Gold
Forest, Underground Waterway
64-RST Red Skeleton  [alt] [ edit ]
Legacy of Darkness
' HP: 10 (day), 12 (night)
Forest
LOD-GMC Lizard Man [Gill, Club, Trident]  (Gill Man [Club, Trident]) [ edit ]
Legacy of Darkness
LOD-GMT HP: 30
Drop: rare, usually Red Jewel or Gold, frequently Attack Item
Foggy Lake, Forest
LOD-ZOM Zombie  [alt] [ edit ]
Legacy of Darkness
' HP: 15
Drop: x2, usually 100 Gold
Forest, Villa, Castle Center, Tower of Ruins
LOD-CWZ Zombie [Crawling]  [alt] [ edit ]
Legacy of Darkness
' HP: 5
Drop: x2, usually 100 Gold
Forest, Castle Center, Tower of Ruins
LOD-WWF Werewolf  [ edit ]
Legacy of Darkness
' HP: 60
Forest
64-WTF Were-Tiger  [alt] [ edit ]
Legacy of Darkness
' HP: 60 (45 on Easy, 90 on Hard)
Forest
Cv64-skullhead Floating Skull  [ edit ]
Legacy of Darkness
' HP: 1
Drop: Usually Power-Up, Red Jewel, or Gold; Frequently Attack Item
Foggy Lake, Forest, Villa, Tunnel
64-KSK Giant Skeleton  (King Skeleton) [ edit ]
Legacy of Darkness
' HP: 150 (1st Encounter), 315 (2nd)
Forest

ItemsEdit

Castlevania 64Edit

Findings differ on which difficulty setting the game is set at, but this is the chart for what can be found when playing on normal difficulty. It also assumes that the player didn't pick up any items dropped by enemies.

Gold, Jewels & Power Ups Items Item attack Quest Items
Gold x1100 Roast Chicken x4 Axe Special1
Red Jewel x30 Roast Beef x3 Cross
Power Up Sun Card x2 Holy Water
Moon Card Knife
  • White Jewel x4 (save points)
  • Contracts x0

Castlevania: Legacy of DarknessEdit

Items found in the crypts for Legacy of Darkness was not recorded since every spawn is random.

Gold, Jewels & Power Ups Items Item attack Quest Items
Gold x1800 Roast Beef Axe
Red Jewel x15 Purifying Knife
Power Up Cure Ampoule
  • White Jewel x5 (save points)
  • Contracts x0

Trivia and SecretsEdit

Controversy of the UndeadEdit

During the adventure, dead bodies can be found lying around. By examining them, the player will get messages.

  • "Dead.... Could it be someone from the village?"
  • "Dead body.... It must have been in the rain for a while. The dead body has completely turned into a skeleton."

The "village" mentioned suggests that these people could've come from the village where Ada lived after it was burnt down. They would've had multiple reasons for doing so as well, such as looking for refuge, out for revenge on the dark lord for losing their home(s), or they were simply just taken prisoner. But the chances of any of that being true are slim since the player finds these same dead body messages during Reinhardt Schneider (C64) and Carrie Fernandez's (C64) quest. It also suggests that those people could've been used for experiments that were conducted by Actrise or Death, but didn't quite meet expectations, so were sent out to the scrap to join the rest of the failures: the undead. Finally, it suggests that there could've been a village next to the Villa or outside the Castle Walls, that these people were trying to escape from, ultimately meeting their doom to some nasty creature in the forest. Without any real evidence pointing to something concrete, the possibilities are endless.

SecretsEdit

  • Inside crypts, the player can find coffins and caskets that can be broken for items.
  • After the Giant Skeleton is defeated, the player can go examine its mouth to get a free item, which varies by game difficulty.
  • After proceeding far enough, the player will come across a breakable torch on top of a floating platform way out in the distance. Beside it is a platform that isn't floating which was once a bridge. There is an invisible flooring connecting those two to each other, allowing the player to safely walk across to break it and collect a secret item called Special1 (Castlevania 64).
  • After passing through the second gate, straight ahead is a breakable torch on top of a stone tablet. If this stone tablet is examined, the player will be rewarded with a Roast Chicken (Castlevania 64).
  • At the statue where the Werewolf spawns, if the rear of it is examined, the player will be rewarded with a Roast Chicken (Castlevania 64).
  • After passing through the second gate and coming to the area with two risible pillars and two handles, if the player goes to the cliff next to the second handle, an area that can be climbed down will be noted. Thus doing so, it'll break open a hidden wall which will open up a shortcut (Legacy of Darkness).
  • Players have reported in the past that they've gotten trapped inside the crypts before when jumping in from above without anyway of getting out. To exit the crypts, the player must defeat all enemies found inside the caskets, then the door from inside can be opened (Legacy of Darkness).

GlitchesEdit

  • Sometimes it doesn't rain at night.
  • A Ghoul that is supposed to spawn behind the second gate that the player opens in the level doesn't always appear (Legacy of Darkness).
  • If a Bomb Skeleton self-destructs on the player's character while being bitten by a Minor Vampire, both enemies will die, but the sound effects of the Minor Vampire's bite attack will still be heard (Legacy of Darkness).

See alsoEdit

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