The Forest of Jigramunt (Forest of Geclmunt in the Japanese version) is the fifth stage of Castlevania: Curse of Darkness. It is accessible from the Mortvia Aqueduct and contains a large cave that leads to Cordova Town. It also contains the base of the Tower of Evermore and a small tunnel that leads back to the Abandoned Castle.


Note: The location names in this section are descriptive only.

Western forestEdit

Upon entering the forest, Hector will spy a confrontation between Zead and St. Germain. The area is forested and crickets can be heard in the background. You will fight Vassagos and Sniper Orcs, essentially more powerful versions of Ghosts and Orcs. You can steal Ceremonial Tools from the Vassagos. Sniper Orcs rarely drop Carbon Steel. If you kill all the enemies in an area in the forest or the areas ahead, an unlimited supply of Spirits will come out.

An alternate path underneath a stone gateway can be found to the right, ahead a door embedded in the mountainside leading to an outdoor path carved through rocks. The path to the right also leads to such a mountainside door. Either path takes you to the Western Mountain Path.

Western mountain pathEdit

Either exits from the Western Forest lead to separate roads along the Mountain Path, which consists of a man-made road carved through rock, with steep cliffs lining both sides of the path. This path is lined with Bone Soldiers and Vassagos. These paths will eventually converge and take you to an area along a flooded riverbank that contains a fenced off area and a save point to the south-east. Heading north leads to stairs that head down, guarded by a Red Ogre, from whom you can attempt to steal an Indigo Steel.

Backtracking: When the water has drained, an area that contains a Devil's Vein and a Western Toilet.

Forest loopEdit

Beyond the flooded riverside is another fork that where the paths eventually converge again, forming a giant loop. Taking the eastern path where the loops converge again will exit this area and take you to a section with multiple paths. You can exit the loop to the next area of the forest via an entrance through some rocks.

Multiple path forestEdit

Once exiting the forest loop, you will start to encounter Wolf Skeletons. The path goes north, then east, then south again. Ahead is an area with a high concentration of enemy power - 2 Red Ogres and several Dark Warlocks. They guard an alternate path to the west. Continuing south takes you to the West Entrance to the Cave of Jigramunt, before which is a Warp Chair.

Taking the alternate path leads to another area with multiple paths. Taking the central north branch takes you to the Northern Mountain Path. Taking the north-east path will lead to the Tower of Evermore, outside which a Save Chair is located. Taking the east path will lead to the Eastern Mountain Path.

Northern mountain pathEdit

A Northern Mountain Path is another mountainous path outside of the forest and is a very straight path that heads west and then north up a set of stairs. Basilisks are first encountered here as well as Thunder Dragons. The sections dead end at the top.

Secret: The wall ahead is breakable and will lead to the Northern Mines.

Northern minesEdit

The mines are a short dug-out section accessible from the Northern Mountain Path and is filled with Ectoplasm. A chest containing Aquamarine can be found here, which is useful if you hadn't stolen any from the Fishmen in the previous stage. The path then dead ends.

Secret: The dead end in the mines can be broken with a weapon and leads to the Outer Wall section of the Abandoned Castle.

Eastern mountain pathEdit

The Eastern Mountain Path is another mountainous path outside of the forest and it heads south. A large rock with ancient writing can be found in it and it leads to yet another dead end (that cannot be broken with a weapon).

Backtracking: Once you have a Battle-Type innocent devil with Hip Press, you will be able to break the floor underneath the dead end, revealing the Eastern Entrance to the Cave of Jigramunt.

Tower of EvermoreEdit

The base of the Tower of Evermore is within a large cave and is guarded by hoards of Flame Demons and a few Thunder Dragons. Once you defeat enough demons, you will have the option to enter the Tower of Evermore or retreat.

Cave of JigramuntEdit

Western entranceEdit

The great cave of Jigramunt is accessible from the south exit of the Multi-Path Forest and is filled with fossils, crystals, and statues. Lizardmen will greet you there. One room containing a statue is of Dracula's second form in Dracula's Curse contains an alternate path off of the map to the west. Continuing on the alternate path will lead to a room full of Great Armors. You can steel Carbon Steels from them, which can make many items right away. There is a prize room to the east of where this area bends, where you can find a Absolute Zero Ring. Both paths converge to another area filled with ore Lizard Men and Great Armors. There is then another alternate path leading north. At the end of this path are statues arranged in a bowling pin triangle configuration blocking the path. You will most likely need to turn back for now. Continuing east along the main path eventually leads to a save point and then a Colosseum room where you must face the Minotaur. Upon defeating him, you can exit to Cordova Town.

Secret: There is a cracked wall near the alternate western exit in the area with the Dracula statue in it that contains an XS Potion.

Backtracking: Once you have an Iytei Battle-Type innocent devil with the Shoulder Ride ability, you can ride over the "bowling pin" statues. Start at the top of the hall and head towards the statues and gain enough momentum to smash them. Another section of the cave filled with enemies will be open, where you can find a Woodman's Chair, Rare Ring, and Dragon Scale.

Eastern entranceEdit

This area can only be accessible from the Eastern Mountain Path once you have a Battle-Type innocent devil with the Hip Press ability. An Ether, Carbon Steel, and a Rattan Chair are inside, guarded by various enemies that populate this stage.

Enemy DataEdit

Enemy Data: Forest of Jigramunt
Image Name - Game
Statistics Items Location
COD-053 53. Sniper Orc Lv.24  [ edit ]
Curse of Darkness (Strategy)
A high-ranking orc handpicked for its superior skills. Uses a bow to fire three sucessive shots. Weak: Earth
Level: 23
HP: 130
Exp: 58
Common Drop: Ancient Memory
Rare Drop: Carbon Steel
Steal: $50
Forest of Jigramunt, Tower of Eternity
COD-056 56. Vassago Lv.25  [ edit ]
Curse of Darkness (Strategy)
A floating spirit holding two axes. Attacks with both axes in succession or by spinning like a top. Strong: Dark
Weak: Light
Level: 25
HP: 168
Exp: 66
Steal: Ceremonial Tool
Forest of Jigramunt, Cordova Town, Tower of Eternity

Item DataEdit

Item Data: Eastern Entrance
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
New Materials Found
Devil's Vein Devil's Vein - Curse of Darkness [ edit ]
The blood of many devils, solidified by magic. Black and sickly, don't look at it for too long. Material
Find: Forest of Jigramunt
Steal: Isaac Lv.34
Carbon Steel Carbon Steel - Curse of Darkness [ edit ]
The base for amazingly tough steel. Very precious, it makes great weaponry or armor. Material
Find: Forest of Jigramunt, Infinite Corridor 3F
Rare Drop: Sniper Orc Lv.24/30
Steal: Great Armor Lv.25/35/46
Create: Sword Breaker
Indigo Steel Indigo Steel - Curse of Darkness [ edit ]
Fairly easy to find, bright indigo in color and pretty heavy. Melts at high temperatures. Material
Common Drop: Assassin Zombie Lv.24/34/44, Lizard Shaman Lv.28/43, Red Ogre Lv.25/48/75, Wolf Skeleton Lv.23
Ether Ether - Curse of Darkness [ edit ]
Said to make up a large part of the universe, but further details remain unknown. Material
Find: Forest of Jigramunt, Garibaldi Temple 1F, Cordova Town 1F, Infinite Corridor 3F
Steal: Lizard Shaman Lv.28/43
New Accessories
Rare Ring Rare Ring - Curse of Darkness [ edit ]
Wearing this, enemies become more likely to drop items. Accessory
Find: Forest of Jigramunt

External linksEdit

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