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Final Knight

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Final Knight
Finalknight
Final Knight as he appears in Order of Ecclesia


Abilities
Attacks with a giant sickle
Great strength and resilience
Unleashes a wave of energy
Type
Origins
Original Castlevania lore


Appearances
Not to be confused with Final Guard.

The Final Knight is an enemy in Castlevania: Order of Ecclesia. He is as an upgraded version of the Great Knight, who wields a giant sickle instead of a hammer, and has the ability to unleash powerful shockwaves of energy across the ground.

DescriptionEdit

Final Knights are the equivalent of Final Guards in other Castlevania games. They are tough (though not nearly as resilient as Final Guards) and behave similarly to the Great Knight, another enemy which in itself is the game's equivalent of the Great Armor. He has two forms of attack:

  1. Crashing down his dual scythe-pickaxe.
  2. Shoving the sickle on the floor to create a powerful shockwave that can be somewhat difficult to avoid.

They are only found in the Final Approach's corridors.

Enemy DataEdit

Finalknight
No. Name JPN HP ATK
103 Final Knight 666 100
Tolerance Weakness
Flame, Ice Strike, Thunder
Location Drop Glyph EXP AP
Final Approach Knight Leggings (4%), Knight Cuirass (2%) - 573 8
Description "This elite warrior sees intruders as its quarry."


TriviaEdit

  • Along with the Rebuild, this enemy has the "number of the beast" (666) as its max HP.
  • The EXP this enemy yields upon defeat, 573, oddly enough matches the same number used to remove one of the slot machine-like statues from Dawn of Sorrow.

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