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For Stages 4-01 through 4-03, see Dracula's Curse Block 4.

Block 4A (Route 4) for the game Castlevania III: Dracula's Curse is the Ghost Ship (also known as The Haunted Ship of Fools). Trevor's sub-weapons appearing in this stage in order include an Axe, Stopwatch, Dagger and another Axe.

Overview[]

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Sub-stages[]

Note that sub-stage names are unofficial.
  • 4-0A: Aft Section - Start above deck in the aft of the ship and give Sypha a try if desired. Travel below deck and face Headless Hunters.
  • 4-0B: Lower Hold - Be careful not to fall through crumbling floorboards and fight Ghosts and Red Skeletons. Travel up, the right, then move to the top of the screen and head back left while fighting Skeletons.
  • 4-0C: Middle Decks and Cabin - Jump across vertically scrolling platforms, fight a ghost, head up to a cabin and right and then fight Snake Man Sentinel or Medusa sub-boss.
  • 4-0D: Above Deck and Rigging - Head right, jumping over gaps and minding the crumbling floors and fight more Headless Hunters, go up half a screen and return left on the upper half of the screen. Go up to the masts and move across tilting platforms.
  • 4-0E: Crow's Nest and Forward Section - Fight some Crows, head down, then further down below deck in a room with a Skeleton and Ghost, then up above decks again, then head up and face an Evil Flame that takes over Mummies and a Cyclops in coffins.

Enemy Data[]

Enemy Data: 4A. Ghost Ship
Image Name - Game
Description
Statistics Items Location Notes
Phantome 18. Headless Hunter (Fencing Zombie) - Dracula's Curse [ edit ]
' Atk: Japan 3
4A. Ghost Ship, 7. Mountains, 8. Main Hall
Cv3-ghost 14. Ghost (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3/4(block 8 and later)
3. Forest, 4. Swamp, 4A. Ghost Ship, 5. Underground Passage
Cv3-skele 4. Skeleton/Bone Chukkers (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3, 2(bones)
1. Town, 2. Clock Tower, 3. Forest, 4A. Ghost Ship, 6. Basement, 8. Main Hall, A. Final Clock Tower
Abil: Bone Throw
Cv3-redskele 11. Red Skeleton (jpn) - Dracula's Curse [ edit ]
' 3. Forest, 4A. Ghost Ship, 5. Underground Passage, 8. Main Hall
Cv3-raven 3. Crow (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3/4(block 8 or later)
3. Forest, 4A. Ghost Ship, 5A. Tower, 6A. Causeway, 7. Mountains, 7A. Courtyard, 9. Inner Tower, A. Final Clock Tower
SentinelMedusa-jp
(NA/JPN)
36. Snake Man Sentinel (Medusa) (Medusa) - Dracula's Curse [ edit ]
' 4A. Ghost Ship
Allies: Snakes
MummyMummy 34. Mummies [bosses] (Mummy Man) - Dracula's Curse [ edit ]
' 4A. Ghost Ship, 7. Mountains, 7A. Courtyard
Cyclops 33. Cyclops  - Dracula's Curse [ edit ]
' 3. Forest, 4A. Ghost Ship, 7. Mountains, 7A. Courtyard

Gallery[]

Artworks[]

Maps[]

See also: Dracula's Curse Stage Maps

External links[]

Castlevania III: Dracula's Curse
Characters
Trevor C. BelmontSypha BelnadesGrant DanastyAlucardDraculaEvil God
Bosses
Skull KnightNasty GrantCyclopsMummiesGiant BatSnake Man SentinelFrankensteinWater Dragons
Skull Knight KingBone Dragon KingLeviathanDoppelgangerThe Grim Reaper
Stages
TownClock TowerForestSwamp

Underground PassageBasementMorbid MountainsSunken City
Ghost ShipTowerAquaductsRampart and Lookout Tower
Castle EntranceThe Villa and the WaterfallsThe Clock Tower and the Castle Keep

Music
PreludeEpitaphPrayerBeginningDestinyClockworkMad ForestAnxietyRisingStreamDead Beat
NightmareEncounterDemon SeedDéjà-VuRiddleOvertureBig BattleEvergreenFlashback
Akumajō Dracula Famicom BestAkumajō Densetsu SOUND TRACKS
Guides
Tokuma Shoten Akumajō Densetsu Guide BookNintendo Power - Castlevania III: Dracula's Curse guideNES Game Atlas
Archives
BestiaryInventory
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