A list of all items found in Castlevania: Harmony of Dissonance. For a partial table of items, please see Template:Harmony of Dissonance Item Data.
Main weapons[]
Item Data: Weapons (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
(Juste/Simon) |
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Find: Start with |
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A sword with thin edges like five sheets that are overlapped and can be opened like a fan. The fully opened form shines like a star. | Find: Start with |
Effect: ↓ + ATTACK to kick |
Whip Upgrades[]
Item Data: Whip Upgrades (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
By holding ATTACK down, a "charged attack" can break some walls. | STR -5 |
Find: Clock Tower (Castle B) |
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Adds a steel ball to the tip of a whip. | STR +10 |
Find: Castle Top Floor (Castle A) |
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Adds a platinum ball to the tip of a whip. | STR +20 |
Find: Entrance (Castle A) |
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Holding the ATTACK button down causes users' whip to swing around. | Find: Shrine of the Apostates (Castle A) |
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Causes bullet to fire from whip's tip only when user's HP is max. | STR +5 |
Find: Skeleton Cave (Castle B) |
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Adds fire to attacks made with a whip. | Attrib: Fire |
STR +2 |
Find: Marble Corridor (Castle A) |
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Adds ice to attacks made with a whip. | Attrib: Ice |
STR +2 |
Find: Aqueduct of Dragons (Castle A) |
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Adds lightning to attacks made with a whip. | Attrib: Thunder |
STR +2 |
Find: Luminous Cavern (Castle B) |
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Adds wind to attacks made with a whip. | Attrib: Wind |
STR +2 |
Find: Clock Tower (Castle A) |
Sub-Weapons[]
Item Data: Sub-Weapon (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Consume: 1 Heart (2 when Logoth's Ring is equipped). |
Effect: Dagger Throw Special: Triple Dagger (parallel) with Logoth's Ring; Can be combined with various Spell Books for more powerful attacks. | |||||||
Consume: 4 Hearts (6 when Heaven's Ring is equipped). |
Effect: Arc Throw Special: Slower with Heaven's Ring; Can be combined with various Spell Books for more powerful attacks. | |||||||
Consume: 3 Hearts (5 when Chaos Ring is equipped). |
Effect: Smashed on ground in front of Juste and promulgates in a wave. Special: Bounces with Chaos Ring; Can be combined with various Spell Books for more powerful attacks. | |||||||
Consume: 3 Hearts (5 when Earth Ring is equipped). |
Effect: Spirals around Juste Special: Two holy books orbit Juste with Earth Ring; Can be combined with various Spell Books for more powerful attacks. | |||||||
Consume: 5 Hearts (8 when Nova Ring is equipped). |
Effect: Thrown forward and then returns Special: Thrown further and faster with Nova Ring; Can be combined with various Spell Books for more powerful attacks. | |||||||
Consume: 8 Hearts (10 when Aurora Ring is equipped). |
Effect: Juste lunges forward and multi-punches furiously Special: Distance and height range increased with Aurora Ring; Can be combined with various Spell Books for more powerful attacks. | |||||||
A sword with thin edges like five sheets that are overlapped and can be opened like a fan. The fully opened form shines like a star. | Consume: 5 Hearts |
Spell Books[]
Item Data: Spell Books (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
When combined with a subweapon, user can cast many fire spells. | Attrib: Fire Consume: MP |
Find: Marble Corridor (Castle A) |
Effect: Gives the ability to cast various Fire spells via subweapon/magic combo. | |||||
When combined with a subweapon, user can cast many ice spells. | Attrib: Ice Consume: MP |
Find: Marble Corridor (Castle A) |
Effect: Gives the ability to cast various Ice spells via subweapon/magic combo. | |||||
When combined with a subweapon, user may cast many lightning spells. | Attrib: Thunder Consume: MP |
Find: Clock Tower (Castle A) |
Effect: Gives the ability to cast various Thunder spells via subweapon/magic combo. | |||||
When combined with a subweapon, user can cast many wind spells. | Attrib: Wind Consume: MP |
Find: Castle Top Floor (Castle B) |
Effect: Gives the ability to cast various Wind spells via subweapon/magic combo. | |||||
When combined with a subweapon, user can summon many monsters. | Consume: MP |
Find: Skeleton Cave (Castle B) |
Effect: Gives the ability to summon various monsters via subweapon/magic combo. |
Relics[]
Item Data: Relics (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
By pressing DOWN + JUMP, user may SLIDE. | Find: Shrine of the Apostates (Castle A) |
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While in midair, user may perform an additional JUMP. | Find: Skeleton Cave (Castle B) |
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By pressing DOWN/UP + JUMP, the user may perform a HIGH JUMP. | Find: Luminous Cavern (Castle A) Guard: Death |
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Allows user to recognize how much damage an enemy has received. | Find: Entrance (Castle A) |
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Allows user to recognize the names of his enemies. | Find: Marble Corridor (Castle A) |
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Allows user to see the data of monsters he has met. | Find: The Wailing Way (Castle A) |
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One of Dracula's bodily remains. Has the power to negate curses. | Find: Chapel of Dissonance (Castle A) |
Effect: Prevents Curse status. | ||||||
One of Dracula's bodily remains. Has the power to negate petrification. | Find: Sky Walkway (Castle B) |
Effect: Prevents Stone status. | ||||||
One of Dracula's bodily remains. Has the power to negate poison. | Find: Entrance (Castle B) |
Effect: Prevents Poison status. | ||||||
One of Dracula's bodily remains. Increases STR. | STR +10 |
Find: Aqueduct of Dragons (Castle A) |
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One of Dracula's bodily remains. Increases DEF. | DEF +10 |
Find: Clock Tower (Castle A) |
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One of Dracula's worldly possessions. Increases LCK. | LCK +10 |
Find: Marble Corridor (Castle A) |
Magical Items[]
Item Data: Magical Items (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Restores some HP. | HP +70 |
Buy: 80G Find: Throughout castle (all) Rare Drop: Skeleton Blaze Common Drop: Peeping Eye, Fishman, Merman, Armor Knight, Bone archer, Bone Soldier, Lizard Man, Man-eater, Mimic, Rock Armor, Skeleton Spider, White Dragon Lv2 |
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Restores a large amount of HP. | HP +150 |
Buy: 200G Find: Throughout castle (all) Rare Drop: Disc Armor lv2 Common Drop: Hammer-Hammer, Harpy, White Dragon Lv3, Arthro Skeleton, Simon Wraith |
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Restores all HP. | HP +100% |
Buy: 800G Find: Throughout castle (all) |
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Restores some MP. | MP +20 |
Buy: 250G Find: Throughout castle (all) Rare Drop: Siren |
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Restores a large amount of MP. | MP +100 |
Buy: 1,000G Find: Throughout castle (all) Common Drop: Pixie, Sylph |
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Counteracts the effects of poison. | Buy: 20G Find: Marble Corridor, Sky Walkway, Chapel of Dissonance (Castle A) Common Drop: Slime, Bone Thrower, Bone Liquid, Witch |
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Counteracts the effects of curses. | Buy: 20G Find: Throughout castle (all) Common Drop: Melty Zombie, Ectoplasm, Skeleton Rib, Tiny Devil |
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It dispenses medicine that makes you unbeatable at a set time. | Buy: 10,000G Find: Throughout castle (all) |
Effect: Gives temporary invincibility. | ||||||
Restores some HP. | HP +100 |
Find: Throughout castle (all) |
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Restores a large amount of HP. | HP +200 |
Find: Throughout castle (all) Rare Drop: Owl Common Drop: Poison Lizard, Master Lizard |
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One portion of the castle's floor plan is written on it. | Find: Marble Corridor (Castle A) |
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One portion of the castle's floor plan is written on it. | Buy: 105G Find: Merchant's shop (Castle Treasury, Castle B) |
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One portion of the castle's floor plan is written on it. | Find: Clock Tower (Castle A) |
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A white jewel. | Sell: 125G |
Find: Shrine of the Apostates (Castle A) Rare Drop: Giant Skeleton |
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A blue-green jewel. | Sell: 200G |
Find: Luminous Cavern (Castle B) Rare Drop: Tiny Devil, Man-eater (doublepack) |
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A valubale blue jewel. | Sell: 500G |
Rare Drop: Specter |
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A valubale red jewel. | Sell: 600G |
Rare Drop: Skeleton Glass |
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An extremely valuable jewel. | Sell: 1,000G |
Rare Drop: Pixie |
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Somewhere there exists a mechanism for draining the caves. | Find: Luminous Cavern (Castle A) |
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The eyes of the goddess statue point to a secret passage. | Find: Sky Walkway (Castle A) |
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Kneel before the round gate to be taken to a different place. | Find: The first round Warp Zone (usually Castle Top Floor of Castle A) |
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Some spells can be cast multiple times. | Find: Clock Tower (Castle A) |
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They say there is a book with the power to summon monsters. | Find: Skeleton Cave (Castle A) |
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The red book and the Dagger share a secret. | Find: Chapel of Dissonance (Castle B) |
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It cannot be seen at night. | Rare Drop: Simon Wraith Common Drop: Specter |
Effect: Allows visiting Merchant's shop in Clock Tower. | ||||||
Opens the door that gives off a golden hue. | Find: Entrance (Castle B) |
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Enter the lion's cross in the cavern. | Find: Skeleton Cave (Castle A) |
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Opens doors marked with a skull design. | Find: Luminous Cavern (Castle A) |
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Gold + 1 |
Common Drop: Bat, Tiny Slime, Fleaman, Bone Pillar |
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Gold + 5 |
Rare Drop: Fleaman, Bone Pillar Common Drop: Skeleton, Large Ghost, White Dragon, Flying Bone, Scarecrow, Bomber Armor, Balloon |
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Gold + 25 |
Rare Drop: Skeleton, White Dragon, Bomber Armor, Balloon, Large Ghost Common Drop: Skeleton Blaze, Big Skeleton, Skeleton Flail, Skeleton Spear, Skeleton Ape, Big Balloon, Arabaki, Fleaman Armor |
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Gold + 100 |
Rare Drop: White Dragon Lv2, Gold Medusa (doublepack) Common Drop: Disc Armor, Skeleton Mirror, Spriggan |
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Gold + 250 |
Common Drop: Ruler Sword Lv3, Skeleton Glass, Disc Armor Lv2, Owl, Jp Bonepillar |
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Gold + 400 |
Rare Drop: Jp Bonepillar, Pike Master (doublepack) Common Drop: Victory Armor, Clear Bone |
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Heart + 1 |
Find: Candles |
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Hearts + 5 |
Find: Candles |
Armors[]
Headgear[]
Item Data: Headgear (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A stylish bandana. | DEF +1 |
Find: Room of Illusion (Castle A) |
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Turbans are a big hit in areas of the world with hot climates. | DEF +2 |
Rare Drop: Slime |
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A simple circlet. | DEF +3 |
Rare Drop: Rock Armor |
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A hat made of leather. | DEF +4 |
Find: Skeleton Cave (Castle B) |
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A helmet made from extremely hardened cloth. | DEF +5 |
Rare Drop: Disc Armor, Skeleton Flail |
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A helmet made of leather. | DEF +6 |
Rare Drop: Skeleton Spear |
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A helmet with strong medals embedded in its frame. | DEF +7 |
Buy: 340G Find: Merchant's shop (Clock Tower A and B, Luminous Cavern B, Castle Top Floor B) |
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A metal helmet that protects the top of its user's head. | DEF +8 |
Rare Drop: Skeleton Spider |
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A Corinthian-style helmet. | DEF +9 |
Rare Drop: Ruler Sword |
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An item designed to protect its user's face. | DEF +10 |
Find: Sky Walkway (Castle A) |
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A helmet from a faraway land. | DEF +11 |
Buy: 1,050G Find: Merchant's shop (Clock Tower A and B, Castle Top Floor A and B) Rare Drop: Merman |
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A helmet woven from thin strips of metal. | DEF +12 |
Find: Clock Tower (Castle A) |
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A helmet with an attached face guard. | DEF +13 |
Common Drop: Feather Demon |
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The head of Guardian Armor. | DEF +14 |
Drop: Guardian Armor |
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A helmet fashioned to protect the back of its user's head. | DEF +15 |
Buy: 1,800G Find: Merchant's shop (Clock Tower A and B, Castle Treasury A, Castle Top Floor A) Rare Drop: White Dragon Lv3 |
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A helmet made of chain netting. | DEF +16 |
Rare Drop: Harpy |
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User appears dapper in this hat. | DEF +17 |
Rare Drop: Skeleton Mirror |
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A tube-shaped helmet. | DEF +18 |
Buy: 2,300G Find: Merchant's shop (Castle Treasury A, Luminous Cavern A, Castle Top Floor A |
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A helmet with an attached neckguard for safety. | DEF +19 |
Buy: 3,000G Find: Merchant's shop (Castle Treasury A, Luminous Cavern A, Castle Top Floor A |
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A kettle-shaped helmet. | DEF +20 |
Common Drop: Axe Armor Lv2 |
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A helmet made of iron. | DEF +21 |
Rare Drop: Melty Zombie |
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A helmet that covers the user's head all the way to the neck. | DEF +22 |
Find: Luminous Cavern (Castle A) |
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A helmet with ear guards. Wearing this helmet reduces hearing. | DEF +23 |
Buy: 3,800G Find: Merchant's shop (Castle Treasury A, Luminous Cavern A) |
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A helmet resembling an upside-down pot. | DEF +24 |
Buy: 4,400G Find: Merchant's shop (Luminous Cavern A) |
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A tiara crafted from silver. | DEF +25 |
Rare Drop: Sylph |
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A semi-dressy crimson silk hat. | DEF +25, INT +5 |
Buy: 9,800G Find: Merchant's shop (Entrance A and B) |
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A helmet made of steel. | DEF +26 |
Common Drop: Blaze Master |
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A helmet often used by the Vikings. | DEF +27 |
Find: Marble Corridor (Castle B) |
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A headband made of gold. | DEF +28 |
Common Drop: Pike Master |
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A crown made of platinum. | DEF +30 |
Buy: 9,999G Find: Merchant's shop (Entrance A and B) |
Body Armor[]
Item Data: Body Armor (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Clothes usually worn by city folk. | DEF +1, INT +5 |
Buy: 98G Find: Merchant's shop (Castle Treasury B, Luminous Cavern B) Rare Drop: Zombie |
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Thin garments that are extremely comfortable in hot weather. | DEF +2, INT +5 |
Find: Marble Corridor (Castle A) |
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A bit on the casual side, but looks fashionable on some. | DEF +3, INT +5 |
Buy: 199G Find: Merchant's shop (Clock Tower A and B, Castle Top Floor B, Luminous Cavern B) |
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Easily manuevered armor made from tanned hides. | DEF +4 |
Find: Entrance (Castle A) |
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Armor made from a rubber-like, soft material. | DEF +6 |
Buy: 250G Find: Merchant's shop (Castle Treasury B, Castle Top Floor B, Luminous Cavern B) Rare Drop: Bone Soldier |
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Armor woven from long blades of grass. Surprisingly sturdy. | DEF +8 |
Rare Drop: Armor Knight |
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Long metal armor coat that protects its user above the knees. | DEF +12 |
Buy: 800G Find: Merchant's shop (Clock Tower A and B, Castle Treasury B, Luminous Cavern B, Castle Top Floor B) Rare Drop: Lizard Man |
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Armor made of cloth. | DEF +14 |
Find: Castle Treasury (Castle B) |
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While standing still, this armor restores its user's HP slowly. | DEF +15 |
Find: Clock Tower (Castle B) |
Effect: Recover HP while standing still. | |||||
Robe made from pieces of thin cloth and is light as a feather. | DEF +15, INT +5 |
Rare Drop: Ectoplasm |
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Armor made of bronze. | DEF +18 |
Rare Drop: Skeleton Rib |
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Beautifully embroidered clothing. | DEF +18, INT +6 |
Find: The Wailing Way (Castle A) |
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Layered leather armor, hardened with wax. | DEF +20 |
Rare Drop: Skeleton Ape |
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Designed to allow for the easy dodging of attacks. | DEF +20, INT +7 |
Rare Drop: Witch |
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Armor made from fabric treated with a special liquid. | DEF +22 |
Buy: 1,200G Find: Merchant's shop (Clock Tower A and B, Castle Top Floor B) Rare Drop: Big Balloon |
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Leather armor into which metal pieces have been sewn. | DEF +23 |
Find: Castle Treasury (Castle B) |
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A fashionable coat. | DEF +25 |
Common Drop: Ruler Sword |
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Gaudily decorated armor. Some people find it appealing. | DEF +26 |
Rare Drop: Fishman |
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Armor made up of chain netting. | DEF +28 |
Rare Drop: Ruler Sword Lv2 |
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It appears to be a normal coat, but metal has been woven into it. | DEF +29, INT +7 |
Buy: 1,005G Find: Merchant's shop (Clock Tower A and B, Castle Top Floor A and B) Rare Drop: Feather Demon |
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This armor restores its user's HP when in motion. | DEF +30 |
Find: Luminous Cavern (Castle B) |
Effect: Recover HP when walking. | |||||
Armor made up of layered metal scales. | DEF +30 |
Find: Clock Tower (Castle A) |
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Robe with a high resistance to ice. | Attrib: Ice |
DEF +30, INT +8 |
Find: Sky Walkway (Castle B) |
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A robe with strange hidden powers. Increases its user's INT. | DEF +35, INT +8 |
Find: Castle Top Floor (Castle B) |
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The body of Guardian Armor. | DEF +36 |
Drop: Guardian Armor |
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Armor with a high resistance to fire. | Attrib: Fire |
DEF +36 |
Rare Drop: Fleaman Armor |
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Armor made from a combination of wood and metal. | DEF +40 |
Rare Drop: Mimic |
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An elegant robe suitable to nobility. | DEF +41, INT +8 |
Rare Drop: O |
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Robe with a high resistance to lightning. | Attrib: Thunder |
DEF +44, INT +9 |
Find: Skeleton Cave (Castle A) |
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Legend has it that this armor was worn by ancient gods. | DEF +45 |
Rare Drop: Axe Armor Lv2 |
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Battle wear. Certain areas are reinforced for added protection. | DEF +46, STR +8, INT +9 |
Find: Entrance (Castle B) |
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This armor looks extremely heavy. | DEF +48 |
Buy: 3,000G Find: Merchant's shop (Castle Treasury A, Luminous Cavern A, Castle Top Floor A) Rare Drop: Poison Lizard |
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This robe is rumored to have once been worn by a great wise man. | DEF +48, INT +10 |
Rare Drop: Clear Bone |
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Armor made entirely of metal and thus extremely heavy. | DEF +52 |
Find: Castle Treasury (Castle A) |
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Double-layered armor. | DEF +55 |
Common Drop: Gorgon |
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Armor designed for easy maneuverability during battles. | DEF +62 |
Buy: 6,000G Find: Merchant's shop (Luminous Cavern A) Rare Drop: Master Lizard |
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This armor affects its user's spirit. MP consumption rate is reduced. | DEF +64 |
Find: Entrance (Castle A) |
Effect: MP consumption rate is lower. | |||||
Armor forged of silver. | DEF +75 |
Find: Castle Top Floor (Castle A) |
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Armor said to have been worn by emperors. | STR +5, DEF +75, INT +5, LCK +5 |
Find: Castle Top Floor (Castle B) |
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Armor affected by the Sun. | DEF +80 (Castle A), DEF +40 (Castle B) |
Find: Castle Treasury (Castle B) |
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Armor affected by the Moon. | DEF +40 (Castle A), DEF +80 (Castle B) |
Find: Castle Treasury (Castle A) |
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Armor crafted from a material that modern alchemists can't comprehend. | DEF +90 |
Buy: 15,000G Find: Merchant's shop (Luminous Cavern A) |
Hand Protection[]
Item Data: Hand Protection (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Gloves made of leather. Warm. | DEF +2 |
Find: Marble Corridor (Castle A) |
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Gauntlets are armor for the hands. | DEF +4 |
Rare Drop: Scarecrow |
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A cushioned glove that protects its user's hands. | DEF +7 |
Rare Drop: Bone Archer |
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Gloves made of hardened leather. | DEF +10 |
Find: Aqueduct of Dragons (Castle A) |
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The arms of Guardian Armor. | DEF +14 |
Drop: Guardian Armor |
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Good protection for the entire arm, but arms get a bit sweaty. | DEF +18 |
Common Drop: Ruler Sword Lv2 |
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Armor for the arm made entirely of metal. | DEF +21 |
Find: Luminous Cavern (Castle A) |
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A glove soaked with much blood. | DEF +25 |
Buy: 2,100G Find: Merchant's shop (Castle Treasury A, Luminous Cavern A, Castle Top Floor A) Rare Drop: Blaze Master |
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A glove made of steel. | DEF +28 |
Rare Drop: Spriggan |
Leg Protection[]
Item Data: Leg Protection (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Boots made of leather. Quite comfortable. | DEF +2 |
Find: Entrance (Castle A) |
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Protective footwear made from leather. Also protects the shins. | DEF +3 |
Buy: 140G Find: Merchant's shop (Castle Treasury B, Luminous Cavern B, Castle Top Floor B) Rare Drop: Peeping Eye |
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Shoes designed for extra ankle protection. | DEF +5 |
Find: Skeleton Cave (Castle B) |
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Boots made of bronze. | DEF +6 |
Rare Drop: Bone Thrower |
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The legs of Guardian Armor. | DEF +8 |
Drop: Guardian Armor |
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Boots made of iron. Cold in the wintertime. | DEF +9 |
Common Drop: Axe Armor |
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Armored trousers strengthened with metal plates. | DEF +12 |
Rare Drop: Ruler Sword Lv3 |
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Used with HIGH JUMP, it's possible to smash through some ceilings. | DEF +15 |
Find: The Wailing Way (Castle B) |
Effect: Gives ability to destroy some walls at ceiling. | |||||
The front sides of these boots are strengthened with metal plates. | DEF +16 |
Find: Luminous Cavern (Castle A) |
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Boots made of silver. | DEF +20 |
Buy: 2,800G Find: Merchant's shop (Castle Treasury A, Luminous Cavern A |
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Shoes made of platinum. Extremely valuable. | DEF +25 |
Buy: 5,000G Find: Merchant's shop (Entrance A and B) |
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Boots that defy the laws of gravity. | Rare Drop: Pike Master |
Effect: Float in the air and descend slowly after jumping. | ||||||
These boots make infinite jumps possible. | Buy: 12,000G Find: Merchant's shop (Entrance A and B) |
Effect: Provides infinite jumps. |
Goods[]
Item Data: Goods (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A cloak made from fine silk and is extremely light. | DEF +2 |
Find: The Wailing Way (Castle A) |
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A cloak made of velvet. | DEF +3 |
Buy: 1,350G Find: Merchant's shop (Clock Tower A and B, Castle Treasury (Castle A), Castle Top Floor (Castle A), Luminous Cavern (Castle A)) Rare Drop: Bone Liquid |
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A bright green cloak. | DEF +5 |
Find: Chapel of Dissonance (Castle A) |
Effect: Creates a green aura around the user. | |||||
A cloak with a high resistance to wind. | Attrib: Wind |
DEF +8 |
Find: Clock Tower (Castle B) |
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A cloak that is red as blood. | DEF +12, LCK +3 |
Rare Drop: Flying Bone |
Effect: Creates a red aura around the user. | |||||
An assassin's cloak from the gold country. | DEF +15, LCK +3 |
Rare Drop: Victory Armor |
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A pitch-black cloak that creates an air of darkness around its user. | DEF +18, LCK +8 |
Find: Marble Corridor (Castle B) |
Effect: Creates a dark aura around the user. | |||||
Offers an excellent source of support. | DEF +2 |
Find: Castle Treasury (Castle B) |
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A wrist protector. | DEF +3 |
Buy: 550G Find: Merchant's shop (Clock Tower A and B, Castle Treasury (Castle A), Castle Top Floor A and B Drop: Axe Armor |
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It is said that this knuckle band was once used by emperors. | STR +3, DEF +3 |
Find: Clock Tower (Castle B) |
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A bangle made of silver. | DEF +10 |
Rare Drop: Gorgon |
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Some kind of crest is etched into this bracelet. | DEF +15 |
Rare Drop: Hammer-Hammer |
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The kind of charm you can purchase anywhere. | DEF +1 |
Rare Drop: Medusa Head |
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This charm increases its user's LCK. You are not allowed to look inside it. | LCK +10 |
Find: Room of Illusion (Castle A) |
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A necklace made of gold. A bit on the flashy side. | DEF +3 |
Rare Drop: Arabaki |
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This magical necklace makes its user wiser. | INT +5 |
Buy: 5,000G Find: Merchant's shop (Castle Treasury (Castle A)) Rare Drop: Arthro Skeleton |
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This pendant increases its user's resistance to petrification. | Rare Drop: Gold Medusa |
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Heart-shaped choker. Increases the appearance rate of BIG HEARTS. | Find: Clock Tower (Castle B) |
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This amulet increases its user's luck in finding money. | Find: Castle Treasury (Castle A) |
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This brooch makes its user much wiser. | INT +15 |
Rare Drop: Rare Ghost |
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Speeds up the rate at which MP are restored. | Find: Skeleton Cave (Castle A) |
Effect: Increased MP regeneration. | ||||||
This pendant increases its user's resistance to poison. | Rare Drop: Man-Eater (original) |
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Increases its user's LCK. | LCK +20 |
Find: Clock Tower (Castle B) Common Drop: Rare Ghost |
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This ring's holy powers make it hard for curses to be cast on user. | Find: Castle Treasury (Castle A) |
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Increases the appearance rate of rare items. | Find: Skeleton Cave (Castle A) |
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Increases the strength of Holy Water. | Find: Sky Walkway (Castle A) |
Effect: Increases the effectiveness of Holy Water sub-weapon. | ||||||
Increases the strength of the Cross. | Buy: 5,000G Find: Merchant's shop (Castle Top Floor (Castle B)) |
Effect: Increases the effectiveness of Cross sub-weapon. | ||||||
Increases the strength of the Knife. | Find: The Wailing Way (Castle A) |
Effect: Increases the effectiveness of Knife sub-weapon. | ||||||
Increases the strength of the Axe. | Find: Castle Treasury (Castle A) |
Effect: Increases the effectiveness of Axe sub-weapon. | ||||||
Increases the strength of the Sacred Fist. | Buy: 5,000G Find: Merchant's shop (Castle Top Floor (Castle A)) |
Effect: Increases the effectiveness of Sacred Fist sub-weapon. | ||||||
Increases the strength of the Holy Book. | Find: Aqueduct of Dragons (Castle B) |
Effect: Increases the effectiveness of Holy Book sub-weapon. | ||||||
Juste has grown attached to this bracelet and always wears it. | Find: Start with. |
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Given to Juste by Maxim as a memento. | Find: Sky Walkway (Castle A) |
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Gives user the ability to see in the dark to a certain degree. | INT +2, LCK +1 |
Find: Sky Walkway (Castle A) |
Special Goods[]
Item Data: Special Goods | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Used with HIGH JUMP, it's possible to smash through some ceilings. | DEF +15 |
Find: The Wailing Way (Castle B) |
Effect: Gives ability to destroy some walls at ceiling. | |||||
Juste has grown attached to this bracelet and always wears it. | Find: Start with. |
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Given to Juste by Maxim as a memento. | Find: Sky Walkway (Castle A) |
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Gives user the ability to see in the dark to a certain degree. | INT +2, LCK +1 |
Find: Sky Walkway (Castle A) |
Upgrades[]
Item Data: Upgrades | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Max HP +5 |
Find: Throughout castle (all) |
Effect: Fully restores HP and increases Max HP. | ||||||
Current/Max Hearts +5 |
Find: Throughout castle (all) |
Effect: Adds 5 to current and maximum Heart count. |
Collectibles[]
- Main article: Collectibles
External links[]
- Castlevania Realm
- Game FAQs - Item List by Efrem Orizzonte
- Google Translate Items Equipment (at Akumajo Bansan-Shitsu)
Castlevania: Harmony of Dissonance |
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Characters |
Protagonist |
Juste Belmont |
Supporting cast |
Maxim Kischine • Lydie Erlanger • Merchant |
Antagonists |
Death • Dracula Wraith |
Cameo |
Simon Belmont |
Bosses |
Talos • Giant Bat • Living Armor • Skull Knight • Golem • Minotaur • Devil • Giant Merman • Max Slimer • Peeping Big • Legion (saint) • Shadow • Pazuzu • Minotaur Lv2 • Legion (corpse) • Cyclops |
Areas |
Entrance • Marble Corridor • The Wailing Way • Shrine of the Apostates • Room of Illusion • Castle Treasury • Skeleton Cave • Luminous Cavern • Chapel of Dissonance • Sky Walkway • Aqueduct of Dragons • Clock Tower • Castle Top Floor |
Music |
Successor of Fate • Original Soundtrack CD |
Guides |
Bradygames guide • Futabasha guide • NTT Pub guide |
Archives |
Inventory • Bestiary • Maxim Mode • Voice Translations |