The Demon Corridor is a final stretch in Castlevania Puzzle: Encore of the Night that includes a series of boss battles that lead to Dracula, replacing the Reverse Castle. With one exception, the first five bosses are the same bosses that held Dracula's Relics in Castlevania: Symphony of the Night, which are also the bosses from the original Castlevania game. Beelzebub must be fought instead of Akmodan II, who does not appear in this game. This leads up to the encounter with Shaft and ultimately Dracula.
Enemy Data[]
Enemy Data: Demon Corridor | |||||
---|---|---|---|---|---|
Image | Name - Game Description |
Statistics | Items | Location | Notes |
Early Bosses | |||||
' | HP: 2200 Exp: +1 level |
Steal: ~88S |
Demon Corridor |
Abil: ??? | |
' | HP: 2450 Exp: +1 level |
Steal: ~1G, 8S |
Demon Corridor |
Abil: ??? | |
' | HP: 2750 Exp: +1 level |
Steal: ~1G, 82S |
Demon Corridor |
Abil: ??? | |
' | HP: 3550 Exp: +1 level |
Steal: ~1G, 88S |
Demon Corridor |
Abil: ??? | |
' | HP: 3200 Exp: +1 level |
Steal: ~2G, 47S, 50C |
Demon Corridor |
Abil: Sickle - Does 4 damage times the height of blocks on the player's board. | |
' | HP: 3100 Exp: +1 level |
Demon Corridor |
Abil: Reduces damage done to the opponent from spells and abilities by 50% for 10 seconds. | ||
Final Boss | |||||
' | HP: 3800 |
Demon Corridor |
Abil: Dark Presence - For the next 20 seconds, a random block on the player's board is destroyed every 5 seconds. The player takes 50 damage per block destroyed. |